Akadou Clan: Have the exeptional ability of absorbing chakra, which enables them to suck out the mind and body energy from an enemy''s body by putting their palm onto the enemy.
Kaguya Clan: They have the a abnormal Blood Line limit which involved their bones. They have the ability to change their skeleton frame anyway they wish. They can increase the density and calcium to harden their bones to make them harder then steel.
Kidoumaru Clan: Kidoumaru has the ability to emit strong golden spider thread from his mouth and skin pores. The Kidoumaru can also has four extra arms which do not appear to be the work of a cast jutsu, as they still remain after he is unconscious. They can also grow a third eye which give them pin point percision.
Kinuta Clan: At birth, like the Abumi, they have a special surgery so thy are able to use their Melody Arm. This allows them to amplify and control the sound waves emitted from it to attack his opponents ears.
Kon Clan: Have an extra head that stay asleep in Sakons body until it is awakened.They are then able to manipulate cells and proteins which allows them to " merge" with the opponent and kill them.
Yakushi Clan: Are born naturally smart and are geniuses in the tactical field. They are stronger then most shinobi and are the best medical ninjas. Although smart and strong many of them are nearsighted.
Abumi Clan: At birth have special surgery in his arms, giving them the ability to use their Air Slicing Blast, powerful jet of air that can destroy rock and rip flesh. Although powerful, it has a glaring weakness, and that is that it is clogged easily
Kagerou Clan: Kagerou has exhibited the ability to change her form. Kagerou is part of the Fuuma clan, it is unknown if any other members have this ability. Kagerou has the one-time abiltiy to transform her form into a thin, chakra winged being which can extend her chakra to strike her opponents
Posted: Sat Aug 20, 2022 10:48 pm
::Techinques::
Jiroubou
[ N ] Earth Barrier Clay Prison - 3200 Chakra ( Spirit+5 vs Opponent's Reaction: Those that fail become [ Trapped ] | [ Trapped ] = Opponent loses Spirit +20 x 75 Chakra per post, User gains this chakra: As long as User is touching the dome. | Requires 2 actions upkeep | Spirit +5 Defense and 100 HP for dome. ) This is a Ninjutsu technique utilizing the Earth Element. After striking the ground with his hands, Jiroubou is able to overturn the earth and cause it to rise up around his opponents. Placing his hands against the dome he is able to suck out the chakra from the people trapped inside and bring it into his own body. At the same time Jiroubou will use his own chakra to spread throughout the dome, this allows him to repair any damage his opponents manage to inflict on the inside. The chakra is not evenly spread out though, as the chakra flows away from Jiroubou, it becomes more and more weak. Allowing the dome to be broken on the far side if hit by a hard enough force.
[ N ] Earth Barrier Raging Wave - 800 Chakra ( Spirit +5 Damage ) A technique uses where the user generates a good wealth of chakra into the ground. This chakra flowing through and weakening the ground under the opponent. Upon attacking the opponent and releasing this jutsu, this wave is what is carried over towards them in the wake of the attack. Pelting them with debris, rock, and sand.
[ N ] Earth Wall Land Flip - 1000 Chakra ( Defense +10 ) This is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall.
[ N ] Mud Cannonball - 3100 Chakra ( Spirit +30 Damage ) This is a Ninjutsu technique utilizing the Earth Element. After striking the ground with his hands, Jiroubou is able to overturn the earth into a large dumpling shape chunk of earth the size of a mausoleum. Using his immense strength, he can lift up the ball and hurl it at his opponent, flattening all in its path.
[ T ] Boulder Strike - 1000 Chakra ( Strength + ½ Spirit Damage ) This is a powerful charging punch in which the user puts extra chakra into their fist to increase the force at which it hits.
[ T ] Rising Impact Palm - 1200 Chakra ( Strength +10 Damage ) This is a hard thrusting palm attack that can send the opponent flying. [ T ] Demolishing Palm - 1600 Chakra ( Strength +15 Damage ) This is a palm strike to the chest which is capable of knocking an opponent back approximately 30-40 feet.
[ T ] Tackle Charge - 2300 Chakra ( Strength +5 Damage | On Hit: Remove 1 Action from Opponent ) This is a powerful shoulder strike that will often knock an opponent to the ground.
[ T ] Pressure Palm - 2500 Chakra ( Strength + 25 Wind Damage ) This is a powerful driving palm thrust that combined physical force with chakra to create pressured air to further damage the opponent.
[ T ] Rising Knee - 1000 Chakra ( Strength +10 Damage ) This is a hard uppercutting knee strike.
Kidoumaru
[ N ] Summon Spider Queen - 4000 Chakra ( Defense = Spirit +20 | HP = 200 | Every post Spider Queen uses Summon Small Spiders or Summon Raining Spiders without the chakra cost. ) This is a summoning technique that summons the queen of all spiders. While the queen is active on the battlefield, she can continuously spawn additional spiders in order to continue to swarm the battlefield with her children.
[ N ] Summon Small Spiders - 2000 Chakra ( 5 Small Spiders that stay roughly grouped together. | 25 HP each | Defense = Spirit +5 | Speed = Clan Member's Speed | Spiders apply Poison = 15 Damage per post, until all 5 spiders are killed | When summoned by the Queen, they add 1 additional Action. ) This is a summoning technique that summons small spiders in groups of five. These spiders are as quick as the clan member and capable of biting opponents and applying poison in order to take opponent's down.
[ N ] Summon Raining Spiders - 3000 Chakra [ Requires Summon Spider Queen ] ( Baby Spider's Speed = Speed + ½ Spirit | Baby Spider's Speed vs Opponent's Speed: Success = Opponent's Speed -20 | Baby Spiders die after slowing opponent. | Opponent's Strength vs User's Spirit |OR| Certain chakra nature Jutsu [ Wind/Fire ] can destroy the webbing. ) This is a Ninjutsu technique utilized by the Kidoumaru clan, the Queen Spider will launch an egg sac of baby spiders into the air and cause them to rain downwards onto the battlefield. The spiders scattering from the egg sac and using attached webbing to quickly spiral around and attempt to bind the opponent. Although the baby spiders do not survive upon hitting the ground, they become anchors to lock the opponent in place.
[ N ] Golden Spider Thread - 1900 Chakra ( Spirit + ½ Defense Damage ) Like the other ninpou attacks the web comes out of his mouth, but after coming out of his mouth they are the color gold and harden like steel. Due to the chakra put forth into the attack they can cut through anything and are just like other weapons.
