Quote:
The Gameboard
Destiny City is a large place, with a large population. It’s not uncommon to find a lost item here or there. Maybe a keychain, an earring, a book.
But, a six sided die? That’s different.
While traveling through Destiny City, you find a strange little object. It looks like old, stained wood, but something shiny in it catches your eye. How could you resist picking it up? But then, maybe you've found one of these dice before. Maybe you remember the Gameboard, already.
That's okay.
Even if you know better than to pick it up, all you have to do is look at it, and it's ensnared you. Again.
It looks like a normal die in terms of shape, and each side has a gilded number, one through six, carved into it. The most interesting part of it all is that the dice seems to be made of old, stained wood with fossilized opal throughout the whole piece. Something about it called to you, and now that it has your attention, a harsh wind slams into you. Darkness falls all around you–and then, slowly, a path illuminates. It’s black all around you; there’s no light, but you can see clearly marked spaces.
A line of squares unwind in front of you, each clearly marked.
You can’t see anything around you, can’t feel anything else–just the gameboard. And the die. Whether its in your hand or on the ground where you left it, it's there with you.
Even if you don’t recognize the game, you don’t really need instructions to know how to play–you have a die, and you have a path. In the distance, you can barely make out a dark wooden platform at the end of the path, but it seems to have the same fossilized opal inlay as the die–and pretty golden symbols along the rim.
You can’t step out of your square. Trying to leave the gameboard results in you walking to an invisible barrier and it feels like slamming into a glass wall. You cannot leave your space–unless the die says you can. If you want to get out of here, you’re going to have to roll your way there–but it isn’t so easy.
Strange gold markings differ from one square to the next. There’s no telling what they mean–you’re going to have to land on them to find out.
Though, judging by the tension in the air, it’s probably not going to be anything good.
Destiny City is a large place, with a large population. It’s not uncommon to find a lost item here or there. Maybe a keychain, an earring, a book.
But, a six sided die? That’s different.
While traveling through Destiny City, you find a strange little object. It looks like old, stained wood, but something shiny in it catches your eye. How could you resist picking it up? But then, maybe you've found one of these dice before. Maybe you remember the Gameboard, already.
That's okay.
Even if you know better than to pick it up, all you have to do is look at it, and it's ensnared you. Again.
It looks like a normal die in terms of shape, and each side has a gilded number, one through six, carved into it. The most interesting part of it all is that the dice seems to be made of old, stained wood with fossilized opal throughout the whole piece. Something about it called to you, and now that it has your attention, a harsh wind slams into you. Darkness falls all around you–and then, slowly, a path illuminates. It’s black all around you; there’s no light, but you can see clearly marked spaces.
A line of squares unwind in front of you, each clearly marked.
You can’t see anything around you, can’t feel anything else–just the gameboard. And the die. Whether its in your hand or on the ground where you left it, it's there with you.
Even if you don’t recognize the game, you don’t really need instructions to know how to play–you have a die, and you have a path. In the distance, you can barely make out a dark wooden platform at the end of the path, but it seems to have the same fossilized opal inlay as the die–and pretty golden symbols along the rim.
You can’t step out of your square. Trying to leave the gameboard results in you walking to an invisible barrier and it feels like slamming into a glass wall. You cannot leave your space–unless the die says you can. If you want to get out of here, you’re going to have to roll your way there–but it isn’t so easy.
Strange gold markings differ from one square to the next. There’s no telling what they mean–you’re going to have to land on them to find out.
Though, judging by the tension in the air, it’s probably not going to be anything good.
Usually, he had the fortune of being out of the city when holiday s**t happened. He knew about it, sure, hearing stories here and there, and the crap that always came up on the news? Yeah no, he had plenty inkling of what happened around the city, even if he didn't know specifics. The city was weird, the city had too much magic about it... and really? Especially after the whole... world devouring space snake thing? He was far, far less interested in being anywhere near any of it.
But the family plans fell through. His plans with friends didn't pan out. Everything kept... refusing to click into place right, despite his attempts through the last few months to achieve any other possible result. Because all of them failing meant he didn't have an excuse to be out of the city. During a holiday time. Particularly this one, which was... spooky magic holiday time.
Faaaaaack.
Devlin did at least try to spend a little more time in Mirrorspace, because hey if nothing else--he was actually really liking it in there. That... little place of his. All his. It was nice. Plus there was something about being in a space that... wanted him? Welcomed him, that was probably better wording, yeah? He actually felt guilty for not being there... sooner? More? It was a strange flux of considerations and feelings he'd not expected. But even just sitting in the dark city, it was peaceful now that he didn't need to be too concerned about random extra mirrors popping up that showed... weird... moving corpses out in space...
...or well. He hoped he didn't...
But he couldn't always be in there, and so sometimes, like that night, it lead to Loke actually being out in the city... which was... weird. At least to him. It still felt odd, especially since he really hadn't acclimated back into it all. Or had he ever? No, not really. Loke had never really been... present since getting shoved through the Dark Mirror way back when, had he?
Ah well. No way to go back and change anything. Plus... did he even want to..? Eh.
Maybe that's what at least helped him be a bit more wary when he came up upon the die in the middle of the rooftop he'd landed on and was meandering across. Keeping up and away from the people going about their daily lives, festive Halloween stickers and banners and lights strung up and about everywhere. So the wood and opal die was even more super weird up there. Plus. Again. On the rooftop.
"...it's a trap," he said so blandly to the air around him, empty save the slow breeze that nipped a little at his exposed skin.
"That's so obviously a trap."
Loke looked about, head tipped back to see this way and that. No energy signatures popped up on his radar, he couldn't see anyone waiting around, or any cameras or anything...
Slow, gradual steps brought him closer, tiny bit by tiny bit, as he continued to look about to see if his lowered proximity would cause a nearby prankster or hunter to peek out. Cuz that's the only thing that made sense to him. Why else would a random die be up here?
--...why was he kneeling down? Loke blinked a few times, brows furrowing and a deep frown settling into place as he realized his position. And that he was reaching for the die. What. Why? Why? Oh god. He picked it up.
Why? The ******** told him that was a good idea?
Nothing! Nothing at all! And yet. Here he was. Kneeling on the roof, staring at the glittering die in the palm of his hand. That's when the winds started, and Loke swore up and down, words tossed into the air that battered him and darkness that swallowed him. Because yeah, it was a trap. Clearly! But he still... walked right into it. The hell...
Loke was... extremely less than amused as he finally rolled the die, after shoving against the invisible barriers that kept him stuck on the glowing space he found himself first kneeling on when the winds stopped. But it made sense to try it--and the barriers fell. The ones in front of him, anyway. Loke deadpanned, snatching the die back up again. "...I hate this place sometimes.."
