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Mr. Maniac

PostPosted: Thu Jun 02, 2005 7:36 am


AMGA-305 City center
Teiravan Alliance Command Center (TACC)


Welcome followers of the Teiravan Alliance, an alliance of 7 planets outside of and unknown by the republic and imperial forces, and planets that want to keep it that way....

The Teiravan alliance is made to preserve the freedom and soverinity of the allied planets, and, if possible, will aim to free all planets from republic domination, allowing all planets to set up their own government rather then be controlled by an uncaring government, a so called democracy that does not care about the peoples will.

City Center contains both the Alliance Governmental and Militairy control, and will usually only be accesed by diplomats and Militairy commanders, unless the situation needs normal citizens and militia to enter the city...

Topic Index


1.
Index, Introduction, Center layout, the clearance levels
2. governmental information
3. The Elite Guards
4. Militairy databank, aircraft
5. Militairy Databank, weapons/ground vehicles
6. TA history
7. Planet Info
8. Empty Dataweb page
9. Empty Dataweb Page


City Center Layout

User Image


Clearance Levels


DataWeb has several clearance levels which determine the amount of information someone can view ((in other words, info above your clearance level is OOC knowledge and cannot be used in RP))
Each soldier rank grants a DataWeb Acces card, which must be inserted into a DataWeb Hub to acces the restricted channels. Once the card is inserted, the holder gets the ability to acces all information with his clearance level, or a lower clearance level.

Restricted Channels can only be acced on personal RestricDataWeb hubs (buyable in the government building to militairy or governmental individuals), militairy hubs (in bases and all) governmental hubs and all city center hubs, not on the General hubs which can be found on the streets of the cities.

The Levels

-General Channel (Level A clearance)
The General Channels are viewable without a Clearance card, so basically for anyone watching a datahub

-Restricted Channel
Level B: General information Accesable by all militairy and governmental individuals, who gain a level B card upon signup, like general info about the enemies
Level C: Pretty common information which most persons who have a bit of experience in militia/government can acces, general weapon and ship data for example
Level D: Low Officers can acces this type of info, still pretty unimportant, still for safety reasons not available to soldiers (they have no need to know this)
Level E: More important, deeper info about certain cases, deeper info on the enemy the strategists need
Level F: Fairly important information that includes info about lower officers and politicians, and thus is better not to be seen by them..
Level G: Information only accesable to higher officers, contains secret enemy data gathered by spies, and data gathered on medium ranked officers/politicians
Level H: Detailled Information on designs of weapons, engines, ships and other objects that might reveal militairy weaknesses, the rankings of elitists...
Level I: Information about several secret projects, both allied and enemy, and other things only the highest ranks should see
Level J: Detailled blueprints of the city center, presidential offices, main militairy base and council, the structure and members of the secret service and out most secret projects
Level K: Accesable only to the militairy leader, president and Maniac.

The (Level ... clearance) beyond your rank shows what clearance level you posses.
to keep it easy, just remember all info with your clearance level or lower is viewable to you ((and thus what is IC and OOC knowledge to you))
PostPosted: Fri Jun 03, 2005 12:05 pm


Governmental information

This information is viewable to all citizens of systems in the Teiravan Alliance
In all habitated places of the planets are Datawweb-stations, placed on central, easy to find points, which provide all the general information people would need. This info is projected by the Governmental channel, a feedback channel is also open, People can ask questions trough the datahubs and will get response from a governmental employee ASAP. ((in other words, questions about the alliance can be asked in this topic trough dataweb)) All homes also have the possibilty to get a Dataweb connection, as well as starships. Dataweb, the transmitter of the information, is accesable virtually anywhere because of that.

Post Layout

-1: Alliance news and reports
-2: The goal of the alliance, the system of command
-3: Members of the Government
-4: General information about the TA forces

Alliance news and reports


News and special reports


Special report, Regarding militairy Activity



As you all have noticed, the last 3 years there has been an extrordinairy amount of ship and weapon construction in the Alliance.
We are proud to announce that the Alliance finally is going to make a move they have waited for around 25,000 years...
Soon, we will not be the only known planets free from Republic control in a large part of the Galaxy. The republic is weak, and cannot control the systems they rule. They are bureaucratic, they do not do anything for the planets they lead, the whole system doesn't work. And if you don't join them, they exterminate you, as our planets saw upon the attack, thousands of years ago, which exterminated one of our allies, the Kunjeetan...

