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Patron Thread: Sasori of the Red Sands

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Aria Mournesong
Captain
PostPosted: Sat Feb 10, 2007 10:16 pm


User Image
Ring: Gyukunyo ("Jewel")
Ring position: Left thumb


All rights to the info below belong to Aria Mournesong, it cannot be reproduced or reused without her permission ^_^.
PostPosted: Thu Feb 15, 2007 3:48 pm


Patron Initiation
"What good is it for a person about to die to ask questions."


You walk into a large room that has various humans mounted on the wall. At first this would seem incredibly morbid except with closer examination you can tell that they are puppets...that simply have an eerie resemblance to actual humans.

"You look like you'll make a fine addition to my collection." A voice from behind you says...



((Rest will be emailed to you))

Aria Mournesong
Captain

Aria Mournesong
Captain
PostPosted: Thu Feb 15, 2007 4:19 pm


Patron Abilities
After passing your Patron's & Akatsuki Leader's initiation you have access to one your Patron's Basic Abilities. After successfully capturing your first Biju for your Patron you will gain access to their Advanced Abilities.

You may only have two of the four abilities per shinobi.



Basic Abilities
Puppet Control: The Turtle Scroll
Sasori has loaned you a scroll that will allow you to summon Yami the Turtle puppet.
Technique: Puppetry Technique: The Turtle Scroll [B-Class, Ninjutsu, Defensive]
After rolling out the Turtle Scroll you summon in Yami, the Turtle puppet to absorb blows for you. However, if the puppet is destroyed it will take up to a week for Sasori to fix, and he will not be pleased. The turtle puppet is unable to attack but has great defense.
Health: 1, Attack: 0 Defense: 12
Damage Absorption: 30 points of Physical damage or 50 points of Elemental Damage


Puppet Control: The Warrior Scroll
Sasori has loaned you a scroll that will allow you to summon Nagi the Warrior puppet.
Technique: Puppetry Technique: The Warrior Scroll [B-Class, Ninjutsu, Offensive]
After rolling out the Warrior Scroll you summon in Nagi, the Warrior puppet to battle with you. However if the puppet is destroyed it will take up to a week for Sasori to fix, and he will not be pleased. The Warrior puppet is able to attack but to defend.
Health: 10, Attack: 12, Defense: 0 Power: 4
Weapons: A Pair of Exotic Blades (Power + 5 damage)



Advanced Abilities
Shoten no Jutsu "Shapeshifting Technique" (S-Class, Ninjutsu, Special)
This jutsu is used to perfectly clone a willing target by sacrificing another person. To perform the jutsu, the intended target must give up a fair portion of their chakra to create the duplicate (in its debut, the leader asked for thirty percent), after which the sacrificial body morphs into an exact clone of the target. The target is so perfectly cloned that every aspect of them will be copied, even kekkei genkai and weapons the target is carrying.
The clone's abilities are proportionate to, and limited by, the amount of chakra given to it by the original. This makes the clone unable to use techniques that require large amounts of chakra to perform. The clone can either act autonomously or be controlled by the original. Once the sacrificial body dies, the Shapeshifting Technique will end and the person used will be revealed.
Cost: Special
The strength of the sacrificial body is directly proportional to the percent of Chakra donated to this Technique.


Poison Mastery
Sasori has taught you the secrets of poison-making. You are able to add these affects to -any- of your current/future Techniques at no cost along with your weapons. However, you may only add one type of poison to each attack and you may only place one form of poison on a victim at a time.
--Paralysis Posion: The victim is unable to perform any actions for 2 posts.
Stat Mod: Victim is unable to perform any actions for 2 posts, Victims stats are reduced by 1 for 5 posts. The victim loses 16 health over 4 posts.
--Nervious System Poison: The victim's body is unable to perform any actions properly due to the poison.
Stat Mod: Victims stats are reduced by half for 2 posts, Victims stats are reduced by 1 for 5 posts. The victim loses 16 health over 4 posts.
--Red Sand Poision [For Artifacts or S-Class Techniques Only]: The victim is stricken by a deadly poison, if left untreated they will die within 48 hours.
Stat Mod: Reduces the victims stats by half after 2 posts. After 5 posts the victims stats are reduced by 1 and they are unable to act until the poison is removed. The victim loses 5 health and stamina points each post, when both have reached 1 the victim has 48 hours to seek treatment or else they will die.


