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Celestial Lullaby
Crew

PostPosted: Mon Jul 31, 2006 5:49 pm


In-Depth Roleplaying
(Part I: content)


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For all of those who want an In-Depth version of a Roleplay Tutorial... Celeste's In-Depth Roleplay Guide!!!! : shock :

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First post
Introduction
Definitions
Test Dummies

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Introduction


The main idea of roleplaying is to create a story by the effort of two or more people. By simply typing up a couple paragraphs in the point of view of one person, the next person has something to respond to with a couple paragraphs of their own. In this way, these persons create a world of their own. However, if not done properly, their paragraphs become dull and it gets harder to respond to them. And as with stories meant for people to read them, Roleplays are meant to be read... but if they are not entertaining, no one will read them and the people involved will lose interest.

This is a thread meant for teaching people how to Roleplay in a way that is enjoyable to them and to others who decide to read them. In this guide we will cover a couple basic points.

-Length and Pacing
-General Grammar
-Personality
-Use of Enviroment
-Details
-Clear Speak
-Extra Notes

Of course, these all have different importance levels, Grammar is more important then Use of Enviroment for an example, but it is nice to include each and everyone of these in your RP posts.

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Definitions


Before we start, I'd like to explain quickly what each and everyone of these are, if you think you are already experienced enough in one or more of these, you can skip it, or simply pick and choose which ones you want to read about.

Length And Pacing

Now it's all well and good if you have a 3 page post, but if you don't actually GET anywhere, nobody is going to stick with it and read it all the way through... It's the same if you do 5 billion things in one paragraph, it gets confusing and too hard to work with. Length and Pacing may seem like a tough cookie to crack, but luckily it has a wide margin for error... Especially because it's hard to type a 3 page post that goes literally nowhere XD

General Grammar
Now I'm young still, and I don't have all those fancy Grammar lessons under my belt that you get in high school or whatever, but I still know what you need to in order to Roleplay clearly enough to get by. Really there is just Spelling, Grammar rules and Specialized RP Grammar. The latter is less complicated then it sounds. ^^

Personality

For a truly touching and well done roleplay, it is almost essential to have a nice dash of personality in your posts. All it is is basically putting some of your character's attitude into the words, actions or thoughts. If your RPC has a fiery temper, make sure that she acts properly, not meek submissive. Thoughts help alot in this area.

Use of Enviroment

In a post, it is always nice to hear about the place you are in, it helps people visualize. If your character is interacting with a piece of scenery, it's always nice to know where that scenery is or to know that it was there before your character touched it. The descriptions of the areas help with this, but most pre-set environments normally leaves the areas vague enough so that you can add things to your will.

Details

Details are an important part of posting. Not only do they save you from putting down a one-liner, but they keep your post interesting, easy to visualize, lets just say it's the fries on the side of a hamburger. Not the reason you got the meal, but it makes the burger look tastier and it's a great thing to chow down on once you've finished the important part.

Clear Speak

Lots of people forget this, but typing and reading clearly is essential to making good plot. If the girl was trying to kill herself but you misread it as trying to kill you, everything goes all wrong and it gets very hard to fix, most of the time people don't even bother. And it's not always the readers fault, sometimes people mistype a sentence, aren't clear enough, thought they did but actually didn't, or forget all together. This can result in a mild irritation or a HORRIBLE nightmare.

Extra Notes

And for all those little subtle... or not so subtle things that we do in Roleplaying, this would be the section to go and find those.

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Test Dummies


Our next little posts shall be for each of these sections with their own information and separate tutorials. But first, I would like to introduce you to our little test dummies that we will be using for our little examples.

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Matt Barder

Age: 27
Personality: Quiet, Cold, Unfeeling
Description: Coal black hair falls to around his cheekbones, shorter in the back and sides where it is spiked up neatly. His pale skin is almost completely white, but reveals no veins. His eyes are a piercing light blue, cold and seeming like shards of ice. He has a silver earing in his left ear, simply a sphere with nothing noticable about it. He tends to wear all black, from black army boots to black baggy jeans to a black sweater with a black trenchcoat. He also tends to wear a black Billy Gene hat and have a thin layer of black eyeliner around his right eye. Can you say Black?

