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Arana Kamina
Crew

Space Bat

PostPosted: Sat Dec 09, 2006 8:04 pm


For any with a love of fantasy and magic, this the place for you! 5 Character classes, powerful magic and mythical beasts, the future is never set in stone.

***

Because I was stupid and didn't reserve any boxes, I will be using this space for announcements.
PostPosted: Sat Dec 09, 2006 8:09 pm


The main classes of Kaledir. These cultures are divided into 5 main groups:

(Pictures found by Harra_Wizen)

Knights
Knights are the undisputed weapons masters of the world. Knight is a term used for any individual who is skilled at weapons combat, disdains the use of magic and does not trust nature. A common knight saying is " Do not trust mother nature, for she always betrays you in your greatest hour of need." Because of this distrust almost all knights are raised and trained in the cities and towns. Not all knights distrust nature, though. Playing color: Black

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Fighters
Nomads who live in the wilderness, these people are raised from birth to take care of them selves. They learn hand to hand combat and have no need of a weapon to defend themselves. They also practice a form of nature magic, which bonds them with everything living thing and nature it self. Because of this, many of the fighters do not eat meat. The talent also adds a unique ability: they are able to adapt and survive in any natural environment. This even allows some live and breathe under water. Playing color:
Green

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Wizards (not gender specific)
Wielders of pure magical energy, these individuals are trained in the arcane arts. The main centers of learning are massive universities where they are taught to covert magic for diverse uses, such shields, magical bolts imitating fire, lightning, ice, wind and various generic spells. Having to use symbols, words and materials to cast magic, their main goal is to use magic whenever possible and achieve it's maximum potential. Playing color:
Dark Blue
Extra: There is also an obscure subclass, called magicians, who can learn to use the magic without the materials or rituals.
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Mages
Unlike wizards, mages are bonded with a specific force, item or craft that they use their magic through. This bond makes it impossible to be harmed by what they are bonded with and they have no need of the symbols, words and materials that wizards need to wield their magic. Using meditation to gain control of their magic, they are taught on a student-master basis and settle where ever their magic benefits the most.Playing color:
Violet

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Wanders
A group of outcasts, this band is made up of those individuals who are not able to fit into any of the other classes. Constantly on the move to avoid persecution, They pick up the people in need of hope and companionship. Playing color:
Brown

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Arana Kamina
Crew

Space Bat


Arana Kamina
Crew

Space Bat

PostPosted: Sun Dec 10, 2006 9:33 am


Okay, da rules:

arrow PM me your character, but keep it appropriate!

arrow NO godmodding. They have way to much control and take the fun out of it

arrow On the subject of mythical beasts, you must ask before you include one in the story.

arrow No Mary-Sues. They are SUCH a drag.

arrow Keep it PG-13. If you do otherwise...!

arrow The plot is influenced by the characters, and will develop gradually. No set-in-stone plots.

arrow Inform me ahead of time if you are going to be absent. I won't be too strict on absences, but if you are gone for over two weeks without any notice, your character may dissapear from the story. (Note: not applying if the RP has been dead for a bit)

arrow As a notice, I will be gone always on weekdays 6-3 central time for school, and even after that it is never definite because of homework.
PostPosted: Sun Dec 10, 2006 9:40 am


The character sheets:

Name:
Age:
Gender:
Class:
Height:
Weight:
Hair:
Eyes:
Clothes:
Personality:
Playing color:
Username:


Pictures are not required but are apriciated. State if your character has an ability that would be considered outside of it's class(or any special ability). you are also able to combine wanderer with one other class if you wish. If posible I would like to have at least one of each class.