[ N ] Spider Bind - 2300 Chakra ( Spirit + ½ Defense vs Opponent's Reaction | Strength checks that exceed the user's Spirit + ½ Defense, can break the bind. | Opponent's Speed = 0 While Bound. ) This is a Ninjutsu technique unique to the Kidoumaru clan. After gathering their spider webbing into their mouth, they will spit it out of their mouth into a wide cobweb pattern. This wide pattern can envelop their foes and tie them down to a nearby surface. This stickiness is caused by mixing their chakra with their body fluid. Their chakra will remain in the web even after it has left their body.
[ N ] Spider Chain - 3200 Chakra ( Spirit + ½ Defense vs Opponent's Reaction | Strength checks that exceed the user's Spirit + ½ Defense, can break the bind. | Opponent's Speed -20 ) This is a Ninjutsu technique unique to the Kidoumaru clan. After gathering their spider thread into their mouth, they will spit net-like cobwebs of the thread at their target. These nets will fly through the air and if they touch their opponent, they will stick the ninja to any nearby surface and slow their movement.
[ N ] Ninja Law Spider Web Opening - 4500 Chakra ( Spirit +20 vs Opponent's Perception: Ability to see the thread. | Spirit + ½ Defense vs Strength: Success applies -15 Speed ) This is a Ninjutsu technique unique to the Kidoumaru clan. After gathering their spider thread into a ball in their hands, they will release it to form a large spider web to catch their opponent. Once the target touches the thread, its stickiness will hold them in place. This stickiness is caused by mixing their chakra with their body fluid. Their chakra will remain in the web even after it has left their body. The webbing is so strong it can support a large amount of weight, up to around 5 tons.
[ N ] Spider Cohesive Bacteria - 3000 Chakra ( Spirit + ½ Defense Damage | On Hit: Applies Poison = 15 Damage per post ) A web attack in which Kidoumaru spits a web out and forms it into a spike of sorts to stab through the enemy and apply a specialized poison on contact.
Third Eye - 2000 Chakra ( Add Perception to Speed: For Determining Attack Speed of Offensive Actions ) When in battle a Kidoumaru clan member can uncover their third eye, normally hidden upon their forehead either by the headband or some form of wrapping. This third eye grants them an increased accuracy for their offensive jutsu, causing their opponent's to further struggle due to pinpoint attacks from the user.
[ N ] Armor of Sticky Gold - 2000 Chakra ( Defense +20 ) By excreting the webbing combined with their chakra and bodily fluids directly from their very glands, the Kidoumaru clan member can create an armor of sticky gold that protects them from incoming attacks while still maintaining movability due to their body fluids and chakra allowing for the to constantly be able to manipulate the armor as if it were still a liquid state.
Sakon and Ukon
Attack of the Twin Demons - Free ( On Creation: 2 stat pools of 15 Stats, one for each Twin. Stat pools are combined when they are combined. | When in combat: Chakra pool is Split in 2, and each half is multiplied by 1.5x for two new totals. | When the Kon Twins are Split: 4 Actions total, 2 per Twin. ) This technique allows One Kon Twin to inhabit inside the body of the Other, moving within it freely and emerging from the Host Twin at will. This allows one Twin to help the other in combat in ways that the Host Twin would not be able to do alone, such as emerging from their back to intercept surprise attacks or producing hands from their head to attack from angles that the host twin cannot.
Combined Transformation Technique - Free ( When Combined: Resolve +25, Reaction +25 ) This is an advanced version of the Transformation Technique, where the two twins combine into one form in order to gain that form's physical abilities. Because there is more than one user involved, some of the prep work can be split between users, such as by having one provide the chakra while another performs the hand seals. This combination also allows for a greater resistance from Genjutsu effects, due to the duel minds inhabiting a single body.
[ T ] Multiple Connected Feet - 2500 Chakra ( When Combined: Speed +25 | Strength + ½ Speed Damage | Can be combined with Kick based Taijutsu in same action ) The Inhabiting Twin adds his feet to the Host Twin's kicks; when the Host Twin is about to kick something, both of The Inhabiting Twin's legs sprout from The Host Twin's leg. One Twin's kicks can be performed simultaneously with the other's, increasing their combined power to the point of sending targets flying, or they can be performed in intervals, spacing out the damage to their target.
[ T ] Multiple Connected Fists - 2500 Chakra ( When Combined: Speed +25 | Strength + ½ Speed Damage | Can be combined with Punch or Upperarm based Taijutsu in same action ) The Inhabiting Twin adds their hands to The Host Twin's punches; when The Host is about to punch something, both of The Inhabiting Twin's arms sprout from the Host's arm. The Inhabiting Twin's punches can be performed simultaneously with the other twin's, increasing their combined power to the point of punching through rock.
[ T ] Multiple Connected Whirlwinds - 3000 Chakra ( When Combined: Defense = Defense + Speed +25 ) The Twins use their legs to spin with strong force to generate a whirlwind capable of deflecting any incoming attacks. Very similar to the spinning fighting styles of the Hyuuga in effect.
[ T ] Double Dynamic Entry - 1200 Chakra ( Speed +5 vs Opponent's Reaction | Damage is Difference +10 ) A variation of the standard Dynamic Entry technique, allowing for the Twins to separate mid charge in order to add an additional amount of surprise while barraging the target with attacks from both twins at once.
[ T ] Great Barrage Strikes - 800 Chakra ( Speed +5 Damage ) The user hits the opponent with a flurry of punches, quickly beating them down with the concept of defeating them before they knew how many times they were hit.
[ T ] Whirlwind of Feet - 800 Chakra ( Speed +5 Damage ) The user strikes the opponent with a flurry of kicks, repeatedly hitting them without stopping with the attempt to end with a solid curb stomp onto the opponent when they finally hit the ground.
[ N ] Rashoumon - 4000 Chakra ( Resolve +10 vs Opponent's Mental Defense: If Success, the Opponent's first physical attack every post is done against the Gate instead of it's intended target | Damage Dealt to the Gate deals indenticle Damage +30 back against the attacker. ) The Twins can summon a large gate like defensive wall. The gate itself is designed to look frightening, with the gate's doors having a demonic face upon them; this is to intimidate onlookers, potentially warding them off. The gate's doors are tightly shut and solidly built, making it useful as a shield against most forms of physical attack. The stronger the attack, the more damage the attacker will do to themselves when they try and fail to break through the gate.
Tayuya
[ G ] Illusion Harmony - 1700 Chakra ( Resolve +15 ) Mateki ~ Mugen Onsa is a Genjutsu technique utilized by the Sound ninja Tayuya. When the user plays the music for this illusion on their flute, their opponent's mind enters a barren wasteland. While in this illusion the ninja feels restrained by chains which bind the user as their skin and muscle begin to melt off their bones. Because they feel restrained in the illusion, they are retrained in real life as well.
