You better shape up, 'cause I need a man And my heart is set on you (And my heart is set on you) You better shape up, you better understand To my heart, I must be true. Nothing left, nothing left for me to do. You're the one that I want (You are the one I want) Ooh, ooh, ooh, honey
Lusha backs and leaps in a gymnastic like fashion as she would look back at Son Goku. Even though the corrupted being pulsed out lava and worrisome like attack, it ever sending it like a tidal. She would breath out easy, even though she would be pulling off jokes right now, now is not the time. Considering she can have a breather and think of how she can aid the others, its quite the relief but expected to not last long. Though she had to quickly move by using Body Flicker to avoid its lava like attack of a combo and counter back with a long range attack.
If there's one attack she can use in effective long range, its the Dance of the Larch: Ten Finger Drilling Bullets. She courses chakra through her right hand, her left hand holding her bone katana once more preparing the technique. All five fingers pointing at Corrupted Son Goku like a cannon locked and homed onto target. Instead of a single usage, she doubles it as what it looks like a hundred bone made bullets go flying towards him in a hurry. Its almost like she turned her right hand into a bone machine gun, her body is a dangerous weapon. With her being a Junsei also with being a Kaguya, it makes it even worse for enemies as she can weaponize and bodily defend herself. If successful, Jashin Son Goku is going to feel its flesh being torn into like its a stack of paper.
Don't wanna be a fool for you Just another player in your game for two. You may hate me, but it ain't no lie. Baby, bye, bye, bye (Bye, bye). Don't really wanna make it tough. I just wanna tell you that I had enough Might sound crazy, but it ain't no lie. Baby, bye, bye, bye
Chakra Pool: 400-20-20-10=350-20=330-10=320 Stamina Pool: 500-10=490-5-20=465-20=445 First Class: Bloodline ▱▰▱ {Dual Ancestry} → {Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.} Second Class: Bukijutsu ▱▰▱ {Expert} → {The user has achieved a sense of mastery and focus unlike others and is known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid. Specialized Weapon: Katana} Signature Style: [ Phantom Slayer ] ▱▰▱ Cross Class or Specialization: → Bloodline – Bukijutsu: Bloodline abilities that effect stats are increased by [1] per rank of the technique. In addition, the user is able to combine a bloodline technique and a bukijutsu technique together for a single action, paying the resource cost of both every three posts.
PAs:
Personal Attributes: Junsei and Kaguya Bloodline and Traits: Junsei PAs ▱▰▱ Self-Sustaining System | Junsei are able to use self-iryojutsu for their third activation every three turns. Iryojutsu used on the self is treated as two applications for removing status. Additionally, every three posts, one tier of any one status may be removed through the natural cleansing that Junsei bodies go through. ▱▰▱ Perfected Draft | Junsei are able to mimic another ninja's iryojutsu techniques if they've been viewed and list these separately on the profile. Junsei are able to retain up to five iryojutsu customs from other ninja (list on profile). Once per battle, Junsei may even mimic another ninja's iryojutsu keystone if it has been viewed. In addition, iryojutsu costs one rank less to cast.
Kaguya PAs ▱▰▱ Unyielding Willow | Grants [2] stat points rather than [1] for the mastery of stages three and six of the Dance of the Meadow style for a total of [4] stat points. The Endurance stat cap of the Kaguya increases by [1] to a maximum of [9]. Finally, if half the resource cost of a bone armor technique is spent then it gains the attributes of armor and this does not cost a combat action. If the bone armor technique is E-Rank then it is considered very light armor, D-C rank for light armor, B-A rank for medium armor, and S-S+ rank for heavy armor. ▱▰▱ Martial Paragon | The favored fighting styles of the Kaguya are Taijutsu and Bukijutsu and, as a result, the Kaguya is able to start off with 2 additional taijutsu or bukijutsu styles. Finally, all complex Dance of the Meadow techniques are treated as spiritual in collision with other complex techniques. [2 Bukijutsu Styles] ▱▰▱ Curse Born | Forbidden Seals, including Curse of the Blood Orchid, owned by this rpc have an additional 100 corrupted nature chakra stored in their seal. This increases their cap from 400 to 500. Also, the Kaguya is able to recover faster from the drawbacks of forbidden seals following the deactivation of the seal making the stat reductions last for three posts rather than five.
PAs ▱▰▱ Silliness Turns Sharpened Focus- By observing Sen Gekiretsu Nagareboshi and thinking of her katana's tip being all she needs to defeat her opponent, she learned how to use the Katana's tip within the Sen Gekiretsu Nagareboshi style.
Effect Active:
Curse Mark Active: Inactive Current Curse Mark(s) obtained: Form Taken: N/A
▰ Body Flicker Technique [ Shunshin no Jutsu ] | Rank D The user moves, using chakra to accelerate their movements rapidly. The user vanishes in the blink of an eye, often leaving behind leaves, sand or some other debris behind them that is kicked up from their action. This allows the user to travel instantly up to fifty feet within combat but cannot be used in conjunction with an attack during this action. In combat, this technique is able to be maximally used three times. Alternatively, this can be used to freely escape combat into another topic to another within the subforum. Outside of combat, the user may move the same distance as if escaping combat with this technique.
▰ Dance of the Larch: Ten Finger Drilling Bullets | Rank X[Used At Rank C] | Complex [x2] Hardened bones from the fingertips are shot at the enemy, with a spinning motion added to the skeletal bullets. A direct hit will excavate skin, flesh, and bone. Since the bones of the user can be regenerated, the rate of fire from the user's arsenal is limitless. These bullets bypass any physical armor the opponent wears.
Kotori winced in her ancestral kitsune form as she descended due the tearing in her vulpine musculature. As a result, she missed the chance to strike the Jashin Kyubi again whern Masato launched it back up to her. The large creature proved surprisingly nimble in in midair and dashed away to conjure nine fiery apparitions of itself as it bounded in the sky around Kotori. She could track every movement and building of the corrupted energy that sustained it, and she was honestly was impressed at its vigor, as an opponent. Kotori felt strangely weaker and stronger than she had ever been after trading the power of Kurama's curse mark- the same brand of power emanating from the Jashin Kurama. "Come at Kotori!!" Kotori roared back at the descending Jashin Kyubi apparitions and manifested nine shadow clones of her giant three-tailed kitsune form that intercepted their counterparts. Each would use their chakra Devouring power to literally eat the chakra that sustained the fiery kyubi clones. After ingesting their extra spicy prey, each clone would disperse in large clouds of smoke, briefly concealing Kotori as she finished focusing her chakra flow through her stomach.
"Gate of View! Release!!" An explosion of force instantly dispersed the smoke and revealed Kotori descending with her right palm in front of her face directed at the Jashin Kurama. "DAYTIME FOX!!" She performed her personal variation of the renown Daytime Tiger, with doubled effort, unleashing a ultra-gigantic blast of air pressure in the shape a fierce, flaming fox's head; the attack's size was increased in size proportionate to her ancestral form's size. The resulting explosion of hurricane-force waves of concussive force battering the Jashin Kyubi if it failed to avoid the overwhelming attack. Hit or miss, Kotori would land back on the ground with a ground shaking boom, not too far from her sensei. "Go get 'em Masato-shisho!" Without warning she scooped up the ground under Masato and catapulted him at the Jashin Kyubi, knowing it would hurt it more than her indomitable idol if her aim proved true. Again, Kotori felt the agony of using the more advanced gates coursing through her body with more intensity than ever before experienced. Her arms and legs pulsed with shocks of pain as deep as her bones and her muscles felt like they were actually made of fire. It was a good thing that she embraced the burn from pushing her limits. Her black fox fur glowed with Miki's golden chakra blending with the green steam of her body's moisture evaporating around her. Kotori hadn't exactly had a chance train to fight with the Hachimon in this form and it was quickly wearing on her.
• Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A | Augment _☆ -1 Defensive Activation _☆ 9 Shadow Clones Created _☆ " " ___○ Devouring | Rank X | Complex | x9 ____★ Shadow Clones: -1 Activation, each ____★ S+ Rank Applied ____★ " The user of this technique enhances their body with chakra, specifically also lining their stomach, throat, and mouth with chakra and may eat a jutsu of equal or lower rank to the rank this jutsu is used at. This functions as spiritual in collisions. "
• Daytime (Fox) Tiger | Rank S (Overwhelming) _☆ -2 Offensive Activation _☆ Self Korabo for S+ Overwhelming _☆ Technique size increased proportionately to Ancestral Form _☆ " The user places a palm facing forward in front of their face with one hand and then taps it with his other hand, formed into a fist, which creates a massive amount of air pressure. Next, the user forms a unique hand seal resembling a tiger, which launches the air pressure at the opponent in the shape of a tiger, by leaving a gigantic tiger-shaped impression into the initially built-up air pressure with the hand seal. The air pressure will condense as it's moving and be focused on a single point. The technique then explodes on command, releasing the built up air pressure in an instant. The impact of this technique covers a fifty-foot radius and sends a monstrous concussive wave of force through the area, acting with hurricane like forces to blow everything at and below its rank away. The sheer force of the attack, when impacted directly, is enough to shatter bone throughout a person's entire body, even if wearing armor. Requires the user be in the sixth gate minimally to use this technique."
• Formless Throw _☆ -1 Offensive Activation _☆ C-Rank Applied; D-Rank Cost; S+ Rank Power _☆ " Kotori threw Masato at the Jashin Kyubi. "
Kotori Technique(s) Active:
• Byakugan [ Null Rank ] _☆ SURPRISE! Super Eyes!! ___○ Clarity of the Beast [ Kemono no Tōmei-do ] | Rank S+ ____★ Target: Jashin Kyubi ____★ 4/8 Posts ____★ " Allows the user to select one target and analyze them for demon chakra. If the target has demon chakra then the user is able to understand and comprehend the demon in its entirety. Furthermore, any passive increases the demon provides are null and void when used against the user. This technique last for eight post. "
• Gate of View [ Null Rank ] _☆ 6th chakra gate formation of the Hachimon released _☆ 1/3 Posts
• Of the Wind | Legendary Armor Passive _☆ Isetsuhiko is a spirit that resides in this necklace, making it a possessed "sentient" item. It cannot communicate with its wearer unless they are actively utilizing natural energy (sage mode, curse seal, etc.). He only has as much visual and auditory range as normal human abilities, and only feels what physically interacts with the pendant itself (not the string it is attached to). Genjutsu that alter the wearer's sense of hearing will block Isetsuhiko's ability to speak to the wearer as well; Isetsuhiko cannot tell if the wearer is in a genjutsu.
• Burning Finger | Legendary Armor Passive _☆ Kotoshironushi's wielder can throw a known fire-based ability/technique from the gauntlet as an alternate means of activating it. The technique functions as normal, but is released from the kote instead.
• Kyotoryuu Conditioning: Sunflower | Rank S | Training _☆ As a result of intensive training geared toward defensive and evasive maneuvers, the Kyotouryuu practitioner can now effectively react to an opponent by converting their speed into an agility boost for two posts with a three post cooldown. This requires no activation or resource cost.
• Training of Enlightenment | Rank D | Training _☆ The user meditates on the utility of Ninjutsu in Taijutsu-heavy battles. At any time after the training is completed, the user can then sacrifice a number of Ninjutsu slots to grant their Taijutsu abilities up to a certain rank a permanent elemental affinity. The element must be one the user has access to, and repeating the process with another element stacks the benefit. Two Ninjutsu slots may be given up to increase the highest rank of techniques affected by this; for Shinobi whose Ninjutsu count is split amongst different categories, as in the Ninjutsu Class, the slots lost affect all categories. (i.e.: paying 2 slots will grant all Taijutsu techniques up to E-Rank with an element, paying 10 slots will affect up to A-Rank, etc.) Doing this will negate any and all learning reductions toward all Taijutsu, including those granted by personal attributes, being taught, being in a dojo, etc. If initially performed after this stage of training is mastered, the user must train every known technique in every known Taijutsu Style for the difference between the old required post count and the new one. Slots consumed this way must be marked as such on the user’s profile. Techniques altered this way count as both Taijutsu AND Ninjutsu in combat. • Four Limb Training | Rank B | Training _☆ Allows the practitioner to substitute feet for hands in any Taijutsu technique when learned, and vice-versa. Techniques function the same, regardless of how useful the result may be. Training is typically completed either through meditation or repetition of physical training.
• Live Fire Exercise | Rank B | Training _☆ All striking techniques executed by the user double the decreases inflicted upon targets when impacted. • Gunslinger | Rank S | Training _☆ The user has always sacrificed range for power, all up until now. By making their physical punching techniques complex, the user can send dense chakra orbs from their fists to extend their impacting range as well as allowing them to now "punch" ninjutsu. The strikes are now counted as spiritual when interacting with other techniques and carry the user's full stat increases of simple techniques. These chakra orbs range ten feet per rank of the parent technique.
• The Gentle Fist [ Juken ] | Rank X | Complex | Training _☆ The Gentle Fist is an augmentation technique designed to turn any simple melee tai technique or basic combat tai melee attack into a complex one that deals damage to chakra. It takes no additional activation or cost to use. Techniques function the same unless stated otherwise. As an augmented complex skill, chakra must be infused in each attack to deal damage of 1.25 times the corresponding amount. ( If you use 100 chakra in your attack, it will reduce 125 chakra from your opponent. ) _☆ Inflicts 1.5 times chakra drain rate due to "Piercing Accuracy" PA
You've Been Hit By, You've Been Hit By, A Smooth Criminal
Steinn with his heavy assault, it was fully brought to bare against Kokuo. The impact left itself marked on this corrupted foe, though Steinn should of foreseen its response, to not just him and his fellow comrades-in-temporary arms. Using steam it did, it shot itself up in order to bring down corrupted steamed blood, in fully intending to melt flesh and bones. As if it wanted nothing more then to see Steinn a bloody mess on this bloody battlefield against the most daring and powerful. With left no option, Steinn used his Body Flicker technique in order to move himself away from the attack forty feet away. His eyes would furrow in a temperamental way as if his demon like side is kicking in, almost insulted by its display of no regard.
With the Kaiser Armor active, he plans to use one of its unique techniques that require it to be active and improving his abilities. Though to set up this attack, Just like against the troops, Steinn leaps into the air himself after using body flicker to activate the technique Liger Bomb. No matter what, he intends to even grab one of its tails if he had to, to bolster his strength to slam it into the ground which he will do if successful. Even if not successful, in the middle of the air from the leap or after the success of Liger Bomb, he does Kaiser Fist. By gathering the armor's chakra around his fist, he charges in with the empowered punch, it twirling in rotation as the punch goes outward. In anger and such, he's aiming to break Corrupted Kokuo's bones slowly more and more, ticked that someone like Jashin would rely on what can be good willed beast in a corrupted and disgusting form. Even worse, he isn't afraid to endanger this world including the children within.
This sort of thing ticks him off very easily, his anger filling every muscle in his body. "Jashin, if this is your kind of way, then you need to find yourself in a body bag, you baboon." His tone would growl underneath his anger, though he doesn't care if Jashin even laughs at his anger. He clearly would underestimate what he can do when he fully lets himself enter into a anger like state. He doesn't hold back when he does, even when its going to cause destruction. Even in his anger, he doesn't realize how worn out he is in fighting, his anger has him so focused on defeating Jashin Kokuo in ignorance of his own reserves.
We Can Change The World Tomorrow, This Could Be A Better Place, If You Don't Like What I'm Saying, Then Won't You Slap My Face
Chakra Pool: 705-160=545-40-40-80=385-80=305-10-40=255 Stamina Pool: 705-80-80=545-160= 385-40-80=265 Class Specialization Passives:
First Class: Ninjutsu ▱▰▱ {Elemental Mastery} → {The user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class.} Second Class: Taijutsu ▱▰▱ {Brawler} → {Your taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Agility are enhanced by [+1] and you gain an additional [4] ninjutsu slots per rank. Once every other post all three of your actions in a post can be used for offensive taijutsu. Additionally, the user gains a keystone technique and two additional custom slots for taijutsu. Refer to the Keystone Guideline for more information.} Signature Style: [ Mach Fist Style ] ▱▰▱ Cross Class or Specialization: → Ninjutsu – Taijutsu: Grants an additional 5 ninjutsu slots at D, B, S Ranks. Grants an additional taijutsu style at C, A, S+ ranks. Additionally, the user gains access to the following technique.
Nin-Tai Armor Rank X : : Spiritual The user may cast a ninjutsu, however as an alternative for its normal state, the user is able to create an elemental armor of the technique that guards the user from techniques that rank and lower while retaining any knock back, status or other effects it may apply. To keep this elemental armor active after taking damage, the user must pay the cost of the technique interacting with it, consuming an action. If the user is able to strike a target while this armor is active, the ninjutsu is cast from the point of contact, making direct impact on the target, requiring the cost of the ninjutsu be automatically taken from the user's reserves for no additional action. The user must pay an upkeep two ranks below the rank of the technique with a minimum of E Rank. This technique has no action, however, requires being paid for at the rank of the technique it is augmenting.
PAs:
Personal Attributes:
Jingou Clan PAs: ▱▰▱ Zombie | The Jiongu is especially experienced with the limitations of their body and can exist uncomfortably without any beating heart or other vital organ for twenty posts. They are also able to fight as if they still have the elemental manipulation and techniques of their lost hearts until combat is over. However, these Jiongu can still be knocked unconscious.
▱▰▱ Earth Grudge Fear | When using the Realization of the Heart and True Spider Spirit techniques, the Jiongu's spirits gain [100] chakra per body rank of the user at a maximum of [600] at S+. The spirits can conjoin their chakra pools when they mesh together but the chakra can in no way be given to the Jiongu. Additionally, instead of [10] techniques per heart, the Jiongu can take [20] techniques per heart. Finally, the Jiongu is able to use bloodline techniques with one hand.
▱▰▱ Amalgamation | The Jiongu is so practiced with their hearts that they are able to combine separate elemental hearts to copy an elemental kekkai genkai. This limits the Jiongu to only using [10] techniques between the two hearts or [20] between them if Earth Grudge Fear is taken. This ability can only be used by the Jiongu themselves and not any masked creatures.
Effect Active:
▰ Kaiser Armor | Rank C-S [Used At Rank A] | Spiritual The Kaiser armor is a staple of the style. In it's base form it is not visible to the naked eye but chakra floods every inch of the user's body. While active, the armor prevents damage equal to it's own rank. In addition, it prevents the user from having their stat decreased below their natural states. This armor lasts for three posts at C rank and an additional post for every rank additionally applied.
▰ Invigorating Kaiser Armor Training | Rank B | Training The user's armor retains it's former effects. Now, the armor emits a crackling, bright, white hot chakra that appears like a thin aura around the user. The chakra causes mild burns on contact. In addition, the user gains a [1] point increase to strength and speed per rank of the armor.
▰ Bolstering Kaiser Armor Training | Rank A | Training This training adds to the previous effects of the Kaiser armor's technique. In addition to that, the target's armor now allows them to regenerate 10 stamina per rank of chakra applied to each technique while the armor is active. The user may not generate more stamina than their reserves may hold.