A former republic Citizen, the only one we trusted and who helped us get rid of pirate invaders years ago, Master Shan, has informed us of the current situation of war and weakness in the republic. For years, constant clashes between the Republic and the Galactic empire have destroyed planets and people, that cannot last any longer. We will bring peace and independence to systems troughout the galaxy, the independence we are used to, that works.... and all citizens that are able to help will have to. You are good fighters, and perfect pilots. It will be a sacrifice, but it is our love and loyalty to life that make us do this. Everyone should get the chance to live a life in freedom...

Everyone that sees this as his or her duty is free to report at one of the many bases on all of the TA planets, and join the war effort. We will move out soon. Master Shan will strenghten our forces with other galactic residents that feel the same way about the republic that leads them, and with elite troops that are called "Force users", beings strong with a mysterious power, capable of making almost unnaturally powerfull moves, a great addition to our forces. And, as he states, some of you might be suitable for such a role. If you are, he will come to you.

For Freedom
For independence
For life.


Goal of the alliance, The system of command

goal
Our goal


Citizens of the TA systems, as you could have read in the News Updates, we have a new goal.
From now on, we will mobilize our forces to take out the 2 factions that bring darkness upon so many beautifull planets of the galaxy, the Galactic Republic and Galactic Empire.
The 2 factions are weak, and we make a good choise. We set aside our individual goals, we will not be egoists like the republic leaders, we will do our duty to free all the species in this star system. We will bring freedom to the Galaxy.

TA, for freedom and independence. For life.


the governmental system

Governmental System


You work with a president, a represention system... doesn't that make the system a republic, the thing you oppose?
It is a question we often get... and in a way, perhaps we are. But we are not THE republic. We do not bother with trading rules, or general rules, We are a purely militairy alliance, made for safekeeping, since that is needed against the Galactic Republic.
When we achive our goal, the alliance will be disbanded but the planets will keep a peacefull relation. Planets can CHOOSE their relations, instead of being forced alliances like the republic does.

Are we a real republic? no, we do not have a real vote system. Basically, all the "senators" stand behind the presidential decisions to avoid bureaucracy and conflicts.

The system works like this:
One president.
The militairy leader
4 member of presidential choise
7 "senators", one from each planet
14 advisors, 2 from each planet.

The voting system

The side the president votes for, does not need a majority to win a vote. a 33% score for that side is enough

The advisors cannot vote, but they can attempt to influence the senators or president. The president has the power to remove 5 advisors from seat each month, and the power to remove 2 senators from seat each month, if wished.
That is the base of the Alliance system

Remeber, Teiravans, and most of the other species too, are followers, they have little leadership capibility. Luckely, a select few do have those capabilities. And those are here, in the council.

Teiravan alliance. Against Bureaucracy, for freedom, for life.


The government seats


Members of the council


President: Tsikuu Rayah (Batting 5)
Militairy Leader: Hyta uzijjy (Batting 5)
Presidential choice 1: Quilan Shan a.k.a. Maniac (Mr. Maniac)
Presidential choice 2: Lui Yopie, Arham ((OPEN))
Presidential choice 3: Gtwq Ghhym, Fghyy ((OPEN))
Presidential choice 4: Trew Hamj, AMGA-306 ((OPEN))
Council member 1 (teiravuh, now AMGA-306): Mvio Mvia ((OPEN))
Council member 2 (AMGA-305): Herg Tykuit ((OPEN))
Council member 3 (Mahoi): Jpap Trikoli ((OPEN))
Council member 4 (Arham) Yuit Draggo ((OPEN))
Council member 5 (Fomury): Nig ((OPEN))
Council member 6 (Fghyy): Tkrr Twwqw ((OPEN))
Council member 7 (Kunjeto): Bral Rlabje ((OPEN))

The Advisors are not mentioned in this report, they can be named upon asking. ((once player characters become advisors I will add them))

Council members and presidential choise members do not have to be inhabitans of the planet they reprisent, they just have to be chosen by the Planetary government. They can come from anywhere in the Galaxy

((All spots with Open behind it are still available for Player Characters. You can send "feedback trough Dataweb", a.k.a. A post in the topic to request a place in the council. The president/planetary governments will then decide if you will be placed in the council. The president chooses who gets a "presidential choise", they cannot be requested))

Mr. Maniac


Mr. Maniac

PostPosted: Wed Jun 08, 2005 9:38 am


Teiravan Alliance Elite Forces/City Guards

Post Index

1. Introduction
2. Rankings
3. Equipment



The Elite Forces defend our city center, they make sure that our government can function in peace.
We only recruit te best of the best, whichever planet they come from. Regarding the strenght of the Tryllian these species are most suited for this task of all the alliance species. However, only a small part of the population of their planet is fight-capable, the Family of Tryl and they also have protection duties on their own planet.

