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Sephiroth_2000 Vice Captain
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Posted: Fri Mar 02, 2007 8:13 pm
Do people think that characters should be able to choose in their application whether or not they are Jedi, or be selected during the RP?
We have always given people the free to be Jedi which, so far, has only given one problem, that of people with little or no RP skill going around with a lightsaber and Force powers.
However, how do people feel on having them be "selected" by other Jedi, rather than giving players the option?
Let's say you make your character a Republic soldier. You go around doing your normal soldier-duties. The, within the story, you bump into a (high-ranking) Jedi. They inform you that you are Force Sensitive and are able to being training as a Jedi. The character can then choose whether or not to accept.
This is much like it would be in the Star Wars Universe, as you would have no idea it was coming. It also gives you a great chance for character development earlier on, rather than having your entire history being based around training within the Jedi Temple.
However, it removes a major chunk of the freedom players get when making a character.
Thoughts?
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Posted: Sat Mar 03, 2007 12:55 am
If the problem is not finding enough literate role players who can play a Jedi well, then why not? I mean, it'll definitely cut down on the players freedom, but that's how it'll have to be. They don't need to Rp in this guild. If they can't follow the rules, tough cookies. It just shows that they might not be mature enough to take on the role seriously. But for those who do accept the rule (if ever you turn it into one), then they can strive and work hard to get themselves noticed. It'll definitely determine and show those Rpers that can or cannot live up to what is said.
However, not everyone will start off that way, right? I mean there has to be a group already since most Jedi are trained as babies because they don't have an ounce of influence from any side. So there SHOULD be a chosen group, say maybe fifteen to start out as Jedi already? Then you can implement that rule (if you wish) and start the choosing process.
That's my two cents...
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Posted: Sat Mar 03, 2007 11:31 pm
good luck even getting 15 off the back that are active, i think 5 is a solid number, let 5 people be Jedi, or sith or whatever, this will give a boundary to anyone getting a little fiesty within thier role. That sounds good Seph, I'd say if were doing the ranking system(points) THen have 1-2 Masters, 2-3 Jedi knights, and any initiates padawans and use this template for the dark side or any other side implemented n the story.
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Posted: Sun Mar 04, 2007 2:00 am
Then the second question would be, how would you find those five Jedi to be in your initial group? (Though personally, if you look hard enough and outside of this guild, you'd be able to find more than twenty. Believe me, I've Rped with them myself.)
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Posted: Mon Mar 05, 2007 1:25 pm
Hate to be frank, but a lot of people dont like this guild (mostly anyone involved in tanamons) it would be great to have 15 jedi at once but youl also need a counterbalance to that with the sith and stuff..
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Posted: Mon Mar 05, 2007 2:20 pm
It's so much that people hate this guild, it's just they hate Maniac, Xiao and I for rejecting them xD
But yes, I agree about having to select people to start-off being Jedi/Sith/Dark Jedi/Whatever. To be honest, it wouldn't be a very enjoyable job having to select who is "worthy" and who isn't.
Oh! Brainwave! xD
Why don't we just have a few Jedi NPCs as the only starting Jedi? Therefore, every Player Jedi starts off on equal footing?
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Sephiroth_2000 Vice Captain
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Posted: Mon Mar 05, 2007 8:19 pm
Well, wouldn't that constitute you still choosing what profile is well made enough? Err...actually what do you mean?
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Posted: Tue Mar 06, 2007 7:34 am
I suppose someone's Application could have some effect on who is chosen, but not directly.
Here's an example:
You make a Bounty Hunter character. You spend your RPing in time doing Bounty Hunter things. Then, you come across a Jedi in the RP. They tell you that your character is Force Sensitive and can begin Jedi training. You the have the option to accept or refuse.
It's all done in the RP, not really effected by your Application. Also, it is entirely up to the Jedi who they pick to become Jedi, so we Mods can't be bias against people we don't like mrgreen
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Sephiroth_2000 Vice Captain
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Posted: Tue Mar 06, 2007 9:03 am
No, I understood that part. What I meant was how would you choose the initial Jedi that'll become the 'choosers'.
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Posted: Tue Mar 06, 2007 10:19 am
Oh, sorry. xD
Unfortunately, it'd probably have to be the Mods controlling various NPCs (we'll share all of them). However, because of the natural flow of the RP, these characters would more than likely die off, leaving control of the Jedi in the hands of the non-crew members.
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Sephiroth_2000 Vice Captain
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Posted: Tue Mar 06, 2007 11:08 am
idea..
After those chosen are picked we can implement the dice system to predetermine thier mido count (power potential) maybe having a key to designate them in a certain area of power. Having a low Mido count doesnt mean you wont be strong it just creates a more realistic setting.
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Posted: Tue Mar 06, 2007 12:52 pm
Sephiroth_2000 Oh, sorry. xD Unfortunately, it'd probably have to be the Mods controlling various NPCs (we'll share all of them). However, because of the natural flow of the RP, these characters would more than likely die off, leaving control of the Jedi in the hands of the non-crew members. Ah, well that makes out to be a great idea. Of course, will you guys be really willing to kill off your own NPC's?
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Sephiroth_2000 Vice Captain
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Posted: Tue Mar 06, 2007 12:56 pm
As they are only NPCs, they won't be our "real" characters.
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Posted: Wed Mar 07, 2007 11:07 am
Hahaha sweatdrop I mistakenly thought NPC was RPC.... sweatdrop my bad...
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Posted: Wed Mar 07, 2007 10:29 pm
you guys all bring up some good points. i think that both an application process or a starter character that ends up being force-sensative would work, so it may just be up to the mods. also, a dice system to determine midichlorian count is a very unique idea. props to you, armageddon. i actually think you guys are on a roll, and couldn't come up with anything better myself.
i started out wanting to rp a jedi, but the more i think about it, the more i'd like to see people play other castes, such as the scoundrel or the diplomat, etc. it makes for a much more unique and interesting game. jedi are far too powerful anyway. only those who understand the resposibility of rp'ing a jedi should be allowed to do so. if they can't handle that, tough--they shouldn't have joined this guild.
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