
Gma'menet makes around a third of the whole continent. But, to be precise, only 40% of it really deserves to be called 'Wasteland'. A few days after The Rain people living in the central areas, still traumatized by the horrifying scene of friends and strangers being erased within seconds, had to witness how large areas, its flora, started to wither. Even oasis in Azum's deserts, that mainly can be found in the continent's center, vanished, and those lands which had been fertile and could be cultivated with hard work died until only harsh, grotesque regions with evacuated villages and towns were left.
It was far less extrem the more you moved to the coast and leading around the continent there was a belt of unharmed land, about one hundred kilometres (62 miles) broad - an exception was the East Coast where the belt had a width of over three hundred kilometres at the beginning. After about thirty years however, people saw that Gma'menet shrinked, very slowly indeed but hope came back that in the far future living all over the continent was possible once more. This process started at the Wasteland's outer border - and when Azumerians speak about "the line" they mean the 'frontier' between the living land and Gma'menet that wanders ca. one hundred kilometers per century (the broken line on the map of Azum). For some reason, though, almost all deserts of Azum have already been 'reborn'.
But the most striking phenomenon concerning Gma'menet is that the Meohar Mountains have never really been affected by the withering process. During the first hundred years the land right around them and the hillocks at their feet were barren as well but those areas recovered extremely fast in comparison to those regions who are still looking like deserts of stone and ashes.
These circumstances made it possible for the Meohar to become the new home of hundred of Chimera clans and communities. Of course, there had been people living in the mountains before, but after The Rain many Azumerians migrated to the coasts: they thought life would be easier there, in those new subterranean cities. Many also fled for they felt threatened by Chimeras. Others however, being criminals or having other issues with the law of Lahadam or Jitro staid or settled down in the mountain area.
Today, Meohar is treated like an own country, though it has no government or whatsoever and especially Jitro refuses to acknowledge its independence, making restrictions and limitations concerning economical affairs and moving freely within Jitro. 'Meohar' also refers to the people living there.
Whereas Gma'menet is covered with ruins - the 'living' parts of Azum have been cleared so aside from new growing towns, outdoor extensions of subterranean cities, fabrics, fishing villages etc. those areas look nearly untouched - the Meohar provides space for all kind of housing complexes, be it a simple accumulation of huts or a castle built on a ridge.