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Posted: Wed Jun 27, 2007 6:03 pm
Gerbo, Firu, and Regal are engaging on a quest to find a lost airship! Gather here adventurers, prior to embarking on your mission.
Standard stats posting fellas. Note which equips you're bringing, and include their modifications to your stats.
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Posted: Wed Jun 27, 2007 6:09 pm
Gerbo Tosscobble Attack: 1 Defense: 2 Combat Dice: 1d3 (1) Magic: 7 Life: 15 (3) Equip: 4 Abilities: Magic Sheild(2), Skilled Caster (4), Speedy Magic (2), Skilled Caster (item) Items: Apprentice Staff, Mist Beast Token (c 3/3), Goblin Patroller Token Spells: Fireball, Energy Burst, Singe, Stun Bolt, Counter-spell, Lesser Mana Shield, Living Mist, Heal Actions: Smash
Easy to use DM Referances! (I like to help smile ) Stats for Token: Mist Beast [24] (lieutenant) Attack: 0 Defense: 6 Combat: 0 Life: 30 (6) Magic: 0 Equip: 0 Abilities: Skilled Caster, Skilled Actor, Fighter Mage Actions: Call Mist Spells: Living Mist
When I use the term MGM that means I'm using the "Machine Gun Magic" strategy. It means i'm using the Group MP + my MP to use Speedy magic, letting me cast 2 spells (both of which will be lvl 1 or lvl2, so with both my skilled casters, will reduce the cost to 0). I just dont want to type that out EVERYTIME. Is that cool with you?
One more thing. I added the HEAL spell i got from Bellamin, since the adventure really hasn't started yet, but i can remove it if that is against your policy.
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Posted: Wed Jun 27, 2007 7:01 pm
--------------------------------------------------------------------- Regal Cinemitious Attack: 6 Defense: 2 Combat Dice: 1d8 Magic: 0 Life: 25 Equip: 4 Abilities: Resistance (Normal Attacks) x5 Items: Healing Potion x2 (On Belt), Spellkill Sword, Sword of Nine Clouds, Shield of Mist, Sword of Mist Spells: none Actions: Smash, Power Up, Burn Out, Retaliate, Taunt, Stunning Blow ---------------------------------------------------------------------
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Posted: Thu Jun 28, 2007 4:50 pm
Username: Firu Nicorusu Character name: Firu Attack: 7 Defense: 4 Combat Dice: 1d12 (4) Magic: 0 Life: 25 (5) Equip: 5 Abilities: Regeneration x5 Items: Long Sword, Shield Spells: None Actions: Smash, Guard, Spell Breaker, Meteor, Defensive Hold, Power Up Money: 300
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Posted: Thu Jun 28, 2007 5:29 pm
(sorry Gonzu.. this mission is just for Me, Firu, and Regal...)
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Posted: Thu Jun 28, 2007 5:36 pm
((Oh the bitter rind of rejection. emo ))
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Posted: Fri Jun 29, 2007 5:29 am
"Alright there fellows! Now that we have all gathered up here, let us start our mission! Now lets see here..."
Gerbo pulls out a sheet of paper with a roughly drawn map on it.
"Now I consulted my numerious tombs and scripts in my personal library, and I only found one mention of an Airship in them at all. Known as the 'Albatros', it said that it the airship should be docked on a secret island, in a secret sea, on a secret contanant, that was destroyed by a vengful god over 5,000 years ago."
Gerbo then points to the map.
"We are here."
Gerbo then took out a pencil and drew a large circle around the entire world known.
"And the contanant is somewhere in this region..."
Gerbo scratched his head for a breif second then with a slight, dumbfounded smile, continued to speak.
"Well I guess thats a better start than knowing nothing at all... though I'm sure there has to be more than just that ONE airship... I'm sure. Well.... pretty sure. 70% maybe... well more like 50%..."
Gerbo then sat down studying the map a little bit more.
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Posted: Fri Jun 29, 2007 7:55 pm
Examining the map, you observe a very bizarre pattern in the coastal trading cities on two particular, distant continents. For some reason, two coasts of these continents (oddly enough, the two facing each other), have an abundance of ruins of old trading cities, and relatively new cities in their place. Oddly enough, the founding of these newer cities comes after the date when long-distance sea travel became possible with modern ship building technology.
A coincidence? Perhaps. Some of the writings of archeologists and explorers that you have in your library agree that this is a very odd occurrence, and many of them suspect that the lost continent of legend did indeed exist in that very ocean.
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Posted: Fri Jun 29, 2007 9:44 pm
stare Umm... just out of curiosity, what lies in this region? *Pointing to the area of the map outside of the circle* sweatdrop
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Posted: Sat Jun 30, 2007 12:03 pm
"Yes let us investigate in the cities now sprotingu p in the old ruins. Word of strange things always travels fast as well. If we start asking around, someone who knows something will contact us."
Regal then turned his attention to the Knight.
"I heard a legend that says that the world is flat. So that must be the edge then. Anyway, lets gather our things. How do we actually get to the cites though? I'd say we could fly, but i guess thats why we are doing this."
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Posted: Sat Jun 30, 2007 1:23 pm
Or perhaps we could charter a ship to take us there. Just how far from the coast are we? confused
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Posted: Sun Jul 01, 2007 7:48 am
"Well i pose a better question to you all... How do we recover the airship from underwater???"
Gerbo looked at his fellow adventurers.
"And how would we 'fly' it out of there...."
Gerbo started pacing and scratching his chin.
"well i guess step one is to find the continent... so to the city! Um... which one are we going to again?"
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Posted: Sun Jul 01, 2007 9:22 am
"Oh yes and one more thing... there are probably ALOT more airships out there. This is the only one I could find that was Magical AND not built by a gnome. And unlike other members of my race, I'm not quite to fond of Exploding all the time..."
Gerbo then looked off into the distance a shuddered, remembering his fathers death, of course, by explosion.
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Posted: Sun Jul 01, 2007 8:55 pm
Well once we find it we can just fly it back here right?
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