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[Q] Lorcan Cosgrove //Lt Stichtite

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Sara Draconia


Wheezing Loiterer

PostPosted: Thu Nov 16, 2023 3:44 pm


Name: Lorcan Cosgrove

Nickname: Lorc by Alexandre Lorry by Fiona

Gender/Pronoun: He/Him

Age: 28

Birthday: March 15th

Sign: Pisces

Gemstone: Aquamarine

Blood Type: (Optional)

Fav. Food: Filet Mingon

Hated Food: Anything Cheap

School/Occupation: Privately Practicing Physician (Mainly for the Evans family)

Hobbies: What does your character do outside of school/work during their civilian life? This should be an activity that they do on a regular basis, and should be something they could reasonably do in the setting and within their financial means. At least two hobbies are required, but up to five are welcome. Each hobby should be described with at least two sentences. Hobbies should be something that can encourage roleplay or be used to inspire roleplay, however players are allowed to have solitary hobbies as well.

Seminars: -- Even when not at work, Lorcan enjoys attending seminars on important updates to medicine as well as any ones related to history. As an Alumni of DCU he frequently visits for special sessions where there are guest speakers talking on all sorts of topics.

Playing Chess: -- Whether it is during a family gathering or out in the park, he enjoys a nice game with whoever will humor him. He's a good sport and will hold a conversation about normal day-to-day things even if his actions on the board are a bit more pressuring than the topics he talks of.

Virtues: These are positive aspects about your character's personality that affect them on a daily basis, and are things your character could be praised and admired for. These traits shouldn’t be too specific or only manifest in specific situations (such as ‘likes animals’), shouldn’t be overpowered (such as ‘Perfect’), and shouldn’t be based on their physical appearance (such as ‘pretty’). Virtues are things that are directly related to how your character behaves. Traits should be balanced, so all profiles need an equal number of Virtues and Flaws and should not contradict each other.

Meticulous: -- Everything has its time and place with Lorcan making sure it's all in order. From his schedule to his attire, everything is neat and tidy. It also helps him quickly find things in the event of an emergency so he can be on his way to offer assistance. He takes pride in his work and is very careful and precise in everything he does. He doesn't take shortcuts and gives excessive attention to small details.

Reliable -- Always on time and ready to go, Lorcan makes sure he is available to help out family or patients at his office. He's always a call away for those who know him well and checks into the emergency line for his office throughout most of the night. If one of his cousins or family members calls for help whether it is an emergency or not, he will do what he can to come assist or at least walk them through a solution if he is unable to make it to them.

Flaws: These are negative aspects about your character's personality that affect them on a daily basis, and are things your character could be disliked or criticized. These traits shouldn’t be too specific or only manifest in specific situations (such as ‘hates kids’), shouldn’t be based on fears (such as ‘afraid of the dark’), and shouldn’t be based on anything that manifests physically (such as ‘clumsy’). Phobias and illnesses (physical or mental) are not viable flaws. Flaws are things that are directly related to how your character behaves. Traits should be balanced, so all profiles need an equal number of Virtues and Flaws and should not contradict each other.

Blunt: -- If something is on his mind or he has an opinion of someone, he will say it outright once he'd figured they are someone who will be a continuing occurrence in his life or work. If someone is wrong or hurt, he will lay it on them in the fewest and most direct way, at least outside of work or with family. It can lead to people being a bit disgruntled with him which doesn't bother him much but can cause some issues in a team setting where he isn't in charge.

Two-Faced: -- People really are a bother most times and he prefers his peace and privacy. While he does have a good bedside manner during work hours, that does not carry over to people he meets in passing. Picking up on things, he isn't afraid to bring up the negative things about people he has met or seen when in a more private setting or with family. It can be a bit jarring when someone who thought they made a good impression finds out from a colleague that Lorcan took things very differently. It also can be troublesome because very few really know how he feels about them.

