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FEF Boardgame - Game 8 - Curse of the Forgotten

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Faceless Soldiers
Crew

PostPosted: Sat Dec 26, 2020 8:14 pm


A few months earlier...

------------------------------------


The clash of steel, the soar of ballista bolts, the splash of waves and shouting all around you. Flashes rush through your mind as familiar yet simultaneously so distant. The flashes turn to white as all sound fades away, save for one voice.

"Quickly! Everybody get a-"

The white turns to black. Emptiness, loneliness, no sense of self. Reality crumbles and then reshapes itself as you slowly open yours eyes...
PostPosted: Sat Dec 26, 2020 8:22 pm


Information

This post contains the item information for this game.


Map
spoilers :p


Participants
Aruna
Sunil
Tibarn
Alex
Rajin
Ziaram*
Kit
Iris


Items → Item Pickup Event
1. User Image Herb [ Uses: 5 | Worth: 150 | Heals 5 health ]
2. User Image Vulnerary [ Uses: 3 | Worth: 300 | Heals 10 health ]
3. User Image - Blocked by "Display Image" Settings. Click to show. Concoction [ Uses: 3 | Worth: 1000 | Heals 15 health ]
4. User Image Elixir [ Uses: 3 | Worth: 3000 | Heals 20 health ]
5. User Image Pure Water [ Uses: 3 | Worth: 600 | Temporarily increases Resistance by 5 (effect decreases by 1 each Turn) ]
6. User Image Antitoxin [ Uses: 3 | Worth: 450 | Cures poison ]
7. User Image Panacea [ Uses: 3 | Worth: 1500| Removes all status effects ]
8. User Image Olivi Grass [ Uses: 3 | Worth: 1500 | +1 to all stats of transformed laguz units for 5 turns ]
9. User Image Chest Key [ Uses: 1 | Worth: 300 | Opens a chest ]
10. User Image Light Rune [ Uses: 1 | Worth: 800 | Makes an adjacent space on the map unable to be traversed for one turn; If enemies currently reside on said space, they are trapped and unable to move ]
11. User Image - Blocked by "Display Image" Settings. Click to show. Mine [ Uses: 1 | Worth: 500 | Bury a mine under the ground of a non-occupied adjacent space. The next unit to land on that space is dealt 10 damage ]
12. User Image - Blocked by "Display Image" Settings. Click to show. HP Tonic [ Uses: 1 | Worth: 500 | Max HP +5 until end of current game ]
13. User Image - Blocked by "Display Image" Settings. Click to show. Strength Tonic [ Uses: 1 | Worth: 500 | Strength +2 until end of current game ]
14. User Image - Blocked by "Display Image" Settings. Click to show. Magic Tonic [ Uses: 1 | Worth: 500 | Magic +2 until end of current game ]
15. User Image - Blocked by "Display Image" Settings. Click to show. Speed Tonic [ Uses: 1 | Worth: 500 | Speed +2 until end of current game ]
16. User Image - Blocked by "Display Image" Settings. Click to show. Luck Tonic [ Uses: 1 | Worth: 500 | Luck +2 until end of current game ]
17. User Image - Blocked by "Display Image" Settings. Click to show. Defense Tonic [ Uses: 1 | Worth: 500 | Defense +2 until end of current game ]
18. User Image - Blocked by "Display Image" Settings. Click to show. Resistance Tonic [ Uses: 1 | Worth: 500 | Resistance +2 until end of current game ]
19. User Image - Blocked by "Display Image" Settings. Click to show. Seed of Trust [ Uses: 1 | Worth: 2500 | +10 support growth with characters on the same space ]
20. User Image Spectre Card [ Uses: 10 | Worth: 3000 | Deal 3 damage + magic stat to enemies 1-2 spaces away; magic users cannot use ]

Items → Visit / Chest / Other
1. User Image - Blocked by "Display Image" Settings. Click to show. Leather Shield [ Uses: Acc | Worth: 1000 | DEF +1 ]
2. User Image - Blocked by "Display Image" Settings. Click to show. Iron Shield [ Uses: Acc | Worth: 2000 | DEF +2 ]
3. User Image - Blocked by "Display Image" Settings. Click to show. Steel Shield [ Uses: Acc | Worth: 3000 | DEF +3 ]
4. User Image - Blocked by "Display Image" Settings. Click to show. Silver Shield [ Uses: Acc | Worth: 4000 | DEF/RES +2 ]
5. User Image - Blocked by "Display Image" Settings. Click to show. Dragon Scale [ Uses: Acc | Worth: 4000 | MAG/RES +2 ]
6. User Image Spirit Dust [ Uses: 1 | Worth: 8000 | Permanently raises Magic by 2 ]
7. User Image Talisman [ Uses: 1 | Worth: 8000 | Permanently raises Resistance by 2 ]
8. User Image - Blocked by "Display Image" Settings. Click to show. [ Uses: 1 | Worth: 8000 | Permanently increases Luck by 2 ]
9. User Image - Blocked by "Display Image" Settings. Click to show. Arms Scroll [ Uses: 1 | Worth: 2500 | Awards 30 WEXP for one usable weapon type ]
10. User Image - Blocked by "Display Image" Settings. Click to show. Second seal [ Uses: 1 | Worth: 2500 | Change classes into one of the two options you submitted ]
11. User Image - Blocked by "Display Image" Settings. Click to show. Bullion (M) (Sells for 2000g)
12. User Image Black Gem (Sells for 15000 gold at end of game)
13. Surefooted Skill Scroll
14. Good Fortune Skill Scroll
15. Tomefaire Skill Scroll
16. Seal Resistance Skill Scroll
17. Potent Potion Skill Scroll
18. Celerity Skill Scroll
19. Future Sight Skill Scroll
20. Disarm Skill Scroll