Arana Kamina
Crew

Space Bat


Arana Kamina
Crew

Space Bat

PostPosted: Fri Dec 22, 2006 12:46 pm


Acepted profiles


Name: Valora
Gender: Female
Class: Fighter
Age: 16
Height: 5'8"
Weight: 143 lbs
Hair: Blue, ragged chin length
Eyes: firm, pierce-you-to-the-core green
User ImageUser Image
Clothes: fighting outfit, bandages around forearms and shins
Personality: Skilled and determined, Valora won't back down from a challenge. Speed is her greatest ally in a fight, and her strategy is to disable the opponent, never to kill. Greatly bonded with the nature magic, she is not yet sure of the extent of her abilities. The only time she is truly angered is when a crime has been committed against any living thing and or nature. It is also advised to not jibe at her, for she has a very efficient way of dealing with this. One time a knight called her a pacifist, and he suddenly found himself flat face in the dirt with a knee in his back, his hands held behind him and her whispering fiercely in his ear "Are you sure about that?" Knights are the only class that she openly despises, for an act a group of radical knights committed against her and her tribe when she was young.
Playing color: Green
Username:Arana_Kamina


Name: Adrina (she dislikes to go by any surname, and finds her linege unimportant)
Age: 15
Gender: female
Class: Mage, bound to fire
Height: 5" 7'
Weight: unimportant to Adrina, she merely considers herself to be thin
Hair: Dark brown with red and black natural highlights
Eyes: Amber
User Image
Clothes: she normally wears red or gold robes, but also dons the attire worn by boys, and is rarely caught in dresses. She has many amulets for safety and strength.
Personality: Adrina is, well, secretive. She likes to sing and make music, but often becomes secluded and hides when she needs to think deeply. When she becomes angry, which is quite often, she becomes sarcastic. She respects other classes, and does not consider hers to be the best or kindest. She doesn't want friends anymore, all because of an unfortunate accident years ago, and spends her free time writing and reading, but also enjoys the company of her bay mare, Salanoir. She always is seen carrying her short sword, and is not bad with the bow and arrows.
Playing color:Red Salinor: Brown
Username: Arya__Salastar

Name: Sage Nightwind
Age: Fourteen and a half
Gender: Female
Class: Mage, bound by water. Wanders quite a bit. She also shuns conformity.
User Image
Height: Five feet three
Weight: 121 pounds
Hair: Ebony black
Eyes: A frigid grey.
Clothes: Sage doesn't care about her appearance much, to be honest. Normally, she can be found in a thin camisole, usually white, and a pair of jeans. To complete this look of complete dishelveness, Sage wears an oversized V-neck sweater, usually black, that hangs on her shoulders. It may have been her mothers. Sage ALWAYS goes barefoot, and if you see her with shoes on, she went insane.
Personality: Sage has a temper like fire, and it flares up when you - or she - least expects it. Paranoid, Sage worries over the most insignificant things. She has a tendency to fade into the background, but she comes back. Sage is a grudgeholder and is very, very, vengeful, though she doesn't show it. Really, Sage is quite cold and aloof, not really caring and totally unreadable.

But maybe you can read Sage, if you're lucky.
Playing color: Medium purple.
Username: poetic pink flamingos!

Name: Vice
Age: 19
Gender: Male
Class: Wanderer,cross breed between Wizard & Knight
Height: 5' 11"
Weight: 150 lbs
Hair: Dark Red hair that seems to always fall in the perfect place.
Eyes: crimson red to match his hair
User Image
Clothes: Black Jacket, a white shirt underneath and Black pants.
Personality: Vice is very outgoing and would do anything for a challenge. He is also very serious and would kill anyone in the way of what he wants. He does what ever he pleases. Although he is a wanderer, he is very cold making him an outcast to the outcasts. He could honestly care less for companionship for he believes they would just get in his way.
Playing color: Dark Red
Username: JazzyJas

Name: Nickodeimus Cadfael Taleren (Son of Alfgar Taleren, Heir to Castle Arken)
Age: 16 1/3
Gender: Male
Class: Wizard
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Height: 5" 8' 8/9
Weight: 128 1/4
Hair: Black
Eyes: Sapphire blue
Clothes: He normally wears blue or black robes, but sometimes is forced into the styles of the court. He is usually found holding a quill ink-stained hands or wielding his staff, which has an orb of light on the end that glows different colors depending upon his mood.
Personality: Nik, as he likes to be called, is generally very serious and modest. He does not like the formalities of court, and enjoys peaceful and quiet places.
Playing color: Dark Blue
Username: Arya__SalaStar