Dosu Kinuta
Melody Arm - Free ( Sound Jutsu Damage +20 ) This is a porous metal gauntlet that is located on the arm of the Kinuta clan member. It is used to amplify or absorb sound waves caused by the arm's movements. The sound waves caused by the melody arm can then be manipulated and directed with chakra, causing more damage.
[ N ] Resonating Echo Drill - 2000 Chakra ( Spirit +20 Sound Damage vs Opponent's Mental Defense ) A specialized ninjutsu using the Melody arm tool to create waves of supersonic sound to directly pummel the inner ear of the target. Effectively damaging their internal organs as well as causing damage directly to the opponent's mental state.
[ T ] Melody Arm: Taijutsu Expansion - 1000 Chakra ( Spirit +20 Sound Damage added to Taijutsu Techniques | Deals the Additional Sound damage against their Mental Defense ) When using taijutsu techniques, the Kinuta clan uses their Melody Arm to apply Sound damage directly onto the Taijutsu techniques that the clan uses to fight with.
[ N ] Sound Deflection - 2500 Chakra ( Reaction +15, Defense = Spirit + ½ Defense | If Defense is greater than the incoming attack, the attack is negated ) By creating a sudden burst of sound, the user can manipulate the waves of the sound to knock away incoming projectile and Jutsu attacks by dissipating the jutsu through actually destroying the chakra connection between the jutsu and the user.
Zaku Abumi
Unnatural Air-Funnels - Free ( Wind Jutsu Damage +20 ) A series of twin unnatural tubes centered in the palms of the clan member's hands and running down beside the bones of their forearms and out their elbows. These tubes collect both outside air and the user's own chakra to create devastating blasts of wind from the user's open palms.
[ N ] Decapitating Airwaves - 800 Chakra ( Spirit +5 Wind Damage | Can target two targets in one action ) Wind generated from the Unnatural Air-Funnels and launched directly at the opponent as an heavy blast of wind that deals increased damage against close range targets and seemingly less damage to targets that are further away. This can be done with one or both hands, allowing for two separate targets to be attack in the same instant.
[ N ] Extreme Decapitating Airwaves - 1600 Chakra ( Spirit +15 Wind Damage ) Wind generated from the Unnatural Air-Funnels and launched directly at the opponent as an heavy blast of wind to which actually momentarily obstructs sightlines of the opponent when used. The explosion of wind deals increased damage against close range targets and seemingly less damage to targets that are further away. This Jutsu requires both hands to perform, but actually appears to slice up everything within the area of effect as the wind destroys the very environment itself.
[ K ] Wind-Blade Kenjutsu - 1500 Chakra ( Speed +5, Strength + ½ Spirit Wind Damage | Can be used with or without a sword ) A Kenjutsu stylized by the Abumi clan through releasing pressurized air from their Unnatural Air-Funnels as if they are swinging blades made of pure wind in a rapid manner. Should the clan member be holding a sword or other melee weapon, they can generate the wind along the weapon in order to accent the weapon with additional cutting power.
Akadou Yoroi
[ G ] Descending Hell Technique - 700 Chakra ( Resolve +5 ) This is a Genjutsu technique that causes its target to see a vision of fire. After Yoroi forms the needed handseals, a huge ball of fire will descend from the sky to envelope his target. The victims of the genjutsu will believe they are being engulfed by a torrent of fire and flee their location for safety.
Chakra Funnel - Free ( All Techniques that drain chakra from a target other than self; are absorbed by the clan member ) Clan members learn to be able to feel the chakra in the air and allow it to be directed straight into their own bodies in order to refill their reserves.
Chakra Absorption Mastery - 5000 Chakra ( Once per 5000 Chakra: Can learn ONE Chakra Drain/Damage Specific Clan technique of a clan of your choice. | Clan Techniques must not require other techniques, unless those are capable of being learned first. ) The specialty clan technique that allows the clan member to actively seek out and adopt other clan's chakra draining or damaging abilities and techniques. Thus allowing them to become a master in the arts of chakra draining and damaging techniques.
[ T ] Chakra Absorption Style - 1000 Chakra ( Strength + ½ Spirit | Total Damage x75 Chakra drained on hit ) This is a special Taijutsu technique used by the Sound ninja Yoroi. After activating the technique, Yoroi's hand will glow with chakra. When he touches his palm on his opponent's body, he can withdraw the physical and spiritual energy out of them. By reducing their chakra, it greatly increases his advantage over his opponent.
Kaguya Kimmimairo
[ K ] Dance of the Camellia - 1500 Chakra ( Strength + ½ Defense Damage ) Using their bloodline abilities unique Shikotsumyaku (Corpse Bone Pathways) ability, the user will remove a long bone in the form of a sword from their shoulder. Because of the bloodline, the density of the bone can be increased many times so that it is as hard as steel. Using fluid and precise movements, they will then cut through any opponent within striking distance.
[ K ] Dance of the Clematis - 2400 Chakra ( Strength + ½ Defense Damage | Bind: Strength +10 vs Opponent's Perception | Damaging with the Bind, releases the Bind. ) Using their bloodline abilities unique Shikotsumyaku (Corpse Bone Pathways) ability, the user will remove his spinal column from his back to create a flexible bone vine. Because the vine is flexible, it can wrap itself around an opponent to rip them to pieces.
[ N ] Dance of the Pines - 3000 Chakra ( +1 Additional Action per Post maintained. | Defense +10 ) Using their bloodline abilities unique Shikotsumyaku (Corpse Bone Pathways) ability, the user will grow skeletal limbs from their own. This jutsu takes time, and preparation, but in the end, it's worth it. The arms can function like a normal arm does, just without nerve's or flesh. They are controlled and kept intact with the Kekke Genkai. They can be used like extensions as well.
[ N ] Dance of the Seedling Ferns - 4600 Chakra ( Requires 2 Actions to use | Traveling through bone requires technique's cost per use | Speed +20, Defense +10, Opponent's Speed -5, Opponent's Perception -10 ) Using their bloodline abilities unique Shikotsumyaku (Corpse Bone Pathways) ability, the user will quickly grow a multitude of tall spikes from their body to create a large forest of bone. While in this form they can merge into the bone trees to attack his target from whichever spike he wants. With some practice, they can make little cracks go along any of the branches, secreting synovial fluid, making the opponent slip.