Weapons → Swords
21. User Image Iron Sword [ D | Mt: 1 | Rng: 1 | Uses: 40 | Worth: 300 ]
22. User Image Steel Sword [ C | Mt: 2 | Rng: 1 | Uses: 35 | Worth: 550 ]
23. User Image Silver Sword [ B | Mt: 3 | Rng: 1 | Uses: 30 | Worth: 750 ]
24. User Image - Blocked by "Display Image" Settings. Click to show. Slim Sword [ E | Mt: -1 | Rng: 1 | Uses: 30 | Worth: 450 | Pursuit Skill ]
25. User Image Killing Edge [ C | Mt: 2 | Rng: 1 | Uses: 20 | Worth: 1800 | Critical Skill ]
26. User Image - Blocked by "Display Image" Settings. Click to show. Lancereaver [ C | Mt: 2 | Rng: 1 | Uses: 15 | Worth: 1800 | Strong against lances, weak against axes ]
27. User Image - Blocked by "Display Image" Settings. Click to show. Soothing Sword [ D | Mt: 2 | Rng: 1 | Uses: 10 | Worth: 920 | Sol Skill ]
28. User Image Flame Sword [ C | Mt: 1 | Rng: 1-2 | Uses: 25 | Worth: 5000 | Deals magical fire damage at range ]
30. User Image - Blocked by "Display Image" Settings. Click to show. Tree Branch [ E | Mt: -2 | Rng: 1 | Uses: 20 | Worth: 0 ]

Weapons → Lances
21. User Image Iron Lance [ D | Mt: 1 | Rng: 1 | Uses: 40 | Worth: 300 ]
22. User Image Steel Lance [ C | Mt: 2 | Rng: 1 | Uses: 35 | Worth: 550 ]
23. User Image Silver Lance [ B | Mt: 3 | Rng: 1 | Uses: 30 | Worth: 750 ]
24. User Image - Blocked by "Display Image" Settings. Click to show. Slim Lance [ E | Mt: -1 | Rng: 1 | Uses: 30 | Worth: 450 | Pursuit Skill ]
25. User Image Killer Lance [ C | Mt: 2 | Rng: 1 | Uses: 20 | Worth: 1800 | Critical Skill ]
26. User Image - Blocked by "Display Image" Settings. Click to show. Axereaver [ C | Mt: 2 | Rng: 1 | Uses: 15 | Worth: 1800 | Strong against axes, weak against swords ]
27. User Image - Blocked by "Display Image" Settings. Click to show. Blessed Lance [ C | Mt: 2 | Rng: 1 | Uses: 25 | Worth: 1450 | Effects User Image - Blocked by "Display Image" Settings. Click to show. ]
28. User Image Javelin [ D | Mt: 0 | Rng: 1-2 | Uses: 25 | Worth: 700 ]
29. User Image - Blocked by "Display Image" Settings. Click to show. Shockstick [ B | Mt: 2 | Rng: 1-2 | Uses: 20 | Worth: 8000 | Deals magical thunder damage at range ]
30. User Image - Blocked by "Display Image" Settings. Click to show. Log [ E | Mt: -2 | Rng: 1 | Uses: 20 | Worth: 0 ]

Weapons → Axes
21. User Image Iron Axe [ D | Mt: 1 | Rng: 1 | Uses: 40 | Worth: 300 ]
22. User Image Steel Axe [ C | Mt: 2 | Rng: 1 | Uses: 35 | Worth: 550 ]
23. User Image Silver Axe [ B | Mt: 3 | Rng: 1 | Uses: 30 | Worth: 750 ]
24. User Image - Blocked by "Display Image" Settings. Click to show. Devil Axe [ E | Mt: 6 | Rng: 1 | Uses: 20 | Worth: 900 | If you roll an odd number you take raw die damage instead ]
25. User Image Killer Axe [ C | Mt: 2 | Rng: 1 | Uses: 20 | Worth: 1800 | Critical Skill ]
26. User Image - Blocked by "Display Image" Settings. Click to show. 6. Swordreaver [ C | Mt: 2 | Rng: 1 | Uses: 15 | Worth: 1800 | Strong against swords, weak against lances ]
27. User Image - Blocked by "Display Image" Settings. Click to show. Devil Axe [ E | Mt: 6 | Rng: 1 | Uses: 20 | Worth: 900 | If you roll an odd number you take raw die damage instead ]
28. User Image Hand Axe [ D | Mt: 0 | Rng: 1-2 | Uses: 25 | Worth: 700 ]
29. User Image - Blocked by "Display Image" Settings. Click to show. Bolt Axe [ B | Mt: 2 | Rng: 1-2 | Uses: 20 | Worth: 8000 | Deals magical thunder damage at range ]
30. User Image - Blocked by "Display Image" Settings. Click to show. Ladle [ E | Mt: -2 | Rng: 1 | Uses: 20 | Worth: 0 ]

Weapons → Bows
All effect User Image - Blocked by "Display Image" Settings. Click to show. User Image - Blocked by "Display Image" Settings. Click to show. User Image

21. User Image Iron Bow [ D | Mt: 1 | Rng: 2 | Uses: 40 | Worth: 300 ]
22. User Image Steel Bow [ C | Mt: 2 | Rng: 2 | Uses: 35 | Worth: 550 ]
23. User Image Silver Bow [ B | Mt: 3 | Rng: 2 | Uses: 30 | Worth: 750 ]
24. User Image Killer Bow [ C | Mt: 2 | Rng: 2 | Uses: 20 | Worth: 1800 | Critical Skill ]
25. User Image Longbow [ C | Mt: 2 | Rng: 2-3 | Uses: 25 | Worth: 2000 | Archer, Sniper only ]
26. User Image - Blocked by "Display Image" Settings. Click to show. Short Bow [ D | Mt: 1 | Rng: 2 | Uses: 20 | Worth: 1800 | Strong Riposte Skill ]
27. User Image - Blocked by "Display Image" Settings. Click to show. Blessed Bow [ D | Mt: 2 | Rng: 2 | Uses: 25 | Worth: 1450 | Effects User Image - Blocked by "Display Image" Settings. Click to show. ]
28. User Image Bowgun [ D | Mt: 0 | Rng: 1-2 | Uses: 25 | Worth: 700 ]
29. User Image Arbalest [ B | Mt: 2 | Rng: 1-2 | Uses: 15 | Worth: 1500 ]
30. User Image - Blocked by "Display Image" Settings. Click to show. Slack Bow [ E | Mt: -2 | Rng: 2 | Uses: 20 | Worth: 0 ]

Weapons → Daggers
All debuffs take place after combat and last through next action

