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[B] Another adventure. (Zenobia) (gameboard)

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xdeathxbyxlovex

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PostPosted: Sat Oct 05, 2024 7:41 pm


Zenobia was out patrolling. Being a chibi senshi was not a easy job but someone had to do it. Through she really like it cause of the fuku she gets to wear. She loved dressing cute.

She found herself in an familiar alley. She couldn’t put on her mind how she had remembered it but she did. She slowly walk into the alley making sure to look all around her at all times.

She stopped and grasped. She remembered now. On the ground in front of her was a dice. The last time she saw a dice she rolled it only to find herself trapped on a gameboard that she couldn’t leave until after she rolled and move through the gameboard.

She shivered, she remembered her experience with the gameboard. Which square was scary. One had rats coming for her, one snakes.

She sighed and picked up the dice. She was now prepared for whatever maybe.

As she held the dice in her hand, a sudden gust of wind whipped through the alley, causing her chibi senshi uniform to flutter. Zenobia's heart raced as she stared at the familiar markings on the dice. Memories of the gameboard flooded her mind, each square representing a challenge she had overcome with courage and determination.

Without hesitation, she rolled the dice onto the ground. It clattered against the pavement, spinning before coming to a stop.

((232))
xdeathxbyxlovex rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Sat Oct 05, 2024 7:42 pm


Quote:
Space 4:
Something smells rotten. You can’t see very far into the darkness, but if you squint closely a dark form seems to be dragging itself along the ground. Sometimes you see a pale hand almost close enough to grab you–or, maybe something does grab you. It’s cold, and frightening, and it’s trying to drag you out of bounds.


At first she didn’t see anything on the square that she was it. It was so dark. But the smell, “eww.” She held her nose. It smelled rotten. Giving her eyes time to adjust to the darkness, she tilted her head. It sounded like something was dragging itself across the ground.

Zenobia's senses heightened as she strained to see through the darkness. The sound of something dragging grew louder, sending a shiver down her spine. She summoned her courage and took a step forward, determined to face whatever awaited her on this square.

A pale hand stretched out of the darkness trying to grab her feet.

Zenobia gasped in shock as the pale hand reached for her, its cold fingers almost brushing against her. With a swift movement, she leaped back, narrowly avoiding the grasping hand.

She picked up the dice and rolled it again.

((145))

xdeathxbyxlovex

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xdeathxbyxlovex rolled 1 6-sided dice: 1 Total: 1 (1-6)

xdeathxbyxlovex

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PostPosted: Sat Oct 05, 2024 7:44 pm


Quote:
A dog barks, fierce and frightening. You can hear its growl and the hackles stand up on the back of your neck. You can practically feel spittle on you. It’s close. And it’s big. And it’s angry. If this beastly dog could reach you, no doubt it would try to tear you to shreds.


Something wet hit the back of her neck. “What..” She then heard barking. Whatever was barking sound loud and angry.

“Is this spit?”

The wetness trickled down her neck, making Zenobia flinch as the barking grew louder and more intense. She felt a sense of unease crawling up her spine as she turned around slowly, trying to locate the source of the sound.

It sounded like a dog. A dog that could probably tear her apart.

Zenobia's heart pounded in her chest as the barking grew louder, echoing through the dark alley. She knew she had to act fast. With a determined expression, she raised the dice once more and rolled it onto the ground.

((115))
xdeathxbyxlovex rolled 1 6-sided dice: 5 Total: 5 (1-6)
PostPosted: Sat Oct 05, 2024 7:46 pm


Quote:
A swampy smell fills the air. You take a step, and you seem to sink into it. Mud creeps over your feet, and you sink rapidly. Ankle deep, knee deep. Whether or not you squirm and fight against it, you are sinking. The mud is crushing and painful, and if you sink too deep it steals the breath from your lungs. There’s nothing to grab onto; you have to roll your dice quickly before that too gets sucked into the muddy quicksand.


The next square had a smell too. But this time it smelled swampy. Like she was in the swamp. She took a step only to feel like she was sinking in mud. She tried to squirm but it was painful and uncomfortable.

((42))

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PostPosted: Sat Oct 05, 2024 7:47 pm


The sensation of sinking into the mud sent a wave of panic through Zenobia. She struggled against the thick, swampy ground, feeling it pull at her legs like a hungry beast. With each movement, she sank deeper, the murky waters rising ominously around her.

Desperation fueled her actions as she glanced around for any sign of escape. The stench of decay filled her nostrils, adding to her growing sense of dread. She knew she had to find a way out before it was too late.

She fought against the sinking mud to try and grab the dice to roll it again.

As Zenobia's fingers closed around the dice, she felt a surge of determination. With a quick motion, she rolled it onto the ground, hoping for a square that would offer her a chance to escape the swampy trap.

The dice spun and danced on the ground before finally settling on a number. Zenobia held her breath as she looked up to see where it had land.

((167))
xdeathxbyxlovex rolled 1 6-sided dice: 2 Total: 2 (1-6)
PostPosted: Sat Oct 05, 2024 7:49 pm


Quote:
The smell of smoke is in the air. You can’t see what’s burning, but you can hear distant screams, and–carnival music? It feels like people are running past you, and the air fills with panic and alarm–but there’s nowhere for you to go, and the smoke is so thick. You’d better roll quickly so you can get out of here
.

First the smell of rot, the smell of swamp, and now smoke. She couldn’t see what was burning but she could hear screams and carnival music.