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Sarah Geilder

Age:23
Personality: Flirtatious, Dangerous, Suave, Classy
Description: Sarah is one Sexy chick. Not only is her skin creamy white and her hair fiery red, falling to the small of her back, but her aura is just made of sexiness. She loves to wear form fitting red dresses with lots of slink and slits and somehow she always has a glass of champagne in her hands. Her eyes are a puzzling shade of green that can only be described as green green (yes, not just green, but green green). Her hair has a slight pleasing wave to it and looks quite endearing when flipped through the air. Her face looks like it was made by a Goddess, everything in balance, her features fixed in a small inviting smile, her one eyebrow slightly raised in questioning suggestion. Her body has just the right amount of curves in all the right places and somehow she always looks excellent no matter where she is.
PostPosted: Thu Aug 03, 2006 10:05 pm


Length and Pacing


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Second Post
Short Note
Descriptions
Fight Scenes
Conversations
Paragraphs
Note from Celeste

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Short Note


Length and Pacing is a really easy thing to learn, most of the time you know it before you realize you need to know it to Roleplay. There are a couple little things to know and then you're off!

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Descriptions


Normally, it's best to give a really thourough description of your character in your first post in the thread, after that you really only need to describe the things you are interacting with, a a mention of it here and there won't hurt. This keeps from unnecessary length and boring words. You can only say your hair is black so many times. ^^

ex.

Sarah Geilder strode purposefully through the wooden door leading into the building, shaking out her rain dampened hair. It had gone a dark amber and was glued to her face and back, clinging to her smooth creamy skin. A small smile lighted upon her full reddish lips as she ran a manicured hand through her soaked hair. Her green eyes gleamed beneath perfectly shaped drak red eyebrows, curved most seductively.

As she removed her raincoat, it slid deliciously over long, white limbs, exposed by a tightly clinging dress. It was a luscious red color and it was strapless, nothing but her well defined chest and a well placed elastic held it up. It seemed to be a kind of satin fabric, complemented by a wide golden belt that splayed across her hips. A long slit ran up to her mid-thigh area, letting her leg peep out promiscuously. Sarah hung up her jacket and strolled across the floor of the inn, delighting in the attention being served to her...

(note: that is not a full post, or rather, a good full post. It gives the partner very little to go off of. It should probably contain a park where she orders a room or some such. It does not seem like much, but if the other person is occupied with introducing themselves in a similar manner, it should be fine. )

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Fight Scenes


In fights, people tend to rush through their kicks and punches, this can cause a short post with lots of action, it can also result in one liners. You should make sure to describe your actions with adjectives and add in a couple thoughts to drag these kinds of posts out. Adding more in between also helps people remember each and every move you dealt out to them. Also, MAKE SURE YOU DON't GODMODE!! This is very important, as nobody likes godmoders, take a few hits! It only makes you cooler when you continue to fight with a missing arm! hehe.


ex.

Matt Barder chuckled throatily. The other man's fist had ended it's course right beside his head, hitting the cement wall and creating a rather large crater. But Matt was not one to get intimidated so easily. He slowly turned his head to better see the man who assaulted him, and then smiled frostily.

His arm flexed by his side, itching to be driven into the man's skull. Not yet, thought Matt, unclenching his fist with great effort. Instead, he tensed his whole body, getting ready for his first move. You could almost hear the Pop! when Matt moved, realeasing the building tension in his body.

He ducked down and twisted his foot for a better stance. Then he snapped his foot up and towards the stomach of his attacker, barely waiting to see if it connected, he let his fist fly up from his side and formed it into an upper-cut in mid-air, hopefully to bury itself in the other man's chin.

~ * <^> * ~


Conversations


Since in Roleplays you end up conducting like 3 conversations at once, it can go either way, making your responses and questions much too long without saying anything or saying just barely enough. It's best to put a paragraph or two in between each of your responses and after or before responding putting the tone of voice of your character, and maybe a bit of thoughts or feelings to tip it off.


ex.