21. User Image Iron Dagger [ D | Mt: 0 | Rng: 1-2 | Uses: 40 | Worth: 300 | Def/Res -1 on foe ]
22. User Image Steel Dagger [ C | Mt: 1 | Rng: 1-2 | Uses: 35 | Worth: 550 | Def/Res -2 on foe ]
23. User Image Silver Dagger [ B | Mt: 2 | Rng: 1-2 | Uses: 30 | Worth: 750 | Def/Res -3 on foe ]
24. User Image Stilleto [ C | Mt: 1 | Rng: 1-2 | Uses: 25 | Worth: 1450 | Effects User Image ]
25. User Image Dragonslasher [ C | Mt: 1 | Rng: 1-2 | Uses: 25 | Worth: 1500 | Effects User Image User Image ]
26. User Image Smoke Dagger [ B | Mt: 2 | Rng: 1-2 | Uses: 20 | Worth: 2000 | Des/Res -2 on foes in 3 tile radius ]
27. User Image Barb Shuriken [ B | Mt: 1 | Rng: 1-2 | Uses: 20 | Worth: 2000 | Savage Blow Skill)
28. User Image Rogue Dagger [ C | Mt: 1 | Rng: 1-2 | Uses: 25 | Worth: 1100 | Def/Res -1 on foe, Def/Res +1 on unit ]
29. User Image Poison Dagger [ D | Mt: 0 | Rng: 1-2 | Uses: 40 | Worth: 400 | Poison Strike Skill ]
30. User Image Pebble [ E | Mt: -2 | Rng: 1-2 | Uses: 20 | Worth: 0 ]

Weapons → Anima Tomes
Fire effects User Image - Blocked by "Display Image" Settings. Click to show. User Image, thunder effects User Image - Blocked by "Display Image" Settings. Click to show. User Image - Blocked by "Display Image" Settings. Click to show., wind effects User Image - Blocked by "Display Image" Settings. Click to show. User Image

21. User Image Elfire [ D | Mt: 1 | Rng: 1-2 | Uses: 40 | Worth: 300
22. User Image Meteor [ C | Mt: 2 | Rng: 3-6 | Uses: 5 | Worth: 2500 ]
23. User Image Arcfire [ B | Mt: 3 | Rng: 1-2 | Uses: 30 | Worth: 750 ]
24. User Image Elthunder [ D | Mt: 1 | Rng: 1-2 | Uses: 40 | Worth: 300 ]
25. User Image Bolting [ C | Mt: 2 | Rng: 3-6 | Uses: 5 | Worth: 2500 ]
26. User Image Arcthunder [ B | Mt: 3 | Rng: 1-2 | Uses: 30 | Worth: 750 ]
27. User Image Elwind [ D | Mt: 1 | Rng: 1-2 | Uses: 40 | Worth: 300 ]
28. User Image Blizzard [ C | Mt: 2 | Rng: 3-6 | Uses: 5 | Worth: 2500 ]
29. User Image Arcwind [ B | Mt: 3 | Rng: 1-2 | Uses: 30 | Worth: 750 ]
30. User Image - Blocked by "Display Image" Settings. Click to show. Dying Blaze [ E | Mt: -2 | Rng: 1-2 | Uses: 20 | Worth: 0 ]

Weapons → Dark Tomes
21. User Image Flux [ D | Mt: 1 | Rng: 1-2 | Uses: 40 | Worth: 300 ]
22. User Image - Blocked by "Display Image" Settings. Click to show. Mire [ C | Mt: 3 | Rng: 3-6 | Uses: 5 | Worth: 3000 ]
23. User Image - Blocked by "Display Image" Settings. Click to show. Luna [ B | Mt: 2 | Rng: 1-2 | Uses: 30 | Worth: 5250 | Luna Skill ]
24. User Image - Blocked by "Display Image" Settings. Click to show. Goetia [ A | Mt: 4 | Rng: 1-2 | Uses: 20 | Worth: 1800 ]
25. User Image - Blocked by "Display Image" Settings. Click to show. Waste [ A | Mt: 2 | Rng: 1-2 | Uses: 30 | Worth: 2160 | Adept Skill ]
26. User Image - Blocked by "Display Image" Settings. Click to show. Ruin [ C | Mt: 2 | Rng: 1-2 | Uses: 20 | Worth: 1800 | Critical Skill ]
27. User Image Fenrir [ A | Mt: 3 | Rng: 1-2 | Uses: 20 | Worth: 9000 | Inflicts fear if damage inflicted is odd ]
28. User Image Nosferatu [ C | Mt: 2 | Rng: 1-2 | Uses: 20 | Worth:3200 | Lifetaker Skill ]
29. User Image Eclipse [ B | Mt: - | Rng: 3-6 | Uses: 5 | Worth: 4000 | Halves enemy HP ]
30. User Image - Blocked by "Display Image" Settings. Click to show. Poison [ C | Mt: 1 | Rng: 1-2 | Uses: 20 | Worth: 1150 | Poison Strike skill ]

Weapons → Light Tomes
All effect User Image - Blocked by "Display Image" Settings. Click to show.User Image

21. Ellight [ D | Mt: 1 | Rng: 1-2 | Uses: 40 | Worth: 300 ]
22. User Image Purge [ C | Mt: 3 | Rng: 3-6 | Uses: 5 | Worth: 3000 ]
23. User Image Shine [ B | Mt: 3 | Rng: 1-2 | Uses: 30 | Worth: 2500 ]
24. User Image Divine [ A | Mt: 4 | Rng: 1-2 | Uses: 20 | Worth: 8000 ]
25. User Image Aura [ A | Mt: 2 | Rng: 1-2 | Uses: 30 | Worth: 2160 | Adept Skill ]
26. User Image - Blocked by "Display Image" Settings. Click to show. Radiance [ C | Mt: 2 | Rng: 1-2 | Uses: 20 | Worth: 1800 | Critical Skill ]
27. User Image - Blocked by "Display Image" Settings. Click to show. Book of Naga [ A | Mt: 4 | Rng: 1-2 | Uses: 20 | Worth: -- | Effects User Image - Blocked by "Display Image" Settings. Click to show. ]
28. User Image - Blocked by "Display Image" Settings. Click to show. Purify [ D | Mt: 2 | Rng: 1-2 | Uses: 15 | Worth: 1500 | Restores status at start of turn ]
29. User Image - Blocked by "Display Image" Settings. Click to show. Shimmer [ C | Mt: 1 | Rng: 1-2 | Uses: 20 | Worth: 1200 | If LCK is higher than enemies', inflicts blind ]
30. User Image Dim Glow [ E | Mt: -2 | Rng: 1-2 | Uses: 20 | Worth: 0 ]

