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Reply Necromancer's IDEA ZONE (if there's something you'd like to see in a campaign just let me know here)
Edel Raids: artifacts of the old world Goto Page: 1 2 3 ... 4 ... 11 12 13 14 [>] [>>] [»|]

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tsureboru1
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PostPosted: Mon Apr 02, 2007 12:27 pm


Hi!!! Welcome!! I hope to have a lot of fun with you all. I would just ask that you A: post the books that you have and B: PM me and the necromancer anti-mage with your character sheets. All characters will be made at first level. NO EXEPTIONS!!!!! I just have a few rules:

1: No flaming, bumping, or harrasing anyone on this forum.
2: Anything said here will be taken that your character does it. If you want to talk out-of-character, I will set up a forum for that.
3: I may seem unfair, but I play by the books. So don't get mad at me. I want to keep this game as fun as possible.
4: If you are caught cheating on your character sheet, disiplinary actions will be taken, porbably no worse than losing EXP, items, gold, or, if worse comes to worse, levels.

That will be all the rules I have at this point in time, but I will add more. I will also keep you guys in the loop about house rules.

Oh, one more thing. I would like it if you want to play in my campaign, you PM me. I want at least about 4-6 players.
PostPosted: Tue Apr 03, 2007 5:37 pm


Arms And Equipment Guide
Book Of Challenges
book of eldritch might
Book of Exalted Deeds
Complete Arcane v3.5
Complete Divine v3.5
Complete Warrior v3.5
Draconomicon
dragonlance age of mortals
Ghostwalk
Heroes Of Battle
Heroes Of Horror
Lords Of Madness
Monster Manual II
Monster Manual III
Races Of Destiny
Races Of Stone
Races Of The Wild
Savage Species
Stormwrack
Weapons Of Legacy
Dragonlance Campaign Setting
Eberron Campaign Setting
Unearthed Arcana
ORIENTAL ADVENTURES
ROKUGAN CAMPAIGN
CREATURES OF ROKUGAN
MAGIC OF ROKUGAN
THE WAY OF THE PHEONIX
THE WAY OF THE WOLF
THE WAY OF THE RATLING
THE WAY OF THE SAMURAI
Monstrous Compendium Monsters of Faerun
Player's Handbook 3.5
Dungeon Master's Guide 3.5
Monster Manual 3.5
Magic of Incarnum
Races of the Dragon
Spell Compendium
Complete Adventurer

Yeah, I know I have a lot of them. But I use them all!!!

tsureboru1
Crew

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the necromancer anti-mage
Captain

PostPosted: Thu Apr 05, 2007 2:19 pm


Dungeon Master's Guide
Player's handbook
monster manual
the complete warrior
the complete divine
the expanded psionics
the complete psionics
the epic lvl handbook
the book of vile darkness
heros of battle
heros of horror
draconomicon
weapons of legasy
spell compendium
monster manual II
monster manual III
monster manual IV
Savage Species
PostPosted: Tue Apr 10, 2007 2:42 pm


they really are... well, i have all of them in book form so it is slightly more benificial

the necromancer anti-mage
Captain


the necromancer anti-mage
Captain

PostPosted: Thu Apr 12, 2007 4:51 pm


check him out (hope you don't see too much of my power-gaming side pirate ) Izliz Strom
PostPosted: Thu Apr 12, 2007 8:26 pm


the necromancer anti-mage
check him out (hope you don't see too much of my power-gaming side pirate ) Izliz Strom
The link doesn't seem to be working properly.

Si1ver Streak
Crew


Si1ver Streak
Crew

PostPosted: Fri Apr 13, 2007 8:30 pm


Books I own:

Dungeons & Dragons, v.3.5
Player's Handbook
Dungeons Master's Guide
Monster Manual

Dungeons & Dragons, 3rd Edition
Player's Handbook

Advanced Dungeons & Dragons, 2nd Edition
Player's Handbook
Dungeon Master's Guide
Monstrous Compendium
The Complete Druid's Handbook
The Complete Priest's Handbook
The Complete Fighter's Handbook
The Complete Bard's Handbook
The Complete Psionics Handbook
The Complete Paladin's Handbook
The Complete Ranger's Handbook
The Complete Thief's Handbook