Zenobia's heart raced as she tried to make sense of the chaotic scene before her. The air was thick with smoke, the acrid scent stinging her nostrils as distant screams mingled with the eerie carnival music. Shadows danced in the flickering light of unseen flames, casting ominous shapes all around her.

It felt like people were running past her in a hurry.

Zenobia's senses were overwhelmed by the cacophony of screams and carnival music.

With a deep breath to steady herself, Zenobia took a hesitant step forward into the swirling smoke. Her eyes scanned the flickering shadows for any clue or path that would lead her to safety.

She started coughing. The smoke was so thick.

Despite the choking smoke and the clamor around her, Zenobia pressed on, determined to navigate through the chaos of the burning square. Her eyes stung, tears mixing with the soot that smeared across her cheeks as she searched for a way out.

The only way past was to roll the dice and try and get out of the square.

Zenobia knew she had no choice but to roll the dice once more, hoping against hope that the next square would offer her a respite from the chaos and danger that surrounded her. With trembling hands, she picked up the dice and cast it onto the ground.

((240))

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xdeathxbyxlovex rolled 1 6-sided dice: 1 Total: 1 (1-6)

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PostPosted: Sat Oct 05, 2024 7:51 pm


Quote:
At first, the square is quiet. Nothing seems amiss. It’s unnerving in how safe it seems. But then, it only takes a few seconds before you understand why. It’s just taken a moment for them to get to you. The patter of tiny feet is rapidly approaching. There’s no light to see them, but there’s a reflection in their beady eyes. Rats. Thousands of them. Chittering, frothing in the mouth. These are strangely grotesque, mutated abominations. They’re running at you like they haven’t got a fear in the world–only, hungry. And rage. If they get to you, they’ll eat you alive. The ground is trembling with their weight. You’d better roll quickly if you don’t wind up a meal.


The next square seemed safe enough. She sighed. She sat down in the square to take a deep breath and recenter herself.

Zenobia's heart still raced from the series of harrowing challenges she had faced in the previous squares. The sudden shift to a seemingly peaceful square left her feeling both relieved and wary. She took a moment to catch her breath, the echoes of screams and carnival music still haunting her.

As she sat there and tried to calm down she heard something. She focused on the sound. It sound like tiny pitter patter.

Slowly, cautiously, Zenobia rose to her feet and scanned her surroundings. The pitter-patter grew louder, drawing closer with each passing moment. She felt a sense of unease creeping over her, unsure of what new challenge awaited her in this deceptively tranquil square.

It was the noise that told her what was coming. She knew all too well from next time. Rats!! And they were coming towards her.

Zenobia quickly jumped up and grabbed the dice.

She wasted no time in rolling the dice, her heart pounding with a mixture of fear and determination. The familiar clatter of the dice on the ground echoed through the alley as she waited with bated breath to see which challenge awaited her next.

((214))
xdeathxbyxlovex rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Sat Oct 05, 2024 7:53 pm


Quote:
Bats. Maybe you missed them attacking earlier, but they’re back again, and angrier than ever. Instead of just screeching or scratching, they’re swooping down and biting now–and the effects are instantaneous. The little teeth are sharp and painful, but once bitten you might feel agitated and prone to violence, and you might feel perpetually cold and hungry with no relief in sight. The effects might last when you leave the square–or they might linger for a few hours or days after you get out of here.


The next square something big hit her in the face. It was biting her. She flung it from her face to see that it was a giant bat.

Its leathery wings flapped ominously as the giant bat screeched in the dim light of the alley. Zenobia stumbled back, her heart racing as she took in the menacing creature before her. She knew she had to act quickly to fend off this unexpected adversary.

She probably could have tried and fight it if it was only one bat. But a group of them were flying towards her.

Zenobia's eyes widened in terror as more giant bats swooped down towards her, their sharp fangs glinting in the dim light of the alley. She knew that she was outnumbered and outmatched, with little chance of escaping unscathed from the swarm descending upon her.

Thinking quickly, Zenobia made a split-second decision. Ignoring the chaos around her, she rolled the dice in a desperate bid to find a way out of this nightmarish square. The dice clattered to the ground, spinning wildly before coming to a stop.

((182))

xdeathxbyxlovex

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xdeathxbyxlovex rolled 1 6-sided dice: 4 Total: 4 (1-6)

xdeathxbyxlovex

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PostPosted: Sat Oct 05, 2024 7:55 pm


Quote:
The end; once you have arrived here you are free to leave. You will see be basked in the glow of a beautiful, opalescent aura that will take you back home. If you arrived with a guest, you can leave without them or choose to stay until they make it to the end as well. When you arrive back in Destiny City, you may choose to keep the six sided die–if nothing else, it’s pretty! Though, it doesn’t seem to have any magical qualities, that might be for the best.


The dice rolled on the ground and seemed to glow big and bright. She covered her eyes to shield her from the light. She wasn’t sure how long she had her eyes covered but when she lowered her hands she found she wasn’t at the gameboard no more. She was home in her bedroom. The dice in her hands looking normal as if it lost it’s magic.

Zenobia blinked in disbelief, her heart still racing from the nightmarish challenges she had faced in the game. She looked around her familiar bedroom, the soft glow of her bedside lamp casting a warm light over her surroundings. The dice in her hands felt ordinary now, devoid of the mystical aura that had surrounded them in the game.

Just like before she escaped the gameboard was home free. She opened her top top dresser and the dice beside the other on from last time with it.
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