▰ Body Flicker Technique [ Shunshin no Jutsu ] | Rank D The user moves, using chakra to accelerate their movements rapidly. The user vanishes in the blink of an eye, often leaving behind leaves, sand or some other debris behind them that is kicked up from their action. This allows the user to travel instantly up to fifty feet within combat but cannot be used in conjunction with an attack during this action. In combat, this technique is able to be maximally used three times. Alternatively, this can be used to freely escape combat into another topic to another within the subforum. Outside of combat, the user may move the same distance as if escaping combat with this technique.
▰ Liger Bomb | Rank A | Simple The user grasps the target with both hands and launches them skyward. If this is not blocked, the rest of the attack is successful. The user leaps into the air, hovering just above the target before delivering a mighty axe kick into their body. The foot remains planted in their body as they plummet to earth. Upon impact, the earth is torn apart into a twenty five foot crater that measures ten feet deep. This technique negates any endurance increases the target carries and can shatter bone.
▰ Kaiser Fist | Rank A | Complex A powerful straight forward punching attack that requires the Kaiser Armor be active. The user gathers their chakra into their fist, releasing it in a straight punch, rotating the fist as they extend the arm outward. The strike releases a fifty foot wave of concussive force that easily bruises those who are impacted by it. If stricken directly by the user's fist, bones are easily shattered. The user's strength is increased [1] point per rank of the technique.
▱▰▱The prophet stared contemptuously at Jashin Isobu as it rotated its spiked shell to deflect his blade and the onslaught of black fire from his summons. He glided back on the wind as his mother stepped in front of him. He was amazed as she reflected the blood wave right back at its creator. He was then able to view his mother's famous mirrored world illusion that would deceive the beast into being drowned in its own attack. Her Ketsuryugan then made the illusory world impossible to break free from with chakra. He felt relieved when his mother protected him. Not being able to rely on her protection for the last several years since her death only enhanced his feelings within this perfect moment. When she advised him to go to his father, he nodded obediently. "Thank you, mother." Satoshi was genuinely sweet in his response in a way that he never was with anyone else. He glanced over momentarily at his attack dog, Botenmaru. "Finish this abomination off and join me on the front lines once it's dead." The Amekage commanded Botenmaru offhandedly before turning to speak to Chie. "I can see why even a kunoichi as powerful as my mother had trouble fighting you. I'll see you in a moment." Satoshi said to the Uzukage before turning to depart. "Yogen, help these three out." Satoshi gave the order to his personal summon to stay behind as his crow wings flapped. "Time for the reinforcements..." Satoshi used the crow talons on his hands to bloodlet and summon the remaining crows in his arsenal. Akumu appeared on his shoulder with five dozen other crows that cawed and flew around the sage. The twin scribe crows, Hikkisha and Densho, appeared next. Finally, Noroi, the Yatagarasu loyalist, was conjured. As he drifted over to the Juubi he gave directives to each of his summons to help finish off the nine Jashin demons and the crows dispersed.
▱▰▱Yogen reluctantly obeyed Satoshi's directive as he took off without him. "Hmph." He squawked under his breath as he flew over Jashin Isobu with Kagami. He created six large black fireballs in the shape of dragon heads over his wings and firebombed across the Jashin Sanbi's body as he soared overhead.
▱▰▱Uranai joined the group battling Jashin Matatabi. The giant crow was half of Jashin Matatabi's size. The oracle crow's red eyes glowed with its runic feathers as it waited for its counterattack to subside before engaging. The ancient fowl flapped its wings as it created a giant vacuum sphere in front of its body, drawing from Satoshi's ninjutsu knowledge. The gale sphere was released by the crow's wings before clashing with Jashin Matatabi. The force of the tempest sphere was enough to rip up the earth below it as it traveled.
▱▰▱Hikkisha and Densho flew toward Jashin Son Goku. The twin prophecy scribes exhaled a stream of flame in front of them. They worked in tandem as the fire streams coalesced into one giant black fire lily. The fireball was unleashed toward Jashin Son Goku as they floated near Akaran, Lusha, and Belamos.
▱▰▱Noroi flew at a high speed and glided over the air as she approached Jashin Kokuo. The large crow coated her beak in black flame. Streams of black flame formed over her body as she flew toward the enemy. She then clashed with Jashin Kokuo's chest as black flames exploded around her on impact.
▱▰▱Yatagarasu cloaked his massive wingspan in black flames as he targeted Jashin Saiken. Yatagarasu's enormous size was equivalent to the Jashin Rokubi, which became even more apparent as he got closer. The crow king flapped his wings furiously once he was in range. He attempted to drown the blood-slime blight in the stream of black fire that his wings generated.
▱▰▱Hahane took flight to challenge a fellow warrior, Jashin Gyuki. The knight saw the blades that it held in its tentacles and knew that she had to challenge him. The giant steel crow approached and used her massive feather blades to clash with the swords held by Jashin Gyuki. Sparks flew before she applied purple haunting chakra and performed the technique from the phantom slayer style. She slashed her bladed finger feathers skillfully and unleashed a haunting crescent from her wings. She aimed to slice the beast's tentacles as it was trapped in Kenshin's electrocuting wave.
▱▰▱Yamiho took flight high in the sky above the Jashin Kurama. Satoshi willed it to fight the famously powerful nine-tailed fox's evil incarnation. The Amaterasu phoenix created four potent orbs of black flame and dropped them from the sky on top of the Jashin Kyuubi. Tsunamis of ebony flame would envelop the Jashinist creature if contact was made. The dread phoenix was massive and rivaled the bijuu in its size and scale as it loomed above.
▱▰▱Satoshi's black wings flapped continuously in his Karasu Yamabushi as he looked down at the Juubi hiding behind its barrier and nine minions. Satoshi looked up into the sky and shouted his challenge. "Enough of this cowardice, Jashin! Let's finish this!" He challenged the god of death himself and waited for a moment to see if he could answer the call. "Strike me down if you have the power!" He looked down at the Juubi as he reiterated his challenge, hoping that it would come out of hiding so he and the others could finally slay it. "Face me! I'm your greatest challenger. I am Crow Eye Satoshi, the prophecy sage of the crow lands! Captain of the Prophet, the first Amekage, Emperor of the Earth Country, and master of the infinite tsukuyomi!" Satoshi boasted of his many feats in an attempt to draw the enemy out. When his call was left unanswered, he followed his father's lead and disappeared through a portal to his Yatsukikagami realm. He reappeared in front of the Juubi itself alongside his father inside the cursed barrier. Tears of blood dropped from his left eye as the several uses of kamui strained his mangekyo, he felt his eye beginning to blur as he reappeared.
▱▰▱His crow-winged Yamabushi susanoo acted first as Satoshi flew toward the Juubi alongside his father. The Karasu Yamabushi's massive katana glowed purple with madness-inducing chakra before performing a diagonal slash at the Juubi's stomach. "Vengeance is sweet!" He said in response to his father's comment. Satoshi readied his cutlass as the crow on his right shoulder breathed out a black flame that coated his sword. Akumu's breath created a sword of crackling flames that he used to enhance Satoshi's weapon instead of using it as his own. Satoshi slashed the katon blade technique from Akumu into the Juubi's skin. "Kagekiken Act I...Shadow Game!" A thick purple haze escaped Satoshi's legendary cutlass and was blasted into the Juubi's face. Satoshi began the child's game of madness as he chased the Juubi's massive shadow. He landed briefly just to step on it and inflict the highest possible tier of madness onto the primordial beast.
Technique Used: ▰ Summoning Technique [ Kuchiyose no Jutsu ] | Universal | Rank B [ Touch of the Boundless PA allowed him to summon 3 crows ] The Summoning Technique is a space-time ninjutsu that allows the summoner to transport animals or people across long distances instantly via blood. Before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species. The contract comes in the form of a large scroll and is considered a legendary scroll for the contract holder, on which the contractor uses their own blood to sign their name and place their fingerprints and once signed it is valid even after the contractor’s death as long as the contract itself remains intact. After this they need only offer an additional donation of blood on the hand they signed the contract with, mold their chakra with hand seals, and then plant the hand they signed the contract with at the location they wish to summon the creature. The amount of chakra used during the summoning determines how powerful the summoned creature can be. It should be noted that anyone can summon a contracted animal as long as they have the blood from someone who has made a contract, the seal of the summoned creature, along with a source of sufficient chakra that the summon will accept. A creature is capable of determining who is attempting to summon it from the chakra used. In the anime, it was shown that if a user attempts to summon an animal without first signing a contract, the user will be teleported to the home of the animal they have a natural affinity for. ▰ Kamui [ Authority of the Gods ] | Rank S Kamui is a time space ninjutsu that allows the user to use multiple separate yet similar skill sets. When activated, Kamui appears a swirling tear in time and space, distorting the image of the area before you, often circling into a black hole of sorts. Applies Tier 2 blindness when entering the dimension or casting the technique on another after 3 uses, exiting the Kamui realm applies no blindness. If tier 2 is already active, increases or adds upkeep cost of the sharingan by [5] chakra per post. Requires Insight Lens. ▰ Reaper Death Slash [ Shinigami no Shi Kiri ] | Rank S+ | Complex [ Susanoo Action ] The user readies their hand to draw their weapon, channeling chakra into the blade as a haunting chakra glows from the hilt. The user's blade is then drawn at a [1] point increase in speed and [1] point decrease in agility. A demonic purplish chakra blade is thrown from the user's blade as it is unsheathed and instantly returned to it's resting place. The blade of chakra travels five feet per rank of the technique and is ten feet in width. This blade passes through it's target(s) and continues it's path, absorbing chakra equal to the rank of this technique for each being it passes through. Each target stricken this way extends the range of the attack an additional five feet. Act I: The Shadow Game [ Dai Ichi: Kage Gēmu ] | Rank S+ | Genjutsu | Cost [ Spiritual ] | T4 Insanity ▰Category: Illusory ▰Primary Sense: Sight ▰Additional Senses: Touch, Sound ▰Base Duration: 10 Posts ▰Upkeep: 20 Chakra ▰Trigger: Acknowledging Miasma From Blade ▰Source: Holograms ▰Status Effect: Insanity ▰Description: The wielder creates a thick "curtain" of purple fog generated through the blade. If the miasma is viewed, inhaled, or acknowledged in any other way then they are placed under the rules of Kagekiken's shadow game including the wielder, allies, and enemies alike. The shadow game is that anyone whose shadow is stepped on by another player becomes insane. One tier higher insanity compared to the rank of the genjutsu is applied to those whose shadow was stepped on. Players can hide in their shadow and shrink it down to half its size or grow it to double its size. The shadow of Kagekiken can cut the shadow of another to seemingly cause the same injury on their actual body. Those who lose the shadow game become more insane and susceptible to additional fictions. Techniques Active: ▰ Susanoo [ Impetuous Man ] | Yamabushi | Rank S+ The user forms several hand signs, creating a giant chakra like avatar that is capable of defending them and attacking, giving them offensive and defensive capabilities for colossus battles with demons and summons. Susanoo comes in variant forms depending on the chakra spent to create the avatar. Each variant of the Susanoo requires three posts of training to unlock. Applies tier 1 blindness for Susanoo below Yamabushi after 3 uses, Tier 2 for Yamabushi and Majestic Attire after 3 uses. If the specified tier is already active, increases or adds upkeep cost of the sharingan by [5] chakra per post.
Active Effects Sharingan Status: • Active Eternal Mangekyo Sharingan Status: • Active | Piercing Lens Crow Sage Mode Status: • Active Status Effects: • None
▰ Pandemonium [ Daikonran ] | Rank S+ A technique that is exponentially increased in strength depending on the amount of burning that has been applied to a battlefield within the topic and what is active at the time of use. The user creates four orbs of fire without the support of other techniques. These four orbs are approximately one foot in width and each explode with a tsunami of flames that expands in all directions for one hundred feet a piece after seeking out their targets for up to four posts without upkeep. These flames all inflict tier four burning and burns upon those in the area who are undefended. In addition, for each technique's burning effect that was active during this technique's activation, an additional orb is created that has explodes to cover an area of ten feet per rank of the technique the burning status was attached to. These orbs may be kept active and seeking targets beyond their three post limit by paying an upkeep of eighty chakra per post.
Yamiho's Active Technique:
▰ Heavenly Illumination: Flame Wrapping Fire [ Amaterasu: Entenka ] | Rank S | Overwhelming The user cloaks themselves or their Susano'o with a cloak of black flames that fits to their figure for three posts. This cloak of flames defends them against techniques of it's rank or lower, igniting those who touch the cloak with amaterasu's flames for the remaining length of the cloak. The cloak ends if it takes damage equal to it's rank during those posts and can be repaired for no activation by paying chakra equal to the technique it interacts with. Should the contact be made upon the cloaks last post, they remain ablaze for a single post. Applies Tier 1 blindness after 3 uses. If tier 1 is already active, increases or adds upkeep cost of the sharingan by [5] chakra per post.
▰ Dragon Flame Release Song Technique [ Ryūen Hōka no Jutsu ] | Rank A An evolution of the Dragon Flame Projectile Technique. The user expels fire from their mouth after forming the necessary hand signs. From the user's mouth, six thirty foot fireballs in the shape of an oriental dragon's head form before the user and launch at separate targets. For each additional seperate target, the user must pay an additional B Rank amount of chakra. Each fireball launched by paying this additional amount must be defended by an A rank amount of chakra. This technique demonstrates the finest of chakra control in it's manipulation of resources.
▰ Haunting Attack: Reaper's Crest [ Wasurerarenai Kōgeki: Shinigami no Monshō ] | Rank A | Spiritual The user coats their blade with a haunting charka that appears to be a purple flame that expels small skull shaped embers. The user slashes their blade, creating a compressed blade of chakra that seems to be ablaze with the haunting purple flame. The blade of chakra is twenty five feet in size and travels until it makes impact with something. Upon impact, the blade produces a haunting and demonic cry that replicates the voices of the target(s) loved ones passed, begging them to return to their side in hell. This technique causes mental stress T3.
▰ Vacuum Great Sphere [ Shinkuu Taigyoku ] | Rank S The user inhales deeply and expels one large, penetrating wind bullet that is fifty feet in diameter. The bullet has the power to blow through several buildings before dispersing. This vacuum effect is powerful and if physical contact is made with the technique the target will suffer an extreme loss of breath interrupting any potential attacks before collision applies. Because of this vacuum effect the jutsu lacks it's ordinary weakness to the fire element.
Uranai's Active Technique:
▰ Rite of Rejuvenation [ Wakagaeri no Gishiki ] | Rank: A | Cost: Chakra Uranai places one rune on any surface to restore up to 100 chakra to the reserves of all other crows on the battlefield. This rune may only be placed once and has a five post cooldown. The 100 chakra may also increase a crow's maximum reserves if none of the crow's chakra is depleted.
▰ Cursed Flame Wing | Rank S | Cost: Chakra Ebony fire consumes Yatagarasu's massive wings before he flaps them and releases a one hundred foot stream of black flame. This fire seems otherworldly and has no weakness to water. This technique has the ability to take on the special properties of the contracted summoner's flame properties that are granted to that contract user through their bloodline or Personal Attribute.
▰ Heavenly Prison Fire Sword [ Tenrō Kaken ] | Rank A The user channels chakra around their desired arm and forms a flaming bladed weapon that reaches no longer than ten feet in it's natural state. This flaming sword has the ability to freely shift it's size up to fifty feet in length between activations used with the weapon. This technique has an upkeep cost of twenty chakra and can alternatively be launched up to double it's maximum range, ending the technique. Physical contact with this blade inflicts imediate tier three burning upon a target and coats them in burns of equal rank. Additionally, the burning spreads from the target and engulfs a fifty foot radius around.
▰ Fire Lily Technique [ Yurika no Jutsu ] | Rank A An evolution of the Mythical Fire Flower Technique, the user inhales deeply before exhaling a mighty fireball. By paying the cost of this technique over up to twice for a total of three fireballs, the user may spend a single activation. These three fireballs are thirty feet in size each and upon impact with a surface, the fireballs cause tier three burning each and canvas a fifty foot area.
▰ Black Flame Dive | Rank B | Cost: Chakra & Stamina Ebony fire will coat the tip of Noroi's beak with four long streams going over her body on all sides. She will then fly as fast as she can to collide with the target while leading with her beak. This usually takes place during a dive from above but has many more possible applications. This technique has the ability to take on the special properties of the contracted summoner's flame properties that are granted to that contract user through their bloodline or Personal Attribute.
Weapon Specs ▰ Weapon Name: Kagekiken no Gensō [ 歌劇剣 の 幻想, Illusory Opera Sword ] ▰ Weapon Type: Cutlass ▰ Weapon Size: 27 inches long/1 inch wide ▰ Bukijutsu Classification: Medium Blade ▰ Weapon Weight: 3 lbs ▰ Stats Increase: +2 Agility, +2 Speed ▰ Elemental Affinity: Miasma, Fire ▰ Description: Kagekiken no Gensō is a haunted legendary blade that is infamous for "making fictions real" with a three-act drama that is based on illusory genjutsu and manifests as simple games. The first act represents a great hero who embarks on his journey but is forced to confront the darkness of his own psyche and that of his traitorous companions. The second act represents when the hero overcomes the betrayal and hides from the beast he was sent to kill. The third and final act details how the hero slays the beast, defeats the dark forces, and saves the kingdom. All genjutsu manifested by Kagekiken itself are holographic in nature meaning that everyone in its presence who detects the trigger including the wielder is subject to the rules of the play unless they release themselves. All performances are choreographed games meaning that there is a determined fate behind what occurs and it is not a gamble.Kagekiken has a dark blue katana hilt and bronze tsuba that deceptively indicates that it is a katana when sheathed but when unsheathed the blade is revealed to be a cutlass. ▰ Ability Summary: Act I: The Shadow Game [ Dai Ichi: Kage Gēmu ] | Rank X | Genjutsu [ Miasma ] | Cost [ Spritual ] ▰Category: Illusory ▰Primary Sense: Sight ▰Additional Senses: Touch, Sound ▰Base Duration: 10 Posts ▰Upkeep: 20 Chakra ▰Trigger: Acknowledging Miasma From Blade ▰Source: Holograms ▰Status Effect: Insanity ▰Description: The wielder creates a thick "curtain" of purple fog generated through the blade. If the miasma is viewed, inhaled, or acknowledged in any other way then they are placed under the rules of Kagekiken's shadow game including the wielder, allies, and enemies alike. The shadow game is that anyone whose shadow is stepped on by another player becomes insane. One tier higher insanity compared to the rank of the genjutsu is applied to those whose shadow was stepped on. Players can hide in their shadow and shrink it down to half its size or grow it to double its size. The shadow of Kagekiken can cut the shadow of another to seemingly cause the same injury on their actual body. Those who lose the shadow game become more insane and susceptible to additional fictions. Act II. Hide and Seek [ Dai Nii: Kakurenbō ] | Rank X | Genjutsu | Spiritual ▰Category: Illusory ▰Primary Sense: Sight ▰Additional Senses: Touch ▰Base Duration: 10 Posts ▰Upkeep: 20 Chakra ▰Trigger: Acknowledging Violet Light From Blade ▰Source: Holographic ▰Status Effect: Mental Stress ▰Description: The cutlass is covered in haunting and blaring violet light that when acknowledged begins the second act of the opera. All players including the user start with the first tier of mental stress. Expending 10 chakra allows violet light to consume any player including the user and opponent to cloak them in invisibility. Using combat actions causes the hider to be revealed. Invisibility does not consume an action so players can weave in and out of invisibility with ease. When a player makes physical contact with another it makes the other player "found" and raises their tier of mental stress by one. The player that reaches the fourth tier of mental stress first loses the game and is affected by genjutsu at [1] sense higher for the rest of the battle. Act III. Make Believe [ Dai San: Itsuwari ] | Rank X | Genjutsu [ Miasma ] | Spiritual ▰Category: Illusory ▰Primary Sense: Sight ▰Additional Senses: Sound, Touch ▰Base Duration: 10 Posts ▰Upkeep: 20 Chakra ▰Trigger: Acknowledging Illusory Fog ▰Source: Holographic ▰Status Effect: Insanity ▰Description: A purple fog (can be substituted for miasma) originates from Kagekiken over the entire area (topix) and acknowledgment of the fog begins the game. Because of the illusionary nature of the fog, it can be blasted away but will cover the area immediately and seems to constantly replace itself. In the fog's denseness, there are passing phantoms of monstrous yokai. While in the fog, players can create [1] X-Ranked monster per post of their own imagination using their own chakra. The created monster can use basic combat attacks against another player's monster. When a player's monster dies a tiered amount of insanity based on the chakra rank of the monster inflicts the creator. If a monster harms a player's body they believe the injuries are real.