Sarah's rich laughter floated from her lips, warming the air in the bar noticably, in response to a man's lust coated inquiry. She leaned forward, letting her reddened lips close in quite close to his, and responded in a husky, yet teasing voice. "Of course I'm still single! Could a body like this," she motioned subtly to her own figure, "belong to only one man?"

The men sitting around the table openly stared at her scantly clad figure, their drool almost covering the table below them. Sarah smiled suavely and repositioned her weight in the chair to better show off her curves. Foolish men. Like they could ever get anyone like me.

A tug pulled insistantly on her arm, practically dragging her from her chair. Matt was there, glaring at her, some random drunkard lying in a heap by the back door. "Let's go." Sarah preened quietly as Matt grabbed her coat and threw it over her shoulders.

She stood up and began to leave, waiving dainty fingers over her shoulders. "Perhaps we shall meet again on the road," this was directed to the men at the table left to stare. Sarah then whirled around to face Matt, a glare imprinted on her sexy features. "Why the hell do we have to leave every time you get into a fight?!" She said this in a heated whisper to her companion, who only shrugged and lead her out the heavy door.

~ * <^> * ~


Paragraphs


Paragraphs not only count in grammar, but also in Length and Pacing. Really short paragraphs can make your post LOOK longer, but it also makes it seem to go really quick. Too long paragraphs get annoying, you loose your place and it takes so long to finish one properly that even if you only had 3 long ones that together don't make an all that long post, it seems like it took together to get through. There really isn't a size that is perfect, and since I have weird amounts of lines on my computer I can't tell you by length of lines, but I'll try. If your paragraph is a one liner or just over, it is TOO SHORT! Just about 606 characters is good (Twice a literate one liner.. which is about 3 lines of typing). It can get quite a bit longer then that without being problematic though, but be careful!

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A Note From Celeste


Length and Pacing is not a thing that is easy to teach, you just tend to know. If you do have trouble with it, just send me a friendly PM and I'll try to help you out with it. Lots of people have this down pretty well, and if they don't, once they are told it's easy to fix. I really can't tell you much about this without stepping on the toes of other sections. When you do all those properly, it normally adds up pretty well to a good Length and Pace. ^^

Celestial Lullaby
Crew


Celestial Lullaby
Crew

PostPosted: Thu Aug 03, 2006 10:37 pm


General Grammar


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Third Post
Quick Intro
Spelling
Paragraphing
Vocabulary
Specialized RP Grammar

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Quick Intro


Grammar is the thing you learn in school, so obviously I'm not going to sit you down in a wooden desk and whack you with a ruler if you don't pay attention, but there are a couple things specialized for RPs that you should know. There won't be any teacher outfit for Celeste tonight ^^

~ * <^> * ~


Spelling


Obviously in literate roleplaying, chat speak is not allowed. Typos and a couple words here and there miss-spelt is alright, it can get annoying to keep a text editior open and copy and paste all the time, especially with all the coding. You should, however, keep a dictionary near your computer, or have an online one easy to get. Some of those big words are just too confusing T-T. Also, a great way to give your RPC character is to give them accents and spell them into the words. I'm not great at this, and so I tend not to attempt, but I for one love to read accents in writing as long as it's clear enough to understand, it helps intensify the mood.

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Paragraphing


I already explained the length in Length & Pacing, so I will skip that for now. Paragraphs are a very important part of grammar, especially in Roleplaying. You learn this in school as well, so little to say on the matter, but it's always nice to have a fun lead on sentence (as I call them) at the end so that the next paragraph not only ties in nicely, but it helps create a small mood, or compulsion to continue. You should also have a paragraph with talk included rather then have a line of talk by itself without anything around it, this is also for Length and Pacing reasons. Paragraphing is something you get used to, keep doing it and you will improve with time.