Weapons → Staves
21. User Image Heal [ E | Rng: 1 | Uses: 30 | Worth: 600 | Restores (Mag +5) HP to an ally ]
22. User Image Mend [ D | Rng: 1 | Uses: 20 | Worth: 1000 | Restores (Mag +10) HP to an ally ]
23. User Image Physic [ C | Rng: 1-6 | Uses: 15 | Worth: 3750 | Restores (Mag +5) HP to an ally ]
24. User Image Unlock [ D | Rng: 1-6| Uses: 10 | Worth: 1500 | Opens a door or chest ]
25. User Image Ward [ C | Rng: 1 | Uses: 15 | Worth: 2250 | Increases an ally's RES by 1d6. Effect decreases each turn ]
26. Shield [ C | Rng: 1 | Uses: 15 | Worth: 2250 | Increases an ally's DEF by 1d6. Effect decreases each turn ]
27. User Image Restore [ C | Rng: 1-6 | Uses: 10 | Worth: 2000 | Cures an ally's status condition ]
28. Enfeeble [ C | Rng: 1-6 | Uses: 5 | Worth: 3000 | If LCK is higher than enemies', reduce all of an enemy's stats by 1d6 result until next turn ]
29. User Image Rescue [ B | Rng: 1-6 | Uses: 3 | Worth: 1800 | Brings friendly unit of choice to your space ]
30. User Image Warp [ A | Rng: 1-6 | Uses: 5 | Worth: 7500 | Teleports an adjacent ally to a traversable space ]

Weapons → Stones
21. User Image - Blocked by "Display Image" Settings. Click to show. Beaststone [ Mt: 0 | Rng: 1 | Uses: -- | Worth: 150 ]
22. User Image - Blocked by "Display Image" Settings. Click to show. Dragonstone [ Mt: 0 | Rng: 1-2 | Uses: -- | Worth: 150 ]
23. User Image Beastrune [ Mt: 2 | Rng: 1 | Uses: 35 | Worth: 3220 | Def +4, Res +4, Spd -3 ]
24. User Image Dragonrune [ Mt: 2 | Rng: 1-2 | Uses: 35 | Worth: 3780 | Def +6, Res +4, Spd -4 ]
25. User Image - Blocked by "Display Image" Settings. Click to show. Beaststone+ [ Mt: 5 | Rng: 1 | Uses: 35 | Worth: 3220 | Spd +3, Def -3, Res -3 ]
26. User Image - Blocked by "Display Image" Settings. Click to show. Dragonstone+ [ Mt: 5 | Rng: 1-2 | Uses: 35 | Worth: 3780 | Spd+4, Def -4, Res -4 ]

Faceless Soldiers
Crew


Faceless Soldiers
Crew

PostPosted: Wed Jun 23, 2021 10:20 pm


Epilogue
The cloaked figure staggers back after the wrathful blow from its feline opponent. The hood falls back, revealing the face of Sachiko, her skin pale and eyes glowing gold. She levitates slowly into the air as she looks at the group before her and a kind smile forms on her face. As if to guide the way, she closes her eyes, turns toward the doors of the temple and drifts towards it as she slowly fades away into nothing.

As the group gathers at the entrance, the doors of the temple rumble open. An unholy feeling emanates from the depths within the walls as the faint echo of shouting can be heard. Everything the group has experienced so far has led them to this location. No doubt Lord Zeon also was drawn here, an explanation as to why Deborah spotted him heading this way. Feral beasts, phantoms of those the group met when being brought to the past, secrecy and suspicion surrounding this temple. Something terrible happened to this land. Despite every effort from the group to try and help, the past is the past. However, the truth as to why this happened is still unknown to them, and all logic suggests the answers lie inside. They have no intention to hesitate from this path.

-----------------------------------------------

Game Finished!
Thank you guys who participated and to those who watched the streams. Thankyou Tibarn for streaming when we play. You can catch some of the past streams from this game for a while on his channel here if you'd like to see some of the journey while it's still available.

The next game is going to be a smaller game I've been working on called "Endless Dungeon", which will be for 5 players with characters level 5 and under. After that, we will be playing the continuation and final part of this game, with the same players if they are available, which is the maximum number of participants that tabletop sim allows. So, stay tuned for that and feel free to watch the streams when we play if you're able to. We do pretty much all communication through discord now instead of the gaia forums, so if you're a member and are interested in the boardgame, I recommend joining our discord to stay in touch.
>Link to the topic with our discord info
PostPosted: Thu Jun 24, 2021 5:25 pm


[x]