Personal Attributes ▱▰▱ Crow Eye | When a young Satoshi looked through the lens of fate to see his prophecy, his right eye was taken as a price. This eye has been nicknamed his "crow eye" because it was cursed by the crow king Yatagarasu in exchange for the prophecy. This crow eye is connected to the eyes of Yogen, the personal summon of Satoshi who has been fate bound to his summoner. Satoshi's crow eye and Yogen's eyes will often glow in unison. The crow eye's appearance is a ghastly violet that glows when it is not covered by an eyepatch. When the sharingan is used through the crow eye it appears to have blackened sclera and glowing purple tomoe and pupils. When the crow eye is in use it causes throbbing headache pain and is more susceptible to blindness. Mangekyo skills used through the crow eye are reduced by [1] use before the blindness status is inflicted. For example, if a technique can be used twice before blindness happens then in the crow eye it could only be used once meaning that the eye goes blind faster. However, the cursed crow eye is maddening when gazed upon as when a genjutsu is cast through it the eye glares with extremely bright violet light and inflicts insanity equal to the rank of the technique. ▱▰▱ Demonic Shroud | When an E-Rank amount of chakra is applied to Satoshi's natural chakra materialization it becomes even more realistic and haunting. Viewing the fog acts as the trigger for genjutsu and counts as eye contact for sharingan genjutsu/hypnosis if his sharingan is active. Alternatively, if no genjutsu is cast then viewing the shroud merely causes first-tier mental stress or insanity. This is not a technique and does not cost an activation. ▱▰▱ Illusory Prowess | This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha. In addition, the genjutsu cast in this manner have the sight sense added to them at C Rank body. At S Rank body, the user's genjutsu are given the chakra sense. Also, mental stress or insanity can be added to any genjutsu cast through eye contact for an additional fifty percent chakra cost. ▱▰▱ Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories. Illusory Prowess: This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha. In addition, the genjutsu cast in this manner have the sight sense added to them at C Rank body. At S Rank body, the user's genjutsu are given the chakra sense. Also, mental stress or insanity can be added to any genjutsu cast through eye contact for an additional fifty percent chakra cost. ▱▰▱ Get Thee Back into the Tempest | Satoshi is granted the wind element. ▱▰▱ Phantom Master | Satoshi is able to add an additional sense to the illusory images created by his signature style of Phantom Slayer and custom techniques based upon it for a maximum of [2] senses. The images are sight-based and thus always have that sense but [2] additional senses like touch and sound can be added. ▱▰▱ Amaterasu’s Cloak | All fire based techniques produced by the Uchiha are considered bloodline techniques.The flames are turned black and fire based techniques are reduced by 5 chakra per rank with a minimum of 5 chakra to be paid for a technique. For each rank of a technique, it's flames burn actively for one post or one additional post if a limit is given. ▱▰▱ Melee Prodigy | The user obtains a [1] point increase to agility while their sharingan is active for each body rank they have obtained. In addition, the user's first physical offensive activation every three posts gains a [1] point increase to speed per rank of their body, also requiring the eyes to be active. ▱▰▱ Mirror Master | Satoshi is able to add an additional sense to the illusory images created by the Mirror Image Art taijutsu style and custom techniques based upon it for a maximum of [2] senses. The images are sight-based and thus always have that sense but [2] additional senses like touch and sound can be added. ▱▰▱ Lore of the Crows | As a crow sage, Satoshi is able to read the ancient written crow language in the crow contract scroll and learn the secrets of their genjutsu. As a result, in combat, non-instance genjutsu cast by Satoshi in combat last for one post longer for no upkeep cost for each actively summoned crow on the battlefield (maximum of 5) as long as he is the contract holder. ▱▰▱ Fanning Flames | The user's fire based techniques may be doubled in size for no additional cost. This does not effect the strength of the user's fire based techniques. In addition, should the user's fire ninjutsu or clan techniques interact with another fire based technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally. ▱▰▱ Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned. ▱▰▱ Holy Conversion | For every RPC converted to the archpriest's religion they gain an endgame reward of their choice. The endgame reward can only be up to 2,000 XP in value. This PA is only obtained by archpriests and is automatically obtained once that title is granted. ▱▰▱ Plunder of the Vagabond | As a globally feared villain, you will forever be able to obtain Endgame perks with only three-quarters of the experience required.
Masato and Kotori continued to volley the faux fox apparition of Kurama that did not seem to hear Masato's voice as he spoke regrettably to the demon. Masato observed proudly as Kotori would take note of Jashin's clones of Kurama and match it with the same energy. The small girl who'd shown up at his doorstep and practically begged for his tutelage, showing so much promise already was standing on equal footing with a beast that made the world shutter in fear. After assaulting the beast, she extended her bestial palm, lifting Masato up as she told him to go get the fox. " Good idea, Kotori!" he growled with excitement as the golden visage of Masato was launched forward at the Blood Red Kyuubi just as black flames from a crow rained down over the back of the beast. As the momentum and sheer velocity of the throw caused Masato to leave a thunderous roar in his wake, his body seemed to become a streak of light, his fist forming directly before him as he prepared to impale the creature like a single powerful bullet. "Massaaaaatooooo" He began as he jettisoned directly into the creature's chakra manifested body. His fist's impact would create a shockwave that broke the sound barrier in two separate waves as translucent flashes of force exuded from the contact area. The golden streak that was Masato's form would seem to spark like lightning crackling and crash heavily into the beast for a brief moment before the sheer power of the combined punch and throwing arm of Kotori would combine to allow him to carve a trench through the beast as he traveled behind the mighty fist. "SMASHHHHHH" He roared from within the chest cavity as the the explosive power of Masato's attack formed for his Seventh Gate transformation would cause the creature to burst like a balloon from within as the Jashinist chakra would scatter from the vulpine form.
As the chakra cleared from the expelling of the faux Kurama, a clap echoed from within as Masato's hands clasped together. A sudden fluxuation in chakra would burst out as the Uchiha became engulfed in the Golden chakra form of Kurama, appearing perhaps just slightly off color of what Miki could produce. This manifestation of Kurama bore three heads, facing separate directions like the Buddhist divine being, Ashura. It stood to tower over the height that the dark red chakra being had stood, appearing bipedal as it now brandished a set of arms for each face, totaling in six. Within the Asura Form's translucent golden chakra, Masato looked toward the Juubi's location as the form appeared to mimic his action. "Kotori, let's get to it. We have a god to slay." he said before leaping across the field of battle to land aside his brother and nephew. "Yo." He said lowly, the chakra form's left hand raising to the Juubi's head with an open palm. " Get down here, b*****d." he growled. A wave of pulling force would take hold of the Juubi's head as it would be jerked downward to a squatted position, allowing it to come into range of the form's striking distance. Sandayu would surely recognize the flash of red from Masato's Rinnebyakusharingan as he drew on the remnants of the divine power he held in his body, recognizing the Bansho Tennin technique they both commanded in other places. From the left hand that attempted to force the Juubi to kneel, hundreds of small chakra arms manifested and stretched to greet the beast's maw. Each of the limbs would utilize the Jyuken, impacting Juubi with the Three Hundred and Sixty Four Palms technique. As the Juubi would inevitably reel from the combined attacks of his family, Masato sneered. " Does it scare you, Jashin? Has it set in yet...your end is only moments away. You looked down on all of us and that arrogance will kill you now because..." Masato smiled menacingly as he glared at the beast, the elation of the fight heightening his adrenaline . " ... It damn sure has my blood burning." The fierce snarling expression of the battle high Masato seemed to almost beg the creature to fight back.
_______________ ≎Out Of Context≎ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Mirroring Lens Techniques Copied: Spider Web Area, Dragon Rush, Disabling Touch, Unsealing Technique: Shuriken, Great Shark Missile Technique, Necrotic Cloud, Earth release: Impermanence, Emperor's Spire Formation, Summoning: Quintuple Rashōmon [ Kuchiyose: Gojū Rashōmon ], Clone Dome, Mist Rain, Inverse Four Dark Mist Array, Enlightening Brand, Tidal Wave Technique, Blind, Four Red Yang Formation, Berserker Transformation, Lightning Armor, Water Dragon Whip , Evil Sealing Method, Finger Engraving Seal, Heaven’s Judgment, Electric Gyroscope, Water Collision Destruction,
▰ ▰ Masato Smash [ Masato Smasshuu ] | Rank S+ | Taijutsu | Simple [ Hachimon Replacement 1/8 ] The user clenches their fist while in a transformed stage of the Eight Gates Taijutsu at Sixth Gate or higher. The user's body surges with might as they release a straight punch at their foe. This strike is cataclysmic in nature, burrowing deep into the target's body as it negates armor and treats defensive techniques as though they are two ranks lower. The impact of this technique when un-evaded doubles the trauma that would normally be dealt for the same duration of posts as tier four. A shockwave ruptures upon impact that shatters bone and materials of lesser durability than the rank of this technique within a one hundred foot cone before the user. After the initial shockwave, the impacted target flies in the direction of the user's punch until exiting the topic or slamming into a solid structure. As the target travels along their path, everything to one hundred feet on either side of the target is mulched as the pressure from the strike causes a trench to form in it's wake. Those in the topic suffer deafness for the following post from the explosive noise the punch generates. Alternatively, this technique can be used to send a pressure wave with the same destructive abilities as the one stricken by a direct impact that is fifty feet in width and travels two hundred feet. This variant creates a concussive force of wind throughout the topic that requires stamina equal to the rank of this technique to remain standing in place.
▰ Ascended Kurama Mode ( Tsuihō Kurama Mōdo ) | Rank S [ Self Kurabo with Multi-Shadowclone ] The user claps their hands together as their nature chakra explodes forth, expanding and molding around them in a similar fashion as Susanoo does for the Uchiha. The host rises up and hovers within the center of this translucent chakra form's body as it takes on Kurama's form with the black markings of the user's Nine Tail Sage Chakra Mode. This form is capable of standing on two legs to use it's front claws as hands for combat but when running reverts to four legs. This transformed state allows the user move and operate with all their stats and due to the size of the Bijuu like form, techniques are five times their standard size. This transformation has an A rank upkeep cost every other post and has a maximum duration of five posts. This transformation may be used at variable ranks in order to manifest a partial limb of Kurama ( arm, head, ect ) that is able to manifest to deflect or defend the user from techniques.
▰ Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A | Augment [ Self Kurabo with Ascended Kurama Mode ] Requires knowing the Shadow Clone Technique. Unlike the normal Kage Bunshin, the user's chakra and stamina is divided equally among every clone, including the original. This technique start off at a maximum of one hundred [100] clones produced, and they can be produced until each has only one [1] chakra/stamina. The user must retain at least [1] of each pool or they will lose consciousness. Shadow clones cannot be told apart by doujutsu. The clone disperses if it receives a solid hit (C-rank or higher), or runs out of chakra or stamina. When a clone is dispersed, any knowledge it gained while active is transferred to the original only, no other clones, and any remaining chakra and stamina is returned to the user.
▰ Ashura Kurama Mode ( Ashura Kurama Mōdo ) | Rank S+ [Created by self Kurabo] This mode is accessable only by utilizing the multi-shadowclone technique as a Korabo technique with Acended Kurama Mode to combine three copies of the Ascended Kurama into a single being, doubling the size of the chakra form to double the size of other Bijuu, increasing technique sizes to ten times their original size. When executed successfully, the form's head has three faces, each turned a different direction while the user boasts six arms and two legs. The user has two additional offensive activations and an additional defensive activation with the additional limbs. Kurama's remaining chakra pool is converted to Nature Chakra for the duration of this transformation. Finally, learning this technique grants the user a custom technique slot to be used in this mode. This technique is to be designed around the user's build and is capable of widespread devastation that can reshape an entire sub-forum. This transformation has a maximum duration of three posts.
▰ Manipulation of Forces | Rank S+ | Ninjutsu [ Maruton ] | Spiritual This technique pushes or drags targets away from or to the user by releasing powerful solid waves of chakra. It is possible to effect multiple targets at once, causing them to collide with each other but reduces the range of the technique by half. Can drag objects from up to fifty feet away at A rank, doubling it's range per additional rank. The user must replicate the chakra cost of this technique for ever target affected. Has a two [2] post cool down. Targets may resist this technique by applying chakra equal to it's cost in order to stand their ground. If mid air, this requires chakra be paid an additional rank higher than the technique. This actions consumes the target's defensive action.
▰ Eight Trigrams: Three Hundred and Sixty Four Palms [ Hakke San Hyaku Rokujūichi Shō ] | Rank S | Complex This skill builds upon the previous, but instead of a set break up, this skill focuses the chakra into a high density point in the extended fingers. They proceed to then push their chakra into every one of the opponents tenketsu points in a rapid attack. Cannot be interrupted once the first hit lands. At the end of the technique, an S ranked amount of chakra will be destroyed multiplied by the appropriate value, and then the victim are unable to use their chakra for four posts.
Technique(s) Active: _☆ Eternal Mangekyo Sharingan [ Null Rank ] ____★ Able to, immediately, copy and replicate up to S+ Rank techniques without retaining them. Can retain those techniques, but at this stage, up to 40 skills can be kept and maintained permanently. Copied ninjutsu may be any element that the Uchiha does not have access to. Can learn any techniques that are inaccessible to the Uchiha with the exception of techniques or skills that require double classing such as Flying Thunder God or the Eight Gates. _☆ Byakugan [ Null Rank] ____★ • The Byakugan grants a radial third-person view. • The Byakugan can see the exact workings of the chakra system. • The Byakugan can see through solid objects. • The Byakugan is not effected by basic obscuring methods. ( Smoke pellets, fog, etc. ) • The Byakugan can magnify, zoom, & see within the infrared spectrum. • The Byakugan's maximum sight range is 6 miles in diameter. • With the Byakugan's insight, they can generally tell whether someone is a demon host by their chakra levels and differing chakra materalization. • Unlike a transplanted Sharingan, a transplanted Byakugan can be activated and deactivated at will. _☆ Demon Cloak [ Mastery ] + Kurama Chakra ____★ 10 in all stats, plus 12 in agility. _☆ Seimon - Gate of Life [ Null Rank ] [2/3] ____★ Stacking bonuses of +3 in Strength, +2 Agility, +2 Speed. _☆ Gentle Step Twin Lion Fists [ Jūho Sōshiken ] | Rank A | Spiritual ____★ The user forms two large lion-shaped shrouds of chakra around their hands, then attacks the opponent with them. Though its full power was not shown in the manga, in the anime, it was shown that this technique has enough power to destroy Pain's chakra rods, as well as momentarily stunning the target after the attack lands. Can also be a short-ranged attack. Lasts five (5) posts. Modifies all hand based melee attacks. All attacks gain a [4] strength increase for the duration of the attack and can have their ranges extended by 3 meters while this is active. ▰ Truth-Seeking Orbs [ Shinjitsu o Motomeru Obu ] | Rank S The user is able to form up to six, dense, fist-sized, orange spheres that appear at will by compressing their chakra tightly to form each one. These spheres hover at a fixed distance behind their creator's back and form an evenly arranged circular formation. With this single cost, each of these orbs are considered S Rank. If a Truth-Seeking Orb is destroyed it will be replaced the following post as a supplemental action for the cost of this technique. Each orb is capable of being manipulated at will or by somatic gestures for no cost. When colliding with a target, these orbs may act in various manners depending on the user's will. One variant allows the orb to expand up to fifty feet in size in order to shield the user from a blast equal in rank and potency to it's own, alternatively allowing the user to hide within this orb to shield themselves from all sides. Another variant allows the orb to detonate, causing a fifty foot concussive explosion that causes tier three trauma and burns to those within it's range. The final variant causes the orb to expand and consume those within an area up to fifty feet around it and seal them within, requiring an S+ Rank technique to break free. This technique has an A Ranked upkeep cost every three posts any orbs remain active.
PersonalAttributes: _☆ Amaterasu's Cloak | All fire based techniques produced by the Uchiha are considered bloodline techniques.The flames are turned black and fire based techniques are reduced by 5 chakra per rank with a minimum of 5 chakra to be paid for a technique. For each rank of a technique, it's flames burn actively for one post or one additional post if a limit is given. _☆ Melee Prodigy | The user obtains a [1] point increase to agility while their sharingan is active for each body rank they have obtained. In addition, the user's first physical offensive activation every three posts gains a [1] point increase to speed per rank of their body, also requiring the eyes to be active. _☆ Illusory Prowess | This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha. In addition, the genjutsu cast in this manner have the sight sense added to them at C Rank body. At S Rank body, the user's genjutsu are given the chakra sense. Also, mental stress or insanity can be added to any genjutsu cast through eye contact for an additional fifty percent chakra cost. _☆ Hardened Hands | Masato's forearms, hands and fingers have been trained to become more durable, allowing him to bypass the requirement for gauntlets for the Kote Style by paying an additional 5 stamina per rank of the technique. _☆ Blazing Fist | Masato's complex taijutsu are able to harness his fire element, adding burning damage equal to the rank of his techniques for 10 additional chakra per rank of the technique. These flames naturally extinguish after ignition. _☆ Unity of Ninshuu [ SN Job PA ] | The study of Ninshuu Masato has embarked upon unifies him with those around him. Any religious missions completed with another individual count towards collaboration training with that individual equal to the posts done to complete the mission. _☆ Genetic Palette [ Exchanged from Good Host x 2 ] | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories. _☆ Physical Prowess | The Hyuuga gains a [2] point increase in any stat after mastering stage 3 of the gentle fist and another [2] points after mastering stage 6 for a total of [4] rather than [2]. In addition, the Hyuuga gains [3] custom slots to be used exclusively for the gentle fist style and [1] taijutsu style slot. _☆ Tetsuhiko's Natural Gift[ Event PA from SN ] | Masato gains the Doton element. _☆ Affluent Instructor CQC | When in the presence of those who are not of the teaching profession, the teacher may spend one of their activations to instruct a target. This target if doing what they were told gain will have their next {tai/buki} cost [5] less resource per teaching rank. The teacher may kawarimi with the instructed once every [4] posts if it is to receive damage in their place and not to directly counter it. _☆ Blessings of Valor As a world-famous hero, you are forever bestowed with an extra reward in arc, timeskip, and guildwide events. _☆ Martial Mastery [ Keystone PA ] Masato has learned to read the vast majority of the movements, reactions and even natural weaknesses of the human anatomy. This reduces the opponents stats by half of their maximum potential and does not reduce the stats below zero. This only applies to increases granted from styles and disciplines. _☆ Unused PA _☆ Unused PA _☆ Unused PA
ClassDisciplines: • Battlefield Presence Discipline _☆ :The user's powerful presence on the battlefield strikes terror into their foes. Opponents are able to sense the user's terrifying fighting spirit five feet from the user per body rank of the user through chakra sense. Those within range can have this radiating fearful aura become the trigger for genjutsu, allowing genjutsu to be cast by acknowledging the user. In addition, should an opponent be targeted by a melee technique that is greater in rank than the target's body rank that target has tier two paralysis applied to their legs, requiring it to be broken by Kai equal to the user's body rank, costing the target no activation for that specific instance of kai.
