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[Gameboard] Follow the gameboard path [Shedir x Sekhmet] Goto Page: 1 2 [>] [»|]

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chi honda

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PostPosted: Sun Oct 16, 2022 10:03 pm


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Today Shedir was meeting up with Sekhmet. Dani had told her a ton of things about them, but she had never had the chance to meet them face to face. So she figured what better when than on patrol.

So here she stood near the edge of the park awaiting their arrival. She was interested to see what they looked like since Dani had never really gotten around to that part yet. All she really knew was they were friendly at least as far as Dani said, and if Dani trusted them. She figured she would too, after all her bestie had a pretty good awareness of people.


Sailor Hawk
PostPosted: Tue Oct 18, 2022 6:41 pm


chi honda


Leaena had told Sekhmet so much about her best friend Shedir, he recognized when he saw her. He had remembered the name from before but could still not put a face to it as far as the past was concerned. He though was more concerned that he might frighten her, as he was bald and had gold reptilian skin and gold eyes.

"You must be Shedir, Young One. I greet you. I am Deep Space Senshi Sailor Sekhmet of Sandstorms. It is an honor to meet you at last. Leaena and her family speak of you." He stopped for a moment and looked down at her feet. "Young One, did you drop these, they are quite beautiful?" He said, kneeling before her and picking up some beautifully carved dice.

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chi honda

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PostPosted: Wed Oct 19, 2022 11:04 am


Sailor Hawk


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Shedir heard a voice and quickly turned to face its direction. That was when she saw someone fitting the description of what Dani had told her. Honestly in her eyes, he looked so cool! Almost like an Egyptian god come to life. She quickly realized she was staring and said with a smile, "Oh hello! Yes, Shedir that's me! It's nice to meet you Sekhmet!"

Then she heard him mention an object of some kind. She hadn't dropped anything, had she? so she quickly looked at the object in his hand, the dice looked beautiful as she closely inspected them. Before she could say a word a harsh wind slammed into her and suddenly darkness surrounded her.

Suddenly she saw a little bit of light, "Sekhmet are you okay?!" she screamed as loud as she could around her.
Sailor Hawk rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Wed Oct 19, 2022 7:22 pm


A harsh wind also slammed into Sekhmet, though he was used to them from his Homeworld did not fall. Darkness fell and then the Gamepath Illuminated. Gamepath? That was never good. He heard Shedir calling his name. "I'm okay, Young One. Are you?"

He could not get out. "Our only choice may be to play the game." He frowned and then smiled and laced his fingers behind his head - "How bad could it be?" He sounded confident. He was terrified. He rolled the dice.

Sekhmet rolled a six. The shield or whatever released, and he was able to move forward 6 spaces, no more no less.

Space 6:
You hear a shrill, humming noise; it sounds almost like something is firing past you–and sometimes, you even feel a sharp burst of air, like something has just missed you. Maybe, even, it does get a slice out of you. Sharp, bladelike threads seem to string up around you; you’d best be careful not to get cut on any of them between now and your next dice roll.

"HOLY MOTHER SEKHMET!" Sailor Sekhmet screamed. dodged some kind of sharp things firing past him, and one ripped through his sarong and cut his leg- he was now unable to move, or the threads would cut him more. Instead, he called his attack:

Sailor Scout Attack: Mother Sekhmet's Gentle Breath
Sailor Sekhmet calls out the name of the name of the attack and spins in a gentle circle, causing a small dust-devil of sand to spin-off of him. The magic creates an uncomfortable sensation of wind and sand beating against someone. It can make it difficult to see and breathe. At player discretion, it can cause lasting minor damage. It lasts for 30 seconds, reaches 10 feet, and has a maximum of 3 uses.


The sharp threads fell, and he was safe... for now... and still trapped.

chi honda

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chi honda rolled 1 6-sided dice: 6 Total: 6 (1-6)

chi honda

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PostPosted: Wed Oct 19, 2022 8:36 pm


Sailor Hawk

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Shedir nodded letting him know that she was okay. Then she watched as the path started glowing before her eyes. It reminded her of the game of life, except this game wasn't an option it looked as though they had to play.

"I think you're right," she said as she watched him take the first turn. It was like a flash before her eyes. He rolled the dice, moved, and then all of a sudden it was like he was battling for his life. What on earth was this crazy game!?!

"Are you alright Sekhmet?" she said as she could see his attack ended his turn and seemed to keep him safe for the time being.

Nice hit,
she thought to herself as the dice landed in front of her. Somehow she managed to roll the same number 6. She heard a weird humming noise in her ears as the shield surrounding her dropped. She knew after what she witnessed that this was far from over. She moved forward to space 6, making sure she stayed within the square right near Sekhmet.

Space 6

You hear a shrill, humming noise; it sounds almost like something is firing past you–and sometimes, you even feel a sharp burst of air, like something has just missed you. Maybe, even, it does get a slice out of you. Sharp, bladelike threads seem to string up around you; you’d best be careful not to get cut on any of them between now and your next dice roll.