But we also recruit anyone else who is worthy, from all over the galaxy... We are a small team, but our fighting capabilities are unequalled in the Teiravan Alliance.. We stand for safety for our leaders. If you can prove yourself capable, join us, and become a hero of the Teiravan Alliance in the upcoming war for Independence...


the EF Ranks



The Ranks


Like all parts of the TA forces, we have a strict ranking system. The ranks decide which unites you can command (basically, all units in lower rank, unless a higher rank commands you to do different)
Preform good and reach the top of our organization, and you will be recognized as one of the greatest fighters in the Alliance, with the blessing and task of protecting the president herself.

Militairy Leader: Hyta uzijjy (batting 5)

Supreme Elitists: -Level J clearance

-Matei Grty, Leader of Militairy protection (NPC)
-................, Leader of Presidential protection
-................, Leader of Council HQ protection

Elitists: -Level J clearance

-Grabk Grty, Presidential suite main Guard (NPC)
-Tbek Gham, City Center Enterance
-................, ..............................
-................, ..............................
-................, ..............................

Supreme High Guards: -Level I clearance

-................, ..............................
-................, ..............................
-................, ..............................
-................, ..............................
-Fgtek Frgy, Ter Vig, Xab Drgoppo Presidential suite Qwax Mocham, Hyti Freyb, Saman Grudeffa Council Main Enterance, Nik Lovxz, Krettis Remohla, Mert Zasd Militairy base enterance (NPC)

High Guards: -Level H clearance

-................, ..............................
-................, ..............................
-................, ..............................
-................, ..............................
NPC's: 4, main council room, 2 by both secondary council enterances, 4, presidential building enterance, 8, city center enterance, 4, city center back enterance, 6, militairy base enterance.

Guards: -Level F clearance

-................, ..............................
-................, ..............................
-................, ..............................
-................, ..............................
NPC's: 6, main council room, 3 by both secondary council enterances, 6, presidential building enterance, 8, city center enterance, 4, city center back enterance, 10, militairy side enterances/main enterance, 40, random locations troughtout city center, 40, stationed on city center wall, 30, reserves (in training on secret Location).
PostPosted: Wed Jun 08, 2005 9:43 am


The Militairy Databank


All information in this databanks is general information; no details or blueprints will be given out trough normal dataweb

Aircraft Information




Teiravan Command Ships/TSC Cruiser, Condemnator class.


Specs
Dimensions (lxwxh):9,965 x 1,976 x 301 metres.
Engines:2 ArTech TRF-121 Main Powerblast Engines
4 Fghyyireut TRF-43 Secondary Lightblast Engines
Speed: 65 MGLT on main engines, 87 MGLT on secondary engines (max 180 seconds speed booster)
Weapons: 175 ArTech Turbolaster pods, 75 ArTech Heavy turbolaser pods, 125 Fghyyireut Plasma cannons, 100 Artech Laser Turrets, 125 ArTech Ion Turrets, 25 Amg-A tractor beam projectors
Capicity: 162,500 crew members, 70,300 ground troopers (assuming 1/5th of them will aid in life supply for the troops), 20 troopships, 144 Fighter aircraft, 5 building/vehicle shuttles, a prefab base, 10 Heavy assault vehicles, 40 light assault vehicles, 200,000 tons of cargo
Description: The newest ship design by the Amganian shipyards, the Condemnator Class project was started on command of Quilan Shan immidiatly upon his arrival. 3 years later the ships have been finished and taken into the fleet as new command ships, to lead the TA assault groups into battle. So far, 2 have been produced, the "Condemnator" for the militairy leader of the TA, the "Patronal" for Quilan Shan himself.
The designers took a good look at the data collected from Maniacs datapad, and the ships looks greatly remind of the looks of the Imperial ships, but with a Teiravan twist. The front of the ship is split in 2 parts, mainly residential parts, with cargo room acceses in the space between the 2 parts. At the point where the parts get together, the build-up of the ship starts, which contains most militairy hangars, briefing rooms and on the bottom of it, the main reactor. On the bottom layer the residential and cargo spaces continue. Like with the ISD, on top of the build-up the bridge stands on a firm tower with a good overview of the ship, on the sides of the bridge the main engines begin, the 4 side engines stand on pilars on the sides of the ship. The gun concentration is highest in the area around the bridge. Due to the special shielding technology developed on Kunjeto, the shields of the ships are 2,2x stronger then that of an imperial ship of comparable size, the hull however is about 0.7x the strenght of an imperial ship. Larger ships with the same shield capicity than this are impossible, they would take more energy then the reactor could produce. The Teiravans care about shielding and speed more than about size, a ship with the size of an SSD or ESD is slow, big and lacks turning capabilities according to the TA. A quick, flexible ship is more usefull then a huge block of steel... The shields are projected by 10 projectors spread around the ship, all responsible for 10% of the shield power, rather then the 2 easy-to-find balls on the Imperial ships, which have proven funerable in the past.