Results


BEXP:
(*All BEXP That Adele acquires goes to Iris*)
First Blood - +5exp - Deborah
First kill - +10exp - Zephyr
Defeated - -10exp - Sunil, Zephyr
(docked from bexp only)
Parle With Makari - +5exp - "Everyone" (minus Deborah, Zephyr and Ziaram)
Secured Sachiko's Medallion - +5exp - Everyone
Equip Sachiko's Medallion - +5exp - N/A
Spar with Senri - +5exp - Kit
Look at me! Now I'm the captain! - +10exp - N/A
(defeat Senri in arena duel)
A Better Death - +5 exp - Everyone
(saved Senri from a gruesome end)
Divination Information - +5exp - Iris, Tibarn, Aruna
(got your fortune read)
You're Not My Type - +10exp - Zephyr
(get rejected by the fortune teller in the past)
Went Fishing - +5exp - Alex
Busy Buyer: +5exp - Kit, Ziaram, Sunil, Zephyr, Aruna
(spend at least 1k at the vendor/armory in town)
The Finer Things in Life - +5exp - Kit, Tibarn
(purchase something from Anna)
There's Always Time for Food! - +5exp - Kit, Sunil (anybody else?)
(buy something from the inn)
Running Errands - +10exp - Kit
(visit 5 of vendor, armory, inn, arena, church or resident on house)
Arena Champion - +10exp - N/A
(visit arena 5 times)
H e s 1 T a t E . p A t H - +5exp and -5exp - Everyone
(the past is the past)
Chitchatter - +5exp - Everyone
Conversationalist - +10exp - N/A no exp for sunil sadge
(talked to everybody on the team)
Best Convo - +5exp - Tibarn + Sunil
Investigator - +5exp - Sunil, Aruna, Tibarn, Alex, Kit, Rajin, Zephyr, Ziaram, Iris
Detective - +10exp - Rajin
(most inspections)
Trap Dodger - +5exp - Rajin, Tibarn, Aruna, Alex, Ziaram, Zephyr
Trap Magnet - -5exp - Sunil
(failed the most traps)
Unobservant - -5exp - Rajin
(triggered trap on space I feel warranted inspecting that would have had item instead if inspected first)
You haven't even seen my final form! - +5exp - Zephyr
(class change in battle)
Learn a New Skill - +5exp - Tibarn, Iris
Rescuers Downunder - +5exp - Rajin, Kit
(rescuing an ally who needed help)
One Clean Motion. No Hesitation - +5exp - Sunil (let me know if others)
(OHKO an opponent)
Bonk Master - +10exp - N/A >8(
(defeat an enemy with a stave bonk)
Tanking Like a Boss- +5exp - Kit, Deborah
Meat Shield - +5exp - Adele, Sunil, Deborah
Taxi Service - +5exp - Ziaram, Tibarn, Rajin
(shuttling friends around the map)
Healing Angel - +5exp - Aruna
Provocative - +5exp - Kit
(good Use of Provoke)
Great Boon - +5exp - Kit
(good use of Boon)
Wrath of the Gods - +5exp - Sunil
(good use of Wrath)
Stronger Together - +5exp - Kit, Deborah, Aruna, Tibarn
(good use of skills that provide buffs to allies)
Curse the Enemy - +5exp - Iris, Zephyr
(good use of skills that debuff the enemy)
Good Hunting - +5exp - Zephyr
(good use Trapper)
♪ I Need a Hero ♪ - +5exp - Tibarn
(good use of Savior)
Masterful Lunge - +5exp - Ziaram
(good Use of Lunge)
Retained Sanity - +5exp - Rajin, Tibarn, Ziaram, Zephyr
(only if sanity was tested)
NPC Utilization - +5exp - Everyone
NPC Direction - +5exp - Everyone
NPCs Survived - +25exp - Everyone
(+5exp per surviving NPCs - not including past NPCs or Makari and his men)
Engaged the "Mini-boss" - +5 exp - Kit, Sunil, Rajin
Defeated the "Mini-boss" - +10 exp - Rajin
Engaged the Boss - +5exp - N/A (Nobody initiated combat)
Defeated the Boss - +10exp - Sunil
Brilliant Strategy - +5exp - Tibarn
(providing the plan that defeated the boss)
Lackluster Strategy - -5exp - Adele
(get spawned, kill self on opponent pointlessly, ???, profit?)
Character Utilization - +25exp - Ziaram, Deborah, Zephyr
Most Attacks - +5exp - Iris/Adele
Most Kills - +5exp - Sunil
Harbinger of Chaos - +5exp - Rajin, Sunil
(most field effects triggered)
Find a Penny, Pick it Up - +5exp - Ziaram
(found most items on ground - not chests/visiting)
Talk of the Town - +5exp - Zephyr
(most support points gained)
Highest Support Growth - +5exp - Deborah + Rajin


Level Up!
[x]
Tibarn
User Image
LVL 12 > 13
HP: +1 | STR:+1
Alex
User Image
LVL 13 > 14
STR: +1 | MAG: +1 | SPD: +1
Kit
User Image
LVL 16 > 18
HP: +2 | STR: +1 | MAG: +1 | SPD: +1 | DEF: +1 | RES: +1
Sunil
User Image
LVL 17 > 18
HP: +1 | STR: +1
Rajin
User Image
LVL 9 > 10
HP: +1 | STR: +1 | SPD: +1 | DEF: +1
Iris
User Image
LVL 7 > 8
SPD: +1 | RES: +1
Deborah
User Image
LVL 6 > 7
*cricket noises*
Zephyr
User Image
LVL 3 > 4
HP: +1 | LCK: +1 | RES: +1
Ziaram
User Image
LVL 9 > 10
HP: +1 | STR: +1 | LCK: +1 | DEF: +1 | RES: +1



Total Earnings
Deborah:
EXP: 370+100= 470 WEXP: Lance - 22
Supports:

--- Zephyr - 15
--- Sunil - 15
--- Rajin - 21
--- Tibarn - 5
--- Aruna - 8
--- Kit - 9
--- Iris -12
--- Alex - 5


Zephyr:
EXP: 240+125= 355 WEXP: Dark - 9 | Stave - 40
Supports:

--- Deborah -15
--- Sunil - 11
--- Rajin - 6
--- Ziaram - 5
--- Tibarn - 9
--- Iris - 14
--- Kit - 20
--- Alex - 1
--- Aruna - 16


Sunil:
EXP: 420+100= 520
Supports:

--- Rajin - 11
--- Deborah - 15
--- Zephyr - 11
--- Tibarn - 16
--- Iris - 5
--- Kit - 11
--- Aruna - 7
--- Alex - 6
--- Ziaram - 1


Rajin:
EXP: 310+110= 420
Supports:

--- Sunil - 11
--- Deborah - 21
--- Zephyr - 6
--- Tibarn - 5
--- Aruna - 10
--- Kit - 5
--- Ziaram - 5
--- Iris - 5
--- Alex - 3


Aruna:
EXP: 410+85= 495 WEXP: Stave - 41
Supports:

--- Tibarn - 11
--- Rajin - 10
--- Alex - 13
--- Deborah - 8
--- Ziaram - 2
--- Sunil - 7
--- Iris - 5
--- Zephyr - 16
--- Kit -15


Ziaram:
EXP: 200+110= 310 WEXP: Lance - 11
Supports:

--- Alex - 4
--- Zephyr - 5
--- Tibarn - 9
--- Aruna - 2
--- Rajin - 5
--- Kit - 5
--- Iris - 3
--- Sunil - 1


Alex:
EXP: 250+70= 320 WEXP: Bow - 20
Supports:

--- Ziaram - 4
--- Iris - 7
--- Aruna - 13
--- Kit - 4
--- Deborah - 5
--- Sunil - 6
--- Zephyr - 1
--- Tibarn - 5
--- Rajin - 3


Tibarn:
EXP: 360+110= 470
Supports:

--- Aruna - 11
--- Rajin - 5
--- Iris - 4
--- Deborah - 5
--- Sunil - 16
--- Zephyr - 9
--- Ziaram - 9
--- Kit - 6
--- Alex - 5


Kit:
EXP: 300+115= 415
Supports:

--- Iris - 12
--- Alex - 3
--- Rajin - 5
--- Deborah - 9
--- Zephyr - 20
--- Sunil - 11
--- Ziaram - 8
--- Tibarn - 6
--- Aruna - 15


Iris:
EXP: 350+80= 430 WEXP: Dark - 21
Supports:

--- Tibarn - 4
--- Alex - 7
--- Kit - 12
--- Zephyr - 14
--- Sunil - 5
--- Deborah - 12
--- Rajin - 5
--- Aruna - 5
--- Ziaram - 3


Attacks - Kills - Heals - Defeats
(*This is to the best of my knowledge, actual numbers could be slightly off*)
Attacks
--- Deborah - 19
--- Zephyr - 11
--- Tibarn - 20
--- Alex - 19
--- Kit - 20
--- Rajin - 15
--- Aruna - 1
--- Ziaram - 9
--- Sunil - 18
--- Iris/Adele - 23

Kills
--- Zephyr - 6
--- Deborah - 12
--- Alex - 5
--- Rajin - 9
--- Ziaram - 7
--- Kit - 5
--- Sunil - 16
--- Tibarn - 14
--- Iris/Adele - 14

Heals
--- Aruna - 37
--- Zephyr - 10

Defeats
(*Adele's defeats don't count against her since she's a summon, I didn't track them*)
--- Sunil - 1
--- Zephyr - 1


Inspections - Item Pickups - Effect Triggers - Trap Fails
(*This is to the best of my knowledge, actual numbers could be slightly off*)
Inspections
--- Sunil - 6
--- Aruna - 1
--- Tibarn - 2
--- Alex - 8
--- Kit - 4
--- Rajin - 9
--- Zephyr - 4
--- Ziaram - 2
--- Iris - 1

Item Pickups
--- Alex - 2
--- Aruna - 2
--- Iris - 2
--- Sunil - 1
--- Zephyr - 1
--- Ziaram - 3
--- Rajin - 1
--- Tibarn - 2

Effect Triggers
--- Tibarn - 3
--- Rajin - 4
--- Sunil - 4
--- Iris - 3
--- Alex - 3
--- Zephyr - 1
--- Ziaram - 3

Trap Fails
--- Kit - 1
--- Rajin - 2
--- Sunil - 3
--- Ziaram - 1
--- Tibarn - 1


Spaces - Traps - Field Effects
Spaces
Present:
1. Item Pickup
2. Nothing - visited
3. House (MAG over 5 only) - visited
4. Trap - Accidental Swim
5. Field Effect - visited
6. Nothing
7. Item Pickup
8. Nothing - visited
9. Nothing - visited by npc
10. Nothing - visited
11. Trap - Rotten Wood
12. Item Pickup - via fishing - visited
13. Nothing - visited
14. Trap - Snake Bite - visited by renegade
15. Nothing - visited by renegade
16. Item Pickup - visited
17. Nothing - visited
18. Nothing - visited
19. Nothing
20. Item Pickup - visited
21. House (fisherman's hut, proudly displayed item with a hook stuck in it is found - only if man is talked to in the past) - visited
22. Field Effect - visited
23. Item Pickup
24. Field Effect - visited
25. Item Pickup - visited
26. Nothing - visited
27. Nothing - visited
28. Nothing - visited
29. Nothing
30. Trap - Snake Bite
31. Nothing
32. Nothing - visited by npc
33. Nothing - visited
34. Nothing - visited by npc
35. Nothing
36. Nothing - visited
37. Trap - Bear Trap - visited
38. Nothing - visited
39. Nothing - visited
40. trap - Mental Degredation
41. Nothing
42. Trap - Summon (Tiger on space 41) - visited
43. Item Pickup - visited by npc
44. Nothing - visited
45. Fied Effect - visited by npc
46. Item Pickup - visited
47. House (Remains of two people clutching each other and remains of one beast in the corner, item in the hand of one of deceased) - visited
48. Trap - Mental Degredation - visited, Field Effect
49. House (scattered torn pages some from unusable tomes, others spiritual texts, item found in the clutter) - visited
50. Field Effect, Trap - Crumbling Debris - visited
51. Nothing, Trap - Snake Bite
52. Trap - Snake Bite
53. Nothing
54. Trap - Mental Degredation - visited
55. Nothing - visited
56. Nothing - visited
57. Field Effect - visited, Trap - Snake Bite
58. Nothing - visited
59. Nothing - visited
60. Field Effect - visited
61. Nothing, Field Effect - visited
62. Item Pickup, Trap - Summon (Phantom on space 63), visited
63. Nothing - visited
64. Nothing - visited
65. Trap - Snake Bite, Field Effect
66. Nothing - viited
67. Item Pickup, Field Effect - visited
68. Trap - Crumbling Debris - visited by npc
69. Item Pickup - visited
70. Trap - Crumbling debris
71. Nothing - visited
72. Nothing - visited
73. Nothing - visited, Trap - Snake Bite - visited
74. Field Effect - vicited by npc, Trap - Bear Trap
75. Trap - Bear Trap - visited
76. Nothing - visited
77. Nothing - visited, Field Effect
78. Field Effect - visited
79. Nothing - visited
80. Nothing - visited
81. Nothing
82. Nothing, Field Effect
83. Nothing, Field Effect - visited
84. Nothing - visited
85. trap - Mental Degredation, Trap - Snake Bite
86. Nothing - visited
87. Field Effect - visited
88. Nothing - visited
89. Nothing - visited
90. Trap - Snake Bite
91. Nothing, Field Effect
92. Nothing - visited
93. Trap - Mental Degredation
94. Nothing - visited
95. Nothing - visited
96. Nothing, Field Effect - visited
97. Nothing
98. Item Pickup (if inspected), Trap - Falling Debris (if uninspected) - visited, Field Effect - visited
99. Nothing (if village is attempted to be visited, 1d6 chance of summoning a wolf), Trap - Bear trap
100. Nothing - visited
101. Nothing - visited
102. Nothing
103. Nothing, Field Effect
104. Nothing
105. Trap - Mental Degredation, Field Effect
106. Item Pickup, Field Effect, Trap - Bear Trap - visited
107. Nothing, Field Effect
108. Item Pickup - visited, Trap - Bear trap
109. Nothing - visited, Field Effect
110. Nothing - visited
111. Nothing - visited
112. Trap - Accidental Swim
113. Nothing - visited
114. Field Effect - visited by NPC
115. Trap - Snake Bite
116. Nothing - visited
117. Item Pickup, Trap - Summon (Phantoms on space 116 and 11 cool , Field Effect - visited, Trap - Bear Trap
118. Nothing, Field Effect - visited
119. Nothing - visited
120. Field Effect, Trap - Summon (2 cats on space 121) - visited
121. Nothing - visited
122. Nothing - visited
123. Nothing - visited
124. Nothing
125. Trap - Mental Degredation
126. Nothing - visited
127. Trap - Mental Degredation, Field Effect - visited
128. Field Effect, Trap - Accidental Swim
129. Nothing, Field Effect
130. Trap - Snake Bite, Field Effect - visited
131. Nothing - visited
132. Nothing - visited
133. Field Effect - visited
134. Item Pickup, Trap - Summon (2 Ravens on space 129)
135. Nothing - visited
136. Nothing - visited
137. Nothing - visited
138. Item Pickup - visited
139. Nothing
140. Trap - Summon (Bael on space 142)
141. Field Effect
142. Nothing - visited
143. Nothing
144. Nothing, Field Effect - visited by renegade
145. Victory - Capture - VISITED
146. Nothing, Trap - Bear Trap

