----------------------------------- [::~Normal Weapons::~] - Kunai = 10 - Shuriken = 30 - Senbon = 100 - Windmil Shuriken = 3 [::~Special Weapons~::] - Dokumashin (Poison Nails) [::~Special Armors~::] - [::~Special Abilities~::] - Disease Orochi: ( Kills: 0 ) ----------------------------------- [::~Made Up~::] Demon Scientist I ( Passive: INT+A ) [::~Made Up~::] Demon Scientist II ( Passive: SPD +A, SPI +B ) [::~Made Up~::] Disease Jutsu Modification ( Add 1 Custom Clan Disease to jutsu used at +A additional effectiveness. | Cost: Ax25 Chakra per post. ) [::~Made Up~::] Poison = Disease ( Passive: Grants access to the Doku clan techniques at x2 the cost to learn. | Poison is treated as Disease. ) [::~Made Up~::] Corrosive Poison ( on hit/application: Opponent's Def -A, Opponent loses 20 HP per post for 5 posts. | Cost: Ax25 Chakra + 2000 added to attack or Jutsu ) [::~Made Up~::] Disease Rejuvenation ( Passive: Whenever a Disease or something considered one is applied to anyone other than himself: Reaver heals for any damage that the Disease deals. ) [::~Made Up~::] Viral Influence I ( Applies Speed+A as Disease application | Cost: Ax25 Chakra per post active. ) [::~Made Up~::] [::~Made Up~::] [::~Made Up~::] [::~Made Up~::] [::~Made Up~::] [::~Made Up~::] [::~Made Up~::] [::~Made Up~::] [::~Made Up~::] [::~Made Up~::] [::~Katana 1~::] S.O.U.L: Surgeon's Operational Utility Lancet ( All Diseases applied with Katana hits have INT+A increased damage. Even if they do not normally apply damage. | Cost: Ax25 Chakra per post active ) [::~Katana 1~::] S.O.U.L: Demonic Attunement ( +3 additional applied increase when adding Demonic Essence while wielding katana. | Speed +A, Strength +B | Cost: A+B x25 +1000 Chakra per post. ) [::~Firearm 1~::] D.E.A.D: Direct Experimentation Application Device ( Speed +A, Intelligence +B | Cost: A+Bx25 chakra per post ) [::~Firearm 1~::] D.E.A.D: Hollow-Tip Bore-Rounds ( Int+A additional Damage | On hit: Applies the designated Disease/Virus/Poison onto the target. Requires an ½ STR + ½ INT vs Reaver's INT+50 and 2 full actions to remove the bullet. If not removed, any effects last until battles end. | Cost: Ax25 Chakra +5000 added ) [::~True Form~::] True Form: Fiend of Contagion ( Speed +A, Strength +B, Spirit +C | Intelligence +D ( D = 2 per 1000 total Demonic Essence ) | Cost: A+B+C x25 Chakra per post + D x25 Demonic Essence per post. ) [::~Disease 1~::] Disease 1: Influenza ( Opponent's Speed -A ( A = 1 per 4000 total Chakra ) ) [::~Disease 1~::] Disease 1: Conjunctivitis ( Opponent's Intelligence -A, Resolve -B ( A+B = 1 per 4000 total Chakra ) ) [::~Disease 1~::] Disease 1: Spiritual Migrane ( Opponent's Spirit -A ( A = 1 per 4000 total Chakra ) ) [::~Disease 2~::] Disease 2: Measles ( Opponent's Defense -A, Opponent's Speed -B, Opponent's Resolve -C ( A+B+C = 1 per 4000 total Chakra ) | Opponent's Chakra drained: D x50 per post ( D = 1 per 2000 total Chakra ) ) [::~Disease 2~::] Disease 2: Myotonic Dystrophy ( Opponent's Strength -A, Opponent's Speed -B ( A+B = 1 per 4000 total Chakra ) | Opponent's Chakra drained at C x50 per post ( C = 1 per 2000 total chakra ) ) [::~Disease 3~::] Disease 3: Rabies ( Opponent's Spirit -A, Opponent's Resolve -B ( A+B = 1 per 4000 total chakra ) | Opponent's Chakra drained at C per post ( C = 1 per 2000 total chakra ) | Opponent's Health is damaged by D per post ( D = 1 per 6000 total chakra ) )