Name: Danylrein Faerin Galdenin
Age: 16
Gender: Male
Class: Wizard
User Image
Height: 5'7"
Weight: 139 lbs
Hair: Brown
Eyes: indigo
Clothes: Is rarely found in formal attire, Dan instead preferes to wear unadorned wizard robes or breeches and a shirt. He is often seen with his gnarled staff of polished ebony, which has glowing stones randomly embedded in it.
Personality: Long time friends with Nik, he is not the type to brag and quite sick of noble formalities. He has always felt like an outcast, because his magic different from the others, but he has never told anyone but Nik.
Playing color: indigo
Username: Arana_Kamina

Name: Tatsu Akira
Age: 15
Gender: Female
Class: Swordmaster (Knight)
User Image
Height: "4"9
Weight: 102lb.
Hair: A vibrant glossy blue.
Eyes: A shocking shade of purple, that she had acquired from her father.
Clothes: Tatsu normally wears a black wrap shirt, with a long black skirt, that drags behind her with each step that she takes.
Personality: Normally kind, but once she gets into a fight, she can be ferocious.
Playing color: Violet
Username: [-popped-cherry-]

Name: Crown Prince Aleccandoran Entenenford Volgranoff of Clamestra (Goes by Alec with his friends)
Age: 17
Gender: male
Class: mage, bonded to the earth (green mage, plant mage)
Height: 5' 10"
Weight: 137
Hair: Reddish Brown, worn rather long
User Image
Clothes: Alec normally wears plain clothes, and mostly green. When forced into a formal occasion, he wears a green, thigh-length tunic with green and gold embroidery.
Personality: Alec likes to joke and laugh a lot, but he can be serious if necessity arises. He likes playing chess and falconing. He dislikes animal cruelty and his parents, along with most of his relatives. He is the prince of Clamestra, and island nation off the shores of Kaledir, but doesn't act like it.
Playing color:sea green
Username: Arya__SalaStar

willowz13
Name: Amara "Iris" Altan
Age: 16
Gender: Female
Class: Mage; Lunar Mage of the "Celestial Clan" (will be explained later)
Height: 5' 7"
Weight: 119 lbs.
Hair: Long and stark white, usually held back in a thick coil by a gold and turquoise clasp (as seen in picture)
Eyes: Bright and alert turquoise
User Image
Clothes: Amara can be as unpredictable as the wind: one day she might be wearing the traditional garb of her clan, which is somewhat gypsy-like; another day she may be wearing a boy's breeches and shirt. The only regularity is that her clothes are always somewhat loose, allotting her the ability to move freely, and usually in shades of lavender, cyan, gold, and green.
Personality: Strong-willed, unafraid, and honest, Amara keeps mostly to herself but welcomes the company of those who offer it. She is confidant in herself and her skills and never backs down from a challenge. Though she is usually calm and level-headed, she will stop at nothing to defend her loved ones. She is kind, free-spirited and loves to sing and dance.
Amara grew up in a clan of traveling Mages, somewhat like the gypsies, but has never known her birth parents. Her mother and father were living in poverty and unable to afford to keep their child, and regretfully agreed when a woman of the "Celestial Clan" Mages offered to care for her. Amara was given the clan name "Iris" and trained by the woman who adopted her. The Celestial Mages get their power from the moon, stars, and planets, and can manifest that energy into physical form. They are also skilled in divination.
Playing color: Dark Violet
Username: willowz13
PostPosted: Fri Dec 29, 2006 11:33 am


I now declare this RP officialy open!

Arana Kamina
Crew

Space Bat


Arana Kamina
Crew

Space Bat

PostPosted: Fri Dec 29, 2006 11:54 am


The river tossing her to and fro was taking it's toll. Sheer exaughtstion and the weights the knights had put on her made it almost imposible to keep her head up, and she was finally dragged under by the current. The river swirled in chaotic shapes around her, and she was beaten and battered again and again by things in the river. When her breath was almost spent, a large rock struck her on the back of the head and she was plunged into darkness...