Puppet Mastery: Human Puppet
Sasori has decided to create a create a custom puppet just for you... out of the corpse of any one shinobi that you bring to him. Using the Human Puppet Technique he will preserve their chakra so that the puppet retains its original stats and abilities. However if the puppet is destroyed it is likely that Sasori will not make another for you, without sending you on an extremely dangerous task. This puppet is summoned via a scroll.
PostPosted: Thu Feb 15, 2007 6:14 pm


Captured Biju
None Currently

Aria Mournesong
Captain

Kibakage91

PostPosted: Wed Mar 07, 2007 6:03 pm


Akatsuki Member

Name: Mizumori, Ryo
Sex: Male
Age: 17
Height: Tall
Weight: Average
Shinobi Rank: B-Class, Jounin
Village: Takumi Village

Health: 50
Chakra: 40, Stamina: 50
Intuition: 2.5
Power: 6.5<6.7
Seal: 6.5
Speed: 6.5<6.7
Stealth: 2.5
Ninjutsu: 3.5, Taijutsu: 4.5, Genjutsu: 1.5
Attack: 10, Defense: 10
Personal Element: Water
Secondary Element: Shadow
Application Type: ADVANCED
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Talents
Beginner Talents: Katana, Unarmed Fighting, Infiltration
Talent Proficiency: Refined Katana, Martial Artist: Three Sword Disciple
Talent Mastery: Katana Expert
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Techniques:
[Kuchiyose no Jutsu], [Summoning Technique: Little Sister Amy], [Wind, B-Rank]
Uses first symbol on blue katana.
Appears as a young girl in a light pink kimono, with long brown hair.Seems to be about two years younger than Ryo. Specializes in using senbon.

Health: 50
Chakra: 40, Stamina: 50
Intuition: 3
Power: 4 Seal: 6
Speed: 6 Stealth: 5
Ninjutsu: 6, Taijutsu: 3, Genjutsu: 2
Attack: 10, Defense: 10
Techniques:
[Biransei no Jutsu], [Poison Gas Technique], [C-Rank, Ninjutsu, Supplementary]
Trademark Technique:
[Strong Winds], [C-Rank, Ninjutsu, Defensive]
A strong wind picks up in attempt to slow down, and lessen the deadliness of attacks.


[Kuchiyose no Jutsu], [Summoning Technique: Big Brother Loyd], [None, B-Rank]
Uses first symbol on red katana.
Appears to be about two years older than Ryo and wears red painted samurai armor. Uses a standard katana and wakizashi set.

Health: 50
Chakra: 40, Stamina: 50
Intuition:3
Power:6 Seal: 6
Speed:6 Stealth:4
Ninjutsu: 4, Taijutsu: 5, Genjutsu: 1
Attack: 10, Defense: 10
Techniques:
[Dainamikku-Entorī], [Dynamic Entry], [D-Rank, Taijutsu, Offensive]
Simply a flying jump kick straight at the enemy. Usually used as an opening or surprise attack.
Trademark Technique:
[Konoha Daisenpū], [Leaf Great Whirlwind], [C-Rank, Ninjutsu, Offensive]
A powerful leap forward, using the extra momentum to perform a powerful spinning kick with both legs in mid air, the second kick often being aimed lower in case the intended targed ducks. The technique is most effective at ranges of 2-3 meters, because if you miss or they dodge, you have at least made it past them and have a chance to react before they can mount a significant counter-attack.