• Brawler Discipline _☆Your taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Reflexes are moderately enhanced and you gain an additional 4 ninjutsu slots per rank. Once every other post all three of your activations in a post can be used for offensive taijutsu. Additionally, the user gains a keystone technique and two additional custom slots for taijutsu. Refer to the Keystone Guideline for more information. • Blood Knight Discipline _☆ Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single activation. E-D - 0 C-B - 1 A-S - 2 S+ - 3 • Taijutsu Specialist | Dedicated Disciple _☆ Dedicated Disciple: A disciple who chooses to specialize in a small number of their class's arts. Limiting themselves to three of their class's styles, granting overwhelming in all three styles up to S Rank. Any additional slots that would be awarded for their class's styles are converted into a 2 point increase in any stats of their choosing. In addition, these masters of their arts are able to have a 1 point increase in their stats cap of 8 making it 9. Styles granted from rewards may be learned but do not carry the overwhelming property and the user is capped out at 5 styles.
PassiveEffects: _☆ Heavy Punch | Rank E | Training ___○ The basis of the style, punch hard, punch first. The user is able to spend stamina in order to increase the strength of their punches for no activation. For each rank applied, a [1] point increase to strength is conferred. _☆ Invigorating Kaiser Armor Training | Rank B | Training ___○ The user's armor retains it's former effects. Now, the armor emits a crackling, bright, white hot chakra that appears like a thin aura around the user. The chakra causes mild burns on contact. In addition, the user gains a [1] point increase to strength and speed per rank of the armor. _☆ Bolstering Kaiser Armor Training | Rank A | Training ___○ This training adds to the previous effects of the Kaiser armor's technique. In addition to that, the target's armor now allows them to regenerate 10 stamina per rank of chakra applied to each technique while the armor is active. The user may not generate more stamina than their reserves may hold. _☆ Cicada Shell | Rank B | Training ___○ After learning the Shadow Clone Technique from the maruton list, the user may cast the Shadow Clone technique in conjunction with techniques from this style to replace mirror images with the clones. Casting Shadow Clones in this manner does not consume an activation. _☆ Multi-Mirror Image Training | Rank A | Training ___○ The user has learned to control their chakra in a fine manner which allows them to create an additional mirror image per rank of the technique it is executed with. These additional images do not increase the strength of the parent technique. _☆ Live Fire Exercise | Rank B | Training ___○ The user has impacted enough on people, a bag, or any other surface worth training their fists. When in the shooter stance, the strength and speed of their strikes is increased by [2] points instead of [1] point per rank. This training requires five posts. _☆ Gunslinger | Rank S | Training ___○ The user has always sacrificed range for power, all up until now. By making their physical offensive techniques of this style complex, the user can send dense chakra orbs from their fists to extend their impacting range as well as allowing them to now "punch" ninjutsu. The strikes are now counted as spiritual when interacting with other techniques and carry the user's full stat increases of simple techniques. These chakra orbs range ten feet per rank of the parent technique. _☆ Knife Flow | Rank E | Training ___○ The user becomes more accustomed to all combat revolving around small weapons combat. The user's speed and agility when wielding a small weapon is increased by [1] point. _☆ Dirty Reflection | Rank C | Training ___○ With proper training and time put in, the user has learned how to angle their blade so that each attack reflects light at the opponent. After each technique, light shines in the opponent's eyes and reduces their agility for that turn equal to the rank of the technique used by the practitioner. Additionally, once every three posts the user can cause tier one blindness on the target. _☆ Two-fer-One | Rank C | Training ___○ The practitioner is now accustomed to performing techniques they have mastered with either one or two knives. Once per post, the user may use a single D-Rank or lower technique involving small weapons as a supplementary action. _☆ Blade’s Edge | Rank B | Training ___○ The user has learned to utilize projectile weapons with this style, allowing their small projectile weapons to be interchangeable with small weapons for this style. All projectie weaponry get the benefits of Knife Flow. _☆ Flame Breathing Pattern [ Kaen Kokyū Hōhō ] | Rank D | Training ___○ The user is accustomed to the unique and various breaths that it takes to preform physical attacks as well as to channel chakra. This allows the user to passively detect when an offensive action is about to occur, giving them a [1] point increase in agility per body rank of the user. Additionally, once every three posts, the user is able to defend against an offensive activation without utilizing an activation. _☆ Flame Attunement [ Chōsei Sa Reta Honō ] | Rank C | Training ___○ By practicing the style's many forms, the user has learned to reduce the chakra needed for equal results by finite control. This reduces the required chakra by 5 per rank for complex techniques that channel elemental powers. In addition, this does not reduce the potency of the user's techniques in collisions. _☆ Flames of Deception [ Kyogi no Hi ] | Rank C | Training ___○ Once per post when using a technique from this style after the user completes this training, a C Ranked elemental clone of the user may be created in their place as they move out of sight in some manner through role play. This costs no activation but requires a C Rank amount of chakra each time done. These clones have access to C Rank and below Basic Combat Skills. In addition, each of these clones, upon being stricken with a value equal or greater to C Rank explode, sending their specific element flying outward fifteen feet. Each clone requires an E Ranked Upkeep per post. _☆ Task of the Next Generation [ Jisedai no Shigoto ] | Rank S | Training ___○ Upon the master of the school of Kakumei no Hono Ryu, it's the user's responsibility to develop the next generation! The user is granted one [1] custom slot usable only for a personal technique of this style's theme. _☆ Ogre's Grip [ Oni no Haaku ] | Rank S | Training ___○ Through their rigorous endeavors with their mighty weapon, the practitioner has developed immaculate upper body strength. Because of this impressive development, the user needs only a single hand to wield large sized weapons. _☆ Manipulating Line | Rank B | Training ___○ After casting Retrieval, the user is able to tack on the additional chakra to the same activation of Retrieval. Instead of calling these weapons back to the user, they are able to be manipulated by the chakra threads they are attached to in a similar manner to puppet strings.The chakra threads attached to the weapons remain active for three posts and techniques can be executed from the Manipulating Line technique as though thrown by the user if desired. _☆ Shuriken Hunter | Rank S | Training ___○ The user's scavenging skills ensure that they are always able to find new shuriken lying about and retrieve their used weapons. This ensures they never carry less than 200 small projectile weapons.
**LEARNING - **MISSION - **MISSION -
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Posted: Sat Oct 12, 2024 7:13 am
Chie was ready to raise a defensive technique against the oncoming wave when her eyes went wide at the sight of Kagami rushing ahead. In their time as enemies Kagami never did something so reckless. And yet, Chie understood immediately why a mother had to defend her son. The sight was enlightening in how authentic it was. Kagami was a woman who played with others as evidenced by her standard form of combat being illusions. To see the real her. The her who knew what, beyond anything, was most important. It was beautiful. When her son came over to flash a compliment, the Uzukage gave him a warm smile. "Yeah, well your mom still got the best of me. Gives you more to live up to, right?" She said kindly. Once he was gone, Chie began to charge with a flare of chakra. She already knew what her target was. The young woman leaped high into the air. The full moon was a backdrop behind her. She looked down at the cracked shell.
'One shot. I only get one shot at this.' She thought as she looked down at her target. As she hovered briefly in place, her right hand began to pour out a pulse of red chakra. In her left erupted the essence of white chakra. The young woman's face was clouded by shadow as these two streams poured from her. "Fujimi... Takumi...." She murmured under her breath. Her head rose as fierce, determined eyes locked on to the target ahead. "I won't disappoint you!" She shouted as the two streams erupted into a flare of pink chakra. Chie then propelled down rapidly as she brought her right arm back and tightened her fist. "Saeagahara....." She aimed her punch to be utilize Kagami's illusion. She was taking the opportunity gifted by her former killer and now new friend. Twenty shadow clones appeared right behind her. All with her lightning armor. All in sage mode. All with their fist balled. "STRIKE!" She shouted in unison to the clone as she struck the demon's shell. Pink chakra erupted from not only her punch, but the attack of each and every clone. The cherry blossom impact strike was the final technique of all Konoha ninja. And while Chie was the Uzukage, she never forgot where her home was in this universe. In this story, she was still a proud Konoha shinobi.
_☆ Lightning Armor [ Raiton no Yoroi ] | Rank S-S+ | Variable ____★The user coats their body and any object they hold with lightning chakra, giving an aura of translucent crackling lightning that is the color of their chakra. This technique stimulates the nervous system of the user, increasing their speed and agility by [2] points. At S+ Rank, this technique allows the user an additional [4] point increases in any desired stat. This technique has an upkeep cost of eighty chakra every other post after the activation of the technique. Physical contact with the user during this technique's action causes tier four paralysis and tier one burns. _☆ The falchion shark thing S+ ranked overwhelming ____★ Activated Sage Mode _☆ Cherry Blossom Impact[ Rank S+] ____★This technique utilizes the user‘s fine chakra control. The user will first build up a high amount of chakra to a striking body part, and then release it in an instant, increasing strength exponentially at the moment of impact. Strikes that impact solid structures cause them to crack and crumble upon contact. This technique gives the user bonuses to strength equal to their strength increases. Once activated this jutsu lasts for eight [8] posts and is treated as supplementary. _☆ Perfect Mirror Image Circle [ Rank S+ ] ____★ Paying the cost of this technique at the same time they prepare to use a simple or complex technique on the opponent, the user creates two mirror images of themselves per rank of the technique that surround the opponent with roughly twenty feet distance between them on all sides. These mirror copies of themselves are tangible and each require a D Rank technique or higher to destroy singularly. When the user attacks, all copies of the user attack in unison, executing D rank copies of the parent technique. If a mirror image copy is combated against with chakra/stamina of equal rank and potency, it is destroyed while ignoring it's attack.
All jutsu learned are available to teach.
PassiveEffects: _☆ Korabo S-ranked ___○ Able to use Korabo up to A-ranked with herself. _☆ Electric Resistance Training ___○ Negates harm from own lightning ninjutsu _☆ Ninjutsu Alchemy ___○ This technique allows Chie to passively Korabo two jutsu together. The limitations of this are as such. First of all, the technique works passively only up to one rank below Chie's current Korabo level. This means that if Chie's Korabo level is A-ranked then it can only be used at a B-ranked potential, which means that Chie can only Korabo two B-ranked techniques to use the korabo skill at A-ranked. This assures that this benefit does not allow the user to passively perform techniques one rank higher than they can usually. Second of all, this technique only applies when Chie korabo's with herself. If she korabos with an ally or a clone then this benefit is non-applicable. Finally, an additional charge of 10 chakra per rank of the final product technique is required to be paid. So if the user Korabo two B-ranked techniques, (the user must also pay for each individual skill), then the final technique would be an A-ranked skill, and thus would cost 50 more chakra to perform this way. Overall this technique's only purpose is to make Chie more cool by utilizing all of her elements and having them combine into super cool ways like a wizard should. _☆ Hidden Mist Vision ___○ Sees clearly during hidden mist technique, or mist in general. _☆ Fire Resistance Training ___○ Negates harm from own fire ninjutsu _☆ True Belief ___○ The user has meditated and trained long enough in this monk art to understand how important true belief is. By understanding the power of the spirit over the mind, and the mind over the body, the user has increased their stamina by sheer will power alone, as well as increased their toughness and durability. Increases Stamina by +25 for every style mastered. _☆ Enlightenment ___○ Meditation and spiritual exploration and understand yields interesting results. Due to the greater understanding of the self, the user is more aware of the connection between their mind, body and spirit, and how to utilize that connection. The user is now slightly more skilled at just about everything. Striking, blocking, moving, absorbing, and taking damage. The user's strength and fortitude is increased heavily. _☆ Impact Resistance ___○ The user acclimates to using the cestus in a battle setting by pounding away at a training dummy with the cestus. By analyzing the feedback of different forms of strikes, the user finds a way to minimize any damage they may take from their own strikes. Upon completing this training, the user suffers no recoil damage from techniques from any non-Rigorous Taijutsu or Bukijutsu Style up to either the highest trained rank in this Style or the highest trained rank in the Hard Physical Formless Style, whichever is lower, and does not suffer damage from striking anything harder than their fists. _☆ Focal Point ___○ The user meditates through combat, taking time to narrow their focus to their Chakra pathways. In so doing, they become innately aware of when they are being observed in combat, and can pinpoint the locations of anyone below their rank observing them within one meter. _☆ Thread Walking ___○ By using Chakra to focus the mind, the user becomes able to balance enough on thin platforms to use Bukijutsu techniques without any penalties. Covers only balancing on solid structures at least one inch wide, not moving or unstable structures. Also allows the user to balance and move on wires during its activation. _☆ Advanced Thread Walking ___○ he user is now able to both run and fight while balancing on threads and wires without penalties, though doing these things at the same time is widely regarded as infeasible. _☆ Blessed Rain ___○ The user's informed of the incoming costs of what is to come, and as such, must practice their chakra control through controlled bursts from various parts of their body. Their chakra pool is increased by +35. _☆ Insight Rain ___○ The user will practice extending themselves into the atmosphere, in a sense. After much dedication, the user develops the ability to sense hostile intent in the immediate area. As to where, however, they cannot be sure. _☆ Torrential Blessings ___○ Having completed all that the user may learn, they have but one task left to complete: the user must practice controlling the flow of chakra, and be sure that their control is the finest that it can be. By doing so, they must repeat the exercise performed earlier with Blessed Rain, all the while, they perform technique to the brink of exhaustion. This training receives no reductions. Chakra pool is increased by +65. _☆ The Task of the Next Generation ___○ Upon the master of the school of Shigure Souen Ryu, it's the user's responsibility to develop the next generation! The user is granted one [1] custom slot usable only for a personal Shigure Souen technique. _☆ Whirlwind Training ___○ The user trains to be better suited to dealing with the shock of landing and training the muscles of their legs and arms. This makes for faster movement and stronger kicks, raising the base level of the user's speed by one descriptive rank per learned stage of this Style. These descriptive ranks cannot be drained by the techniques in this Style. _☆ Switchblade ___○ This is a training technique that teaches the user how to switch directions when landing a flip, allowing for one to flip backwards and then forwards and vice versa without a moment's hesitation. After this training is complete, the user may use up to one technique per post that would lower the descriptive ranks affecting their speed without suffering that reduction. If this Style is being learned as a rigorous Style, the user gains the ability to use Somersault to evade once per post without it consuming an activation, but only against opponents whose body rank is at or lower than the user’s. This Somersault cannot be immediately followed by an attack. _☆ Perfecting Balance ___○ The user trains their body, pushing it to the extreme. After dealing with their own personal momentum and flow, the user works on balance. By training the body even more past their normal limits, the user's balance and endurance are increased, allowing them to run faster than the average person without losing their balance. Every Soft Physical Formless technique used confers one descriptive rank of speed to the user for the duration of the fight, and attempts to throw the user off-balance that are of a lower rank than the user’s highest trained rank in the Soft Physical Formless Style automatically fail to do so. _☆ Advanced Whirlwind Training ___○ The user becomes one with their momentum, learning how to harness their body as an almost perfect machine. After completing this training, the user’s reflexes gain any and all bonuses afforded to their speed. **LEARNING - [ -Rank | JutsuTypeHere | / Posts ] [ ] [ ]
Toki watched with a smile as the strikes all landed their marks. As the demon lunged into the air to take its beam strike, he looked down at the shield. From the double attack prior it absorbed, the arcane sigils were ready. It was for this reason that, rather than trying to fly or dodge away, Toki aimed his shield toward the incoming beam. In a blur of power the shield erupted into a beam which clashed with the steam beam aimed down upon him. And, thanks to all of the chakra absorbed from the previous strike, the beam was not only matching the new in power, but was in the process of overpowering it. "Go Magna Might!" Toki shouted. Magna Might nodded as he flew in a spiral around the beam of his partner. When he and all of his clones reached the demon, their swords thrusted forward in conjunction to the massive blow Steinn was doing. "BLADE OF THE CHAMPION!" Magna Might shouted as he and all of his clones thrusted forward. As he did, however, the clones once again each made a double of their strike with the limited chakra they had. This allowed each of his twenty one selves to multiply into a total of sixty four strikes aimed at the demon. All of the thrust at this point almost looked like one, bijuu cleaving blade as it lunged forward to gouge the demon to death.
Chakra: 2,000 l Stamina: 2,665 l OOC: TLbiggrinR the beam is double S+ ranked which is why it is overpowering the steam beam, and there are sixty four S+ ranked thrust being extended and shot forward from Magna Might and his myriad after images turned shadow clones. Stats:Strength: 12 l Speed: 12 l Agility: 12 l Endurance: 10 Chakra: 1,300 l Stamina: 4,080 l OOC: Stats:Strength: 12 l Speed: 12 l Agility: 12 l Endurance: 10 Actions: ▱▰▱ Solo Flight [ Tandokuhikou ] | Rank A (Still active) This technique grants the user the ability of controlled flight, while flying the user is considered to be using an evasive technique and can outrun any ninjutsu it’s rank or lower than this technique. The flight effect from this technique lasts for five posts before an upkeep of half it’s chakra cost must be paid to keep the jutsu going. When used against [ Flower Scattering Dance ] it loses a rank’s worth in strength in it’s collision against it.