Valora sat bolt upright in her sleeping pallet, gasping for breath. Her blankets were sweat soaked, and she tried to stop herself shivering. Letting out a shuddering sigh of relief that it was only a dream, she tried to forget that horrible day. It was a miracle that she had even surrvived. Sticking her head out the tent flap to get some fresh air she saw it was the crack of dawn, and the camp was peaceful. She began to relax when suddenly she heard the guard shout, "Alert! There's an armed stranger coming toards the camp!"
PostPosted: Sat Dec 30, 2006 2:57 pm


↑↓¦|→Sage Nightwind←|¦↓↑


Sage woke up to angry voices. "Get out," she heard. "You wanderers aren't wanted." Lying awake in her tent, which she had put up in an abandoned Kaledirian lot, Sage fouught the urge to say that she, Sage Remia Nightwind, was in fact a mage. And she had water, too. Sage stood up and then began to form a long string of ice with her hands. It grew longer and longer, and Sage closed her hands in so the water would stop flowing. This was one of her greatest and best talents when it came to water. Making sure the Kaledirians (Sage was Dranyan, a neighboring country of Kaledir) were out of sight, she very slowly raised a thin arm and aimed it, then threw it like a javelin.

Sage smiled, and then picked up her bag. The string, or bolt, of ice collided against the side of the house, and then disintigrated like a waterfall, engulfing the cottage in water. Soon, the foundation would break, and those Kaledirians would be swept down the raging river Sage had just created. Hoisting her bag onto her slim shoulder, she quietly vacated the premises and began walking down the gravel road. Sage kicked a rock, watching it skip into the Lake of Karel, and then took a detour down a steep, grassy hill. Flailing her arms out for balance, Sage navigated down the hill, trying to stay hidden. Finally, Sage found a rock to sit on, and she sat down on it with a sigh. Feeling a tad vain, she quickly conjured a sheet of water and tried to look at her dirtied appearance in a makeshift mirror. It wasn' t pretty - messed up hair, a black eye, and a bloody lip. Sage dropped her mirror, letting the water spill over her bare feet, and wondered why she was a wanderer in the first place. After all, she could always become an official Mage when she wanted to.

But, Sage reminded herself, mages weren't exactly the nicest. Especially the fire ones, or so Sage thought. But then again, the fire mages had killed her mother, a lowly air mage. Air mages couldn't do much in the way of warfare, at least when Sage was little. The fire mages had come into Sage's house during warfare in Kaledir, and taken her mother, thinking she, being Dranyan, knew trade secrets. Of course, Ivy Nightwind knew nothing of the sort, just how to conjure things using air. They had threatened Ivy with all sorts of things, tortured her in every way, or so her father, Greg Nightwind, had said, from burning her feet to cutting her hair to locking her in a dungeon. Finally, they put Ivy to the stake, like Joan of Arc, and then taken in Greg. Greg Nightwind was a light mage, meaning he could conjure things with light. Light mages were lower than air, actually, and Sage wondered how she was gifted with water. After fire, water mages were most powerful, followed by earth and darkness. Sage smiled to herself and threw another rock in the water.

Sage shook her head vigorously. She'd become a wanderer because she was an outcast as well. She was a Dranyan in a land of Kaledirians, a water mage born to lowly immigrant parents who spoke broken Kaledirian (Sage was fluent in both.) She'd become a wanderer because she didn't want to conform to what was the Mage standard. She shook out her hair, detachedly looking at the patterns the water had made on the front of her frayed black sweater. Scooting towards the shore, Sage dipped her feet in the cool water. It was a new sensation, the sensation of having real, unconjured water on your feet. Sage's feet were callused and cracked, but the water seemed to heal it. She leaned forward, resting her head between her knees, and then thought of where she was going to move again. She couldn't stay in Karel. The Kaledirians would kill her for the water incident. Sage would, as always, have to move again to another town and unpack her tent from her corduroy bag. Sage conjured a water bubble and then threw it up in the air, letting it splash her hair, hoping she'd get the same effect. No. She didn't, and Sage let out a sigh of defeat. Nothing ever had worked her way. She rocked back and forth on her feet and then wished for a sandwich, oddly enough. She missed sandwiches, actually. Greg Nightwind had worked in a deli, and he had always brought home delis sandwiches.

