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Posted: Sat Sep 02, 2006 5:17 pm
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Posted: Sat Sep 02, 2006 5:34 pm
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Posted: Sat Sep 02, 2006 5:37 pm
The Denizens of Bungler's Folley


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Posted: Sat Sep 02, 2006 5:37 pm
Name: Kajhit (kah-JEET) Nickname(s): none Born: unknown Type: Foxtaur Tribe: none Hair Color: the color of dried grass Eye Color: dark brown Talents: quickness, alchemy, plant identification
Sexuality: unknown Significant Other: N/A Children: N/A Weapon Of Choice: dagger
Attire: Kajhit wears very little, finding that clothing gets in the way. She wears a quasi-modest tatter of cloth around her bust, however.
Favorite Colors: earthy tones Favorite Foods: meat (raw or cooked) Favorite Sound: brews bubbling Favorite Weather: gentle summer rains Favorite Scents: peony blossoms, cooking meat
Superstitions: Believes strongly in "The Law Of Three's". Bad omens always come in threes
Dislikes: cold weather, loud noises, trespassers, the stench of burning
Fears: ???
Obscure Facts: Unlike most foxtaur, Kajhit is tolerant of extremely hot temperatures and exists comfortably in the summertime while others seek the shade.
Personality: Kajhit is mostly a self-reliant loner, keeping to herself whenever possible. She becomes very short-tempered when her affairs are meddled in or when having to explain herself to someone. When out and about, she is stealthy, quick, and is often there-and-gone-again so swiftly, many wonder if they really saw her or not.
Background: Kajhit speaks little of her past. Her parents were killed by bandits when she was young and she has been on her own ever since, deciding she needs no one. She discovered Bungler's Folley some years ago and has made it her own. Her vested interest in alchemy stems from the health problems that often come with living somewhere as cold and dank as a cave, making a constant need for disease and healing elixirs. Over the years she has developed a tolerance for most cave-related illnesses and now holds a vested interest in attempting to make more complex potions and other concoctions.
When she is not harvesting ingredients or brewing, she is attempting to keep Argonian in line, lest he blow the cover of their hiding place.
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Posted: Sat Sep 02, 2006 5:38 pm
Name: Argonian (arr-GO-nee-ann) Nickname(s): Arg Born: unknown Type: Centaur Tribe: none Hair Color: dusty gray with black vertical stripes Eye Color: deep lilac Talents: brute strength, hand-to-hand combat
Sexuality: straight Significant Other: N/A Children: N/A Weapon Of Choice: hand-axe
Attire: Very little but usually nothing. Though he can be caught, occasionally, wearing some of Kajhit's alchemy ingrediants in his hair or as a makeshift necklace.
Favorite Colors: blues, purples, greens Favorite Foods: apples Favorite Sound: crickets at night Favorite Weather: warm summer days Favorite Scents: flowers, vegetation in general
Superstitions: ???
Dislikes: meat, being yelled at, his dishonour being brought to mention
Fears: being found by his former tribe and taken to task for his crimes.
Obscure Facts: Argonian is larger than most centaur, borrowing his massive build from his quagga-like lower half
Personality: Argonian's personality depends entirely on how well he knows you. He is gruff and generally short with strangers, having learned to inheritantly distrust people after his bad treatment from his former tribe. He possesses one real skill -- hand-to-hand combat...and if you rub him the wrong way, he has no qualms at all about showing off this skill up close and personally. Once you've revealed yourself to be a non-threat, however, he will roll over and show you his soft underbelly (not literally, thank you). He is, at heart, a 'gentle giant' and really not all that bright. A guilty pleasure of his is his love for flowers and, when Kajhit is not carefully guarding her latest harvesting of blossoms for her alchemy, he can often be found festooning his hair with them.
Background: Argonian was a large baby from birth, bigger and burlier than the other foals. He quickly became shunned by his playmates when word travelled of his tendancy to get overly-excited and accidentally hurt others in the middle of games.
As the gawkiness of adolescence set in, things didn't get much better. His clumsiness, coupled with the fact that he was not as smart as the other taurs in his tribe made him stand out horribly. It was about then that he was noticed by a grizzled old wolftaur bandit named Kyanka who took him under his wing and spirited him away from his people, seeing in him the potential for a great warrior.
He taught Argonian all he knew about combat with the help of other members of his camp, and Argonian, having never had anything to focus on before, threw himself fully into his teachings. While he could not claim to be good at much, fighting was something that, with a little polish, came easy to him. When he had mastered his training, then came the next step. Argonian was entered as a gladiator in an underground combat ring of which Kyanka was one of the founders.
Weekly, he would be pitted up against a new opponant, his abnormal strength assisting him in his rise through the ranks until he was the ring's top fighter. He enjoyed his status for a few years, besting his challengers at every turn. However, one day he would be challenged by someone who would prove a real match for him.
An eager Cervitaur who relied on swiftness, bows, and magics, had quickly risen through the ring's ranks and wished to overthrow Argonian for his status as champion. In the arena, things quickly grew ugly as the two of them tore into one another with their respective skills.
As Argonian's pain flared, so too did his temper. What was meant to be a clean match dissolved into a bloodbath as Argonian not only slew his opponant but so badly disfigured the body, it was unrecognizable. What was meant to be an 'honorable' fight had become a grisly display and Argonian was deemed to be dangerous. Kyanka was ordered to get rid of him before he could turn his insanity on someone who WASN'T in the arena
Kyanka, attempting to make this as painless as possible for the both of them, played on Argonian's limited mental capacities and explained to Argonian that what he had done was dishonorable. And as dishonor was such a crime among fighters, he had no choice but "deal" with him.
That established, he led Argonian deeply into the woods and prepared to execute him. No sooner had the arrow been cocked, however, than something leapt from the underbrush, assaulting Kyanka. The hooded beast howled and gnashed its teeth, sending the wolftaur fleeing for his life and leaving Argonian to its mercy.
When the 'beast' folded back its cowl, Argonian found that it was not a monster at all, simply an odd-looking foxtaur with tangled blonde hair and dark skin. When she dismissed his presense and attempted to return to the underbrush, Argonian followed her, pleading with her to help him. He explained his dishonor and how he had nowhere to go now.
The foxtaur, who revealed her name to be Kajhit, was reluctant at best about offering assistance. His problems, she said, were none of her concern and she had no desire to get wrapped up in his baggage. Hers, she said, was a simple existance and she had no desire to hide fugitives.
Eventually, however, her resolve was worn down enough to allow him to return to her home with her, a secluded cave she had named Bungler's Folley. While she had made it clear Argonian was only permitted to stay the night, he managed to lay low out of her crosshairs long enough to extend his night into a week....and his week into a month.
To this day, he still calls Bungler's Folley his home.
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Posted: Sat Sep 02, 2006 5:40 pm
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Posted: Sat Sep 02, 2006 5:41 pm
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Posted: Sat Sep 02, 2006 5:42 pm
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Posted: Sat Sep 02, 2006 5:43 pm
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Posted: Sat Sep 02, 2006 5:44 pm
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Posted: Sat Sep 02, 2006 5:45 pm
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Posted: Sat Sep 02, 2006 5:46 pm
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Posted: Sat Sep 02, 2006 5:47 pm
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Posted: Sat Sep 02, 2006 5:48 pm
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Posted: Sat Sep 02, 2006 5:49 pm
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