[ T ] Dance of the Willows - 2700 Chakra ( Speed +15, Strength + ½ Defense Damage Using their bloodline abilities unique Shikotsumyaku (Corpse Bone Pathways) ability, the user will grow and extend a forearm bone through the palm of their hands to form stabbing instruments. Using fluid and precise movements, the user will then impale their opponents.
[ T ] Dance of the Larch - 2600 Chakra ( Defense +15, Strength + ½ Defense Damage ) Using their bloodline abilities unique Shikotsumyaku (Corpse Bone Pathways) ability, the user will begin to extend multiple bones from their body. Both from their rib cage and radius and ulna. Because they are hard as steel, these bones can act as a strong defensive mechanism against incoming strikes. Due to this they will also serve as an offensive attack to allow the user to move with little effort to impale their opponent.
[ T ] Dance of the Rose - 1800 Chakra ( Speed +5, Strength + ½ Defense Damage ) Using their bloodline abilities unique Shikotsumyaku (Corpse Bone Pathways) ability, the user will grow the bones in the tips of their fingers and shape them to be razor sharp. Using fluid and precise movements, the user will then slice at his opponents.
[ N ] Dance of the Dandellion - 3400 Chakra [ Requires Dance of the Rose ] ( Opponent's Reaction -20, Spirit + ½ Defense Damage ) Using their bloodline abilities unique Shikotsumyaku (Corpse Bone Pathways) ability, the user can make a partial Dance of the Rose ,break off the petal, and toss it in the air, then, this jutsu fires a barrage of hundreds of bone needles from the petal. The needles come at the enemy at Mach speed and can surround them from all directions. Chakra is utilized to control and increase the accuracy of every needle, making them almost impossible to dodge or evade.
[ N ] Dance of the Cactus - 2800 Chakra ( Speed +15, Strength + ½ Defense Damage | By Paying Maintenance Cost: Continue to Spin, adding +5 Speed to the attack, per post maintained. | Maintaining removes 2 Actions ) Using their bloodline abilities unique Shikotsumyaku (Corpse Bone Pathways) ability, the user will grow senbon made of bone all over their body. The user will then spin around at a very fast rate, launching steel-hard senbon all around. Each senbon has enough force to allow it to easily pierce any and all people in range. The user is constantly regrowing their skeleton, for more senbon.
[ T ] Finger Bullet - 500 Chakra ( Strength + ½ Defense Damage ) Using their bloodline abilities unique Shikotsumyaku (Corpse Bone Pathways) ability, the user will use their fingers to fire their distal phalanges bones as bullets. As the bones fly through the air, they will rotate and drill into their target once they make contact.
Yakushi Kabuto
[ N ] Mythical Healing Hand - 2500 Chakra [ Requires Medical Nin Job or being part of the Yakushi clan. ] ( Spirit + ½ Intelligence HP or Mental HP healed. ) This is a Ninjutsu technique utilized by medical ninja. This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the ninja is highly skilled, they are able to heal more critical injuries. Highly skilled medical-Nins such as Tsunade can use their techniques to perform surgeries that otherwise would not be possible.
[ N ] Chakra Scalple - 4000 Chakra [ Requires Medical Nin Job or being part of the Yakushi clan. ] ( Can be used with Taijutsu or Kenjutsu techniques | Spirit + Intelligence Damage | Speed +20 ) This is a special Ninjutsu technique used by medical ninjas. After forming the needed handseals, the ninja will focus chakra to their hands. When their charged hands reach the body of their target, they can extend the chakra internally into the targets body to cut and neatly slice their muscles and blood veseels without harming the surface skin. This technique can be used in battle, but because of its hectic nature, the fine precision required for an instant kill is not feasible. Damage can still be done to the vital organs, but the technique should be used carefully in battle.
[ N ] Inyu Shometsu - 4,500 Chakra ( Reaction + ½ Intelligence vs Incoming Attack: If Success, immediately heal for all damage taken during that attack. | Defense +20 for two posts ) This is a Ninjutsu technique used by Kabuto. Focusing his chakra to an area to be hit, he can begin the cell creation process the moment the area becomes injured. This ability to activate his cells and create new ones is the very reason why Orochimaru favored Kabuto's talents.
[ N ] Healing no Jutsu - 2000 Chakra ( Heal HP or Mental HP by Intelligence + 20 ) This is a special Ninjutsu techinque used by Kabuto. After activitating the technique, Kabuto's hand will glow with chakra. When he touches his palm on his opponents body, he can draw out the physical and spiritual damage done to a target.
[ N ] Dead Soul Skill - 2,000 Chakra ( Can use dead Shinobi as a body double or pretend to be them | Can only control one Corpse at a time | Corpses use their Original Chakra to maintain cost and user's chakra for techniques known by both user and corpse. | Once Dead Soul Skill is used, it cannot be canceled until the Corpse is destroyed, or it runs out of Chakra. ) This is a Ninjutsu technique that uses a dead body to create the illusion of another living person. The ninja can either animate a normal dead person, or alter the appearance of the dead person to resemble another. To do the second version, the ninja first changes the appearance of the dead body to resemble the person to be portrayed. No matter which way this is used, the user can remove their own heart beat while using this jutsu to make the heart beat again within the dead body and allowing them to control the actions of the dead body. Users of this technique were known to actually use summoning scrolls which held already prepared corpses, allowing them to always have a corpse handy.
[ G ] Temple of Nirvana - 5,500 Chakra ( Resolve +55 vs Everyone within Sightline of User | Genjutsu Release Technique's Effects are Doubled vs this Technique ) This is a Genjutsu technique that allows the caster to place a large body of people into a unconscious state. The target can avoid the spell by forming and using the Genjutsu Release Technique.
Amachi
[ N ] Seaside Projectile - 700 Chakra ( Spirit+5 Water Damage ) This is a Ninjutsu technique utilizing the Water Elements. Amachi will generate water in his mouth and spit it as a stream at his target.
Fuuma Jigumo
[ N ] Kazagumo no Jutsu - 600 Chakra ( Perception +5 ) This is a Ninjutsu technique used by Jigumo. Using his spider familiars, he will send them all over the surrounding area to find and track his opponent.
Kagerou Fuuma
[ N ] Dragonfly Technique: Molting - 2000 Chakra ( Heals for Spirit+5 and removes all instances of [ Burn ], [ Poison ], [ Bleed ], and other debuff or maintained effects. ) The user is able to shed their skin to confuse enemy and heal wounds.
[ N ] Dragonfly Technique: Antlion - 1000 ( Spirit+5 vs Opponent's Speed: Spirit +5 Earth Damage ) The user will tunnel underground and suck the enemy into the earth with large funnel effect. The earth converting into sand and gravel in order to better drag the oponent into the earth.