▱▰▱ Archaic Offensive Blast [ Arukaikku Kōgeki Bakufū ] | Rank S+ | Spiritual (Used to block both offensive maneuvers of the demon's strike since it says that I can just pay double the chakra for it) The user holds their shield before them, guarding from any of their opponents attacks that may come at them for one post. While they charge this offensive blast, the user may pay the rank of any technique used against them to defend it. During their next post several arcane circles appear just before the user's shield, one for every attack guarded, size varying on the rank of technique. All chakra that was charged during the prior post is released in one concussive beam that takes the outline of the user's shield and travels for fifty hundred feet as it mulches anything in it's path. Anything within a twenty five foot span of either side of this blast is forced off the ground and sent flying from the topic, ignoring all endurance and non chakra based armor, treating barriers as one rank lower.. This technique has the ability to even deflect a bijuudama when clashing directly with it. The landscape is marred by this massive output, nearly Terra forming the topic with the amount of output placed into this shield when blocking S rank or higher amounts of damage.
▱▰▱ Unsealing Technique: Shuriken [ Kaifūjutsu: Shuriken ] | Rank D | Variable Korabo'd with Magna Missile for S+ ranked overwhelming Using a piece of paper or a scroll with a sealing formula on it, the user unseals a fixed amount of stored shuriken and sends them flying at a target. Twenty shuriken must be expended from the scroll in order to use it at D-ranked. For every additional twenty shuriken fired, the rank of this technique is increased by one. Cannot exceed S-ranked. Regardless of the amount of shuriken fired, this technique only requires a D-ranked cost.
▱▰▱ Drying Pole | Rank X | Complex Used at S+ ranked The user imbues their blade with chakra, creating an extension of the blade as they perform a thrusting attack. This chakra blade extension expands the blade's length 5 feet per rank of the technique and carries a [1] point boost to speed per rank of the technique.
▱▰▱ Perfect Mirror Image Circle | Rank X | Spiritual (Important note, while the twenty one copies, (This technique was paid and used at S+ ranked) are using the technique at D-ranked, each attack is still at S+ ranked overwhelming power because of the sword of the champion and its mechanic where all techniques used from it equal the rank of the based technique.) Paying the cost of this technique at the same time they prepare to use a simple or complex technique on the opponent, the user creates two mirror images of themselves per rank of the technique that surround the opponent with roughly twenty feet distance between them on all sides. These mirror copies of themselves are tangible and each require a D Rank technique or higher to destroy singularly. When the user attacks, all copies of the user attack in unison, executing D rank copies of the parent technique. If a mirror image copy is combated against with chakra/stamina of equal rank and potency, it is destroyed while ignoring it's attack.
▱▰▱ Magna Blast | Rank X | Ninjutsu [ Light ]| Cost [ Spiritual ] Korabo'd with shuriken technique for S+ ranked overwhelming, as well as the clones Koraboing in order to make 10 more S+ overwhelming ranked attacks. This technique is only accessible to Vee Might while he wields the armor of light. Allows Vee Might to fire from his armor a set of light based missiles which target every enemy on the field. This technique affects each target equal to the rank of the original technique. Can only be used once every three post. Applies tier one blindness when used at ranks D-B, and tier two blindness A-ranked and beyond. ▱▰▱ Sword of the Champion | Rank S+ | Bukijutsu [ Light ]| Cost [ Complex ] This technique is only accessible to Vee Might while he wields the armor of light. Vee might forms into his hand a katana sword made from pure light. All attacks made from this weapon are treated as S+ rank in power regardless the rank of the attack used with it. Anything the sword strikes is sliced through in its entirety, as the size of the object struck bears no matter. For example, if this technique were to collide with a meteor, then it would slice through the entirety of the diameter of the meteor. While this technique can be used as a weapon on subsequent turns, it can also be used as an attack on the initial round of summoning the blade. The blade last for eight post after it has been summoned.
▱▰▱ Armor of Purity | Rank S | Cost: Passive Negates the effects of armor destroying techniques or manipulating forces of armor (magnetism, etc), from affecting the armor. S-ranked techniques and lower automatically fail to affect the armor, while S+-ranked and higher force the user to pay a supplemental cost with no activation of half the technique's rank to try and affect the armor to negate it. Once this technique negates an effect the armor is then immune to that effect for six post.
Personal Attributes: ▱▰▱ Fast as an arrow | Toki's mastery of thrown weaponry allows him to perform the bukijutsu style which uses a bow and substitute it with kunai. This swap does not apply to any techniques which utilize the bow itself as a weapon, and only replaces techniques with a focus on the arrows fired. ▱▰▱ You didn't see anything... | Toki is able to amplify the smoke effect which befalls using the sealing and unsealing technique. When he uses named techniques he is able to have the smoke expel from the scroll and cause tier one blindness to everyone within ten feet of himself. ▱▰▱ Gotta go! | Toki is able to perform body flicker without need of hand seals. The technique exclusively also cost five chakra less. ▱▰▱ Tricky Tricks | Toki is able to utilize a kunai as a substitute for the visual stimulus necessary for visual based genjutsu. ▱▰▱ That should have hit! | Whenever one of Toki's kunai fails to hit a target, his next kunai based attack adds on an additional +2 to speed. This benefit does not apply if the attack was negated through a collision with an offensive or defensive technique. Passive Abilities: ▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision. ▱▰▱ Knife Flow | The user becomes more accustomed to all combat revolving around small weapons combat. The user's speed and agility when wielding a small weapon is increased by [1] point. ▱▰▱ Dirty Reflection | With proper training and time put in, the user has learned how to angle their blade so that each attack reflects light at the opponent. After each technique, light shines in the opponent's eyes and reduces their agility for that turn equal to the rank of the technique used by the practitioner. Additionally, once every three posts the user can cause tier one blindness on the target. ▱▰▱ Two-fer-one | The practitioner is now accustomed to performing techniques they have mastered with either one or two knives. Once per post, the user may use a single D-Rank or lower technique involving small weapons as a supplementary action. ▱▰▱ Blade’s Edge l The user has learned to utilize projectile weapons with this style, allowing their small projectile weapons to be interchangeable with small weapons for this style. All projectile weaponry get the benefits of Knife Flow. ▱▰▱ Manipulating Line l After casting Retrieval, the user is able to tack on the additional chakra to the same activation of Retrieval. Instead of calling these weapons back to the user, they are able to be manipulated by the chakra threads they are attached to in a similar manner to puppet strings. The chakra threads attached to the weapons remain active for three posts and techniques can be executed from the Manipulating Line technique as though thrown by the user if desired. ▱▰▱ Shuriken Hunter | The user's scavenging skills ensure that they are always able to find new shuriken lying about and retrieve their used weapons. This ensures they never carry less than 200 small projectile weapons. ▱▰▱ Mist Vision Technique l A technique usually used with the Hidden Mist Technique, the Mist Vision technique allows the user to see through the heavy mist, steam, or any other condition caused by water in the air. The technique is passive and activates when the user's vision would otherwise be obstructed by mist. When within a fog or mist, the user must use D-Rank chakra during the first post of use followed by an E-Rank amount as upkeep, this allows the user to see through all mist or steam as long as this is active regardless of rank. Does not consume an activation to be used. Negates any blindness status caused by moisture in the air. ▱▰▱ Repeating Wave l The user's training has focused on their agility ability to strike while avoiding harm. Once every three posts, the user may utilize an offensive technique that targets a specific part of the target's body that would disrupt their attack. This offensive attack deals damage regularly but allows the user to use their remaining activations as offensive as well. ▱▰▱ Heavy Punch l The basis of the style, punch hard, punch first. The user is able to spend stamina in order to increase the strength of their punches for no activation. For each rank applied, a [1] point increase to strength is conferred. ▱▰▱ Invigorating Kaiser Armor Training l The user's armor retains it's former effects. Now, the armor emits a crackling, bright, white hot chakra that appears like a thin aura around the user. The chakra causes mild burns on contact. In addition, the user gains a [1] point increase to strength and speed per rank of the armor. ▱▰▱ Bolstering Kaiser Armor Training l This training adds to the previous effects of the Kaiser armor's technique. In addition to that, the target's armor now allows them to regenerate 10 stamina per rank of chakra applied to each technique while the armor is active. The user may not generate more stamina than their reserves may hold. ▱▰▱ Kaiser Armor Mastery l The final stage of training for the Kaiser Armor. In addition to it's previous effects, the Kaiser armor now causes searing burns upon contact that blister due to the crackling chakra. Additionally, the user's strength and speed are increased by [1] point per rank of the armor instead of it's original [1] point. Taijutsu and bukijutsu techniques used while this armor is active create shock waves five feet in the direction of the attack per rank of the technique. ▱▰▱ Cicada Shell | Rank B | Training l After learning the Shadow Clone Technique from the maruton list, the user may cast the Shadow Clone technique in conjunction with techniques from this style to replace mirror images with the clones. Casting Shadow Clones in this manner does not consume an activation. ▱▰▱ Multi-Mirror Image Training | Rank A | Training l The user has learned to control their chakra in a fine manner which allows them to create an additional mirror image per rank of the technique it is executed with. These additional images do not increase the strength of the parent technique. ▱▰▱ Acrobatic Mastery | Rank D | Training l Having practiced their art with great concentration, the user has learned to change direction of their whorl technique.After this training is complete, the user may use up to one technique per post that would lower the stats affecting their speed without suffering that reduction. The user gains the ability to use Somersault to evade once every three post without it consuming an activation, but only against opponents whose body rank is at or lower than the user’s. ▱▰▱ Perfecting Balance l Due to their various training requiring parkour style actions, the user is more stable. This training allows the user to withstand off balancing effects or knock back effects as though they were one rank lower in strength. ▱▰▱ Parkour Mastery l The user becomes one with their momentum, learning how to harness their body as an almost perfect machine. After completing this training, the user’s agility gain any and all bonuses afforded to their speed. ▱▰▱ Cluster Training l The user's lengthy use of the bow has taught them to seamlessly fire an additional arrow for each arrow they would fire normally for a technique so long as they have the reserves to do so. ▱▰▱ Shrapnel Arrow Creation l The user takes a knife, widdling away at an arrow to create weaknesses in it's design. Doing so allows the user to create shrapnel arrows. These arrows cost nothing additional during a technique to be used with them however upon contact they explode and send wooden and metal shrapnel into anything within five feet of it's location. This technique may be used outside of combat to create arrows for later use. Converts arrows at a 1 to 1 ratio. ▱▰▱ Sight through Smoke l The practitioner grows accustomed to the way smoke flows around them and others. The user's vision is no longer hindered by smoke or fog. ▱▰▱ Keep Silent l During a post where a smoke related technique is utilized and the user is concealed within it, the user is able to remove all hints of their presence. Opponents who are attempting to locate or interact with the user have the same difficulties as though they were suffering deafness and tier four blindness, additionally removing the smell of the user. This effectively removes their presence from even sensory class ninja and dojutsu. ▱▰▱ Spectral Movement l After countless hours of practicing skills that utilize chakra pathways, the user is capable of leaving phantasms of their own body at the end of every phantom slayer technique they perform for no additional cost. These are considered E rank phantasms, effecting only sight. ▱▰▱ Order Secret: Redirection l The user's tireless training with the Shield as a part of their everyday combat kit has taught them to effortlessly direct the force of an opponent's strike so that any of their added strength boosts being used when interacting with a shield is nullified. ▱▰▱ Order Secret: Arcane Wisdom l The user has mastered their chakra during combat. This focus and chakra control allows the user to deflect ninjutsu with shield techniques equal in cost and strength. Additionally, the Empowered Guard Stance is now able to block ninjutsu equally with their complex application. ▱▰▱ Armored Shinobi l The user must complete 5 paragraphs of training per tier of their armor ( Light, Medium, Heavy ) in order to reap the benefits of this training. The user is able to move with their armor as though they did not have it's restrictions or drawbacks. ▱▰▱ Armored Champion l For each tier of armor ( Light, Medium, Heavy ) the user is wearing, they gain a [2] point increase to their endurance while in combat. If an armor piece is broken, this buffer is negated. ▱▰▱ Flame Breathing Pattern l The user is accustomed to the unique and various breaths that it takes to perform physical attacks as well as to channel chakra. This allows the user to passively detect when an offensive action is about to occur, giving them a [1] point increase in agility per body rank of the user. Additionally, once every three posts, the user is able to defend against an offensive activation without utilizing an activation. ▱▰▱ Flame Attunement l By practicing the style's many forms, the user has learned to reduce the chakra needed for equal results by finite control. This reduces the required chakra by 5 per rank for complex techniques that channel elemental powers. In addition, this does not reduce the potency of the user's techniques in collisions. ▱▰▱ Flames of Deception l Once per post when using a technique from this style after the user completes this training, a C Ranked elemental clone of the user may be created in their place as they move out of sight in some manner through role play. This costs no activation but requires a C Rank amount of chakra each time done. These clones have access to C Rank and below Basic Combat Skills. In addition, each of these clones, upon being stricken with a value equal or greater to C Rank explode, sending their specific element flying outward fifteen feet. Each clone requires an E Ranked Upkeep per post. ▱▰▱ Task of the Next Generation l Upon the master of the school of Kakumei no Hono Ryu, it's the user's responsibility to develop the next generation! The user is granted one [1] custom slot usable only for a personal technique of this style's theme. Career Boons: ▰▰▰ Dancer ▰ Dancers are masters of their own body and moving in beautiful, extravagant, or even scary ways. They are known for being able to portray a story through their body's movements alone in most cases and in other cases they are just known as people who can weave their moves together almost seamlessly. • Dancers gain +1 Agility per title rank. • After reaching the Maestro title, Dancers may choose to treat all of their default activations during a post as offensive activations three times a battle. • After reaching the Virtuoso title, Dancer Agility may bypass their class cap by 2. This does not stack with other class stat cap increases. ▰▰▰ Dark Horse ▰As the underdog, this gladiator surprises the opponent with their cunning. They are constantly underestimated, which works to their advantage. • In the arena, no one is able to utilize techniques to their maximum strength, meaning no overwhelming may be used. Outside of the arena, this grants the gladiator the same overwhelming as the opponent if the gladiator has no overwhelming themselves. ▰▰▰ Zelelism | Religion ▰ Templar Path: ▱▰▱• The strength and endurance stats of the templar are boosted by [2] each when defending the faithful or a house of worship of their religion for the entire duration of the battle. ▱▰▱• Templars of the taijutsu or bukijutsu have techniques of their class's type reduced by [5] chakra or stamina per body rank (maximum of 30) and can only reduce techniques by up to [1] rank with a minimum cost of [5]. This applies only to only one technique type. ▱▰▱• The Grand Order | Status effects affect the templar by [1] tier lower at a minimum of tier 1 when defending their religion's faithful and their houses of worship. This PA is only obtained by grand templars and is automatically obtained once that title is granted. ▱▰▱• The class caps of the user in speed and agility are raised by [2] at a maximum of [10]. ▱▰▱• The Zelelist gains [2] additional body flicker uses in battle. ▱▰▱• Once the Zelelist becomes a devotee all of their ninjutsu and genjutsu are increased in duration by [2] posts for no additional resource costs.
Posted: Sat Oct 12, 2024 8:03 am
Temp Post (Will add to it asap)
Zhi was rather repulsed by the bloody racoon becoming more Juubi-like as the corrupted chakra gathering in it settled into place. She could sense every rising pulse and falling wave of chakra and sand that the beast was trying to control. Unfortunate for it, the area had already been largely crystallized by her clones, limiting the resource for its next big attack. Surely enough, Zhi's clones also crystallized the sand wave almost more quickly it was forming as the mokuton chakra charged into the crystals removed the overwhelming strength of its abilities while draining the chakra out of every bit that wasn't already being crystallized. The real Zhi bestowed Taylor and Horus a buff with her speed release powers while encouraging them to be the ones to set the miracle into motion. The Silk Road technique would temporarily confer them the same legendary speed and agility her. As she did this she would use her strongest combination of kekkei genkai fusing ninja magical arts to completely encase and crystallize the Jashin Shukaku on a molecular level. These crystal formations would be purposefully controlled to soften as Taylor's next attack would connect- just like one of her revelations had showed her earlier.