Sage stood up again, grabbing her bag and beginning to climb back up the hill. She began to think of her little sister, Alessandra, who had disappeared one night. Alessandra, if she was still alive, would be nine now. A pang of regret struck Sage's heart. It was such a pretty day, and she was silly enough to believe she and Alessandra, a memory Mage, who could control memory (she hadn't honed it yet), could make it in the world. But Sage was only ten then, and still naive enough to believe in hope. Now, four years after Alessandra's sudden disappearance, hope had deserted Sage, and it was a drive to find her mother's murderers and her sister's abductors that kept the disenheartened girl going. Somedays it seemed that she couldn't even get up, but she would remember her mother and get up, finally.

As her exhausted body made it to the top, Sage looked around the street, all a blur from her lack of hydration. She slowly conjured a glass of water, and lowered it into her small mouth. Instantly, Sage spit it out. Conjured water was not healthy - how did she forget that? Shaking her head, Sage switched her pack to a different side, flipped off a Kaledirian girl, and then kept walking, her gait slow, but her bare feet stabbing the sidewalk with every step.

OOC: If Sage ever talks in Dranyan, it's just French. SHHh! (:

poetic pink flamingos!
Crew


Arana Kamina
Crew

Space Bat

PostPosted: Sat Dec 30, 2006 3:41 pm


Valora scrambled to get her clothes on, realizing she was the only one besides the guard who was awake. Something was terribly wrong. Finally dressed she sprinted out of the tent and over to the guard post. The guard was so tense it seemed like he would snap at any moment. Valora said, "Do you know where they are?" The guard didn't respond. She shook his sholder, and he topled to the ground, an arrow protruding from his chest. Valora bit her lip to keep herself from screaming, for if she did she would give away her position to the enemy. She called out with her mind to the other creatures of the forest. What she recieved was a feeling of sheer terror, and them chorusing in her head Run! Run before it is to late! Warn your cousins! They are coming!
Who? Who is coming? Valora asked.
The knights! They are coming to kill your people!
"No.." her voice croaked, the world spinning" No... not them...anyone but them..." The river embraced once more. She was helpless in its grasp, and she was going to die...
RUN! the animals shrieked, and an arrow wized past her cheek. Snapping out of her daze, Valora plunged into the forest, leaving the camp behind her.
PostPosted: Sun Dec 31, 2006 7:13 am


Adrina patted her mare Salanoir, and asked her for speed. Salanoir knew some words and commands and therefore, cantered down the road. She fought off the earge to weild her horse around and start for home again. But it's not home any more She thought to herself. I can't go there even if I wanted. She did want to return, but had trobble admiting that to herself. They're dead. They are dead, dead, Dead!

Adrina turned her thoughts from her late parents and brother. The wind whiped her hair as she rode on. She was aproaching a settlement or camp. Though she could not see that far in the night, she felt warm fires in the distance, the Firesence of her magery bursting with renewed energy. It was perhaps a mile away, the many fires told her. Adrina earged Salanoir forward, and was away.

Upon ariving at the camp, Adrina foung everyone asleep in tents. The air shimered with the heat of the fires which roared to greater life as she sat down by one. This must be a wanderers' camp She thought. Unlike the vast majourity of the world, Adrina didn't shun the wanderers, in fact, she respected them. Adrina dismounted and layed down by the nearest fire, knowing Salanoir would not run away and she would be safe untill the campfire burned itself out.

Arya__SalaStar


Arana Kamina
Crew

Space Bat

PostPosted: Sun Dec 31, 2006 9:57 am


When Valora came to the town of Karel, she was ready to acept anything the residents would offer. But no one was there. The homes had been abandoned, and a raging river was corsing through the center of town. When she saw the river she began to shiver violently.

They had taken five girls. When the sun was at it's peak, weights had been put on the girls and they were thrown in the river. At dusk they were finally found in the water. Only one had survived...