Past:
1. Field Effect
2. Nothing
3. House (STR over 10 only) - visited
4. Trap - Accidental Swim - visited by renegade
5. Nothing - visited by renegade
6. Nothing
7. Trap - Summon (Bael on space 6)
8. Nothing - visited by renegade
9. Nothing
10. Nothing - visited
11. Nothing
12. Nothing
13. Nothing
14. Field Effect
15. Trap - Snake Bite - visited by renegade
16. Nothing - visited by renegade
17. Item Pickup - visited
18. Nothing - visited
19. Field Effect - visited
20. Nothing (Guard on duty - will reject any passage via ship without proper boarding passes)
21. House (Man must be spoken to in order for him to get inspired to go fish up some sunken treasure) - visited
22. Nothing
23. Field Effect
24. Item Pickup
25. Nothing - visited
26. Nothing
27. Nothing - visited
28. Nothing - visited
29. Nothing
30. Nothing
31. Trap - Snake Bite
32. Nothing - visited
33. Noting
34. Nothing
35. Nothing - visited
36. Nothing - visited
37. Trap - Bear Trap - visited
38. Nothing - visited
39. House (Unvisitable) (Man - cannot be talked to)
40. Nothing - visited
41. Nothing - visited
42. Field Effect - visited by npc
43. Nothing - visited
44. Nothing - visited
45. Nothing - visited
46. Nothing (Guard on duty - welcomes to the city; if shifter, informs that if they have just arrived to not hesitate to ask for assistance)
47. House (Sachiko house) - visited
48. Arena (First visit spar against Senri, spawns him on map after match) - visited
49. House (Unvisitable) (2 Women - gossipping about how hunky Senri is, husband of one of them is sulking on space 39)
50. Temple (Priest speaks of spiritual balance within the visitor, offers item to aid them in their spiritual journey) - visited
51. Nothing - visited
52. Item Pickup
53. Field Effect
54. Nothing - visited
55. Nothing - visited
56. Nothing - visited
57. Field Effect - visited
58. Nothing - visited
59. Nothing - visited
60. Church - visited
61. Nothing - visited
62. Nothing (Guard on duty - Will inform about the temple nearby)
63. Nothing - visited
64. Nothing - visited
65. Trap - Snake Bite
66. Nothing - visited
67. Nothing (Guard on duty - "meditating")
68. Vendor - visited
69. Armory - visited
70. Inn - visited
71. Trap - Snake Bite
72. Field Effect
73. Item Pickup - visited
74. Nothing - visited by npc
75. Nothing - visited
76. House (Little girl wants advice on where to practice her magic) - visited
77. Item Pickup - visited
78. Nothing - visited
79. Nothing - visited by renegade
80. Nothing
81. Nothing
82. Trap - Bear Trap
83. Nothing
84. Nothing - visited
85. Nothing - visited
86. Nothing
87. Trap - Snake Bite - visited
88. Nothing - visited
89. Nothing
90. Field Effect - visited
91. Nothing - visited
92. Nothing - visited
93. Nothing - visited
94. Nothing - visited
95. Nothing - visited
96. Nothing
97. Nothing - visited
98. House - visited
99. Village (Chieftain of village offers gift to foreign visitors, speaks of helping any shifter in need) - visited
100. Nothing
101. Nothing
102. Field Effect - visited
103. Nothing - visited
104. Nothing
105. Nothing - visited
106. Nothing
107. Nothing
108. Nothing
109. Nothing - visited
110. Nothing
111. Trap - Snake Bite
112. Trap - Accidental Swim
113. Nothing
114. Field Effect
115. Item Pickup
116. Nothing
117. Nothing (Soldier on guard - informs the temple is closed until further notice)
118. Nothing
119. Nothing - visited
120. Nothing - visited
121. Nothing (Little boy playing with sword)
122. Field Effect - visited
123. Nothing
124. Nothing
125. Nothing
126. Nothing
127. Nothing
128. Trap - Accidental Swim
129. Nothing
130. Nothing
131. Nothing
132. Nothing
133. Nothing - visited
134. Item Pickup, Trap - Accidental Swim
135. Field Effect
136. Nothing - visited by renegade
137. Trap - Snake Bite
138. Item Pickup
139. Nothing
140. Item Pickup, Field Effect, Trap - Summon (Bael on space 142)
141. Trap - Summon (Bael on space 142)
142. Nothing
143. Nothing - visited by renegade
144. Nothing
145. Temple (Unvisitable)
146. Nothing
147. Nothing - visited
148. Field Effect - visited
149. Nothing - visited
150. Nothing
151. Trap - Accidental Swim - visited
152. Trap - Accidental Swim
153. Nothing - visited
154. Nothing - visited
155. Trap - Accidental Swim