• Jade Crystal Wall Eighth Formation [ Suishōheki Hachi no Jin ] | Rank S _☆ -1 Defensive Activation _☆ -1 Rank Cost; Overwhelming _☆ Super Ninja's Amazing Shining Power Enhancements: ____★ Wood: form manipulation and chakra-draining attribute (50% of enhanced tech's rank) _☆ " This technique allows the user to encase a large area in crystal, thus crystallizing everything within it. Forming from a surface within sight of the user, crystals begin growing upwards rapidly encasing and crystalizing anything, including enemies and techniques of the elements mentioned at the start of this bloodline listing provided they are of a lower rank. It covers an area of about 100ft in diameter and will shatter without affecting living beings inside of it if not broken by the user or another party within 3 posts of its creation. " ___○ Naturalization [ Passive ] ____★ " While in the clan's unique sage mode, any techniques the user's attacks collide with which carry the overwhelming from a property outside of sage mode and golden dragon lose their overwhelming quality. This includes disciplines, curse marks, and demons. In addition, the user's ability to mold their senju techniques through somantic gestures now applies to all ninjutsu techniques, including medical techniques if applicable. " ___○ Crystallization [ Passive ] ____★ Applied to everything crystallized by Jade Crystal Wall Eighth Formation ____★ Cost doubled to make " Jade Crystal Wall Eighth Formation " able to crystallize up to Overwhelming S+ Rank techniques ____★ " All Shoton techniques have the innate ability to crystallize chakra upon collision. Techniques that are not a rank higher nor overwhelm the Shoton technique will be instantly crystallized through. For example, a B-Rank Shoton technique colliding with a B-Rank fireball will result in the Shoton technique being destroyed and the fireball being rendered a useless clump of crystal. Once techniques are crystallized they are rendered useless to the caster. Additionally, the Shoton user can shatter a crystalized technique or object at will with no chakra or combat action cost. Finally, if the cost is paid twice for a Shoton technique then it will be able to crystallize overwhelming techniques and techniques up to one rank higher. This does not consume a combat action and can only be performed once per post. "
• Crystal Projectile Creation [ Kurisutaru hasshabutsu no sōzō ] | Rank X _☆ -1 Offensive Activation _☆ S+ Applied; -1 Rank Cost; Overwhelming _☆ Super Ninja's Amazing Shining Power Enhancements: ____★ Wood: form manipulation and chakra-draining attribute (50% of enhanced tech's rank) ____★ Blast: adds explosive attribute (gains Ignition release traits/attributes) _☆ " Crystal Projectile Creation allows the user to create crystal projectiles, using Crystal Manipulation as a guideline. The rank of chakra used to create the crystal plays two roles, specifying a maximum size (based on Crystal Manipulation's limitations), and the amount of damage it can take. Note that this technique follows some unique rules in combat. Projectiles can be thrown as they are formed, allowing the user to throw something they normally couldn't. While designed to be used with other techniques, these projectiles inflict their rank damage on uncontested strikes to a target and static defenses. If used in combination with another technique, the other technique determines the outcome of any clashes, with this technique's rank only determining whether or not the weapon is destroyed if the jutsu its paired with is overwhelmed. ( Ex: you throw a B-rank crystal shuriken as part of a D-rank projectile technique, but that technique is overwhelmed by a C-rank jutsu of some sort. The attack fails, but the shuriken isn't shattered.) " ___○ Naturalization [ Passive ] ____★ " While in the clan's unique sage mode, any techniques the user's attacks collide with which carry the overwhelming from a property outside of sage mode and golden dragon lose their overwhelming quality. This includes disciplines, curse marks, and demons. In addition, the user's ability to mold their senju techniques through somantic gestures now applies to all ninjutsu techniques, including medical techniques if applicable. "
• Crystal Release: Purpose [ Shoton: Mokuteki ] | Rank X _☆ -1 Offensive Activation _☆ S+ Applied; -1 Rank Cost; Overwhelming _☆ Super Ninja's Amazing Shining Power Enhancements: ____★ Wood: form manipulation and chakra-draining attribute (50% of enhanced tech's rank) ____★ Blast: adds explosive attribute (gains Ignition release traits/attributes) _☆ " This skill uses existing crystal, either naturally occurring or from previous techniques, to fire off needles of crystal that originate from other crystal techniques, effectively turning crystal defenses into potentially deadly traps or repurpose mid flight attacks as well. Aesthetically, the crystal appears to burst after a short string of seals is made, and anywhere from ten to a hundred can be flung off depending on cost. Crystal for these skills comes from the total mass of the crystal itself, meaning a C rank technique can only turn into a C ranked attack. This also weakens the original technique by an equal amount of chakra that went into the attack, rendering it inert as a defense if completely drained. Defenses remaining round to the next highest rank. If an A ranked Crystal wall has C rank chakra taken out of it, it remains an A ranked defense. "
• Bright Wings [ Tsubasa Hikaru ] | Rank S _☆ -0 Activation (Channeled) _☆ S+ Applied; -1 Rank Cost; Overwhelming _☆ 10 Wings Active _☆ 2/12 Posts _☆ " The user creates a set of wings. These wings allow the user to fly in the air for two posts per the rank used. The rank of the technique determines the amount of wings you make. These wings can be used offensively in addition to their flight purpose via generic combat, treating them as hard light. The wings can either be physically attached or hovering inches away from your back. In addition, the user may channel any of their hikariton techniques through the light source by applying more of their own chakra channeled through the source of light. If the wings use their own chakra in order to fire off an attack, then the user does not pay an activation to use that technique, but this practice always lowers the rank of the wings by [1]. "
• Speed Release: Silk Road [ Jinton: Shirukurōdo ] | Rank A | Spiritual _☆ -1 Defensive Activation _☆ -1 Rank Cost; Overwhelming _☆ 1/5 Posts _☆ " Imparts the user's speed stats up to those within a 30 meter radius, as a temporary stat increase. The user has their agility mimic their current speed for the duration. The technique lasts for five posts. After the duration, everyone affected has their speed, and agility, reduced by [2] for three posts after coming down from the high and having their molecular structures realign. Can be dismissed early but will still incur the same penalty. Tinnitus and a slight headache after is not uncommon to non-speed release users. "
• Mach Two Combination | Rank S | Simple _☆ -1 Offensive Activation _☆ -1 Rank Cost; Overwhelming _☆ " " ___○ Mach One Combination | Rank A | Spiritual | x4 (Mach Two Combination) ____★ -0 Activation ____★ -1 Rank Cost; Overwhelming ____★ 1/4: Used: Speed Release: Shuriken Technique [ Jinton: Shuriken no Jutsu ] | D (treated as S+) Rank (x3, counts as Freestyle Whirlwind via PA); Lesser Combo | B-Rank ____★ 3/4: Used: Speed Release: Shuriken Technique [ Jinton: Shuriken no Jutsu ] | D (treated as S+) Rank (x4, counts as Freestyle Whirlwind via PA) ____★ " The user strings together four of thier known techniques from this style. These four techniques must be paid at A Rank or lower, allowing the user to deliver a crushing combination for only the activation of this technique. " ___○ Lesser Combo | Rank B | Supplemental ____★ -0 Activation ____★ -1 Rank Cost (PA); Overwhelming ____★ Used: Speed Release: Shuriken Technique [ Jinton: Shuriken no Jutsu ] | D (treated as S+) Rank (x3, counts as Freestyle Whirlwind via PA) ____★ " "
___○ Speed Release: Shuriken Technique [ Jinton: Shuriken no Jutsu ] | Rank D | Simple (Treated as Spiritual) ____★ -0 Activation (used in Lesser Combo, Mach One Combo, and Mach Two Combo) ____★ Treated as S+ (+14 Speed); -1 Rank Cost; Overwhelming ____★ Training of Enlightenment | Wind Element applied; Treats taijutsu as spiritual ____★ Tempest | Sonic chakra can be applied to all wind techniques for half the jutsu's cost to imbue it with vibration. Sonic wind vibrates at a bone-breaking frequency that shatters metal making them one rank stronger against armor. ____★ " "
• Perfect Mirror Image Circle | Rank X | Spiritual _☆ -1 Offensive Activation _☆ S+ Applied; -1 Rank Cost _☆ 35 Tangible Afterimages Created _☆ Applied to "Mach Two Combination" ____★ Cicada Shell Training | After learning the Shadow Clone Technique from the maruton list, the user may cast the Shadow Clone technique in conjunction with techniques from this style to replace mirror images with the clones. Casting Shadow Clones in this manner does not consume an activation. ____★ Multi-Mirror Image Training | The user has learned to control their chakra in a fine manner which allows them to create an additional mirror image per rank of the technique it is executed with. These additional images do not increase the strength of the parent technique. ____★ Master Multi-Mirror Image Training | The user has learned to control their chakra even further manner which allows them to create an additional two mirror image per rank of the technique it is executed with. These additional images do not increase the strength of the parent technique. _☆ " "
• Enlightening Brand [ A Rank ] _☆ The user places their hand on the target's flesh and exerts an intensely focused amount of raiton chakra. This chakra is carefully formed into the design of a particular sealing formula which bonds any/all the target's sensory (touch, smell, hearing, taste, sight, and chakra) to others with the same branding. The branded seal is only a few inches in diameter. While the branding takes place, there will be a brief but mildly painful stinging, burning sensation. The user and affected targets can individually determine what senses they share with others, if any at all; therefore it must be actively mentioned in every post if any information is made available to whoever they are linked to. _☆ Linked: Zhi Zenshin (Active), Masato Umechika (Active)
• Super Ninja's Amazing Shining Power [ S+ Rank ] _☆ Can manipulate and/or combine accessible kekkei genkai to emulate other known techniques. _☆ Dust: disintegration attribute vs all lower ranking techniques/abilities. _☆ Light: scaled blinding & burning attribute _☆ Blast: explosive attribute _☆ Crystal: crystallization attribute _☆ Wood: form manipulation and chakra-draining attribute (50% of enhanced tech's rank) _☆ Speed: deny agility vs simple/complex techniques and increase cost to defend/evade spiritual techniques by 1 rank _☆ 5/10 Posts
• Senju Sage Mode [ Null Rank ] _☆ 5/12 Posts _☆ The Senju is a clan rich in life energy which gives birth to their unique Kekkei Genkai: Mokuton. They passively gather 50 Nature Energy per post regardless of whether in combat or not. They can also gather 150 nature chakra per post if they meditate, requiring their offensive action to do so.This results in a natural specialized sage mode that the Senju can access at B body rank.
The amount of Nature Chakra they can maintain/gather is equal to 1/5 of their combined maximum chakra and stamina. Once activated, the sage mode can be maintained for 10 posts. After which, to reenter the user must have fully replenished their nature chakra. Wood techniques and Iryojutsu overwhelm same ranked techniques. If overwhelming is already possessed, the techniques are treated as one rank higher. The class stat cap of the user is increased by [2] points. Sage mode will increase all stats to reach this cap. This sage mode follows its own rules, and gives the listed Senjutsu techniques as well. Incompatible with another sage mode simultaneously or other forms of enhanced performances (demons, curse marks, etc).
• Speaker for the Trees [ A Rank ] _☆ Zhi temporarily converts her body to a wooden form. While active, her body becomes mildly slower (speed) but heavily more durable (fortitude). Also, this form can be utilized as a conduit which can more effectively gather natural energy. Zhi doesn't gain the ability to gather any more natural energy than normal (A-rank amount per post), but does become enabled to gather natural energy even if not remaining still. However, this still takes a bit of effort and thus consumes one activation per post that natural energy is gathered. Also, counts as Medium Armor while in use but yields no further penalties than listed in this technique.
• Wood Clone Technique [ Moku Bunshin no Jutsu ] | Rank D | Variable | x2 _☆ Cast at B-rank; Overwhelming _☆ -1 Rank Cost _☆ The user manipulates their cellular structure to wood, expelling it from their body as they create a clone of themselves. Due to it's composition of solid materials, this technique must be hit by an undefended attack one rank obove it's executed rank. The clone is capable of using techniques of the rank it is created and lower, utilizing the user's chakra to do so. These clones are capable of telepathically communicating with all other wood clones and the user within the topic. Alternatively, this technique can be formed at B rank to allow the clone to travel within the subforum and still communicate with the user. Additionally, these clones can meld into earth, water, and wood, hiding their chakra signature and presence entirely once per post. While within that substance they may travel up to 50 feet before emerging. Finally, the user may touch the clone after creation, changing the clone into another technique of it's own cost or lower for no cost or activation, ending the technique.
• Speed Release: Enlightened Person's Hand Signs [ Jinton: Senkakusha no Inzou ] | Rank D | Spiritual _☆ -0 Activation _☆ -1 Rank Cost _☆ 2/2 Posts _☆ " By infusing their hands with chakra, the movements of them are completely blurred. Only hand seals can be made with this kind of speed. Lasts for [2] posts, and does not consume a combat action. Creates the illusion of not forming handseals. Assuming the speed release user knows the appropriate rank of Korabo, the speed at which their hands move allow them to perform Korabo without needing a secondary chakra molding method. "
Avalanche's sword arm rose at the sight of the oncoming acid wave. "Silence, you worm." They shouted as a wave of ice flashed out and froze over the attack. As the ice halted the wave the demon would see the image of the curse marked Avalanche through the ice. These images then reflected upon themselves and all through the ice. All around the demon reality seemed to crumble as it seemed unable to ascertain what was going on. Of course, Avalanche knew such a genjutsu would not last on a demon such as this. This is why they chained the illusion so that, once it inevitably broke free, it would then find itself submerged at the bottom of the ocean. It would feel the pressure keep it down and passive. "You're the leader of Kogarashi, right? I can keep this demon in check. Go and kill it."[/color] Avalanche instructed. They knew that their power was way too drained to be able to destroy the demon. No, that glory was going to have to be reserved to an enemy made ally.
_☆ Cower [ Sukumu ] ____★ This technique is only active when a technique of the instantaneous branch of genjutsu is broken out of, either through kai or pain. The opponent suddenly feels as though they are at the bottom of the ocean, as their sounds are muted and their lungs fill with air. The pressure forces them to their knees. Those with unique attributes to survive being underwater may kai out of this technique for one rank lower. _☆ Illusory World of Madness [ Gensō Kyōki no Sekai ] ____★aid to be the most powerful and complicated illusory genjutsu technique in existance, the Illusory World of Madness is cast by the acknowledgement of handseals. This then causes the target(s) to be trapped in an illusionary world of the caster's creation. By manipulating the five senses so thoroughly in combination with chakra-based holograms the victim misinterprets the sight, scent, sound, touch, and taste of the world around them. This technique is highly flexible in that the world created can seem the same as reality or can be entirely fictional. The illusionist can also focus intently on objects in the world such as turning a housefly into a dragon or making a lillypad into a field of flowers. This technique is capable of forcing the target to question reality to the extent that it induces insanity makes additional genjutsu more believable as a result. Manifesting and maintaining this fictional world requires an immense amount of chakra usage. The creation of this illusory world takes exceptional expertise and thus requires the user to be genjutsu class. _☆Gale Winds of the Frozen Sea [ Kōtta umi no kyōfū ] ____★ The user forms a string of hand signs, releasing a monstrous and arctic wind that expands over a one hundred foot radius around the user. This unmatched cold causes everything it comes in contact with to be frozen to it's very core, freezing even chakra constructs at or below it's rank. Projectile techniques effected in this manner are frozen in place with whisps of ice holding them in place that connect to the nearest stable surface. Living beings frozen in this manner have paralyasis of tier three applied while frozen and must pay the rank of this technique to break free of it's frozen encasement.
Technique(s) Active:
_☆ Solo Flight ____★ B-ranked maintenance _☆ ____★ _☆ ____★
PassiveEffects: _☆ Deep Freeze ___○ Water and Wind release techniques of the user may apply frostbite status at the following ranks. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.The user is able to replace hand signs for their bloodline techniques with any other type of hand sign replacement at character creation (following PA rules). Replacing handseals with somantic gestures (hands, arms). _☆ Winter's Visage ___○ Casting ice techniques now causes ambient icicles to form around or on you. These icicles start out as E rank but will grow one rank stronger for every technique cast up to S Rank. These techniques may be used at any time with the user's techniques that cost frost bite, combining with a ranked technique for a single activation to be treated as Korabo. _☆ Frost Reaper ___○ The user's body has become as cold as ice, even turning their veins ice cold. The user's taijutsu, bukijutsu and formless variants of the two allow the user to transmit frostbite at the convsion rate following this sentence. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.In addition, the user gains two style slots of their choosing at creation. Bukijutsu is the choice. _☆ Mist Vision ___○ A technique usually used with the Hidden Mist Technique, the Mist Vision technique allows the user to see through the heavy mist, steam, or any other condition caused by water in the air. The technique is passive and activates when the user's vision would otherwise be obstructed by mist. When within a fog or mist, the user must use D-Rank chakra during the first post of use followed by an E-Rank amount as upkeep, this allows the user to see through all mist or steam as long as this is active regardless of rank. Does not consume an activation to be used. Negates any blindness status caused by moisture in the air. _☆ Repeating Wave ___○ The user's training has focused on their agility ability to strike while avoiding harm. Once every three posts, the user may utilize an offensive technique that targets a specific part of the target's body that would disrupt their attack. This offensive attack deals damage regularly but allows the user to use their remaining activations as offensive as well. _☆ Cicada Shell ___○ After learning the Shadow Clone Technique from the maruton list, the user may cast the Shadow Clone technique in conjunction with techniques from this style to replace mirror images with the clones. Casting Shadow Clones in this manner does not consume an activation. _☆ Multi-Mirror Image Training ___○ The user has learned to control their chakra in a fine manner which allows them to create an additional mirror image per rank of the technique it is executed with. These additional images do not increase the strength of the parent technique. _☆ Elemental Doubling ___○ The user does a single post of training where they practice combining their techniques with more than a single element. Once completed, all techniques are able to carry two elemental properties. This does not allow for Elemental Bloodlines to be used in this manner. _☆ Elemental Body Flickering | Rank B | Training ___○ The user, having utilized this taijutsu to encompass all known elements is able to treat shunshin techniques of the elemental releases as this taijutsu, allowing them not to consume a ninjutsu slot. color=white]_☆ Combining Elemental Training ___○ The user does a single post of training where they practice combining their techniques with their elemental bloodline affinity, allowing them to combine the techniques of this style with their bloodline properties, including statuses inflicted by said bloodlines. _☆ Spectral Movement ___○ After countless hours of practicing skills that utilize chakra pathways, the user is capable of leaving phantasms of their own body at the end of every phantom slayer technique they perform for no additional cost. These are considered E rank phantasms, effecting only sight. _☆ Flame Breathing Pattern ___○ The user is accustomed to the unique and various breaths that it takes to perform physical attacks as well as to channel chakra. This allows the user to passively detect when an offensive action is about to occur, giving them a [1] point increase in agility per body rank of the user. Additionally, once every three posts, the user is able to defend against an offensive activation without utilizing an activation. _☆ Flame Attunement ___○ By practicing the style's many forms, the user has learned to reduce the chakra needed for equal results by finite control. This reduces the required chakra by 5 per rank for complex techniques that channel elemental powers. In addition, this does not reduce the potency of the user's techniques in collisions. _☆ Flames of Deception ___○ Once per post when using a technique from this style after the user completes this training, a C Ranked elemental clone of the user may be created in their place as they move out of sight in some manner through role play. This costs no activation but requires a C Rank amount of chakra each time done. These clones have access to C Rank and below Basic Combat Skills. In addition, each of these clones, upon being stricken with a value equal or greater to C Rank explode, sending their specific element flying outward fifteen feet. Each clone requires an E Ranked Upkeep per post. _☆ Task of the Next Generation ___○ Upon the master of the school of Kakumei no Hono Ryu, it's the user's responsibility to develop the next generation! The user is granted one [1] custom slot usable only for a personal technique of this style's theme. _☆ Heavy Punch ___○ The basis of the style, punch hard, punch first. The user is able to spend stamina in order to increase the strength of their punches for no activation. For each rank applied, a [1] point increase to strength is conferred. _☆ Invigorating Kaiser Armor Training ___○ The user's armor retains it's former effects. Now, the armor emits a crackling, bright, white hot chakra that appears like a thin aura around the user. The chakra causes mild burns on contact. In addition, the user gains a [1] point increase to strength and speed per rank of the armor. _☆ Bolstering Kaiser Armor Training ___○ This training adds to the previous effects of the Kaiser armor's technique. In addition to that, the target's armor now allows them to regenerate 10 stamina per rank of chakra applied to each technique while the armor is active. The user may not generate more stamina than their reserves may hold. _☆ Kaiser Armor Mastery ___○ The final stage of training for the Kaiser Armor. In addition to it's previous effects, the Kaiser armor now causes searing burns upon contact that blister due to the crackling chakra. Additionally, the user's strength and speed are increased by [1] point per rank of the armor instead of it's original [1] point. Taijutsu and bukijutsu techniques used while this armor is active create shock waves five feet in the direction of the attack per rank of the technique. _☆ Dragon's Direction ___○ Spiritual Doki Yari techniques can have chakra recycled for the use of another attack. This is done by reversing the flow of chakra being generated through the pole arm then exerting the chakra again for the next technique. This cannot be used to recycle chakra that is no longer in contact with the pole arm. Chakra is recycled at one rank lower in value than the technique being recycled. This chakra must be used by the end of the following post. _☆ Ancient Teachings ___○ Becoming more familiar with molding chakra into their attacks, the user is able to spend five less chakra per rank of a complex or spiritual technique and must pay no less than 5 chakra for a technique. _☆ Fluid Movement ___○ Techniques used for a blocking, countering or evasive action have their cost reduced by 5 stamina per rank of the technique and must pay no less than 5 stamina. _☆ Order Secret: Redirection ___○ The user's tireless training with the Shield as a part of their everyday combat kit has taught them to effortlessly direct the force of an opponent's strike so that any of their added strength boosts being used when interacting with a shield is nullified. _☆ Order Secret: Arcane Wisdom ___○ The user has mastered their chakra during combat. This focus and chakra control allows the user to deflect ninjutsu with shield techniques equal in cost and strength. Additionally, the Empowered Guard Stance is now able to block ninjutsu equally with their complex application. _☆ Whirlpool Walking ___○ The user is now more adept at using circular footwork and can use it against multiple attackers, usually weaving between them, keeping them bumping into each other or simply getting in each others way, taking away any numerical advantage. In the deflecting stance, the user can deflect a technique of their body rank or lower once every three posts for no activation, still requiring the stamina/chakra cost paid. _☆ Move As Water ___○ The user has dealt with so many situations being outnumbered that their ability to move in tight and confined spaces is greatly increased. The user’s blade work is tighter, relying on their body and footwork to generate force. The user’s footwork is so fluid that they are able to turn on a dime, making a combination of strikes go into multiple directions without interrupting the combination. Techniques that target multiple opponents may now have additional reserves paid in order to strengthen the effectiveness of the individual attack to the next highest rank.These can be paid individually, not requiring chakra or stamina to be paid for every split technique. _☆ Riptide ___○ The user has learned that movement is life, and to stop moving is to die. By adding extra effort and urgency to their techniques, the user may perform more in a given motion than an untrained individual. In the Blocking Stance, the user may perform an extra defensive activation in a given post. In the Deflecting Stance, the user may perform an additional offensive activation each post. Each additional technique costs an extra 20 Chakra to perform and must be either basic combat or come from this Style. _☆ ___○ _☆ ___○ _☆ ___○
Taylor flew and landed on the back of Horus as all of his after image clones did the same with his partner's clones. The two looked in unison at Zhi as the woman not only crystalized the oncoming strike, but offered a path of chakra to follow to deliver the final blow. Soft, blue eyes locked upon the woman he loved. From the moment they were children he always knew that she was the one. The way that she cared, the way that she brought light to even the darkest places. She was the only person who mattered as much to him as Horus did. A gentle hand then pet the side of the thunderbird's head as he looked at the crystalized monster. "Let's finish this, old friend." Taylor said with a soft smile as his draconic mask faded, and his youthful visage once again manifested. Lightning cloaked the two of them as they became imbued with Zhi's speed. With eyes locked on the target, Taylor and Horus in unison dive bombed the demon with a cloak of lightning. Not only them, but every single copy of them did the same. With the bone armor expanded from Taylor to cover their best friend, the two became a shell of hardened lightning. The goal was to fly straight through the demon, and put an end to Sonyo's imposter once and for all.