Teiravan Presidential Ship


The ship the president of the TA carries is the same as the Condemnator class, exept the following specs:

Speed: 60mglt/82 with boosters (max. 180 seconds)
Dimensions: 2054 metres wide instead of 1976 (bigger wings, special wingtip panorama suites)
Weapons: 200 turbolasers and 100 heavy turbolasers instead of 175/75, 2 ElektronTorpedo launchers on the wingtips (both 60 heavy ElekTorpedoes)
Shielding: 2,1x Imperial Strenght (due to width)
Capicity: 181,100 crew members, 30,560 ground troops, 200 fighter planes.
Description: More royally equipped with the presidential suite in front of the bridge and 2 panorama suites for meetings on the upper wingtips (the lower contain the torpedo launchers) A lot of the landing troop quarters have been removed to make place for higher fighter numbers, since it is more a air-defense craft for the TA systems than an assault vessel and several luxury suites for governmental meetings.


Teiravan Assault Ships/TAS cruiser, Mediator class


Specs

Dimensions: 1,323x367x245 metres.
Engines: 2x TRF-111 Main powerblast engines, 2x TRF-20 Lightblast Secondary engines.
Speed: 73 Mglt/89Mglt (max. 190 seconds)
Weapons: 30 Turbolaser pods, 50 Plasma cannons, 50 Ion Cannons, 60 Laser Turrets.
Capicity:A-class: 12,423 Crew members, 15,000 ground troops, 72 Fighter craft, 6 troop transport craft, small prefab base, 6 vehicle/base transport craft, 10 medium assault vehicles, 30 light assault vehicles, 23,500 tons of cargo,
B-class: 5600 ground troops/120 fighter aircraft
Description: The Mediator class star destroyer is the small brother of the condemnator class, and is in use for around 10 years now. With the same shield/hull strenght compared to imperial counterparts, the Mediator class is designed as a fast-assault ship rather than a long lasting crusher. At the moment, around 85 Mediator class ships fly the TA skies, most of them used for planetary defense right now. The ship has a lot of similarities comparing it with the Condemnator class, but instead of wings paired in 2 above eachother, the wings of the Mediator are on both the front and the back, and the build up is higher compared to the rest of the ship.


Troop Carrier ships/TCC frigates, Intrepid class


Dimensions: 2560x 524x420 metres
Engines: 1 TRF-111 Main Powerblast Engine and 2 TRF-78 Sub PowerBlast (permanent) engines
Speed: 54 Mglt
Weapons: 6 Turbolaser pods, 4 Plasma Cannons, 6 laser turrets, 4 ion turrets, 2 ion/laser combo turrets and 2 plasma turrets on each landing craft (also usable in space) (B-class+ 2 plasma and 6 laser turrets)
Capicity:
A-class: 136 crew members, 204,000 ground troops (assuming a part of them aids in life supply for troops), 6 heavy/10 medium assault vehicles, 12 light assault vehicles, 15000 tons of additional cargo (next too supplies)
B-Class: 250 crew members, 150,000 ground troops (Assuming.....same as above.), 6 heavy/10 medium assault vehicles, 24 light assault vehicles, 6 starfighters, 17500 tons of additional cargo.
description: The Teiravan war effort doesn't rely on personal strenght, but on numbers. There was one simple solution for fighting on other planets, to make a ship made for troop transport only. The product was the Intrepid class transport ship, which is basically a rack with 12 smaller ships fixed to it. The rack itself is an engine with a bridge, the 12 compartiments are enourmous landing craft to transport the troops to the planets. The A-class ship gives the troops little living room and is ment for shorter trips, around 1,5 weeks maximum before needing to be reloaded with supplies. The B-class is for the longer trips with a 3,5 week max before reload time. (assuming the additional cargo space is not used for additional supplies). Both classes are often used in convoy settings, in which 12 troop carriers for example can put down over 1.2 million soldiers on the battlefields...not a unnecesarry amount looking at the combat skills of Teiravan... the total of 150 Class A and 125 class B ships we carry at the moment is capable to transport around 50 million troops at one time, but regarding the fact fights will take place trougout the galaxy and the lower amount of escort ships, that will not happen.... However, if the Teiravan forces are needed anywhere, the ships stand ready.