Then there it was she felt something next to her face it was like a sharp wind or maybe a gust of air she didn't know but she was on guard. All of a sudden it came back and slashed her in the face. She could feel the little bit of blood drip down her face. She didn't have time to worry about it as she watched what looked to be sharp glass-like pieces string up around her. These were not going to hit her was the only thought she had. "I'm going to show you how to break," she said with a fire in her voice as she then yelled, "Mummy Wraps go!" She made sure her wraps tried to bust that glass without hurting her new friend. two by two the glass pieces shattered as her turn ended. Thankful she was still alive, but who knew what lied ahead of them.


Mummy Wraps


She throws her arms out in front of her, and her mummy bandages begin to start glowing and then magical bandages extend from them. Then the magical bandages shoots out straight towards her enemies and bind her them in a mummified bond. This attack will last no more than 20 seconds. She can do this three times per battle. Distance travel possible is 8 ft.

Sailor Hawk rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Thu Oct 20, 2022 4:53 pm


Shedir had cut her face but other than that she seemed to be fine physically. Sekhmet worried about her though, "Are you ok, Shedir?"

The path now lit before him, and he winced at the pain in his leg, then rolled the dice. He rolled another 6, which brought him to Space 12.

Space 12:
The smell of smoke is in the air. You can’t see what’s burning, but you can hear distant screams, and–carnival music? It feels like people are running past you, and the air fills with panic and alarm–but there’s nowhere for you to go, and the smoke is so thick. You’d better roll quickly so you can get out of here.

"Oh, Dear Mother Sekhmet!" Sekhmet cried in shock, hearing, seeing, feeling, and smelling only what he could.

"Shedir, please roll now! It's some kind of festival in here, where they are having a barbeque - what's on the menu is - well what is next is me!" He screamed.

chi honda

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chi honda rolled 1 6-sided dice: 1 Total: 1 (1-6)

chi honda

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PostPosted: Thu Oct 20, 2022 5:56 pm


Sailor Hawk
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"I'm fine, just a little cut but ready to get out of this gameland," she said as she watched his roll come and stay. It sounded like something out of a horror show she could smell the burning from where she stood.

"I'm going," she said as she quickly rolled her dice and said, "hopefully we can get out of here soon!"


space 7
Something is twitching and flapping above you, and while you might be minding your own business, something is a little too invested in what you’re doing. You can’t see them, but you suddenly hear shrill, high-pierced noises that are disorienting and confusing. They can bring about dizziness and pain and can cause vertigo if you’re stuck in them for too long.

As she watched the dice roll on a one she couldn't believe it was just one space. Slowly she stepped a few feet to the next square and watched as the sky above her moved as if it were alive. She watched as whatever it was continued to circle the sky above her as if it was watching her like its prey.

Then as if nails were scratching a chalkboard she heard the most high pierced shrill she had ever heard in her life. Her head began to spin and the room looked like she was on a merry-go-round. Not being able to stand anymore due to being disoriented she fell to the floor landing on her bottom with a loud thud.

"I .. agree.. we should definitely get out of this spinning room," she said as loud as she could with how much her head ached.
Sailor Hawk rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Thu Oct 20, 2022 6:43 pm


chi honda


"Is everything alright, Young One?" Sekhmet her awkward reply and knew that she needed to get out of her 'trap' just as quickly as he had needed to. So, grabbing the dice, he rolled quickly.

Space 15:
Bats. Maybe you missed them attacking earlier, but they’re back again, and angrier than ever. Instead of just screeching or scratching, they’re swooping down and biting now–and the effects are instantaneous. The little teeth are sharp and painful, but once bitten you might feel agitated and prone to violence, and you might feel perpetually cold and hungry with no relief in sight. The effects might last when you leave the square–or they might linger for a few hours or days after you get out of here.

"Ooo bats..., They used to be a rare cuisine back on Sekhmet - only the Silver Skins and Bronze Skins were allowed to eat them (of course they were specially cookerrrrrrOWWWWWWWWWWWW! Now I'm the Cuisine - and I'm... cold and realllllllllly hungry. Hmmm. I wonder,.."

Suddenly one of the Bats screamed in pain and the rest screamed in shock and fear. There was lots of fear and pain.

"No fear, Young One. I am safe now. And no longer hungry..."

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chi honda rolled 1 6-sided dice: 2 Total: 2 (1-6)

chi honda

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PostPosted: Thu Oct 20, 2022 7:13 pm


Sailor Hawk
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Shedir had hoped to respond to him but couldn't get her head on straight. the dice came into her hand and she just dropped them. Thinking whatever came next had to be better than this.

Space 9:
The smell of saltwater fills the air, and you can hear the water lapping against the shore. You hear boards creaking, and bells in the distance. And then, a song. Haunting. Ghostly, and calling you. For a second, you fall in love. And then, water fills your lungs. You’re choking, you can’t breathe. The song is loud and seems to caress you, even as a wet chill gathers in your square. Scaly hands reach for you, you gently caressing, and try to lure you into an endless sleep.

As the dice landed she moved to space 9. Or more like the wind pushed her to space nine. and just as she was getting her baring and standing up again on her own two feet. She heard boards creaking below her as if the floor was about to cave in. Then she heard a voice that seemed to feel like someone she loved. "Hello," she said lovingly just responding to the call and as she felt the happiness love can bring.