[ N ] Dragonfly Technique: Azure Wings - 2500 Chakra [ Requires Molting ] ( Speed +25 | Allows Flight ) The user makes wings out of chakra that will give the high-speed and agile flying.
[ N ] Dragonfly Technique: Ephemeral Vengeance - 5000 Chakra [ Requires Azure Wings ] ( Chakra Spent ÷ 200 +50 Chakra Damage ) The user generates large amounts of chakra from wings that is then shot forwards to cause a large explosion.
Kigiri
[ N ] Binding Smoke Prison - 1600 Chakra ( Spirit +5 vs Opponent's Reaction: -10 Speed ) Kigiri can manipulate his smoke to wrap around a target to keep them from moving.
[ N ] Destroying Smell Smoke Prison - 3000 Chakra ( Opponent's Perception -25 | Spirit vs Opponent's Perception: Opponent takes 5 damage per post, ignoring defense ) While fighting an enemy and wanting to flee from battle or hide, Kigiri can produce an extremely thick smokescreen which immediately makes the opponent cough and blinds them, it also covers up the scent of the user and his allies. He may then attack at free will.
[ N ] Exploding Flame Shot - 2600 Chakra ( Spirit +½ Intelligence Damage | If Spirit +5 vs Opponent's Speed succeeds: +1 additional shot, for every 5 points over. ) By creating a spark from their hands, this technique allows the user to throw multiple balls of flames, which are able to either cause fiery explosions on impact or set the target on fire.
[ N ] Smoke Clone - 500 Chakra ( Opponent's Perception -5 for 2 posts after clone is destroyed ) This technique creates a clone made out of smoke. When it is hit, it turns into smoke similar to the smokescreen the user creates. The smoke clone is mostly used as a diversion tactic like other clone techniques.
[ N ] Multiple Smoke Clone - 2500 Chakra ( Retains effect of Smoke Clone | When a clone is destroyed, create 3 more | Smoke from destroyed clones last until this jutsu ends | Lasts for 5 posts and then all clones are instantly destroyed. ) After creating a single Smoke Clone, should it be sufficiently struck, the user can cause the smoke to spread and create multiple more Smoke Clones.
Rinji
[ N ] Bat Controlling - 1000 Chakra ( Perception +10 ) Rinji has the special ability to produce ultrasonic waves and understand them. This way he can talk with bats, who use ultrasonic waves for communication. He is able to give them orders, like to search the area around him, and they seem to consider him a friend. This technique allows the user to mimic Rinji's abilities and use bats to extend their perception to wider areas.
[ N ] Bat Controlling: Ultrasonic Mind Waves - 2600 Chakra [ Requires Bat Controlling ] ( Spirit +25 Sound Damage | Sound Damage directly effects Mentality and uses Mental Defense for defense ) Once Rinji controls his bats, he commands them to produce high frequency ultrasonic waves that affect the mind of the opponent. This technique allows the user to mimic this ability, as well as the possibility of producing these ultrasonic waves themselves.
Thank you, Valkiron for the huge assist in compiling these descriptions.
xxxxxxx Nosferatu Clan ll Hidden Twilight ll Chaotic Good
The sound of galloping horses echoed through the quiet countryside. A carriage traveled along a dirt road, pulled by two pitch black horses. Driving was one of the twin maids under Ellie. Resting inside was the bat girl and the other maid. They were traveling through the land of sound after leaving Tasogaregakure in the land of sky. The goal of this trip was for Ellie to learn and grow in power. Thanks to her clan’s connection to bats, she knew she could not pass up the opportunity to learn to command the very creature she resembles. “My Lady, we have arrived”, called out the maid driving. The village laid before the small carriage as the bat girl poked her head out of the window, her maw in a giant smile. New sights, new smells, and new knowledge awaited her.
As they neared the gate, Ellie ducked back inside the carriage and put a cloak over herself. Making sure to hide her features. As her father said, not many in this world understand or accept the strange. Stopping at the gate, a pair of shinobi came up to the maid driving. “State your business in Otogakure” commanded one of the men.
“My Lady desires to learn about this village, that is all”
“My lady”, the man laughed and nudged the other shinobi, “what, are we getting nobles coming around now” he was cracking up, “In our small village”.
However the other man seemed to take his job seriously, “sorry miss, we need to verify how many people are coming in”. He moved away from the laughing man, and towards the carriage.
“Please do not let the light touch my Lady, she has a condition, making her sensitive to the light” the man nodded, and opened the door ajar, looking inside.
He looked at the maid first, and then over to Ellie under her cloak, “Please remove your hood, have to make sure you're not in our bingo book before we allow entry”.
Ellie followed the gatekeeper’s instruction, but only to meet his eyes with her own. His face went blank, and she drew closer to whisper to him. “Before you is nothing but a ordinary girl and her maid”, she took no pleasure in messing with minds, but it does come in handy when one is trying to hide.
“Yes my Lady” he responded, his voice mute of all emotions. As she broke eye contact, his eyes returned to normal, and he shook his head, trying to clear out the cobwebs from his brain. He once more looked inside the carriage only to see two women sitting inside. “It's clear” he called back to his partner and closed the door.
After clearing the inspection, the carriage was allowed into the village. “That was very well done my Lady”, nodded the maid sitting across from her.
“Yes, it posed little trouble” but her face was sullen, she disliked messing with minds too much. Even if it was a family jutsu, it still felt a bit odd to change a person like that.
The carriage came to a stop several times as the bandaged maid asked the locals about the jutsu that her Lady was seeking. It all leads to the side of a steep cliff near the northern part of town. Inside the cliff face were several caves. With a large one near the bottom. With the twilight abon them, the carriage’s door opened, with the maid stepping out first, before reaching out her hand. Ellie took it as she descended from the steps onto the ground below.
With night approaching bats started to fly from the caves, and Ellie abandoned her cloak. She closed her eyes and took in the sound of beating wings, and the howling wind. She started to walk towards the large cave, with her maids in tow, but she flung up her winged arm, stopping then. “I shall do this alone, you two wait here”, they did not argue or try to fight against the order, only bowed and waited beside the carriage for their Lady’s return.
She traveled inside, her eyes adjusting to the dark quickly. Bats flew through the air, coming and going from the cave. As she traveled deeper, things quieted down, and in the dark she saw an old man sitting alone. Everywhere around the man were bats, some flying, some sitting on him. “Well what do I owe to this visit miss” he spoke out of nowhere.
