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Posted: Sun Aug 27, 2006 5:30 pm
Lillian:"The following contest is a Chalkboard match! Introducing first..."
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Posted: Mon Aug 28, 2006 5:49 pm
OOOOOOOHHHH YEAAAAAAAH! WHOOOO! Well I can slap a tornado! I can dry up a sea,yeah. When I live for the moment, There ain't no ain't no in me! Matt walked out from the back,flashing his V1 sign and his Twist of Fate signs,when he got into the ring he waited for Striker.
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MatthewStriker Vice Captain
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Posted: Mon Aug 28, 2006 6:58 pm
RIIINNNNNNGGGGGG
Hello Students, It is I Matt Striker, Your teacher
Striker gave a grin at the 'your teacher. He strutted down the ramp and took off his argyle sweater at the steps. "Young man, you may be 'extreme'. However, it doesn't matter. I am smart. I am good looking. And most importantly, I am better than you. To prove this, I have given you a shot at glory. You will be the first victim of a chalkboard match! Now young man, can you tell me who invented the chalkboard? No? Why it's Philo Farnsworth of course. Young Matthew, you too can be smart like me. In fact, you're about to learn a very valuable lesson, because I am Matt Striker and I am your teacher! Now chime that metallic device!"
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Posted: Tue Aug 29, 2006 3:14 pm
Matt glared at Striker.Waiting.
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MatthewStriker Vice Captain
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Posted: Tue Aug 29, 2006 3:16 pm
Striker circled around Matt before trying to lock up with him.
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Posted: Tue Aug 29, 2006 3:18 pm
Matt went into the lock up
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MatthewStriker Vice Captain
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Posted: Tue Aug 29, 2006 3:19 pm
Striker attempted a snapmare takedown.
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Posted: Tue Aug 29, 2006 3:20 pm
Matt was hit with the takedown.
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MatthewStriker Vice Captain
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Posted: Tue Aug 29, 2006 3:23 pm
Match Name: Chalkboard Match Who's match: Striker's Looks: Like a classroom, weapons supplied. ((pointers, desks etc.)) To Win: Put the opponent through a chalkboard with a finisher or strong move ((1-10 dice roll after page 3)) then make him say he's been taught a lesson ((1-10 dice roll, must get exactly right after page 4)) Then you must climb a ladder and chime the metallic school bell. ((1-10 to climb the ladder. Roll like for a finisher. 1-10 must get exactly right to ring bell.))
((I figured I'd post the rules))
With Hardy on the ground, Striker attempted a knee drop.
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Posted: Tue Aug 29, 2006 3:24 pm
((You need to help me with the dice...I'm new to this...))
The knee drop connected.
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MatthewStriker rolled 1 4-sided dice:
4
Total: 4 (1-4)
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MatthewStriker Vice Captain
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Posted: Tue Aug 29, 2006 3:27 pm
((Ok so after page 3, to put somebody through a chalkboard you have to pick a number 1-10. Then I pick one. You roll a ten sided dice in your post and whoever is closer wins the roll. If You win you put me through a board, if not I reverse somehow. For the Lesson you pick a number 1-10 and roll in the same post. If you get it right you teach the other person a lesson. That goes for the ringing of the bell as well))
Striker attempted to lock in an STF *2*
EDIT sad ( for a submission you pick a number 1-4 and roll a 4 sided dice in the same post. If you get the number right you lock in the submission. So you escape this time. Every submission that get's locked in puts damange on certain body parts and eventually it gets easier to make the person tap out. Doink posted a rule thread about it, he can explain it better than I can))
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Posted: Tue Aug 29, 2006 3:33 pm
((I see,so for submissions you choose a number between 1-4?And if your number isn't the right one you don't get the submission locked in?))
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MatthewStriker Vice Captain
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Posted: Tue Aug 29, 2006 3:34 pm
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Posted: Tue Aug 29, 2006 3:36 pm
((And do finishers require dice?Last question biggrin ))
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MatthewStriker Vice Captain
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Posted: Tue Aug 29, 2006 3:38 pm
((Yup, we each pick a number 1-10 and whoever is closer wins. So if you're attempting a finisher on me and you pick a 5. I pick a 6. If the number is 7 i reverse if the number is under five you hit the finisher))
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