She was so caught up in her past she did not see the individual sneak up behind her. One swift blow and she was mercifuly relived of the nightmares of her past.

((Don't worry, she isn't dead, just out cold.))
PostPosted: Sun Dec 31, 2006 2:46 pm


Adrina awoke to the the smell of her clothes burning and the song of the fire. She must have rolled into it as she slept, for the flames sorrounded her. The firesong hummed around her, crackling and sounding like a waterfall to a water mage, strong and powerful, dangerous but beautiful.

The flames didn't burn, they merely tickles slightly like warm fingers. Adrina rolled out of the fire and the Firesong nearly diminished, now only a quite tune in the back of her mind, a fragment of the great crecendo that had previously been insibe her. Adrina sighed and brushed the soot off her clothes.

Her white shirt was no longer white after its time in the fire, nor was it a shirt any more. The leather tunnic that fit almost like a vest over it was unharmed, but dirty. Adrina was thankful that it didn't burn away, for it would have left her topless, and bad things happened to girls who walked around impropperly garmented.

Her brown breeches hadn't taken much of a toling, yet they were still stained with ashes. Adrina didn't mind the soiling of her clothes, in fact, she was happy for it. No one would mess with a Fire Mage.

Adrina dusted off her tall, black riding boots--which came out perfectly fine--mounted Salanoir, and rode off into the night.

Arya__SalaStar


poetic pink flamingos!
Crew

PostPosted: Tue Jan 02, 2007 10:22 am


↑↓¦|→Sage Nightwind←|¦↓↑

Dranya didn’t have the social classes that Kaledir had, and Sage wished she were there. Greg and Ivy had moved from Dranya when Sage was only five, and so her memories of Dranya were few and far between.

As Sage walked past a large, ornate mansion, her gait slowed and she felt a feeling of nostalgia, a longing to be in her mother’s arms, to snuggle in the covers with her mother, to have her hair combed with gentle strokes. She wanted to go to Dranya and find her mother’s parents, to find the history that Sage did not know of. For a fleeting second, she wanted to be accepted as a mage, to live with the nicer mages in Dranya. For a moment, Sage wanted to go back to Dranya. “Je veux trouver mon passé, ma mère, mon père, et ma soeur, et, d'une manière plus importante, moi veulent à la trouvaille moi-même,” she said in Dranyan. “I want to find my past, my mother, my father, and my sister, and, most importantly, myself.” Sage’s voice, for the first time, rang with confidence, with assurance. This was not something Sage Nightwind normally had.

Sage shook her head, trying to relieve herself of the fatigue that was plaguing her, and then she looked sombrely at a wizard who passed by her. She envied wizards; they could be trained in all of the elements, whilst Sage, if she ever got a desire to become a normal mage, would have to put in long, long hours if she even wanted to master the easiest of the elements – the clouds. The cloud mages were the lowliest of all mages, and they were easily crushed in times of warfare.

Wizards could learn anything, and got to spend the majority of their lives in universities. A well-trained wizard could outdo a fire and water mage, something that Sage thought was extraordinary. Sage had, for the majority of her life, had a desire for knowledge, a deep lust for knowing everything there was to know. She had always hungered books and pencils with which to write, even though her Kaledirian village in the town of Cassiopeia was quite poor. Sage was a writer; the problem lay in her lack of resources. Wizards, however, didn’t even need to worry about resources. Universities had oodles of resources: textbooks, fountain pens, and highly qualified teachers.

Sage turned around, trying to see where the wizard once was, and found that he – or she, since the term was meant to be unisex – was gone. A pang of regret struck her heart. It was always like this. There would be something Sage liked, but she’d stop. When she turned around, it would be gone. She sighed and then looked at the home she had flooded. The residents were screaming for their lives, wondering WHY this tragedy happened to THEM. Sage smirked. “Because,” she muttered, “you’ve conformed to what everyone – as in mages and knights, wizards and fighters – think of us: useless souls who can’t do a shard of work.” Her blood boiled as she thought of the way Kaledirians treated the wanderers. She looked up into the blue sky, and then saw a cloud. But just as she was beginning to enjoy the cloud, it was gone. As always, she thought bitterly.