She calmed herself, and said “I came here to learn to communicate with bats, I had heard a rumor”, that was why she had come, but “are you able to teach me”.
The old man laughed, “Oh that depends on you, and them”, he held a bat out in his hand to her. “Go on, don’t be shy, let's see if you can befriend them first”.
She reached out her wing to allow the small bat to crawl from his hand to her clawed thumb. “So you're not scared of my appearance”?
“Uh, what ya look like, like I would give two hoots about that kind of thing”, he waved his other hand back and forth in front of his face, “I’m blind as, well, a bat” he laughed at his own joke. The small bat that had crawled onto Ellie’s wing, hand made it up to her neck and started nuzzling against her fur. “They, however, say you are one hell of a beauty”, he said, motioning to all the bats around them.
With a smile she let another bat land on her wing, and pulled it close to her face, “well thank you all for the compliment” she giggled, as she nuzzled the fuzzy bat before letting it rest on her shoulder. “Well they seem to like ya enough, maybe even more than they do me” laughed the old man. “Now, try channeling chakra through them, let them get used to it, feed it in a loop until you can understand”
She closed her eyes, and let her chakra flow freely, she had experience extending her chakra already, so she got the hang of the flow pretty quickly. The sounds of the bats flying through the air slowly faded, and was replaced by not words, but a feeling, a sense of understanding that goes beyond words. As Ellie opened her eyes she looked around, and could feel the bats all around her. She stretched a wing in front of her, and as if on cue a bat landed on it. “Tell me more,” she whispered to the bat. With it, a feeling flooded into her mind, a story told, images and feelings flashed inside her. “This is rather neat, thank you for your story little one”.
Everything fit into place, it felt as if the connection was always there. With a smile she turned to the blind man “Thank you so much, you have no idea how happy it makes me”
“To pick it up so quickly, you must have a strong connection already” laughed the man.
“Well my clan is close to bats, me specifically, after all I kind of look like one”, before she could talk more, a bat landed on her shoulder and started telling her about something else they can do. “Tell me more, bye old man” She turned on her heels and started to walk out of the cave.
The old man looked confused, “wait, what did she mean by looking like one”. A bat landed on the man’s head, and told him “What, she was a bat, what the hell you guys, could have told me that”. He started laughing his head off, “No wonder you all said the same thing when you saw her”.
Ellie’s mission was successful, and she had learned all she needed from the land of sound, her next stop in her world tour, somewhere no vampire should ever go, the hot land of sand. She wanted to learn some of their wind styles to capitalize on her wind chakra nature. “Let's head off girls, we have things to do, and places to see” and with that the trio was off once more.
[Leaving Hidden Sound for Hidden Sand]
Total Words: 1361 x 3 = 4083 Training for: Total Words Needed: 3600 - Obtained: 4083
[ N ] Bat Controlling - 1000 Chakra [ N ] Bat Controlling: Ultrasonic Mind Waves - 2600 Chakra
Techniques/Items:
Items in use: ♦ ♦ ♦
Techniques in use:
Posted: Fri Dec 02, 2022 11:24 pm
Hadyn Yakushi Chuunin[x][x][x][x]Hidden Sound [[x][x]↽╼┬┬┬╾↝⌤↜╼┬┬┬╾⇁ [x][x]﹏﹏﹏﹏﹏﹏﹏﹏﹏ SPD: ( 40 ) | STR: ( 71 ) | DEF: ( 85 ) INT: ( 131 ) | RSV: ( 30 ) | SPR: ( 90 ) [x][x]PERC: ( 80.5 ) | RACT: ( 47.75 ) [x][x]﹋﹋﹋﹋﹋﹋﹋﹋﹋ Hadyn had not managed to return to his own village for very long before yet another large event had come across to him. Large forest fowl suddenly rushing into his village and attacking shinobi and civilian alike without pause or meaning. Such things were absolutely not something that he was willing to allow in any means or fashion. Hadyn rose a single cigarette to his lips followed by a lighter, lighting the cigarette between his lips and dragging in a long and exaggerated inhale of the smoke. His hand slowly lowering to his chest as he forms a series of hand seals and immediately exhales the smoke. Smoke flooding from between his lips and quickly filling the entire village in a matter of minutes, causing every turkey in his local area to turn their attention upon him without him doing so much as moving any additional muscles. He grinned to himself, he was affecting the entire village all at once, as well as drawing the majority of the light from the area in order to further enhance his own abilities. "Well.. May as well get this rolling, yeah?" He says as he immediately spins around and swipes his bare hand behind him. Smoke forming and extending from around his wrists as a large sweep of cloud like smoke gliding through the air and directly through the first four of a swarm that was coming his way directly behind him. Hadyn had no intention of allowing any of these turkey to live now that he had come across them all invading his village. He slowly turned around as the fog of smoke filled the area completely in order to obscure the vision of all the turkeys and for the most part anyone else that was in the area. He was not concerned about such things though, easily being able to pick up the subtle hints of the turkeys that were in his direct area without having to really even look too hard at this point. He was already preparing his next wave of defenses against these invading menaces.
He had no intention of halting his assault on just the first initial attack, already taking note of the turkeys in the area that were falling to the ground to their suffocated death without much of a means of being able to prevent such things from happening to them. Hadyn formed a single hand seal as he dashed forwards towards the next group with a second form of himself made of smoke forming beside him. With the introduction of his own personal fighting style combined with the smoke version of himself the two of them would weave through the battlefield with fluid motions as if they were both made from the dark smoke that was filling the area around them. Blade like smoke sliding right through the necks of turkey that Hadyn and his smoke self pass as each and every one fall to the ground at his feet in fluid motions. He was moving far too quickly for them to be able to manage any sort of reaction at all, quickly cutting down eight of his own as his smoke self finished off a solid ten in one fluid motion. He could still sense turkey falling to their death around him and immediately taking note that the flood of turkey was limiting rather quickly to a much smaller number in his village, which was certainly a good sign all around. Hadyn and his smoke self slid to a temporary halt as he glanced around the battlefield looking for the next group of targets that they both were going to destroy with the little effort that it was taking for them to deal with them. He could just sit there and watch as the smoke around the village suffocated them all, but that would not lead to good training or impressive action in the long run. He wanted to deal with them more quickly and violently than simply replacing the air in their lungs with smoke after all.