● The Final Dance of the Blood Orchid | Rank S+ | Spiritual ● Lightning Armor: S+ ranked overwhelming via korabo w. Horus and Awakened Curse Mark still active ● Dance of the Young Fern: Skeleton's Robes | Rank A-S | Spiritual ● Tackle Charge: Koraboed with Horus to be S+ ranked ● ● Perfect Mirror Image Circle | Rank S+ | Spiritual ● Technique ]
After executing their combined attack on the Gyuuki look alike, Kojiro has staggered from the tremendous output he'd exerted in a single move but was still more than able to deliver. The swordsman of the Storm Village dashed in pursuit of his teacher as Kenshin and his clones both advanced to slay the Jashin Gyuuki and counter it's drilling onslaughts. As Kenshin thrust his Reiken into the belly of the beast, Kojiro skidded to a hault mid-advance. He drew his blade in close, standing sideways, aiming the tip of his blade toward the head of the Gyuuki." Time to show Lord Kenshin that I can do this..." he said, closing his eyes and gathering himself for a moment.
His mind flashed back to Seizan. To the scared little white haired child that had fled from the forces of the UHV and was certain he'd never live to see his family again. Thoughts of the young Lord Kenshin saving him from the soldiers set against the land resurfaced and the realization that Heroes did exist in this world. He'd been saved and the entire village by real life heroes. He visualized himself, chasing Kenshin as his master seemed to casually walk through hell and furty with the calmest demeanor, never hesitating and always choosing justice. As he held the image in his mind, he saw the gap between them closing if only ever so slowly. Finally, what seemed like an eternity he could almost feel himself placing a hand on Kenshin's shoulder.
Kojiro's eyes snapped open, they glowed a furitous and brilliant glowing emerald green. Around his body flecks of luminescent green chakra formed like projections of samurai armor that encased parts of his body as a futuristic designed Kabuto Helmet formed over his head with a single circular glowing green ring. His chest flickered with hologram like projections of mechanical samurai styled armor, a core in the center of the armor glowing brightly and the arms that supported the Reiken Infinite One Sword in hand now appeared to be casting their own projections of mechanical orient themed armor. The chakra projections of armor would occassionally flicker in and out of view, revealing parts of Kojiro's visage in between."Sixth Virtue." He said to himself calmly as he felt the transcending limiters removed from himself leading to this level." Kami Goroshi no Yari" Kojiro said flatly as his Reiken transformation surged with Senjutsu chakra. The blade of the Reiken seemed to leap instantaneously to attempt piercing the skull of the faux Gyuuki The blade would push through the head of the beast, releasing the brilliant green electrical chakra from the back of the head and front once it would be dismissed. This action would leave Kojiro now standing aside Kenshin as he paused for a moment. " Sorry to keep you waiting, Kenshin." He said. Once he was sure the Gyuuki would be slain by the combined efforts of all fighting it, he turned to his Master and nodded. He knew they were distractions and that the Juubi was saving time for it's final push, albeit the guardians of this world didn't seem apt to allow it such rest as Kojiro witnessed the former Kyuubi host brutally attempt to both finish off the beast summoned for them as well as aim to bring Jashin low to his level. " I'm ready to move when you are. We're not safe yet. Not until this monster is put down. "
_______________ ☁Out Of Context ☁ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Human Sage Mode Active: Nature Chakra 1360/1500
▰ Sixth Virtue: Honesty | Rank S | Simple At this level of spiritual enlightenment, the great warrior can accept the mantle of complete honesty and sincerity without the need to promise or even be tempted to go back on their word. This allows access to the sixth virtue state. This causes the user's body to increase another 1 point in strength, speed, and agility. The user's eyes glow very brightly, a bright aura surrounds the body, and a samurai chest piece helmet and gauntlets appear. The color of the eyes, aura, and armor are identical to that of the Reiken (spirit sword). This sixth virtue state does not cost an activation but does require an initial S-Rank stamina cost plus an S-Rank upkeep per post for two posts. This state has a maximum duration of three posts. The warrior is at such an enlightened stage of virtue that their peerless power allows them to create up to ten S+ ranked levitating chakra representations of their Reiken to launch at the opponent for no activation usage once during the virtue state.
▰ God Killing Spear [ Kami-Goroshi no Yari ] | Rank A | Spiritual Once the user reaches the third virtue state they thrust their Reiken toward the target. They can then extend the tip of the Reiken by fifty feet of chakra that matches the color of the spiritual energy of their Reiken. The chakra extension only stops once it stabs through its intended target. This functions as an instant gap closer as it can extend at the last second. This takes up a body flicker usage but occurs just as quickly.
Technique Active: • Bloody Fields of War | Rank B | Complex This technique is a more perfected version of the first technique to the Infinite One-Sword style, Fields of War. The only difference is that this technique is developed to more accurately set the user's swords about the battlefield. This technique's precision is so great that the swords can be directed to land where the user wishes, requiring an additional hand sign to properly mold the chakra. More often than not, it is used to rain the blades directly upon foes to reduce enemies earlier into a fight. Like the Fields of War technique, this technique must be used before any fighting with the Infinite One-Sword style can begin. The "KEEP OUT" caution tape is also still distributed around the immediate battlefield upon this technique's execution. • Fields of War - Active Scene | Rank C | Bukijutsu/Spiritual A supplementary technique that is cast atop the Fields of War techniques from the Infinite One Style. Applying this variant with the MXIV Encrypted Data Saver Blade will replace the physical manifestation of the Infinite One Swords and Tape with a Chakra forged field of swords and police tape in the user's chakra color. These Hologram swords and tape are intangible to the opponent and physical objects unless the user pays an E rank amount of chakra as a passive cost for each technique used with the swords. When done, these chakra weapons act as the standard Infinite One swords would in durability. • Nimble Rush | Rank A | Spiritual Forming a hand sign, all swords on the battlefield and the user's feet radiate a thin veil of chakra for five of the user's posts. As long as the user moves about the battlefield via treading along the hilts of the swords or between any two swords, their movement speed is increased by [2]. This allows for the user to maneuver to and from the opponent and to anywhere else on the battlefield in nimble blurring motions. • Emerald Flash [ Midori Tenmetsu] | Rank S | Bukijutsu [ Sage Mode Keystone ] | Spiritual When Kojiro's Human Sage Mode becomes active, this technique is triggered, consuming no additional activation, only it's initial cost. During Sage Mode while wielding any weapon, Kojiro has attains a new level of god-speed sword skill. Kojiro is able to preform techniques that consume shushin activations and other shushin level movements without consuming a shushin utilization once per post. These Shushin are combat specific and cannot be used to escape. In addition, Kojiro is only able to move to a maximum of one hundred feet with each shushin action used in this manner. Each post, Kojiro pays an upkeep cost of forty chakra.
• Technique Name | Rank Description goes here.
Combat Modifiers & PA's ▰ Hatake's Fury | Bloodline and Raiton techniques have their chakra cost reduced by five per rank of the technique and gain an additional 4 Ninjutsu slots per body rank for raiton techniques. Additionally, the Hatake can now use their Raiton based techniques with single handed seals. ▰ Chidori Specialist | Grants [3] custom techniques to be used as variants of Chidori, these custom jutsu are considered a Chidori Variant. The user may also apply clan Augment techniques to Chidori, Chidori Variant and Raikiri Jutsu. In addition, the user's chidori techniques bypass all armor entirely. Raikiri is considered a Chidori Variant technique. Only techniques with the name [Chidori] or [Raikiri] are effected by this PA. ▰ Sonic Boom | Lightning based techniques used by the Hatake are granted a concussive blast in the form of a sonic boom upon impact. This concussive blast has a range of five feet per rank of the parent technique. Those within the area of the blast have a knock-back effect applied if their body rank is lower than the parent technique. In addition, deafness is applied upon impact for two posts. ▰ Sonic Friction | Kojiro's Sonic Booms created by the Bloodline PA " Sonic Boom" and have tier one burns applied to them when making physical contact with a target due to the friction in the airwaves as they travel. This heated sound wave is also able to ignite flammable objects such as but not limited to oil, cloth, paper, and wood. ▰ Sonic Vibration | Kojiro's wind techniques release a wave of vibrations that stem five feet per rank of the parent technique from the impact point of the technique and shatter solid structures easily. Structures not containing chakra are broken with ease, chakra constructs ( Wood, Rock, Metal, ect ) are reduced by one rank during collision. Chakra infused metals are unaffected by this. ▰ Perfect Polish | Kojiro's blades have an incredible sheen that cause tier one blindness to people who look directly at it for the post they visually acknowledge the blade's presence. ▰ Elected Official | Kojiro gains 1.5 ryo for missions and jobs completed. ▰ Signature Style:
Discipline & Cross Class Abilities ▰ Bukijutsu: Expert [ Katana ] | The user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid.
▰ Bukijutsu: Mystic Hero | The user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action. E-D - 0 C-B - 1 A-S - 2 S+ - 3}
▰ Bukijutsu Specialist | If this class is taken as the first and second class, then the user takes 2 disciplines from this class and an additional bukijutsu style. These masters of their arts are able to have a 1 point increase in their stats cap of 8 making it 9. In addition, they gain one of the following Specialization options. Only 1 can be chosen.
▰ Bukijutsu: Dedicated Disciple | A disciple who chooses to specialize in a small number of their class's arts. Limiting themselves to three of their class's styles, granting overwhelming in all three styles up to S Rank. Any additional slots that would be awarded for their class's styles are converted into a 2 point increase in any stats of their choosing. Styles granted from rewards may be learned but do not carry the overwhelming property and the user is capped out at 5 styles.
▰ Ninjutsu: Elemental Mastery | The user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class.
**Name of Mission - [ Rank | 1/1 Posts ] **Name of Mission - [ Rank | 1/1 Posts ]
Posted: Thu Oct 17, 2024 5:02 pm
▱▰▱Akaran disappeared and reappeared in a blink to avoid the erupting geysers. It seemed that Lusha used the same tactic. Next, they were joined by twin crows who breathed out a stream of black flame at the ape. The giant serpent that was aiding them coiled around the Jashin Yonbi. Akaran's warrior spirit began drawing in chunks of earth, debris, and other objects towards it. The armored oni spirit then slashed its colossal fiery katana at the Jashin Yonbi once it was finally bound by Daikyuren. A giant void slash cut through the air now that the warrior spirit was done preparing it. The slash would draw the Jashin Yonbi in with incredible force and slice clean through its body should contact be made.
▱▰▱The Shogun assumed an iaido stance as he was clothed in raging flames. His spirit katana was then coated in heavenly flames before slashing downward onto the corrupted Yonbi. He performed another slash with wind chakra that enhanced the potency of the flames in his initial slash, resulting in a wave of potent elemental bukijutsu. Next, the fire sage squared his stance and formed a gigantic barrier of heavenly flames beneath the demon. "Temple of the Flame Priest!" More heavenly flames then erupted like a solar flare from the barrier. If not defended against, his elemental slashes combined with this eruption of flames would incinerate Jashin Son Goku out of existence.
_______________ ❀Out Of Character❀ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Techniques Used: ▰ Body Flicker Technique [ Shunshin no Jutsu ] | Rank D The user moves, using chakra to accelerate their movements rapidly. The user vanishes in the blink of an eye, often leaving behind leaves, sand or some other debris behind them that is kicked up from their action. This allows the user to travel instantly up to fifty feet within combat but cannot be used in conjunction with an attack during this action. In combat, this technique is able to be maximally used three times. Alternatively, this can be used to freely escape combat into another topic to another within the subforum. Outside of combat, the user may move the same distance as if escaping combat with this technique. ▰ Flame Waltz [ Enbu ] | Rank S+ | Complex | Overwhelming The user perform a single slash of their weapon from any angle or direction. This chakra infused slash releases a powerful wave of elemental chakra that takes form of the element it carries it's affinity after being launched.For each rank of the technique, the element expands outward ten feet. If the user is able to clash with a target during this slash, the technique gains the overwhelming property if not already carried while forcing the target to the furthest range of the technique. ▰ Flame Waltz: Flash [ Enbu: Sen ] | Rank S+ | Complex | Overwhelming An advanced secondary attack following the Flame Waltz.Immediately following the parent technique's attack, this technique may be executed at the same rank for no activation. The user slashes the opposite direction to it's first attack, releasing a different element the user possesses that is compatible with the first attacks element. This allows the two techniques to Korabo their elemental abilities, creating a fused wave of elemental chakra. ▰ Temple of the Flame Priest | Rank S | Overwhelming The user forms a single hand sign, creating a barrier of any size up to one hundred feet in width. The barrier is composed of the user's fire but only appears the color of their chakra. Once impacted, the barrier expels a powerful stream of fire in the direction the impact originated from and extends fifty feet before dispersing, causing tier four burning and burns to those caught by it. This barrier can be maintained for four posts before vanishing unless impacted prior. Impact of any sort triggers the barrier's defense. • Flames of Strength: The user's flame expelled after triggering the barrier is doubled in size, having an earth shattering impact that not only burns but causes bone fractures. ▰ Void Wind Cutter | Rank S+ | Complex [ Warrior Spirit's Action ] The user imbues their blade with chakra, focusing their attack for a single post. As they are focusing, objects within the area begin to act as though a strong wind is pulling them towards the user's blade. Upon release, the user fires a twenty foot cresent blade at the target. This blade is black in color and draws everything within twenty five feet of it into it as it travels. In order to resist this technique's pull, the user must pay the rank of the technique's chakra to stand their ground. Those caught directly in it's path are mortally wounded. Structures impacted are simply cleaved in half. Techniques Active: ▰ Morning Dragon, West: Remnant Sun Blade [ Asaryū, Nishi: Nokosa Reta Taiyō no Ha ] | Rank S+ | Bukijutsu [ Katon ] | Spiritual | Reiken no Michi | Overwhelming Akaran applies an S+ amount of katon chakra to his legendary Reiken katana, Eien Hono Ken regardless of whether or not he is in a virtue state. A massive blast of fire emanates from the Reiken weapon before all of the intense heat and power from the flame is finely focused on the sword's edge. The katana looks burned, cracked, and ancient when this technique is used. When Akaran swings the blade, it incinerates any weaker target it comes into contact with out of existence. This technique enhances the Reiken blade for 12 posts. ▰ Warrior Spirit: Titan [ Senshi no Seishin: Kyojin ] | Rank S+ | Complex | Overwhelming While in the seventh and final virtue state the user manifests their full and complete warrior spirit. This ethereal warrior is the size of a bijuu and made from chakra and spiritual essence that is the same color as the Reiken and the energy covering the user's body. The spirit stands behind the warrior and mimics their attacks to devastating effects. Bukijutsu and taijutsu can be performed through the titan as a mirroring effect to greatly increase the area of effect and overall potency. The weapon of the spirit is two hundred feet maximally. The warrior spirit heals the damage that is taken by feasting on the user's spirit, repairing damage to itself once every other post (1-2 times). ▰ Morning Dragon, East: Rising Sun Armor [ Asaryū, Azuma: Asahi Yoroi ] | Rank S+ | Bukijutsu [ Katon, Shakuton ] | Spiritual | Reiken no Michi | Overwhelming While Akaran is using a Reiken no Michi virtue state, he applies his chakra to his spiritual essence. Doing so causes an orb of fiery red chakra to form above his head before rising over the battlefield. The orb resembles the Sun and is ten feet in diameter per rank applied to this technique. Once the orb reaches its highest point, Akaran's spiritual essence has katon and shakuton chakra applied to it all over his body to form katon armor. Fire coats his skin from the rising sun above before it takes the shape of fiery red samurai armor made from chakra. While the Sun is active, fire can spread up to ten feet across the battlefield at Akaran's discretion. The sun and Akaran's chakra armor are extremely hot and apply tiered dehydration across a ten foot radius based on the rank applied to this technique. Physical contact with the armor or the Sun applies tiered burns based on the rank applied to the technique. The armor and Sun last for two posts per rank. Finally, Akaran can decide to use either the armor, Sun, or both with this technique at his discretion when activated.
Active Effects Mark of the Familiar: • Active Fire Sage Mode: • Active Reiken no Michi: • Active Status Effects: • None
Soul of the Golden Dragon The most powerful tenryu maku, this mythical sixth celestial mark can only exist on one living person at a time. Whoever slays the owner of the mark becomes the new bearer, though there are other lesser-known methods of passing the mark. The mark is said to be bestowed by the Legendary Familiar to the mightiest samurai of their generation. The owner of the mark is able to completely control the Legendary Familiar also known as the Great Golden Dragon as well as give any of the Tenryu marks to anyone they wish. This golden dragon is the size of a bijuu and can screech to mind-control yokai and can breath fire/golden celestial chakra. The mark alone has 1,000 celestial chakra but the golden dragon may be permanently sealed inside of the bearer to give them a reserve of 5,000 stamina and 5,000 celestial chakra. While this sixth mark is not required to summon the Kohryu, if the Mark of the Familiar joins the other five then the Kohryu's attacks are considered overwhelming all the way to S+. The bearer of this mark is able to instantly control all non-RPC yokai with an X-Rank chakra-imbued screech. However, the bearer of this mark ties their soul to the golden dragon and cannot become a jinchuuriki. Basic Effects: • When the mark is awoken, a cloak of golden celestial chakra covers the body for no chakra or activation cost that is the same spiritual rank as the body rank of the bearer. This cloak has a [5] post cooldown. • The user is able to choose two sources of overwhelming such as lightning ninjutsu, bukijutsu, taijutsu, etc up to S+. This choice must be made prior to combat. The overwhelming is given when half of a technique's chakra cost is paid using the celestial chakra. • The bearer is given [5] custom technique slots that can be used on techniques for this awoken form only. • The awoken form lasts for [10] posts once per battle and the bearer can only access the golden dragon's reserves when in the awoken form.