“Figures,” snapped Sage to no one in particular. She looked behind her to see a horde of angry townspeople – probably civilian fighters, fighters who weren’t on duty, but when time came would be fighters – running towards her. Her heart began to speed up; she had an urge to scream. But her tongue seemed to fill her mouth up, and suddenly her voice was nonexistent, powerless against the memory overcoming her.


Ivy and Greg Nightwind stood happily in their Dranyan village, admiring their daughters, Sage and Alessandra. Sage was five, temperamental like fire, and Alessandra was just a little baby, two months old. It was breakfast time, and Ivy stood at their small stove making eggs and bacon for them to dine on. Greg was arranging the tulips the gardener, Jacob Divulyon of Divulyon’s Flowers, had given them as a baby present, although Ivy and Greg were bewildered as to why he gave Alessandra flowers. Alessandra would no more have a need for them than Sage would. The gift, while pretty, was useless.

Sage stood up to look at outside, for Dranya was a pretty country overloaded with flowers, meadows, and friendly animals that had migrated from Kaledir. Dranya was full of refugees; Ivy and Greg were happy to say that they were Dranyan, born and bred. It was not a new phenomenon to see Sage come up against the windowsill, although it sometimes gave Ivy, who was quite groggy when she woke up, and she woke up after Sage did, a fright to see her daughter’s jet black hair at the window – she thought that there was a stain. It was not new, and Ivy and Greg regarded this they way they always had – little Sage was an observant little girl, born with her mother’s keen grey eyes, which was true, to be honest.

But this time, Sage saw something other than the oak tree outside their hut, other than the cheerful flora that stood, other than the arachnids that happened to make their home in the branches. Fire, that’s what it was, and it terrified her to no end. “Fire!” yelled Sage in her small, baby girl voice, even though it was not a baby affair.

The fire roared through the meadows, thoroughly destroying the garden that Sage, Alessandra, Ivy, and Greg had all enjoyed, the garden that Jacob Divulyon had planted. Quickly, Ivy and Greg gathered what little possessions they had, including the things for their daughters. “Fire!” yelled Greg in a desperate attempt for help. No one came, and he squinted his eyes.

“Ivy,” he said, tugging on his red-haired wife’s sweater, “this isn’t a natural fire. A fire mage created this fire, and I think we’re in trouble.” He stood, looking across, and then grabbed Sage, leaving Alessandra, the stroller, and the suitcases to Ivy, and ran out the door. Ivy followed him, and they watched as the fire destroyed their home.


The memory came to Sage in a flash, like lightning. She looked at the many civilians – Kaledirians – that surrounded her. She struggled to say something, to stand up for what she believed in, to lecture these illiterate scum what she could do (as 82% of citizens in Karel, Kaledir, could not read nor write). However, her tongue betrayed her, and she said nothing but a stutter of incoherent words. “I...I...I...” Her voice gave out on her, and her grey eyes flittered to the girl standing there, and then, terrified and fearful, she ran for her life.
PostPosted: Tue Jan 02, 2007 11:55 am


Valora drifted in and out of consiousness, imersed in her memories.

"So why are you afraid of rivers?" asked the boy, obviously bored.
Valora gave an exsaperated sigh and said, "When I was 6 a group of radical knights attacked my tribe and took me and 4 other girls prisoner. At noon they put weights on us and threw us in the river. I got knocked out soon after I went underwater, and the next thing I remember is being pulled out of the water while the sun was setting."
"Nice sob story," the boy said, "What really happend?"


Then the memory was wisked away, and she was once more plunged into darkness...

Arana Kamina
Crew

Space Bat


Arya__SalaStar

PostPosted: Tue Jan 02, 2007 12:12 pm


Adrina rode by the banks of a long river until salanoir reared and whinnied, refusing to go on.
"What is it" Adrina asked her horse, then spotted a body lying on the path. "Bloody Heck" she swore. A fighter, oviously by the hair and cothes. Adrina dismounted and checked if the girl was breathing. Yes, she was, but still unconsious.
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