PHYSICAL DESCRIPTION

Hair and eye colors cannot change from civilian to powered form, nor can tattoos or piercings. If your character has a tattoo as a civilian it will appear on the powered art, though will have a glamour to prevent people who have seen both from identifying civilian identities. Hairstyles can change between civilian and powered form; only Corrupted Senshi have vastly different hair between civilian and powered forms (their hair grows extensively in length!) Unnatural hair and eye color are perfectly fine, and there is no need to say they use hair dye or wear contacts - your character is free to have been born with blue hair if you want. Genetic heterochromia is allowed, but please consider that this is still considered an oddity in our game environment; you are free to play with it but we encourage players to be considerate of this fact! If your character is intended to have different colored eyes due to injury, please make sure you have done adequate research and include relevant information when you post a quest, or PM the shop mule, The Space Cauldron, for help! Because civilian art isn’t required for play, this part of the form will be helpful in making sure others know how your character appears if you don’t yet have art for them.

Eyes: Greyish blue with a bit of brown in the center

Hair: Medium blonde at base into a lighter blonde at the top/front where the most sun hits it

Face: Shape, features -- Does your character have a round or oval or heart-shaped face, freckles, big ears or not; this is just to describe their face!

Skin Tone: If possible, a hex code may be helpful for the artist’s purposes, here!

Body Type: Tall ish with a bit of muscle to him but not terribly noticeable.
Clothes: Dresses professionally due to how often he works but when relaxing at home he prefers sweaters and lounge pants.
PostPosted: Thu Nov 16, 2023 3:51 pm


Negaverse Alias: Lieutenant Stichtite

Uniform: The Negaverse is a military organization, uniforms should be in the style of professional or ceremonial military uniforms or business themed. There are a lot of rooms for variations and bringing in themes, but ultimately the goal is to make sure they look organized and professional! Your stamper or artist will be able to help you if you are struggling with designs. While some designs may be sultry, please try to avoid overly sexual outfits! Negaverse characters can be as young as fourteen, so please try to keep your uniform appropriate. Negaverse Uniforms should be predominantly dark; you may use lighter colors in moderation to provide piping or other accents to the uniform.

Reference pictures may be used in place of descriptions, but please be prepared to give extra detail if your artist requires it!

Top -- Long military styled coat
Bottoms -- Simple pressed pants
Gloves --
Belt -- Belt lined with pockets and a small pouch for holding things.
Shoes -- What kind?
Shoulders -- Epaulettes?
Accessories -- Small military style medical pouch

Weapon

Negaverse Agents fight with a weapon that grows in strength and power as they rank up. At Lieutenant stage, weapons should be toy or gag items; they can be based on just about anything that can reasonably be held, but by Captain stage they should evolve into a useful weapon. By third stage, the weapon can be lethal and may have a slight magical enhancement. Negaverse Agents are not magical characters, so the magic on their weapon should be something akin to a slight enchantment rather than channeled or casted magic. Tips about this can be found below the form!

Lieutenant Weapon: A set of Jailer's keys, dull and rusty but unable to break or cause tetanus when they are thrown.

Captain Weapon: Twin daggers, small and thin with a key-themed aesthetic looking rusty and worn but they are sharp still. Can cause a small bit of localized numbness or weakness within half a foot of the injury, and can only last for up to 5 seconds but would be up to the player as to whether it stacks with additional hits.

General Weapon: Larger blades still with a key theme for the handle. The handles allow him to wield both weapons simultaneously in one hand if need be.
one weapon. Still have that rusty look to them but it doesn't effect its ability to cut. They have the ability to cause temporary paralysis or weakness in a limb or area when cut. The effect can last up to 15 seconds and may stack but it is up to the player.


Sara Draconia


Wheezing Loiterer



Kyuseisha no Hikari

Crew

Dragonslaying Dragon

PostPosted: Mon Nov 27, 2023 4:46 pm


Sara Draconia

Looks good, have fun!

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