[Kuchiyose no Jutsu], [Summoning Technique: Father Cain], [Earth, B-Rank]
Uses second symbol on red katana.
Appears to be in his early forties, wearing black pants and a t-shirt. Specializes in fighting with chains.

Health: 50
Chakra: 40, Stamina: 50
Intuition: 3
Power: 4 Seal: 6
Speed: 5 Stealth:5
Ninjutsu: 5, Taijutsu: 4, Genjutsu: 3
Attack: 10, Defense: 10
Techniques:
[Doton Doryuuheki ], [Earth Rising Wall ], [B-Rank, Ninjutsu, Defensive]
A jutsu which when performed, allows the user to spew mud from their mouth, which grows into a large wall or hard earthen material. This wall is able to block most other jutsus, and its extremely durable.
Trademark Technique:
[Doton: Doryo Dango ], [Earth Type; Mud Dumpling ], [B-Rank, Ninjutsu, Offensive]
A Doton (earth type) Ninjutsu technique requiring impressive Taijutsu. The ninja digs into the ground beneath then and tears out a large chunk of dirt and rock, holding it together with their chakra. Depending on their strength, they can hold any size ball of earth, and then throw it upon their enemy, crushing them.


[Kuchiyose no Jutsu], [Summoning Technique: Mother May], [Lightning, B-Rank]
Uses second symbol on blue katana.
Appears to be in her lat thirties, dresses in a purple kimono and specializes in fighting with a reinforced umbrella.

Health: 50
Chakra: 40, Stamina: 50
Intuition: 4
Power: 3 Seal: 6
Speed: 5 Stealth: 4
Ninjutsu: 6, Taijutsu: 3, Genjutsu: 4
Attack: 10, Defense: 10
Techniques:
[Electric Rain], [C-Rank, Ninjutsu, Offensive]
Causes lightning to rain from the clouds striking the opponent and surrounding area.
Trademark Technique:
[Chuusuusei Biribiri], [Central Nervous System Electrical Shock], [B-Rank, Ninjutsu, Supplementary]
A Ninjutsu technique where the ninja turns their chakra into an electrical pulse which is transmitted into an enemy's body by striking the base of their neck. The electrical impulse travels up their brain stem and disrupts the flow of electricity in the nervous system. The brain cannot work like this, thus all communication between the brain and body are confused, causing a person to move their arm when they should be moving their leg, and generally debilitating them. Only an unusually skilled ninja would be able to overcome such a handicap.


[Kage Bunshin no Jutsu], [Shadow Clone], [B-Rank, Ninjutsu, Supplementary]
Uses the third symbol on red katana
Unlike the regular bunshin no jutsu, Kage bunshin creates real clones, not just illusions. The power and chakra of the user is evenly distributed among the clones depending how many there are. This makes it impossible to decipher which is the real body. This clone can also attack. If this clone recieves a direct hit, it will disappear. This is treated as a forbidden jutsu but many advanced shinobi still know it. It is mainly a jounin level technique. The users chakra is divided up amongst the clone copies they create.
[Kirigakure no Jutsu], [Hidden Mist Skill], [B-Rank, Ninjutsu, Supplementary]
Uses third symbol on blue katana.
A highly effective cover technique. Blankets an area in a thick fog, confusing the senses of the enemy.
[Kakuremi no Jutsu], [Hidden Camouflage Technique], [E-Rank, Genjutsu, Supplementary]
This is a basic skill that can be learned in the Ninja Academy. Rather than using conventional methods to hide yourself the ninja quickly uses Chakra to blend in with their surroundings. This camoflage only works as long as the ninja stands perfectly still but it does not mean that they still can not be detected by a keen-sighted shinobi.
[Henge no Jutsu], [Transformation Technique], [E-Rank, Genjutsu Supplementary]
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninja know(or know of) this technique.

