Senshi: Sailor
Tarazed Senshi of the
ImpunduluUniform Color: Premade by Yuna and SyNy
Ideas for future stages:
Super //
Eternal ||
Feather Ear Cuff Attacks: Sailor Scout Attack: Swift Strikes
As an Impundulu is able to summon thunder and lightning with its wings and talons, Tarazed is able to do the same with her kicks and punches. For the duration of her magic, all melee strikes hit with a little extra strength and speed and produce a lightning zap upon immediate contact that can leave a limb numb or paralyzed for the remainder of her magic’s duration. Holding on to an opponent will not prolong the electric effect. Players can choose to take lasting damage or more severe damage, such as residual soreness or light burns.
She is able to summon the magic 3 times and lasts for 20 seconds.
Super Sailor Scout Attack: Storm Strikes
As an Impundulu is able to summon thunder and lightning with its wings and talons, Tarazed is able to do the same with her kicks and punches. For the duration of her magic, all melee strikes hit with extra strength and speed and produce a lightning zap upon immediate contact that can leave a limb numb or paralyzed for the remainder of her magic’s duration. She does not need to make physical contact with someone to unleash her lightning at this stage, and just punching or kicking the air can send an arch of lightning towards a target up to eight feet away. Holding on to an opponent will not prolong the electric effect. Players can choose to take lasting damage or more severe damage, such as residual soreness or burns.
She is able to summon the magic 3 times and lasts for 30 seconds.
Eternal Sailor Attack: Blood Binding
Impundulu are vampiric creatures also associated with witchcraft. As such Tarazed gains, the use of her second attack and extends a hand out towards up to two opponents within 15' of her; a red thread appears, wrapping around each of their wrists binding them together by blood magic for 30 seconds.
For the duration of her magic, her target will feel as though they are experiencing rapid blood loss. This may reduce the duration of their magic or weaken any magic being cast, prevent teleportation, or make the target feel incredibly drowsy and have a difficult time functioning. Players may choose to have lasting damage in the form of drained energy or lost magic; they may also feel side effects as if they have had substantial blood loss that they will need to sleep off.
She is able to summon the magic 2 times and lasts for 30 seconds
Deep Space Senshi: Physical Features:
Plumage: Birds under stress will often lose their feathers. With the decline of her homeworld, Kadeesha experienced similar effects. As she grows through the ranks again her plumage will begin to regrow. At the second stage, it will resemble a rooster's tail while at eternal it may have a more whimsical phoenix-like flare.
Pointed ears: Her hearing isn't any more sensitive than normal human's.
Backstory/History: Kadeesha
The Proving Grounds: Once referred to as The Pits, it is said that the first senshi of Tarazed converted this region into a sacred place where warriors gather from far and wide to represent their clans in this tournament-style arena. Some come to prove their own worth, for personal honor and glory, while others seek to elevate their own clans status within the established hierarchy.
Either way, there is much to be gained and even more that is at risk of being lost.
Throughout history, the next senshi has always been awakened here. Granted to one who had overcome many trials and earned the right to wield the abilities granted to the impundulu and lead the clans.
However, Kadeesha was the first in many generations to not have awakened this way. Scorned because she was not a fully trained or seasoned warrior, a fledgling in the eyes of many. Blood on her hands but her ledger was still clean and a familiar had not yet bound itself to her. Her fight was nothing more than an unsanctioned and unscheduled skirmish, an introduction to what her life would undoubtedly become. The true circumstances behind this fight are not widely known, and the few that were aware took the secret to their grave.
The honor and power should have no doubt gone to another, one closer to her whom Kadeesha would have sworn life and loyalty to. But the world chose differently and it was she who was forced to rise and rise again. Push further and harder, until she could no longer stand beneath the growing pressure and still find reason and strength to rise again.
Perseverance reins above all else for without it, her ruined world will remain dead.
Chaos entered her world unseen. Corrupted the land by tainting water and killing crops. Creatures that consumed either became sick or went mad. Familiars turned on masters, clans fought amongst one another until war between boards broke out.
It was a slow decline that began under the previous guardian's reign but did not reveal itself as the cause until several decades of Kadeesha serving as the guardian of her world.
Rivers and streams run red with the blood of her brethren, skies reflect the pain her world has suffered dark clouds loom overhead while lightning strikes ravage the land, striking at areas where chaos gathers.
However, Kadeesha was never able to prove herself to the people of her world to show she had rightfully deserved the honor of becoming the current Senshi. As such she could not gather the clans to fight off the intrusion or cleanse her world because so few recognized her for what she was and chose not to follow. For centuries she has steeled herself against the betrayal and criticism and continued to fight against the chaos, persevered until the light of a new hope shone across the heavens and she reached out in desperate determination to purge the chaos and bring new life back into her world.