Rather quickly he had noticed his next group of targets within the smoke, forming the needed hand seals in order to continue to destroy the very senses of his targeted fowl enemies, Hadyn then dashed forwards as dark red smoke began to envelope his hands in the signature appearance of fire jutsu being used and turned into the smoke that was his specialty attribute. He immediately rushed in and thrust a single burning first into the turkey ahead of him, the flames and deep red smoke flashing out it's chest and striking the next nine turkeys that were being it as well, while his smoke formed self rushed past him and did something eerily similar to a group of eleven turkeys only a small distance away. He was winning, he could tell by the quickly dwindling numbers that he chakra filled smoke in the area was capable of noticing on top of his significantly improved perception to the area of the village around him. He was progressing quickly, if these turkeys were so easy to defeat here they must be equally as easy in the other villages. Whatever this freak invasion was it was certainly practically over at this point, especially seeing as he was defeating them all so quickly. "Was not really even actually worth using all this chakra for.. Should have just casually cut them down and took my time, after all they are not even that strong.. They're just turkeys." He says as he laughs a little to himself and slowly walks through the destruction that his attacks had caused so far, between suffocated turkeys, burnt turkeys and cleaved turkeys there was feathers and meat all over the village at this point. He could see civilians and the uninjured shinobi already quickly finishing off anything that was still moving in most of the areas. A lot of which were shielding their faces from the smoke that he had spread across the entire village. It was a worth while action in order to save the village as quickly as possible at least. His gray eyes continuing to scan the area around him as he raises a hand to his lips to draw another drag from the cigarette that had been simply burning out in his mouth. At least there was still a little left of it, after all he had been running around for a good few minutes now. There had already been a good chance that he could have dropped it in combat or simply had it snuff out from how fast he was moving, it was certainly his lucky day after all huh? At this point he may as well prepare for his final attack in order to clear the remainder of the village and free them from this sudden onslaught of feathered fiends. He rose a hand to his lips and began to shout to those that were around him. "Everyone get inside away from the smoke! Spread the word! You all have less than five minutes to get inside and then I will be finishing off the rest of these worthless fowl!" He screams out to the villagers around him, watching as they scramble and move to begin spreading the word to everyone else they came across as they quickly moved to get indoors and away from the smoke.
As he slowly mentally counted down for the remaining five minutes that he had given everyone to move to safety he casually chuckled to himself while deciding exactly how he was going to prepare this final attack. Hadyn figured the easiest way would be to solidify the entire village and all the smoke within it, sealing everything in a solid block and finishing off the defense of his village with a solid use of his own abilities while completely crushing everything that was still caught from the outside and in. He would allow his smoke self to finish off the few that were currently rushing for him while he took the final drag from his cigarette and flicked it away into the smoke before him. His smoke self cleaving eleven more turkeys into pieces while he could still sense the suffocating turkeys everywhere quickly dying from the smoke that they were breathing in. Hadyn rose his hands before him and formed a single hand seal as every square inch of smoke outside of every building immediately grew solid, that including his smoke self too which immediately converged with the smoke that was around it and became part of the solid surface of smoke. Not even a gobble sounded as those few turkey that remained were turned into smoke filled solid objects and immediately found themselves dead in a standing position, certainly a lot faster than they were while they were suffocating previously. He slowly shook his head and chuckled to himself as he released the hand seal and the solidified smoke became normal smoke once again, before he slowly began releasing his active techniques as well in order to allow the smoke itself in the area to begin to dissipate with the soft wind that was blowing through the village. This entire defense was an absolute and simple success, he had managed to dispose of everything that had invaded his village and all that was left was both literal and physical smoked turkey littering the village in the thousands. Where the hell did all these things even come from? Who knew. But now that this sudden assault was over, he could finally make his way towards his home and begin to relax for a bit before he needed to take his next steps towards his ultimate goal. He had advanced to the strength that he needed to be, Jounin and soon Kage were right around the corner and after a show such as this he was practically guaranteed to gain that role for himself! Hadyn grinned to himself, waving the okay to those that he saw peeking out of windows and doors as he walked past. It was all a success, the village could get on with their lives, and there was certainly no need for scavenging for food for a good while.
1700 x 3 = 5100 Words Total +1 [SPCL-NIN] Token +1 Rank to Jounin +1 Rank to Kage
ACTIONS - first paragraph 'post'- - Enhanced Smoke ( Spirit +82 Damage added to 'Smoke' named jutsu. Cost: 2025 per post. ) - Destroying Smell Smoke Prison - 3000 Chakra ( Opponent's Perception -25 | Spirit vs Opponent's Perception: Opponent takes 5+82 damage per post, ignoring defense ) - Cloud-Style Reverse Beheading - 1250 Chakra [ Requires Cloud-Style Crescent Moon Beheading ] ( Strength ( 141 ) + ½ Speed ( 20 ) Damage + 82 = 243 ) - ^With: Smoke Gauntlets: Sparking Fists ( Allows Taijutsu and Kenjutsu use.| +82 additional Damage to taijutsu / Kenjutsu | Cost: 2025 added to taijutsu/kenjutsu )
Turkeys Kiled: 4 + 1000
ACTIVE ACTIONS - second paragraph: 'post 2' - Enhanced Smoke ( 90+82 Damage added to 'Smoke' named jutsu. Cost: 2025 per post. ) - Destroying Smell Smoke Prison - 3000 Chakra ( Opponent's Perception -25 | Spirit vs Opponent's Perception: Opponent takes 5+172 damage per post, ignoring defense ) - Smoke Gauntlets: Sparking Fists ( Allows Taijutsu and Kenjutsu use.| +82 additional Damage to taijutsu / Kenjutsu | Cost: 2025 added to taijutsu/kenjutsu )
ACTIONS - second paragraph 'post 2' - Smoke Art: Grey Flowing Step ( Speed+41 | SPD vs O.INT: it appears as though Hadyn is part of the smoke itself. O.SPD -41| Cost: 2025 per post active ) - Smoke Art: Ghost in the Smoke ( Smoke Hadyn Speed = Speed +82 = 245. | Deals ½ Hadyn's Damage to Opponent's Mentality | 1 attack only. | Cost: 2025 Chakra per post active. ) - Smoke Gauntlets: Smokey Fist Style ( Speed+82, if SPD vs PERC: Deal ½ the damage received as additional damage. Only works with attacks made while using this 'katana'. Cost: 2025 per post active. )
Turkeys Killed: 1004 | 8 + 10 + 1000
ACTIVE ACTIONS - post 3- - Enhanced Smoke ( 90+82 Damage added to 'Smoke' named jutsu. Cost: 2025 per post. ) - Destroying Smell Smoke Prison - 3000 Chakra ( Opponent's Perception -25 | Spirit vs Opponent's Perception: Opponent takes 5+172 damage per post, ignoring defense ) - Smoke Gauntlets: Sparking Fists ( Allows Taijutsu and Kenjutsu use.| +82 additional Damage to taijutsu / Kenjutsu | Cost: 2025 added to taijutsu/kenjutsu ) - Smoke Art: Grey Flowing Step ( Speed+41 | SPD vs O.INT: it appears as though Hadyn is part of the smoke itself. O.SPD -41| Cost: 2025 per post active ) - Smoke Art: Ghost in the Smoke ( Smoke Hadyn Speed = Speed +82 = 245. | Deals ½ Hadyn's Damage to Opponent's Mentality | 1 attack only. | Cost: 2025 Chakra per post active. ) - Smoke Gauntlets: Smokey Fist Style ( Speed+82, if SPD vs PERC: Deal ½ the damage received as additional damage. Only works with attacks made while using this 'katana'. Cost: 2025 per post active. ) - Red Smoke Art ( Passive: Fire Element Jutsu and Natured effects retain all their normal properties, but consist of Deep Red Smoke instead of normal fire. )
ACTIONS - post 3- - Bloody-Murder Style; Fully Mastered - 5000 Chakra [ Requires Bloody-Murder Style; Partially Mastered ] ( Speed = 173, Spirit + 110, Strength = 91, 281 Fire (Smoke) Damage ) - Black Smoke Art: Smoker's Cough ( 112 vs Resolve: Speed -10 per post Cost: 2025+ 1000 Activation. 1000 per post ) - Black Smoke Art: Addict's Relief ( Store Spent Smoke Jutsu Chakra and ½ Drained chakra every post | Activate again to restore that chakra + (Spirit +2025) back. | Cost 2025Chakra per post and double on return activation post.