[Kawarimi no Jutsu], [Body Replacement Technique], [D-Rank, Ninjutsu, Supplementary]
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
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Akatsuki
Patron: Sasori
Ring: Gyukunyo ("Jewel")
Current Partner: Sachiko
Patron Abilities
Basic Abilities:
Puppet Control: The Turtle Scroll
Sasori has loaned you a scroll that will allow you to summon Yami the Turtle puppet.
Technique: Puppetry Technique: The Turtle Scroll [B-Class, Ninjutsu, Defensive]

After rolling out the Turtle Scroll you summon in Yami, the Turtle puppet to absorb blows for you. However, if the puppet is destroyed it will take up to a week for Sasori to fix, and he will not be pleased. The turtle puppet is unable to attack.
Health: 1, Attack: 0 Defense: 35


Advanced Abilities:

Akatsuki Items:
Akatsuki Cloak
+1 to Stealth when worn
Purple Nail-Polish
+1 any phyiscal action
Straw-Hat
Scratched Forehead Protector
+2 vs Physical Damage
Patron Pendant
-------------------------------------------------------------------------------------
Shinobi Tools:
[ Leg Holster, Right Thigh ] - [ Kunai ], [ Exploding Tag Style1 ], [ Exploding Tag Style2 ]
[ Leg Holster, Left Thigh ] - [ Smoke Bomb ], [ Makabishi ], [ Makabishi ]
[ Forehead Protector ], [ Forehead ]
Body - [ Red Handle Katana ], [ Right Hip ] -[ Blue Handle Katana ], [ Left Hip ]
[Jounin Uniform]
Protection: +2 vs Physical Damage
+1 vs Elemental Damage
--Scroll Pouch, [Weapon Scroll: White Handle Katana]
Accessories:
-------------------------------------------------------------------------------------
Character Description:
A fairly young orphen from the Takumi village, because he was an orphen he adopted his summons as his family. As strange as it sounds it seems to keep him from jumping off a cliff, which would be a waste of a rare fighting style. He uses three katanas at once most of the time rarely seen since most don't even use two. Wears a completely standard jounin outfit nothing out of the ordinary with it. The two katanas he carries at all times each have three symbols on them, each symbol corresponding with a technique activated when chakra is pushed into the symbol.
PostPosted: Wed Mar 21, 2007 5:42 pm


Akatsuki Member

Name: Doronuma, Dougu
Codename: Rain Maker
Sex: Male
Age: 38
Height: Short
Weight: Overwheight
Shinobi Rank: Jounin
Village: The Hidden Rain Village

Akatsuki
Patron: Sasori of the Red Sand
Ring: Left thumb, Gyukunyo ("Jewel")
Current Partner: Otenki
Patron Abilities:

Basic Abilities:
Advanced Abilities:
Akatsuki Items:
Akatsuki Cloak
+1 to Stealth when worn
Purple Nail-Polish
+1 any phyiscal action
Straw-Hat
Scratched Forehead Protector
+2 vs Physical Damage
Patron Pendant

Health: 50
Chakra: 40, Stamina: 50
Intuition: 3<3.5
Power: 5<5.5
Seal: 5<5.5
Speed: 4<4.5
Stealth: 7<7.5
Ninjutsu: 6<6.5, Taijutsu: 0<.5, Genjutsu: 0<.5
Attack: 10, Defense: 10
Personal Element: Earth
Application Type: ADVANCED
-------------------------------------------------------------------------------------
Talents-
Beginner Talents: [Small Thrown Weapons], [Senbun], [Basic Puppetry]

Talent Proficiency: [Multiple Thrown Weapons], [ Advanced Puppetry]

------------------------------------------------------------------------------------
Techniques:

Kawarimi no Jutsu (Body Replacement Technique ) [E-rank, Supplementary, Ninjutsu]
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
In the anime, a straw man bundle, a boulder, mud, and even a scarecrow has been used as a Body Substitute Jutsu, though this may not be considered canon by few fans.