Troop Transport ships/ TT craft

Dimensions: 190x70x34 metres
Engines: 1 TRF-77 Powerblast Engine
Speed: 81 Mglt
Weapons:4 laser/ion combo pods, 4 plasma guns
Capicity: 2000 troopers, 4 light assault vehicles, 14 crew members
description: Held on the bottom of Teiravan Warships (condemnator and mediator class) in holes that look like the ISD docking stations (like the one swallowing the Tantive IV), these transports are ment to deploy smaller amount of troops on the battlefield (the battleships itself cannot come closer that 900 metres to a planet surface, the mediator not closer than 400 metres for safety reasons) The ships can easily be released from and attached to the warships. Usually, the off-duty, not sleeping troopers are stationed in the ships to save space on the main battle ship


vehicle Transport craft/ VT craft

Dimensions: 56x40x23
Engines: 1 TRF-60 Powerblast Engine
Speed: 81 Mglt
Weapons:4 laser/ion combo pods
Capicity: 1 heavy assault vehicle/prefab base OR 2 medium assault vehicles OR 4 light assault behicles, 8 crew members
description: Unlike the troop equivalents, these shuttles are stationed in ship hangars and are ment to deploy the vehicles or prefab command bases stationed upon warships on the planetary surface.
There is also a human transport version of it with these differences:
Dimensions: 32x23x20, speed: 90 Mglt, 2 forward lasers and 2 plasma/ion combo turrets, and a capicity of up to 30 passengers. These can be compared with labda class shuttles.


The Teiravan Space Supriority Fighter, TA-3/65 XO-Wing]
[b]Dimensions:[/b] l:13.3, b/h: between 6.9 and 14.6 metres, depending on wing stance
[b]Engines:[/b] 4 Rt/At engines
[b]Speed:[/b] 126 Mglt
[b]Weapons:[/b] 4x wingtip laser cannons, 1x nose light ion cannons, 4x3 Rockets/4x2 proton torpedoes
[b]Capicity:[/b]Pilot, 1 astrodroid, 105 kg of cargo
[b]Description:[/b] Based on the design of maniac's X-wing, the TA has designed a craft more suitable to their species, but with the versitality of the Republic main fighter. The hull of the XO-wing is 0.9x as strong as the Republic version, but again the shield is more powerfull, 1,3x to be exact. The power of the craft however lies in it's speed, and even more, in the incredible piloting skills of the Teiravahn. While lousy militia, the more 3D and gyroscopic way the Teiravahn brain works, unimaginable by a human being, makes the Teiravahn perfect fighters in a more 3 dimensional battlefield, especially in space. The great overview they have, as well as their 4 arms in comination with their gyroscopical multi task handling brain makes their weakness on the ground battlefield their strenght in the sky. Exept from the normal flying of the plane, they use their extra arms to control the GyroWheel around the plane, and the wings fixed on that.
The GyroWheel has a 360 degree turning circle, with 2,3 seconds for one whole circle, making it possible to avoid shots fired at the engines or wings without turning the entire craft. The 4 wings are all fixed on a rail on the wheel, giving all 4 of them another 360 degree turning ability, with 3,4 seconds for a whole circle. This makes it possible to change the direction of the shot by rotating the wings, cluster them by putting them all 4 on the same place, and many many more. combinations. Finally, slides on the 3th joystick (which is ment to rotate the wings) make the wingtip cannon angle ajustable 25 degrees left/right and 25 degrees upward/downward, making it possible to fire at enemies that are not directly in front of you, like a laser turret does.
Only species with a multi task brain like the Teiravahn can use those functions of the craft without loosing focus on flying itself, however, a force user could use the force to move the wings and cannons without using the 2nd and 3th joystick.
The air power of the Teiravahns can cover the weakness on ground, and the XO-Wing is the perfect tool to do that...