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Vocabulary


This is a very important part of setting the atmosphere and having an intersting post. Instead of using basic words, replace them with more complicated or flowery ones. Be careful though, using a thesaurus isn't always the answer! Neither is using the biggest, longest, most scientific words for things so that no one will understand you. If you don't have a very large vocab, don't read the dictionary! Trust me, it's boring and you don't remember even a quarter of the words you read about. Simply run a finger down a couple synonyms in a thesaurus and use one you understand, sometimes you just need a jump start for your brain to remember the good words! ^^

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Specialized RP Grammar


Different Roleplays will ask for different things, but in most literate atmospheres, it is generally preffered that you write in 'novel form.' In other words, actions are written with nothing around them, and speaking is put in between quotes (ex: "Hello there!" He shouted gladly.). In most non-literate areas, speach is put by itself, and actions are put between asteriks (ex: *She ran through the bushes, ignoring the way they tore at her dress and sensitive legs.*). This is fine for casual RPing, but most literate places will not accept you if you use this style.

Also, in my experience, people like you to put character thoughts in italics as well as things said by other people that you are responding to:

ex.

"Do not come near me!" Sarah looked at Matt, tears sparking in her eyes. How dare he order her around like that! "I won't! I won't leave you!" She yelled, deperation tainting her musical voice.


((I will continue adding to it when I feel the need to add something, I realize this post is not very helpful, but really you just need to go to school for good grammar. ))
PostPosted: Sat Feb 03, 2007 10:04 pm


Personality


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Fourth Post
Quick Introduction
Body language
Trinkets
Vocabulary
Thoughts/Speach Patterns

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Quick Introduction


Personality is all in the attitude! Make sure that when you write your profiles you know what kind of person you want to play. I know it's hard to match the quick description in your profile to what you roleplay, (it's one thing I'm particularly bad at) but you have to try. If your person is supposed to be a quiet, shy and scared little girl try to keep her body language like that. Her thoughts shouldn't be about crushing any person who steps above themselves, but rather about how intimidating they are. There are quite a few ways to express such personality traits.

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Body language


Although these people aren't 3D, they can still have body language. This is an especially good way to emphasize the type of person your character is. For a defiant person, they should often stand with their feet shoulder width apart and their arms crossed on their hips. A shy person would let their shoulders droop, keep their head and eyes down and hug their arms to their chest. This is all body language, and needs to be written into posts for a better description of your current character.

It's the same as in fights. If you're someone who like to be flashy, you wouldn't use plain or practical moves, you would step widely, sipe your sword in wide, shining arcs, toss your hair and a multitude of other attention grabbing moves.

You can also use body language to show how you feel about another character. Another dimension of personality. If you have a crush on someone, when they appear you would either begin showing off, trying to dissapear, flirting with them or other expressions of your feelings. Feelings are an important aspect of personality, so make sure to fill your writing with them.

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Trinkets


Wheter they are small or large and bulky, trinkets are another way of expressing your character's personality. A sword should be decorated to fit the one who uses it, clothes tailored to their wearer's preferences. Perhaps a couple firey red ribbons or a small leopard print purse hiding a bottle of Chanel perfume. All somehow express a side of your person. A woman obsessed with being strong would probably have weight lifting equipment, an animal lover a couple pictures of cuddly creatures. These are all trinkets, and all help describe the person who owns them.

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Vocabulary


A more subtle way of displaying your character's personality is with words. Some fit better into different kinds of characters. This is not something you should worry overly much about, as you will normally have a sense for it. Plus it is a less obvious way of setting your person's mood and does not influence the reader as much as body language does. A couple examples of the right vocabulary for a quiet person would be: submissive, gentle, quiet, intimidated, meek, surpressed, restrained, resigned, small. These vary on the kind of quiet person and are of course only a small couple of words. Some words you shouldn't use for such a person would be: openly, defiantly, loudly, fiery, reckless, annoyed. I'm sure you get the picture.

~ * <^> * ~


Thoughts/Speach Patterns


This is one of the better ways of expressing a character. In thoughts, you can tell how they are reacting to a ceratin task or situation. As for speach patterns, it simply means how someone talks. I don't mean dialects, but the way they express themselves. If someone said: "Quiet down idiot! Or I'll come over there and break your head off!" You wouldn't expect it to be said by a reserved person who did not like to be disliked. This kind of thing comes naturally, but should alsways be double checked because it's one of the things that gets screwed up first when the writer is tired, excited or rushed.

Celestial Lullaby
Crew

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