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From a distance these mountains are beautiful, their stunning rock sides giving of a vision of blue. Large peaks of rock giving the illusion of a giant castle on some forlorn cliff. They are certainly magnificent to behold, but one must always be wary of the secrets of such beauty.
These are by far the most mysterious and dangerous of all the places surrounding the trees of the Nequus. Only those brave at heart venture here, or those to stupid to realize their folly. The aura of the landscape gives the essence of another world entirely, a bridge in the journey to darkened outer lands. These mountains lie to the east and wrap around to meet the north and south in two towering spires that slice the thin air as knives. They are far more vast than any other mountain range found anywhere in the land of the Nequus; not only tall, but wide as well.
Towering cliffs scar the sides, their tops coated with ice into eternity, daring anyone to try their slippery holds and fall to their death. Their bases are guarded by dark forests shrouded in mist. One may venture here to seek guidance at times, for it is a place where everything is possible. Illusion speaks forth from the trees and the mist, creating sounds and visions that may not be there. In a land of magical proportions one can never tell, and so the trees lead their victims in an endless circle, stuck in the maze of these hazy graves for all eternity. Light hardly ever touches the ground in these eerie woods, the creatures here are well adapted to the darkness. Ancient Reya are said to be found here, ones that wish to dwell in darkness even in the day. The Aeri are not so keen to come as their cousins, able to adapt to the light in a far better way.
The forestlands become less dense and more far spread higher into the mountain; broken apart by small lakes and refreshing sunny precipices. It is here that a small broken band of life seems to be scattered amongst the illusion of death. Here the rocks stunt the trees from growing. The rocks are a deep blue to grey in color, chopped and cut from years of snow cover. Farther and farther up the land becomes steeper and rockier. Hills turn into cliffs which break into jutting pillars that are the gate ends to the other side; guarding their secret with ice and bitter cold.
It seems that they are nearly always encompassed in fog, their towering heights cutting off contacts outside with the sting of ice and cold. Very few venture here, and if they do, very few stay, or it becomes their permanent resting place. Not many knows what horrors dwell there, but it is said to be the underworld gate to the passage outside the Nequus lands.
Summers bring only slight pleasantries to the mountainside. The fog dwindles slightly at times and clouds disperse somewhat. It is during this time an adventurer just might make it up the mountainside, the snow will not be as thick on the tops and the bottoms will not be coated in such mystery with the bringing of light. However, the many months it takes to cross these broad mountains will bring the sudden onset of fall. Winds rip through the mountainside, tearing up whatever stands in their path. Icy rains fall to rip gaping holes in the towering rocks. Fall moves by swiftly, suddenly replaced by torrents of ice. The Casa Tiner are changed to white, and the mist lingers still. Temperatures are freezing even in the small places of haven found on the rock face. Caves for shelter are little, and winters are long, little creatures stay for they will perish here. Months upon months pass before spring finally catches hold. The snow slowly begins to melt, waterfalls tear down cliff faces. The ground is turned to mush in the face of all this water that slowly runs to fill Yisi.
From a distance these mountains are beautiful, their stunning rock sides giving of a vision of blue. Large peaks of rock giving the illusion of a giant castle on some forlorn cliff. They are certainly magnificent to behold, but one must always be wary of the secrets of such beauty.
These are by far the most mysterious and dangerous of all the places surrounding the trees of the Nequus. Only those brave at heart venture here, or those to stupid to realize their folly. The aura of the landscape gives the essence of another world entirely, a bridge in the journey to darkened outer lands. These mountains lie to the east and wrap around to meet the north and south in two towering spires that slice the thin air as knives. They are far more vast than any other mountain range found anywhere in the land of the Nequus; not only tall, but wide as well.
Towering cliffs scar the sides, their tops coated with ice into eternity, daring anyone to try their slippery holds and fall to their death. Their bases are guarded by dark forests shrouded in mist. One may venture here to seek guidance at times, for it is a place where everything is possible. Illusion speaks forth from the trees and the mist, creating sounds and visions that may not be there. In a land of magical proportions one can never tell, and so the trees lead their victims in an endless circle, stuck in the maze of these hazy graves for all eternity. Light hardly ever touches the ground in these eerie woods, the creatures here are well adapted to the darkness. Ancient Reya are said to be found here, ones that wish to dwell in darkness even in the day. The Aeri are not so keen to come as their cousins, able to adapt to the light in a far better way.
The forestlands become less dense and more far spread higher into the mountain; broken apart by small lakes and refreshing sunny precipices. It is here that a small broken band of life seems to be scattered amongst the illusion of death. Here the rocks stunt the trees from growing. The rocks are a deep blue to grey in color, chopped and cut from years of snow cover. Farther and farther up the land becomes steeper and rockier. Hills turn into cliffs which break into jutting pillars that are the gate ends to the other side; guarding their secret with ice and bitter cold.
It seems that they are nearly always encompassed in fog, their towering heights cutting off contacts outside with the sting of ice and cold. Very few venture here, and if they do, very few stay, or it becomes their permanent resting place. Not many knows what horrors dwell there, but it is said to be the underworld gate to the passage outside the Nequus lands.
Summers bring only slight pleasantries to the mountainside. The fog dwindles slightly at times and clouds disperse somewhat. It is during this time an adventurer just might make it up the mountainside, the snow will not be as thick on the tops and the bottoms will not be coated in such mystery with the bringing of light. However, the many months it takes to cross these broad mountains will bring the sudden onset of fall. Winds rip through the mountainside, tearing up whatever stands in their path. Icy rains fall to rip gaping holes in the towering rocks. Fall moves by swiftly, suddenly replaced by torrents of ice. The Casa Tiner are changed to white, and the mist lingers still. Temperatures are freezing even in the small places of haven found on the rock face. Caves for shelter are little, and winters are long, little creatures stay for they will perish here. Months upon months pass before spring finally catches hold. The snow slowly begins to melt, waterfalls tear down cliff faces. The ground is turned to mush in the face of all this water that slowly runs to fill Yisi.