The B-version of the aircraft, the bomber version, has a thicker nosepart, filled with space boms, while the 2 lower torpedo pods both carry a heavy space bomb (which makes 4 bombs, 2 heavy bombs, and 4 torpedoes). The bombs can also be replaced with torpedoes, setting the total of torpedoes at 4x2 + 6 in the nose. The speed of that version is 110 Mglt
[/quote]

[quote="TA small defense and medical cruisers (SD and MD cruisers)

Dimensions: 350x90x56 metres or 520x156x105 for the medical ships
Engines: TRF-70 and TRF-60 powerblast engines (2x TRF-70 for medical class)
Speed: 72 Mglt
Weapons: 12/6 turbolasers, 16/10 plasma cannons, 24/16 laser cannons, 16/10 ion cannons, 20/0 proton torpedoes, 60/40 space missiles (defense/medical)
Capicity: Defense: 740 crew members, 500 troopers/passengers, 6 fighter aircraft, 10,000 tons of additional cargo
Medical: 1945 crew members, 100 troopers, 4 starfighters, 4 small shuttles (medical), up to 1400 patients, 7,500 tons of additional cargo
Description: Every starfleet carries escort ships, and that is where these ships come in. One version to heal casualties, one manly to defend troop transports, platforms or capital ships, to put as many guns on a small ship as possible. Every fleet carries one or 2 medical cruisers and around 4 small defense ships..

Mr. Maniac


Mr. Maniac

PostPosted: Wed Jun 08, 2005 9:50 am




The Vehicle/equipment database


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Sorry, but this DataWeb page is currently unavailable
This page is under construction, please come back later
We're sorry for any trouble this might cause
-DataWeb Control Group
PostPosted: Wed Jun 08, 2005 9:51 am


History



History of the Teiravan Alliance


Teiravuh, approx 4,900 years Before the Battle of Yavin

The Galactic republic is born and expanding for a many thousand years, Many hyperspace explorers, a dangerous job, discover planets troughout all of the galaxy, while the Order of the Force users, Otherwise known as the jedi order, keeps peace and order in the galaxy, and is meanwhile exploring their own secrets, secrets of a power that binds us all.
The Teiravuh system and the Kunjeto system are among the many planets to be discovered, and at first a peacefull relation establishes. The systems are thinking to join the republic... however, it all seemed false...
A few years after the Discovery of our planet by the republic, Kunjeto was attacked by Republic forces, including their so called peacekeepers, the jedi. They probably tought we didn't join quick enough, we do not know, but without ever giving the reason, all Kunjetans were slaughtered before we could aid them..
Lateron, our Teiravan forces managed to repel attacks on our world and defeat the invaders on Kunjeto, and spies of our species managed to infiltrate both the jedi and republic databases, which luckely were not too well protected according to our standarts those days, and erase all data on our planets from the databases and all related systems, all systems in connection with the databases. Apperantly, it worked...our planets were never to be visited or bothered again.

To preserve our planets souverinity and to repel future attacks, allied planets, a total of 7, decided to make a militairy Alliance which is know as the Teiravan Alliance, and has lasted eversince. In case of attacks or republic precense we are ready to protect our people their freedom.

Well, Only one case happened. Around 17 years ago, a group of space pirates accidently found our beautifull planet, and decided to use it as their base of attack. A young jedi was in pursuit of them, but was discovered on the planet Malastare and taken hostage by the pirates, transported here. He managed to escape the base of the pirates however, and with help of the Teiravan forces, which he somehow managed to gain trust of, he made sure all pirates were arrested and the secret location and souverinity of our planet were preserved. With the promise never to let the republic know of our existance Quilan Shan, the jedi, is the only one outside of the Alliance that knows the location. He promised us to aid again in time of need, as we will aid him.

Our main goal troughout the years is to free the entire galaxy, we see it as our duty to give all planets in the galaxy the independence that we have and love so much. Everyone should have that opportunity, to escape the pressure and careless bureaucracy called the galactic republic. We have never had the chance to manage this troughout the years, as our spies, that came off the planet every hundred years or so, always found the republic too strong to attack. Now Master Shan has returned and promised to aid us, as you all know. The republic is in war, and is weak. Now we have the chance to gain freedom for all of the galaxy

The Teiravan Alliance. For freedom, for opportunity, for life.

Mr. Maniac


Mr. Maniac

PostPosted: Wed Jun 08, 2005 9:53 am





Planet Information

Teiravuh
Diametre: 16,000 kilometres
Gravity: 0,9x standard
Inhabitants: -----
Surface: Used to be a wealthy-recoursed planet with all types of terrain, like Aldaraan. However, the cycle of the planets sun makes the planet come dangerously close to it's lightsource once in a billion years, desolating all life on the planet. This recently happened, Teiravuh is now a desolate world of volcanoes and rock areas. Soon, the planet will be far enough away from the sun to start recreating the natural vegetation...