It was quickly sucked away as she started to choke and spit up water. Her lungs began filling with water and it felt as if she was being drowned in the ocean. But for some reason just as she was about to scream for help a hand reached her. Its scaley touch grasped her shoulder and whispered In her ear, Come with me. I'll take care of you. All you need is to close those eyes

Part of her was ready to sleep the other part refused to and you could see her eyes fluttering open constantly. Hoping she could fight just enough to roll to the next square.
Sailor Hawk rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Thu Oct 20, 2022 8:01 pm


chi honda


Sekhmet screamed Shedir's name in an effort to keep her awake - keep her alive!

"SHEDIR! AWAKE!" But it was as if his square was soundproofed when the dice fell into his hands. "Curse this forsaken game:' he cried and threw the dice against the wall shield in anger - they clicked off of the wall and fell to the floor.

Space 20:
The end; once you have arrived here you are free to leave. You will see be basked in the glow of a beautiful, opalescent aura that will take you back home. If you arrived with a guest, you can leave without them or choose to stay until they make it to the end as well. When you arrive back in Destiny City, you may choose to keep the six sided die–if nothing else, it’s pretty! Though, it doesn’t seem to have any magical qualities, that might be for the best.

He had rolled just enough to get out of the Gameboard and he breathed a sigh of relief, before realizing that this wasn't over for the Young One. He turned back, and tried to get back to Shedir; the Game wouldn't let him. "Young One, I am out, but it won't let me help you. I will be here watching through. Are you alright?"

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chi honda rolled 1 6-sided dice: 1 Total: 1 (1-6)

chi honda

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PostPosted: Thu Oct 20, 2022 8:23 pm


Sailor Hawk
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Shedir was taken out of the trace as the dice hit her hand. She noticed Sekhmet had gotten out of the game and she was so happy for him. She wanted to say something but the water in her lungs wouldn't let her. So instead she just dropped the dice.

Space 10:
A swampy smell fills the air. You take a step, and you seem to sink into it. Mud creeps over your feet, and you sink rapidly. Ankle deep, knee deep. Whether or not you squirm and fight against it, you are sinking. The mud is crushing and painful, and if you sink too deep it steals the breath from your lungs. There’s nothing to grab onto; you have to roll your dice quickly before that too gets sucked into the muddy quicksand.

As soon as she could breathe she said, "I'm glad you got out Sekhmet!" she said happily as she spits out the last of the water and moved to the next square. Hardly ready for what came next.

As she reached the square she smiled more water but this time it was swampy. "not more water," she said as she tried to move and felt the ground beneath her turn to mud. She sank fast and was into it up to her waist before she knew it. It hurt but she refused to sink further and fought as hard as she could not to go under. She just needed to roll.
PostPosted: Thu Oct 20, 2022 9:06 pm


chi honda


Sekhmet knew now how strong Shedir was, although everyone needed encouragement time to time.

"Come on, Shedir, you can do it! I know you can! Get up! I know you want to see Leaena again, and Etamin and Pasithee and Dari. Your own family as well, and your cat, as well as Osiris. They will want to see you as well. We all care about you and want to see you make it through." Sekhmet called out to her.

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chi honda rolled 1 6-sided dice: 3 Total: 3 (1-6)

chi honda

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PostPosted: Thu Oct 20, 2022 9:15 pm


Sailor Hawk

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Shedir heard the encouragement and smiled threw her struggles. He was right she could do this. As the dice fell in her hand this time she heard a voice overhead speak, with this roll you will move double. May the dice be with you.

Hearing that she was thrilled and she wanted out of this painful mud. So she dropped the dice quickly and hoped she would get closer to the end.

She was so relieved to hear she moving six spaces. The mud around her disappeared and she entered a new square closer to the end.


Space 16:
As you step into your square, something cracks. At first, you can’t tell what it is, but as your full weight moves onto the square, the ground shifts beneath you. It’s cold, and it’s ice, and a hole falls underneath you, plunging you into frigid waters. There’s enough floating ice that you should still be able to roll the dice to get out of here, but you have to go quickly–you’re soaked, in chilly water, and something just swam by your feet.


As she stepped into her square she felt something crack. Was that her bones or the square itself, she had no idea. She just wanted this nightmare to end at this point. but just when she thought that was the end of it. The ground shifted and back again she was in the water. At this point water and she was not friends, she now hated it a lot. So she quickly grabbed onto some floating ice she saw and held on for dear life till she rolled again. "Almost there," she yelled out to her friend as her teeth chattered due to the freezing cold water. Just as she spoke she could feel a lifeform below her circling her feet. Where was that dice, she needed it now.
PostPosted: Thu Oct 20, 2022 9:27 pm


chi honda


Sekhmet turned away from watching and was on the phone for a few minutes.

Then he returned to cheering her on. "Etamin, Pasithee, and Leaena are on their way. Pasithee is going to heal you, Etamin is bringing hot Chocolate, and Leaena is bringing some warm towels and a change of clothes! So, keep going! Your friends are with you!"

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♥ In the Name of the Moon! ♥

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