Biransei no Jutsu (Poison Gas) [C-Rank, Damage, Ninjutsu]
This Ninjutsu technique creates a cloud of poisonous gas that erupts from the ninja's mouth in a stream. The cloud clears a distance between the ninja and their enemy, as not to capture the ninja himself within it's area of effect. Any enemy caught within its area of effect will succumb to the poison's effects.

Kusa Makabishi (Grass Caltraps) [C-Ranks, Offensive, Ninjutsu]
After performing the necessary hand seals for this jutsu, chakra is pushed out from the body via foot into the ground. The result is a drastic shaping and restructuring of the ground, on a small scale. Organic material, mostly grass, is sharpened and form together to making makabishi on the spot around the user, or in a projected forward scheme. The damage is equal to normal makabishi being dropped.

Kanashibari no Jutsu (Temporary Paralysis Technique) [ C-Rank Supplementary, Ninjutsu]
This technique is used to cause one's opponent to lose the advantage of movement. Freezing them in their tracks, this creates an opening for a more dangerous attack. The ANBU members are known especially for this Jutsu.

Kugutsu no Jutsu (Puppet Skill) [C-Rank, Special, Ninjutsu]
Uses a doll as a weapon for combat. The doll is controlled by thin, almost invisible strings that chakra flows down. The chakra brings the doll 'to life', and can be used to switch places with the user, attack, or hide itself as another person.

Trademark Techniques(s):
Jouro Senban (Raining Needles) [E-rank, Offensive, Ninjutsu]
A barrage of needles that are sent flying at the opponent from a hidden place inside an umbrella. The needles are then controlled using Chakra and directed at the enemy

Shinobi Tools:
[ Belt Holster ] - [ Smoke Bombs ], [ Soldier pill ], [ Exploding Note type 1 ]
[ Arm holster ] - [ Soldier pill ], [ Exploding Note Type 2 ], [Senbun ]
Body – [ Puppet Summoning Scrolls ], [ various places ]
[ Armor ], [ Shinobi Armor ], [ Body ]
+4 vs Physical Damage, +5 vs Elemental Damage, -3 Speed, -1 Stealth
Accessories: [ Umbrella ], [ Survival tools ], [ Wire ], [ Water ], [ Spare scrolls and writing tools ], [ Make Out Paradise ]

Puppet weapons, items description, ect.

Kugi
Advanced Puppet, humanoid type. Kugi, stands about 5 and a half feet tall, several inches above its user. The closest thing to these puppets are the human skeleton. Or rather a metal skeleton depicted as cyborgs. The things, shins, arms, forearms and even the body are composed of wooden cylanders, the same width of bones, with human replicated joints in all the right places. Though the cylander for the body is considerably large compared to the others. The chest of Kugi is only identified by the two bars that add extra support and go from the middle of the body to the shoulders. The arms mimic human skeletal features aswell. The head doesn't resemble a humans skull at all though. Instead its more of an awkwardly shaped box. On the left shoulder of the puppet, is a block used to hold its 9 foot quarter staff. However, the top three feet or so of this staff is an umbrella, that stays closed for the most part. The remaining 6 feet or so is a normal pole arm. On the back right shoulder of Kugi is a quarter of a wheel, where small cylinders can be found. They function as replacement umbrellas. Senbun launchers on the right and left arms, located between the bottom of the wrist and elbow. Along the wooden frame of the puppet are various seems, which contain numerous other nasty surprises.
Weapons: [Quarterstaff/umbrella head], [Senbun], [Exploding Note Type 2]

Character Description:
Dougu Doronuma is a short fat, ugly little round man. His grayish hair is blading on his head and the comb over job is a pathetic attempt to hide it. Hes not hideous, he has no distinguishing characteristic, minus his somewhat discolored nose, that makes him so ugly. The armor he wears has lost its red lacker, and is now black, with a mild shine, and red trim, to it in the proper light. His helmet is not as ornate as traditional samurai, though he does wear a face mask. And his shin and arm guards stretch to wrap themselves around his legs and arms. Under the armor is black netting and a black body suit.

Zabusan

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The Akatsuki Organization

 
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