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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

Tags: Role Play, Fantasy, Dungeon, Adventure, System 

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The thread to discuss the DM’s discussion thread. Goto Page: [] [<] 1 2 3 ... 8 9 10 11 12 13 [>] [»|]

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Perrian
Vice Captain

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PostPosted: Fri Dec 28, 2007 7:07 pm


True, Daughter Inferior, their purposes are directly related to a point, but there is a major difference between both the Angelic Choir and The Church of the Divine Mother. The Angelic Choir gives up attacking and damaging others so we may focus only on healing, while The Church of the Divine Mother still allows it's followers to cause damage if they want to. The Church has less healing abilities, unlike the Choir which has only healing abilities and a self-sacrficing ability. I use to agree with you to combine them, but the more I think about it the more I think it wouldn't be good to combine them because that would make some organizations too massive. Anyway, it would get too confusing with two sets of abilities and one group of people in the combo Choir/Church being able to attack and one group not being able unless they want to hurt themselves.
PostPosted: Wed Jan 02, 2008 7:15 pm


So what guild are you guys are going to pick? I'm thinking the lancers. Reflecting attacks back would be good, and I gain enough MP/AP to use it every turn.

DarksunMonk


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PostPosted: Wed Jan 02, 2008 9:38 pm


I would probably pick the Illuminati... Save abit of money on spells... And my spells would be sooo much better if I do.
PostPosted: Wed Jan 02, 2008 9:44 pm


I'm leaning towords the token guild myself.. though I will wait and see what the final stats are before making my final selection.

-A M P-


DarksunMonk

PostPosted: Wed Jan 09, 2008 12:28 pm


Cool, the organizations will be available to join by tonight? Does that include the organization that won the contest thing too?
PostPosted: Wed Jan 09, 2008 3:53 pm


Just wedging my thoughts into this, but how about having dungeon and org quests seperate.

You could be on one dungeon,
and one organization quest.

A dungeon could give you CP which would be able to be spent on normal things and can be exchanged into OP at 2:1 rate
While org quests would give you like... OP ((Organization points)) Which are the equivilent of CP, and can only be used to buy org abillities. Also, this can be translated into CP for a 2:1 rate.

That way you cannot abuse the org quests to gain extra points, but also have some freedom due to being able to exchanget them; at a 2 points for 1 ratio. ((Because everything has a service charge))

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DarksunMonk

PostPosted: Thu Jan 10, 2008 10:36 am


Looks like the organizations are up. So can you DM's clear up something for me. You can spend any CP you get on the organization abilities?
PostPosted: Thu Jan 10, 2008 12:13 pm


I put in my post to become a member of the council! Thus I have made a new look for Darksun, one that I believe is more suited for a "council" type look.

DarksunMonk


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PostPosted: Sun Jan 13, 2008 2:49 pm


Sendur-Tyras- Lighting Draconian High wizard ((Due to argonian being TES copyrighted))

Sendarion- Human- Swordmaster

Ridel- Deathknight

Carassio- Vampire Alchemist

Sol- Lycanthropic paladin

Retnus Solan- Twin dagger wielding bounty-hunter

Bellami- Cyber-punk soldier, and mutant ((Dog ears, shark sensory, slight lethargy, slight ADD))

Need an idea?
PostPosted: Sun Jan 13, 2008 3:00 pm


Could we get someone to hand out the loot from my dungeon so we can get it over with? Or do we have to wait for GC?

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Heirophant_of_the_Broken
Crew

PostPosted: Sun Jan 13, 2008 3:34 pm


VIA FAROGRE's approval, I am here to tell you that any minor can distribute the loot, as long as the list has already been put out by GC. So, yes, you can have either DM of Death or Master of Gladiators do it, as long as they agree.
PostPosted: Sun Jan 13, 2008 3:46 pm


darn, GC hasn't posted a list...

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PostPosted: Tue Jan 15, 2008 4:24 pm


Ummm... GC has not posted a finalized loot list, or the CP changes or anything... Thats what is worring me... I really need to move onto another dungeon.
PostPosted: Tue Jan 15, 2008 4:29 pm


I'm with you Bellamin... though I could care less about my CP and my items... I just wantto have my blasted Airship! The anticipation is killing me! stressed

-A M P-


Jerec Duskowl

PostPosted: Tue Jan 22, 2008 3:11 pm


Username: Jerec Duskowl
Character Name: Jerec (24)
Attack: 0
Defense: 0
Combat: 1 (1d3)
Magic: 0
Life: 6 (30)
Equip: 2
Abilities: Fast Actor (4) Skilled Actor (4) Speedy Actor (2) Special Attack: Talon Fall (5)
Actions: Power up (200 chips), Defensive Hold (200 chips) Stunning blow (100 chips) Kick (200 chips)
Spells: None
Items: Robbing Twin Daggers, Elixir of action x2
Money: 200 chips

Retooled due to the recent ruling change. Also as a brief note doesn't this make the ap to mp and the mp to ap converts sorta useless? If it costs the same for fast actor and caster why not just get those?
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RPS Guild

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