Traps
Snake Bite - 1d8, receive 1d4 damage on fail; roll an additional 1d4 and if result is higher than the damage received unit becomes poisoned as well, persistent
Accidental Swim - 1d6, fall into river and get swept to next point; next turn roll 1d6 to attempt climbing out of water, get swept down river to next point on fail; if swept all the way to the ocean can start next turn on space 17 or 18
Rotten Wood - 1d6, trapped in place and 1d4 str and def debuff for one turn on fail, one time
Crumbling Debris - 1d8, receive 1d6 amount of damage on fail; roll an additional 1d6, if result is higher than first result unit becomes stunned but if result is lower unit is bleeding, one time
Mental Degredation - 1d8 for shapeshifters, 1d4 for others, become berserked on fail, becomes increasingly difficult to succeed each time by 1, persistent
Summon - Spawns unit(s) on various locations, one time
Bear Trap - 1d10, receive 1d6 damage on fail; roll an additional 1d6 and if result is lower than damage received unit is bleeding, one time


Field Effects
(*Somehow, I skipped over 22 without noticing, so neither lists have one*)
Present
1. Powerful [ All allies receive +1 STR for 5 turns ]
2. Enchanting [ All allies receive +1 MAG for 5 turns ]
3. Hasty [ All allies receive +1 SPD for 5 turns ]
4. Fortunate [ All allies receive +1 LCK for 5 turns ]
5. Adamant [ All allies receive +1 DEF for 5 turns ]
6. Guardian [ All allies receive +1 RES for 5 turns ]
7. Whetstone [ Weapons lose no durability for 3 turns ]
8. Time Warp (Wibbly Wobbly, Timey Wimey) [ Changes Between Past and Present ]
9. Recover [ All allies heal 5HP ]
10. Regeneration [ All allies heal 2HP for 5 turns ]
11. Clear Skies [ Clears all currently active field effects ]
12. Demoralize [ All enemies receive -1 to all stats for 3 turns ]
13. Great Experience [ All units receive double exp for 3 turns ]
14. A Challenger Appears! [ Spawn Senri Mini-boss ]
15. Psychic Wave [ All friendly units must make a LCK roll; Shapeshifters roll 1d8, Other units roll 1d4. Units become berserked on fail ]
16. Powerful Foes [ All enemies receive +1 STR for 5 turns ]
17. Enchanting Foes [ All enemies receive +1 MAG for 5 turns ]
18. Hasty Foes [ All enemies receive +1 SPD for 5 turns ]
19. Fortunate Foes [ All enemies receive +1 LCK for 5 turns ]
20. Adamant Foes [ All enemies receive +1 DEF for 5 turns ]
21. Guardian Foes [ All enemies receive +1 RES for 5 turns ]
23. Low Morale [ All allies receive -1 to all stats for 3 turns ]
24. Pack of Beasts [ 1d6 amount of feral shapeshifters enter the map ]
25. Minefield [ Traps appear on 10 random spaces and stay until triggered ]
26. Rainshower [ All units must subtract 1 to their movement roll for 3 turns ]
27. Resummon [ 1d6 amount of Phantoms appear, Senri returns if defeated ]
28. Chaotic Aura [ Field Effects appear on 10 random spaces and stay until triggered ]
29. Time Warp (Wibbly Wobbly, Timey Wimey) [ Changes Between Past and Present ]
30. Rainshower [ All units must subtract 1 to their movement roll for 3 turns ]

Past
1. Powerful [ All allies receive +1 STR for 5 turns ]
2. Enchanting [ All allies receive +1 MAG for 5 turns ]
3. Hasty [ All allies receive +1 SPD for 5 turns ]
4. Fortunate [ All allies receive +1 LCK for 5 turns ]
5. Adamant [ All allies receive +1 DEF for 5 turns ]
6. Guardian [ All allies receive +1 RES for 5 turns ]
7. Whetstone [ Weapons lose no durability for 3 turns ]
8. Time Warp (Wibbly Wobbly, Timey Wimey) [ Changes Between Past and Present ]
9. Recover [ All allies heal 5HP ]
10. Regeneration [ All allies heal 2HP for 5 turns ]
11. Clear Skies [ Clears all currently active field effects ]
12. Demoralize [ All enemies receive -1 to all stats for 3 turns ]
13. Great Experience [ All units receive double exp for 3 turns ]
14. Arachnophobia [ 1d4 amount of baels enter the map ]
15. Watchful Rangers [ 1d4 amount of NPC units appear ]
16. Powerful Foes [ All enemies receive +1 STR for 5 turns ]
17. Enchanting Foes [ All enemies receive +1 MAG for 5 turns ]
18. Hasty Foes [ All enemies receive +1 SPD for 5 turns ]
19. Fortunate Foes [ All enemies receive +1 LCK for 5 turns ]
20. Adamant Foes [ All enemies receive +1 DEF for 5 turns ]
21. Guardian Foes [ All enemies receive +1 RES for 5 turns ]
23. Low Morale [ All allies receive -1 to all stats for 3 turns ]
24. Pack of Beasts [ 1d6 amount of feral shapeshifters enter the map ]
25. Minefield [ Traps appear on 10 random spaces and stay until triggered ]
26. Rainshower [ All units must subtract 1 to their movement roll for 3 turns ]
27. Clear Skies [ Clears all currently active field effects ]
28. Chaotic Aura [ Field Effects appear on 10 random spaces and stay until triggered ]
29. Time Warp (Wibbly Wobbly, Timey Wimey) [ Changes Between Past and Present ]
30. Rainshower [ All units must subtract 1 to their movement roll for 3 turns ]

Thank you guys for playing, and thank you Jisen for making a google doc synopsis of the game for me, it was immensely helpful, you are a hero as always.

Feel free to update your guild office. However, like last game, you still have not returned to Eyris. I ask that you refrain from utilizing anything other than updating your character stats, exp/wexp and gold. Please do not change your inventory around, repair or buy anything, or exchange with the guild office inventory. The final part of your mission will come!

Faceless Soldiers
Crew

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