Academy - Henge no Jutsu - Bushin no Jutsu - Art of Substitution - Tree Climbing - Water Walking - Chakra Molding (+2 Spirit) - Leaf Concentration (+2 Intelligence) - Shuriken/Kunai Target Practice (+1 Perception) - Weight Lifting (+2 Strength) - Weight Running (+2 Speed) - Dummy Fighting (+1 Reaction) - Sparring (+2 Defense) - Meditating (+2 Resolve) Afterlife Feudal Amestris Feudal Egypt Feudal Japan - True Demonic Power - Demon's Penalty - Elemental Immunity - Elequent Swordsmanship - Fear of the Yokai - Yokai's Soul Empowerment - True Form Transformation - Poison Claws - Whip of Light - Sword Play - Dim Mak - Channel Feudal Spain Feudal Spira - D.E.A.D: Direct Experimentation Application Device
( Intelligence +65 Damage, Perception +15, +Poison / -15 HP per turn until 5 turns after Bullets removed ) Long Range Sight Sniper Barrel Poison Frame No Grip Sniper Stock Ten Round
Feudal Tokyo Hidden Arts Hidden Blood - Blood Regeneration - Blood Transformation Hidden Cloud Hidden Clown Hidden Craftsmen - Chakra Absorption; Level 1 - Chakra Absorption; Level 2 - Chakra Absorption; Level 3 - Chakra Absorption; Level 4 - Chakra Absorption; Level 5 - Chakra Absorption; Level 6 - Chakra Absorption; Final Level Hidden Creature Hidden Dance Hidden Fragment Hidden Gears Hidden Grass Hidden Heaven Hidden Katana - S.O.U.L: Surgeon's Operational Utility Lancet
( Strength +40 Damage + ½ Intelligence, Speed+15, +Poison on hit for 2 turns, dealing +10 Flat Damage. Duration is Stackable ) Extended Hilt Shatter Safety The Reverse Blade Poison-Type Emitter Advance Trigger Studded
Hidden Kitsuna Hidden Leaf - Body Flicker Skill - Poison Mist Skill - Needle Spit Skill - Flying Swallow Technique - Sleep Fighting Skill - Liquid Chakra Hidden Light Hidden Magic Hidden Mask Hidden Mist Hidden Moon Hidden Movie Hidden Mythology Hidden Nano Hidden Night Hidden Rain Hidden Sand Hidden Shrine Hidden Slumber/Nightmare Hidden Snow Hidden Soul - Ascension - Purge - Intent - Healing - Constantine - Evil Reincarnate - Hell Raider Hidden Sound - Illusion Harmony - Descending Hell Technique - Destroying Smell Smoke Prison - Exploding Flame Shot Hidden Star Hidden Steel Hidden Stone Hidden Substance - Basic Disease Immunity - Advanced Diseases Immunity - Fully Developed Immunity - Disease Smog - Strain Manipulation - Disease Injection - Disease Barrier - Advanced Immunity Buildup - Disease Transfer Hidden Summit Hidden Tree Hidden Twilight Hidden Void Hidden Volcano - Poison Aura - Poison Immunity ( Passive: Immune to Poison Damage ) - Poison Dipped - Hallucinogen Hidden Waterfall Hidden Whirlpool Hidden Wind Organization Shinobi Job - Hippocratic Oath ( Passive: +10 to Healing Techs used upon others as long as oath is upheld. ) - Shindan (Diagnosis) - Kiyomaru (Cleanse) ( Passive: Intelligence +5 towards Disease and Poison based healing techniques. ) - Gantai no Jutsu (Bandage Skill) - Teikouryoku (Power of Resistance) - Tekishutsu (Extraction) - Shiatsu (Massage) - Administer First Aid - Cure Wounds - Anesthesia - Strengthening Injection - Zodiac Formation: Rat Technique (Koudoutari Kessei: Ne no Jutsu) - Zodiac Formation: Tiger Technique (Koudoutari Kessei: Tora no Jutsu) - Zodiac Formation: Horse Technique (Koudoutari Kessei: Uma no Jutsu) - Zodiac Formation: Monkey Technique (Koudoutari Kessei: Saru no Jutsu) - Zodiac Formation: Dog Technique (Koudoutari Kessei: Inu no Jutsu) - Zodiac Formation: Ox Technique (Koudoutari Kessei: Ushi no Jutsu) - Zodiac Formation: Hare Technique (Koudoutari Kessei: Bou no Jutsu) - Zodiac Formation: Serpent Technique (Koudoutari Kessei: Mi no Jutsu) - Zodiac Formation: Bird Technique (Koudoutari Kessei: Tori no Jutsu) - Zodiac Formation: Boar Technique (Koudoutari Keissei: Inoshishi no Jutsu)