Class Information First Class: Bukijutsu ▱▰▱ Juggernaut → The user suffers no restrictions of movement or drawbacks from any armor tier they wear. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a [+1] stats boost to strength and endurance. Once every three posts, the user is able to defend an attack without paying an action for the technique, instead spending it upon an offensive action if the user chooses. Second Class: Bukijutsu ▱▰▱ Mystic Hero → The user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action. E-D - 0 C-B - 1 A-S - 2 S+ - 3 Third Class: Ninjutsu ▱▰▱ Elemental Mastery → The user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class. ► Primary Elements: Katon | Fuuton ▱▰▱ Dedicated Disciple → If this class is taken as the first and second class, then the user takes 2 disciplines from this class and an additional bukijutsu style. These masters of their arts are able to have a 1 point increase in their stats cap of 8 making it 9. In addition, they gain one of the following Specialization options. Only 1 can be chosen.
A disciple who chooses to specialize in a small number of their class's arts. Limiting themselves to three of their class's styles, granting overwhelming in all three styles up to S Rank. Any additional slots that would be awarded for their class's styles are converted into a 2 point increase in any stats of their choosing. Styles granted from rewards may be learned but do not carry the overwhelming property and the user is capped out at 5 styles. ► Kakumei no Hono Ryu [ Signature Style ] | Tetsuishi no Ryu | Reiken no Michi
Personal Attributes ▱▰▱ Blessings of Valor | As a world-famous hero, you are forever bestowed with an extra reward in arc, timeskip, and guildwide events. ▱▰▱ Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories. ▱▰▱ Flames of Salvation | The user's effected fire based techniques effected by the active flame are reduced by 5 chakra for every other rank of the technique. ( D, B and S Rank ). In addition, fire based techniques are considered one rank lower against the user. ▱▰▱ Inferno Mastery | The user gains four additional ninjutsu slots to be used specifically for katon techniques per body rank. Additionally, hand signs may be executed with one hand. The user's fire techniques all cause an additional post of burning while adding an additional tier of burning/burns to fire based techniques. ▱▰▱ Fanning Flames | The user's fire based techniques may be doubled in size for no additional cost. This does not effect the strength of the user's fire based techniques. In addition, should the user's fire ninjutsu or clan techniques interact with another fire based technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally. ▱▰▱ Martial Paragon | The favored fighting styles of the Kaguya are Taijutsu and Bukijutsu and, as a result, the Kaguya is able to start off with 2 additional taijutsu or bukijutsu styles. Finally, all complex Dance of the Meadow techniques are treated as spiritual in collision with other complex techniques. ▱▰▱ Ogrelord | The Oni's saketon pool is increased by 200. Sake used by the Oni remove or restore chakra from the target two ranks below the rank brewed for poisonous or medicinal brews respectively. The Oni restores an additional 50 saketon per post passively. The Oni's stamina is increased by 200 and taijutsu techniques cost 10 stamina less at a minimum of 5.
Branded like an animal, I can still feel them burning in my mind.
Tazu felt her black katana, dark as night inflict damage on Saiken in her barrage of illusionist like attacks. Each blow was carrying a yokai's touch, like some kind of faerie fire, so real to the mind seemingly. It doesn't stop itself at all, breaching and pushing into Saiken's corrupted visage. Though she noted the beast didn't focus on her at all, a strong relief at that. Her body can't keep up with the chakra output she has to do, so its slowly very taxing. To properly be able to dish out what needs dishing out, she enters into the Phantom Slayer's Flowing Stance. Her right foot is out in front while her left foot is behind her other foot to provide additional support into her next Phantom Slayer techniques.
Suddenly within a second, Tazu dashes to activate the technique known as Spirit's Rising,aiming from a very low position to stab her black blade through Saiken's Chin. Attempting to catch Saiken off guard like that and within that combo and returning her blade back into Flowing Stance position, she moves into her next attack from that stance. Reaper Death Slash she decides to do in order to extend and fire a phantom like demonic blade towards Saiken that will absorb any chakra it passes through including Saiken's own chakra body covering technique.
My eyes are closing softly, inside these walls i fade away, still holding on cause this is far from over. I won't say goodnight, my heart's grown colder, waiting for the sun to rise again.
Chakra Pool: 1,250-315-135-25-20-20=735-320-160=255-20-40=195-40=155 Stamina Pool: 1,025-20-40=965-40-5-5=915 Class Specialization Passives:
First Class: Genjutsu ▱▰▱ {Lasting Hypnosis} → The user's genjutsu prowess has achieved a heightened level of potency and lingers for longer. The primary sense of any genjutsu that was released using Kai lingers for [1] additional post. This residual effect is minor because the manipulation of the target with the technique has ended. For example, a complete darkness sight genjutsu that was dispelled may leave the lingering feeling that the world is still a bit darker than it is in reality. If a genjutsu used a mental status effect then it will linger for [1] post longer at one level below what it was before at a minimum of level one. Originally level one mental status effects are too weak to linger. The base duration of your genjutsu are increased by [1] post at E-C, [2] at B-A, and [3] at S and above. Instance genjutsu are not affected by an increase of duration but instead cannot be dispelled by kai and only by pain. Genjutsu upkeep lessens by [5] Chakra per body rank and non-Instant are applied with overwhelming up to S Rank, requiring lingering genjutsu to use [1.5x] the resource to Kai.} Second Class: Bloodline ▱▰▱ {Dual Ancestry} → {Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.} ▱▰▱ Cross Class or Specialization: → Genjutsu – Bloodline: The user is able to combine their bloodline techniques and genjutsu together for one action by using the bloodline technique as a trigger by effecting the target's senses. This ability has a three post cool down. Bloodline Techniques and Genjutsu cost five chakra less.
PAs:
Personal Attributes: Kimono Bloodline and Traits:
hide spoiler ▰▰▰ Bloodline Traits: • All Members of The Kemono Shinzō may speak with their own species in its native tongue • Kemono Shinzō may summon as if they were one body rank higher than they are. • Kemono Shinzō can have a physical appearance ranging anywhere from a Kemonomimi (Human with Animal Ears and Tail typically.) to an Anthromorph (Animal with Human-Like Body.) • Kemono Shinzō bloodline techniques naturally do not require hand seals as they are meant to be capable of being used regardless of the form the clan member is in. • Kemono Shinzō gain 5 free custom techniques which they can only use to make techniques based on their animal species abilities. Examples of this are a spider having web based customs, snakes with poison based customs, etc etc. These customs are considered bloodline techniques. If an animal doesn't have a particularly unique ability, these customs are simply considered 5 custom bloodline techniques. • Switching between forms requires one activation in combat unless otherwise stated. • When a Kemono Shinzō switches forms it is capable of functioning as a form of Kai so long as the user pays the proper cost of kai. Doing this does not consume an action but only once per battle.
▰▰▰ Bloodline Attributes: ▱▰▱ We're all Different | The clan member begins with a summoning contract on any species that they wish. Additionally, get a +1 to stat boost for each kemono, pet, or summon you have on the battlefield up to 6. [Crow] ▱▰▱ Unleash the Beast | While in Human Form the clan member is capable of using jutsu via animalistic vocalizations such as roaring or hissing. While in Animal Form the clan member is capable of wielding weapons in order to utilize bukijutsu, or using their natural weaponry such as claws, horns, tails to utilize bukijutsu within reason. ▱▰▱ Master Shifter l The clan member is capable of changing forms once every 3 posts without using an activation. Their Half-Animal Form and Ancestral Form's cost per post is reduced by one rank.
Kuruma Bloodline and Traits:
▰▰▰ Sakkakugan Traits: • All Sakkakugan owners are born with a special attribute, listed below. • Sakkakugan owners are typically physically fragile. • The Sakkakugan is able to see the life-force of a demon inside it's host even when it is hidden by a seal. • Sakkakugan owners typically have bipolar disorder, due to the mental stress their powers put on them. • Genjutsu rank D - C cost [5] less chakra to perform. • Genjutsu rank B - A cost [10] less chakra to perform. • Genjutsu rank S cost [20] less chakra to perform. • Kai costs [10] less chakra to perform.
▰▰▰ Sakkakugan Abilities: Note: These are not bloodline attributes and are automatically obtained if the requirements are met. • Life Sense | Within 100 meters, any type of life is able to be seen as a bright glow, when even the Byakugan cannot see it. • Potent Illusions | Genjutsu performed while Sakkakugan is active are treated to cost an extra [5] chakra per rank of the genjutsu to Kai • Sixth Sense as the First | With a stationary body, the user can detach his vision and walk around to look at things. Cannot physically move during this. • The Gift of Life | The user may trade their life for another's, resurrecting them if they were recently killed.
▰▰▰ Bloodline Attributes: ▱▰▱ Abolishing Sight | All techniques labeled 'weakness' have their duration increased by [1] post. ▱▰▱ Interweaving Fairytales | Because the Sakkakugan is so adept at weaving genjutsu together they are afforded a unique version of self korabo which is done in place of a normal korabo between two illusions. When more than one genjutsu is on the target their ranks are shifted so that the lower ranked genjutsus get their strength bumped up to highest ranked genjutsu on the target for the rest of it's duration. This is only useable up to the users self ranked korabo level and each genjutsu is still treated as separate when interacting with kai. Any upkeeps are also increased to reflect this change. ▱▰▱ Otherwordly Imagery | Genjutsu performed cannot be mimicked or reversed by any means. ( Genjutsu can still be broken, however. )
Effect Active:
Sakkakugan: Active Human Form: Active Animal Form: Inactive
▰ Flowing Stance [ Nagareru Shisei ] | Rank X [Used at Rank B] | Simple Flowing Stance sets the swordsman's feet in an L stance, where the weaker foot points forward in front of them and their stronger foot points away to the left or right depending on the foot and behind them. The swordsman's weapon is held in a defensive position in front of them. Any single sword style technique that is executed from this stance have their costs reduced by stamina per rank of the technique.
▰ Spirit's Rising [ Seishin no Jōshō ] | Rank D | Simple Used from the flowing stance, the user attacks with an upward thrust, originating from a very low position and aiming to pierce the enemies head from beneath their chin. Even if blocked, the force of this attack is able to throw it's target into the air up to ten feet, off-balancing them and leaving them vulnerable.
▰ Reaper Death Slash [ Shinigami no Shi Kiri ] | Rank X[Used At Rank B] | Complex The user readies their hand to draw their weapon, channeling chakra into the blade as a haunting chakra glows from the hilt. The user's blade is then drawn at a [1] point increase in speed and [1] point decrease in agility. A demonic purplish chakra blade is thrown from the user's blade as it is unsheathed and instantly returned to it's resting place. The blade of chakra travels five feet per rank of the technique and is ten feet in width. This blade passes through it's target(s) and continues it's path, absorbing chakra equal to the rank of this technique for each being it passes through. Each target stricken this way extends the range of the attack an additional five feet.
▱▰▱When Zhi addressed Tetsuhiko as T-wizzel, he grasped his chest in shock. "Oh sweet Z! You've always been too rushed to appreciate the beauty of life!" He replied but not before Zhi was already moving onto some other hyperactive venture. He turned his attention back to Jashin Shukaku as it thrashed its way out of his iron sand's powerful grip. A cursed seal seemed to activate over Shukaku's markings, causing its bloody sand to be further corrupted and spikes to go over the tanuki's body. Tetsuhiko was completely disgusted. "UGH! Jashin! Wasn't the original Shukaku ugly enough and you had to go and make it worse?!" Tetsuhiko dramatically yelled at the sky that was fracturing under Jashin's increasing presence on this world. Tetsuhiko found all of this blood, gore, and darkness in Jashin's chosen aesthetics to be so overplayed and off-putting at this point. He turned to Sadayo and continued his theatrical ramble. "It strikes such a chord of irony for that ugly demon to be sealed in my beautiful desert rose, Sadayo!" His declaration was followed by putting his hands on his hips in a bold and heroic stance.
▱▰▱Tetsuhiko used the massive pipe organ in Caesar to mold a massive amount of chakra into two iron bastions to block the desert of blood. He used electromagnetic fields to make giant barriers of iron sand in front of himself and his allies. One bastion bolstered the other as it collided with the cursed sand. The first was destroyed entirely but not before being stopped by the next shield. The puppeteer then waved his arms and flexed his fingers as Caesar jumped in front of the barrier. Once the blood desert was stopped, Caesar found an opening and thrust a greatsword toward the Jashin Ichibi's chest.
▰ Iron Bastion [ Tetsunotoride ] | Rank S+ x2 The user summons every piece of metal within range and fuses it with an electromagnetic field to create a super dense, highly charged electromagnetic shield. No metal's can penetrate the electrical field and the super dense Iron does a superb job of blocking anything else. However, once positioned, it is incredibly difficult for the ninja to reorient the shield. The electromagnetism also supercharges and toughens the body of the Jiton user. While within the Iron Bastion, the user's endurance increases by [2].
▰ Puppetry String Technique | Rank E [ Active ] Use of this technique generates a set of strings on each hand with one string per finger to the user's deployed puppets. The user's strings are visible unless masked by an additional technique or a stealth node device. Moreover, strings will remain active until canceled or broken by the user or another capable force. Once connected, puppets can travel anywhere within a single thread. This technique is considered basic and does not cost a combat action. Does not require chakra to maintain.
▰ Magnetic Manipulation [ Jiba Soujuu ] | Rank S [ Active ] The act of converting your own chakra into magnetic energy using lightning and earth chakra affinities. Using this method, one is able to control all sorts of metals, most notably, iron sand or powder. The reason for this is that it is a very easily controlled solid - malleable almost as if a liquid. Structures that have resistances or other forces working against the user obviously require more chakra to manipulate, and are thusly deemed "a waste of energy." • Must learn before proceeding to other techniques. • These body ranks determine the maximum amount of iron sand that a Jiton user can manipulate: ▱▰▱Rank D | Small to medium amounts of iron sand. (Up to a small building's worth. Think one-story single-family home.) ▱▰▱Rank B: Large amounts of iron sand. (Can fill half of a topic.) ▱▰▱Rank S: Massive amounts of iron sand. (Can fill an entire topic.)
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Posted: Sat Oct 19, 2024 9:44 pm
S A N G O - & -C A S H E W
"Alright so we're a little late... but, look! All of the top dogs have got everything under control! The detour was totally worth it." A portal warped into existence and before it could completely open, two figures bolted out and onto the battlefield at large. Sango turned back to look at the slowly closing portal, the softened look in her eyes despite the cheerful smirk on her face, relaying the silent goodbye to her Fire Country comrades. Wish me luck, Himawari! She wished her friends could be here to fight alongside her, yet Sango was still ever determined to make sure she survived so she could see them again someday.
A slightly smaller figure at her side picked up the pace upon witnessing the clash between the Shinobi and Samurai alliance against Jashin's forces. "I appreciate the experience of your favorite snack bar, Lady Knives, but it's time to get serious. Follow me!" The wind picked up around Cashew's form, dashing towards the Jashin Gyuki specifically. After years of retirement and settling into his new family life, he was surprised at how instinctual his shinobi capabilities appeared to be. The Mousketeer spotted Kenshin's mighty spirit warrior among the chaos of battle and headed straight for it. Taking in the magnitude of the situation whilst approaching, feelings of inadequacy started to stir, but were ultimately drowned out by his desire to end of all this to bring back some semblance of peace to the world. For his family, for Arashigakure, and everyone here who were putting their lives on the line for the same cause.
In unison, electric chakra was condensed and shaped into a single kunai brimming with galvanic power. Cashew's kunai took on a black color, emanating a more menacing electric aura due to the properties of his bloodline. A quick glance was shared between the two before they tossed the Kunai at the corrupted Gyuki, aiming for the areas that had already been weakened by their allies more powerful attacks to further hinder the beast. Two kunai turned into two hundred with a synchronized, practiced forming of a single hand seal would assault the demon's already battered flesh with an electric rain of piercing force.
Another portal opened shortly after the duo's, a small shadow dashing from within it to join Cashew and Sango's side. They remained silent even after their arrival, but assisting in their efforts with an attack of their own. It wasn't much given their limited training and capabilities, but they hoped it would help nonetheless. The entire shinobi world was under attack by a great evil that needed to be defeated. The lives of not only shinobi, but civilians alike - including their parents. There was too much at stake here for everyone. It was all or nothing. Chishiya tossed their own kunai after Cashew and Sango, aiding in their attack against the Juubi.
Actions • Pure Lightning Kunai [ Junsei Raikou Kunai ] | Rank B The user forms a single hand sign, forming a varying number of kunai formed of lightning chakra. These kunai can be formed in quantities of one, two, four, or eight. Each time the quantity of kunai is doubled, the rank of each individual kunai is halved. These kunai retain their form for three posts or until a target is stricken. Bukijutsu technique or Basic Combat throws can be Korabo'd with these kunai to add paralysis tier three to their actions. • Meteor Shadow Clone Shot | Rank A | Complex A variant of the Shuriken Shadow Clone Technique. The user throws a weapon, forming a hand sign after it is released. This creates one hundred shadow clone like replica of the weapon thrown. The user may snap once the technique has been launched. This snap costs the user an additional D Rank amount of chakra as it detonates the shadow clone variants, creating a concussive blast that creates a shock wave spanning across a fifty foot radius.
[ Sango ] ◆║ CHAKRAx 1210/ 1210x║ STAMINAx 960/ 960x║ C-Rank Geninx║ Fire Country ◆║ STRx0x║ SPDx2x║ AGIx4x║ ENDx0
Actions • Pure Lightning Kunai [ Junsei Raikou Kunai ] | Rank B The user forms a single hand sign, forming a varying number of kunai formed of lightning chakra. These kunai can be formed in quantities of one, two, four, or eight. Each time the quantity of kunai is doubled, the rank of each individual kunai is halved. These kunai retain their form for three posts or until a target is stricken. Bukijutsu technique or Basic Combat throws can be Korabo'd with these kunai to add paralysis tier three to their actions. • Meteor Shadow Clone Shot | Rank A | Complex A variant of the Shuriken Shadow Clone Technique. The user throws a weapon, forming a hand sign after it is released. This creates one hundred shadow clone like replica of the weapon thrown. The user may snap once the technique has been launched. This snap costs the user an additional D Rank amount of chakra as it detonates the shadow clone variants, creating a concussive blast that creates a shock wave spanning across a fifty foot radius.