Turkeys Killed: 2022 | 10 + 11 + 1000
FINAL PARAGRAPH ACTIONS - Enhanced Smoke ( 90+82 Damage added to 'Smoke' named jutsu. Cost: 2025 per post. ) - Destroying Smell Smoke Prison - 3000 Chakra ( Opponent's Perception -25 | Spirit vs Opponent's Perception: Opponent takes 5+172 damage per post, ignoring defense ) - Smoke Gauntlets: Sparking Fists ( Allows Taijutsu and Kenjutsu use.| +82 additional Damage to taijutsu / Kenjutsu | Cost: 2025 added to taijutsu/kenjutsu ) - Smoke Art: Grey Flowing Step ( Speed+41 | SPD vs O.INT: it appears as though Hadyn is part of the smoke itself. O.SPD -41| Cost: 2025 per post active ) - Smoke Art: Ghost in the Smoke ( Smoke Hadyn Speed = Speed +82 = 245. | Deals ½ Hadyn's Damage to Opponent's Mentality | 1 attack only. | Cost: 2025 Chakra per post active. ) - Smoke Gauntlets: Smokey Fist Style ( Speed+82, if SPD vs PERC: Deal ½ the damage received as additional damage. Only works with attacks made while using this 'katana'. Cost: 2025 per post active. ) - Red Smoke Art ( Passive: Fire Element Jutsu and Natured effects retain all their normal properties, but consist of Deep Red Smoke instead of normal fire. ) - Bloody-Murder Style; Fully Mastered - 5000 Chakra [ Requires Bloody-Murder Style; Partially Mastered ] ( Speed = 173, Spirit + 110, Strength = 91, 281 Fire (Smoke) Damage ) - Black Smoke Art: Smoker's Cough ( 112 vs Resolve: Speed -10 per post Cost: 2025+ 1000 Activation. 1000 per post ) - Black Smoke Art: Addict's Relief ( Store Spent Smoke Jutsu Chakra and ½ Drained chakra every post | Activate again to restore that chakra + (Spirit +2025) back. | Cost 2025Chakra per post and double on return activation post.
ACTIONS FINAL - Solidify Smoke ( +A to Defense or Attack, depending on the use or Jutsu used. Cost: Ax25 Chakra added to the jutsu. )
A knight’s training was never ending. This was a law that became only more obvious over time. Even now, years after her time in the Academy, and one of the highest ranking shinobi of her village (and recognized as such in her father’s as well), she felt as inadequate as she always had. Beneath the layers of armor, both physical and emotional, she felt vulnerable, especially in this unfamiliar place.
Despite the general nervousness that came with visiting a new village, Embrielle could not deny the beauty of this place. It was, in a word, gorgeous. As far as the eye could see, she viewed rice paddies and winding dirt roads weaving through them, people peacefully at work tending to their land and children playing on the roads. She passed a few such children as she approached, offering them a small smile. They simply watched her with wide, awestricken eyes. They had never seen someone dressed like her, she assumed. Most shinobi preferred lighter protection.
As she entered the village proper, she paused, looking around. She didn’t quite know where she was going and was paralyzed in her decision. She didn’t know where the hidden sound kept their shinobi, and for the moment, she was content to take in the sights and sounds of this idyllic village.
Posted: Mon Aug 14, 2023 9:27 pm
Thyra Vigdis [ Aoimaru / Anxiou ] Jounin[x][x][x][x]Hidden Substance [[x][x]↽╼┬┬┬╾↝⌤↜╼┬┬┬╾⇁ [x][x]﹏﹏﹏﹏﹏﹏﹏﹏﹏ SPD: ( 221 ) | STR: ( 113 ) | DEF: ( 30 ) INT: ( 95 ) | RSV: ( 95 ) | SPR: ( 60 ) [x][x]PERC: ( 155 ) | RACT: ( 188 ) [x][x]﹋﹋﹋﹋﹋﹋﹋﹋﹋ It had been a long while since she had left her village of Hidden Substance and walked out into the world itself. With this in mind she was clearly much more excited to enter a village that was known as Hidden Sound Village, and yet she could not seem to locate any clear musical places in this entire place. Something that completely both confused and annoyed her. Thyra continued to walk through the village in the search of at least one clear musician before her orange hues fell upon a female that was walking in what appeared to be entirely out of the ordinary heavy armor. She would slowly raise a single slender hand to her chin and tap it a few times as if in contemplation before nodding her head and moving forwards towards the female that she had spotted. Her black dress swaying with her steps as she moves towards them, an appearance that was entirely in contrast to the female she was walking towards, Thyra did not hold a single weapon or piece of armor strapped to her person. Nothing was entirely out of the ordinary about her other than the clear scars that stretched across her face and the golden shine that came from her orange colored gaze that confidently peered towards the heavy armored shinobi. Even though she did not appear threatening, there appeared to be a subconscious urge for those that she walked near to take a step away or to simply look away from her entirely. A situation that she did not appear to either notice or place any mind to as she strolled across the village center.