Advanced Dungeons & Dragons
Player's Handbook
Dungeon Master's Guide
Monster Manual
Fiend Folio
Manual of the Planes
Dungeoneer's Survival Guide
Player's Option: Combat & Tactics
Player's Option: Skills & Powers

Dungeons & Dragons
Men & Magic
Monsters & Treasure
The Underworld & Wilderness Adventures
Greyhawk
Blackmoor
Eldritch Wizardry
Gods, Demi-gods & Heroes
PostPosted: Sat Apr 14, 2007 9:27 am


That's cool!!! I know a few of those books from Advanced on back. Oh, and on behalf of me and my campaign, I welcome you, 5ilver 5treak, to the world of Edel Raids!!!

tsureboru1
Crew

4,800 Points
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  • Signature Look 250
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tsureboru1
Crew

4,800 Points
  • Wall Street 200
  • Signature Look 250
  • Team Jacob 100
PostPosted: Wed Apr 18, 2007 3:47 pm


The city of Balderon is actually five metropolis in such close proximity to each other that they are considered one city. In the middle of Balderon lies the greatest icon of their world, the Mountain of Hope. In it is contained the lairs of ten dragons, each one from the species of the Chromatic and Metallic dragons. They have lived for much longer than any dragon has ever dreamed of. The reason for this is that they are known as the Council of the Ten Kings. They have ruled this land for tens of thousands of years, their humanoid counterparts, which have been hand-selected from thousands of possibles, have been granted the lifespan of a normal dragon(about 4,400 years). The reason of the long life of these ten dragons have been that deep in the Mountain of Hope lies a chamber lined with gems carved in the forms of thousands of dragons. But the chamber is not the important part, its what is contained in the chamber, an artifact that is so rare and powerful, that only the combined powers of Bahamut and Tiamat, two dragon deities that have been at war for many a year, to create it. Very little is known about this artifact, only that the ten dragon kings know of it and its whereabouts, but none of the kings will reveal this information to anyone, not even under strong magical suggestion. The artifact is powerful even to give the dragon races reason to work together for as long a time as they have. The people of the land have always found the kings a little interesting for their long life, but the land has prospered and flourished, making all doubts and critism evaporate. The people have found prosperous lands, created huge legacies, and have even found several realms and magic spells that were thought impossible to know. If the artifact were ever to be removed from the chamber in which it is placed, the world's balance, the Council of the Ten Kings, and the happiness of the people, would shatter. But, if the artifact was used in a certain way, it could well bring back the old world, including the awakening of technology that have been buried for thousands of years and the complete and utter burial of all magic. This is why the Council of the Ten Kings has sent out a decree throughout all the land, that any and all able-bodied creature may come, prove themselves worthy, and take the place as immortal guardians of the artifact. And so the adventure begins.
Si1ver Streak rolled 1 20-sided dice: 13 Total: 13 (1-20)
PostPosted: Sun Apr 22, 2007 8:26 pm


Dominic is spending his evening the way he usually does - singing for his supper in a tavern. (Perform: Singing +6)

Si1ver Streak
Crew


Si1ver Streak
Crew

PostPosted: Sun Apr 22, 2007 8:30 pm


5ilver-5treak
Dominic is spending his evening the way he usually does - singing for his supper in a tavern. (Perform: Singing +6)
(Total = 19: An enjoyable performance)
PostPosted: Tue Apr 24, 2007 4:16 pm


Indeed, a rousing performance!!!! *audience claps* You gain 9 GP.

tsureboru1
Crew

4,800 Points
  • Wall Street 200
  • Signature Look 250
  • Team Jacob 100

Si1ver Streak
Crew

PostPosted: Tue Apr 24, 2007 6:02 pm


tsureboru
Indeed, a rousing performance!!!! *audience claps* You gain 9 GP.
((Wow. I was expecting 1-10 sp))
PostPosted: Sat May 05, 2007 1:28 pm


We will officially begin playing in one week's time. Saturday. Anyone who has not PMed me the character sheet will not be playing.

tsureboru1
Crew

4,800 Points
  • Wall Street 200
  • Signature Look 250
  • Team Jacob 100
Reply
Necromancer's IDEA ZONE (if there's something you'd like to see in a campaign just let me know here)

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