AMGA-305 and AMGA-306

Diametre: both around 18,000 kilometres
gravity: 1.01x standard
Inhabitants: Teiravahn, 5,4 billion on AMGA-305 and 4,6 billion on AMGA-306.
Capital: Amdhyy and Rytiuh
Surface: Like teiravuh used to be, both planets are wealthy natural recources. Evolution on this planetes. relatively young, was in a very early stage when Teiravan explorers discovered them, and the planets proved a very nice place for Teiravan colonists. After the desolation of their home planet, the Teiravans all went to the sister planets, making AMGA-305 their new home. The city of Amdhyy on AMGA-305 quickly expanded and became the new capital. Most ground forces are trained, and vehicles constructed on this planet. Most air forces are built on AMGA-306.

Mahoi

Diametre: 32,000 km
Gravity: 1,3x standard
Inhabitants: Maio, 30 million, Teiravan, 4 million
Capital: Falljz
Description: Big and hot. Mahoi is a combination of deserts and vulcanoes, but a very important planet for the systems. Like sarapin was used for the republic, Mahoi is used as enegry supply for the systems in the TA. Most of the inhabitants work in the vulcanic areas, where they use the constant lava streams to produce energy, which is transported by enourmous space ships, basically one large battery, to the other planets of the Alliance. The pretty simplistic but native Mahoi are used for the constructing work and simplistic tasks, while the more intelligent Teiravan work as overseers and direct the whole industry. Around 90-95% of the population has a job related to the energy production.

Arham

Diametre: 8000 km
Gravity: 0,4x standard
Inhabitants: Hsyex, 8 million, teiravan, 45 million
capital: Hsys
Description: A small planet, or better, snowball. The avarage temp. on the planet is -10 degrees celcius, but the hsyex are used to that. The planet is a wealthy source of water however, due to the enourmous amount of snow and ice, and due to the position close to Mahoi (they're in the same system), the planet is used as a very important water source for the relativly dry planet Mahoi.
Besides that, the cool enviroment makes it a naturally perfect place for data storage, which is why the most important libraries are on Arham (the computers are naturally cooled), and weapon manufacturing. The Hsyex design most weapons and ships used by the alliance, and the hand weapons are built on the planet itself (the ships and ship-weapons usually in the AMGA system. since the distance between the systems is small, the transport between the planets is no problem)

Fomury

Diametre: 14,000 km
Gravity: 0,92x standard
Inhabitants: 1,1 billion, Fomur
Capital: Ytrewq
Description: Wealthy forests, filled with animals and eatable plants, the planet is the food supply for most planets in the system, the ones not able to supply themselfes, as well as for the star ships and space stations. (Amga is wealthy, but has a lot of inhabitants and therefor can only take care of itself)
The Fomur are good collectors and farmers.

Fghyy

Diametre: 2000 km
Gravity: 5,34x standard
inhabitants: 150 million, Tryllian
Capital: tyl
Description: A dark planet, mostly consisting of vulcanic rock with barren, poisenous wastelands between them. However, the core of the planet is filled with plasma, like Naboo, and it provides a stable basis for Plasma guns like the clone troopers used. Only a few 1000 Tryllian are capable of fighting (the elite), but the small part of the Teiravan army that they form (next to the teiravan forces) is equipped with less-acurate-but-more-powerfull-then-laser plasma guns. They also produce plasma guns for starships, weaker then the turbolasers but quicker firing capicity

Kunjeto

Diametre: 40,000 km
Gravity: 1,3x standard
Inhabitants: 23 billion, Teiravan
Capital: Teivahr
Description: Like the AMGA sisterplanets, Kunjeto is a wealthy recourced planet, exept this planet did have intelligent life. Unfortunatly, a group of fleeing dark jedi with their armies landed on Kunjeto after the Sith War, and the opposing Kunjeetans were slaughtered. This war, in which the Kunjeetans were aided by the Teiravans, but their demise could not be stopped. The Teiravans, who assumed the attackers to be republicans, made sure all data about the planet in the republic archives (they were no republic members but had infiltrators) was erased, as far as there was any. From that moment, exept the space pirates that found the planets by accidents years ago, nobody ever bothered the Teiravan Alliance, set up to preserve freedom and independence. Kunjero became the latest Colony, after both AMGA and Teiravuh were quite stuffed themselfes...
PostPosted: Wed Jun 08, 2005 10:08 am


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Mr. Maniac


Mr. Maniac

PostPosted: Wed Jun 08, 2005 10:09 am


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PostPosted: Sat Jul 02, 2005 2:01 am


Presidential room, TA main building


"Soldier, welcome. Give me an exact update on the status of our fleets, are they ready? They were planned for today, I recall...."

"President Hyta, an honor to meet you... I am happy to announce that we have a shuttle to our newly constructed space station waiting for you. As promised, it is finished.

Millions, billions even, of our people have worked as hard as they could to finish the station and the fleets, all our planets have been in permanent state of activity to do as you wish. The 2 militairy command ships are finished, and we hope to finish your ship by the end of next week."


"Did I not tell you to finish that one by now too? The WHOLE fleet had to be ready, soldier"

"Master Quilan, I tought you were at the station already?"

"I am sorry master, but we worked as hard as we could to finish the ships, it was almost impossible!"

"Hn, maybe. I will forgive you now, I am in a good mood..but do not delay it again...
President, It is time to open the station, are you ready to go?.."

Mr. Mullen


Mr. AmsteL
Vice Captain

PostPosted: Sun Jul 03, 2005 3:08 am


"Soldier, you can go now.
President, our ship is waiting. We should open the station, I have an act planned soon. Finally, your plans, your dreams of freedom for the galaxy can be realized...and my dreams of independent, true force users can become true as well... It will be a long struggle, so the earlier we go, the better.

The station is operational, it has to be polished and decorated here and there, but all the core functions are finished. The dataweb pages aren't up yet, but my programmers are working on it.

Ah, we have arrived at the docks, please go ahead president.

Captain, prepare for takeoff. you have th coordinates. Don't forget the safety-jump procedure"


The president, staff and Quilan entered the heavily armed shuttle, 6 XO wings escorted the ship, as well as 2 gunships. Once the ship took off, the 3 safety jumps were made, ment to protect the location of the AMGA system. After those jumps, the ship headed for the last destination, the newly build Axgor station
PostPosted: Tue Aug 16, 2005 11:35 am


The "Senate"


"Good day, council. I came to inform you that the first strike on the republic took place succesfully. The Capital of Talus, a republic planet, has been bombed as a warning for the republic that someone doesn't like them... Master Quilan did good work."

Gtwq: "Congratulations President, the day of judgement is finally upon us..."

Tkrr: "Are we ready for it president? What if we aren't, and they'd find out...when we will attack next, they might be cautious and get traces"

Trew: "I can assure you our men are quite carefull when attacking out in the open, we take the needed measures... they won't get us, we're ready Tkrr"

"Yes, We are ready... don't worry. And our next attack won't be a warning, we will take down one of their key planets... but we will do that when the republic is fighting somewhere else in the galaxy, with the imperials, if they still exist. This should lower their resistance...some tactical decision by Hyta"

Bral: "but what if the Imps don't exist anymore, or are to weak to attack?"

Nig: "Nig!"

Bral: "Shut up, Nig!"

"Then we will attack in a few weeks from now, if nothing happened until then. That was all I had to tell, meeting over."

Mr. Mullen


Mr. Mullen

PostPosted: Tue Aug 23, 2005 3:38 am


Messenger: "President, our soldiers want action, they're getting bored and tired of waiting... they want action!"

"We aren't ready, we have to wait for the imperials to strike first!"

Yuit: "Mylady, may I note that perhaps we should not wait. In an all-out war a good strike force works better than to wait and have a tired strikeforce later"

Lui: "But right now the advantage of the imperials attacking first gives us more power then attacking now with a fully rested force"

Yuit: "For now, yes. But soon that advantage will be undone by the unwill of our soldiers"

"Gentleman, ladies, calm down. We'll wait one week, perhaps a few days longer, but not more. But if nothing happened by then...we'll go for it"
PostPosted: Wed Aug 31, 2005 11:50 am


the president recieved a message from master Quilan on coruscant, it appeared as Tatooine was under attack, perhaps by the imps, but it was under attack. Their moment was upon them...
the president transmitted the message to the fleet commander

"Admiral...your day is upon you...do it right"

"Yes Mylady, we will move out..."

the fleet of the Command ship and 2 cruisers moved out to hyperspace, closely followed by the other 2 cruisers with the 3 troop ships. After taking 2 safety jumps, they appeared out of hyperspace out of reythan sensor range, the 5 backup ships a small hyperjump further...

Mr. Mullen


Siarnaqth

PostPosted: Wed Sep 28, 2005 4:30 am


Rhiannon kept her eyes open, looking through a window across from her as they began decent. Her hand brushed against the amber pendant again before it was placed again into her robes. She couldn't wait to begin her training.

((Amga city center, here we are....anyone with me? at all?))
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