
Bear: She is tall and strong, like a real bear.
Still Life: Brightly colored eyes and hair, perfect proportions, fully articulated limbs like a ball-jointed doll.

Power 1
Become the Bear: Ursula transforms into a bear that has the markings of her teddy bear and can talk.
Relation to Item: She is the bear.
Active or Passive: Active
Growth:
- Child: panda bear
- Teen: black bear
- Adult: grizzly bear
- Elder: polar bear
Weapon: No
Limits:
- Lasts until end of battle or unless shifts again.
- Size is normal size for a bear.
Charges:
- Child: 2 Charges
- Teen: 3 Charges
- Adult: 4 Charges
- Elder: 6 Charges
Power 2
Hair Vine: Her hair grows super long and she can use it to bind and attack, or feel vibration like a spider.
Relation to Item: There is a connection between fur and hair.
Active or Passive: Active
Weapon: Yes
Limits:
- Either she must cut it after battle, or it breaks off after battle.
- Does damage
- Binds for 1 round. (since it is doing damage too)
Area of effect
- Teen: the immediate area
- Adult: a city block
- Elder: the entire city
Charges:
- Teen: 3 Charges
- Adult: 4 Charges
- Elder: 6 Charges
Power 3
Real Toy: She can conjure a variety of toys that will operate (like driving or shooting or fighting).
Active or Passive: Active
Weapon: Yes
Limits:
- Size is life-size. If a doll, they are human sized, a car is car-sized, etc.
- These toys are usable only for the duration of battle, or after an hour outside of battle.
- Only 1 summon can be active per player per round.
- They can only be used for 1 round to attack or defend and uses up the summoner's attack or defense slot.
- They may have a unique power that is used when summoned, that ability must also have confirmation.
- Depending on the power, summons can continue to exist past the use of the power but can not be used to attack or defend.
Max number of toys that can be summoned:
- Teen: 3 - Doll with car, stretch doll with stretchy arms and legs, ninja with sword
- Adult: 4 - Super hero with lazer eyes
- Elder: 5 - soldier with rocket launcher
Charges:
- Child: 2 Charges
- Teen: 3 Charges
- Adult: 4 Charges
- Elder: 6 Charges
Power 4
Teddy Command: Her bear plush will do her bidding.
Relation to Item: It IS her item.
Active or Passive: Active
Weapon: No
Limits:
- Limit is what the plushie is physically capable of doing.
-Only 1 summons can be active per player per round.
-They can only be used for 1 round to attack or defend and uses up the summoner's attack or defense slot.
-They may have a unique power that is used when summoned, that ability must also have confirmation.
-Depending on the power, summons can continue to exist past the use of the power but can not be used to attack or defend
Charges:
- Child: 2 Charges
- Teen: 3 Charges
- Adult: 4 Charges
- Elder: 6 Charges
Sub Power 1
Sub Power 1: Grow Teddy - Bear plush grows to an enormous size at the beginning of battle.
Active or Passive: Active
Limits: Size of the bear:
- Teen: Size of a horse
- Adult: Size of a car
- Elder: Size of a cruise liner
Sub Power 2
Sub Power 2: Doll Witness: She can speak with toys and see what they have seen and hear what they have heard.
Relation to Item: Toys include bear plushies.
Active or Passive: Passive
Weapon: No
Limits:
- Sight and hearing are limited to the toy's vicinity.
Range Max: (Use discretion as it may affects more than the battle. )
Child: Average Room size
Teen: Average House size
Adult: City block size
Elder City size
Charges:
- Teen: 3 Charges
- Adult: 4 Charges
- Elder: 6 Charges
Power 5
Summon Bear: Summons a real full-size woodland bear spirit that is scary and hungry, but will do her bidding.
Relation to Item: It is a bear.
Active or Passive: Active
Growth:
- Child: panda bear
- Teen: black bear
- Adult: grizzly bear
- Elder: polar bear
Weapon: No
Limit:
- Only 1 summon can be active per player per round.
- They can only be used for 1 round to attack or defend and uses up the summoner's attack or defense slot.
- They may have a unique power that is used when summoned, that ability must also have confirmation.
- Depending on the power, summons can continue to exist past the use of the power but can not be used to attack or defend. Bear may remain and haunt the summoner.
Charges:
- Child: 2 Charges
- Teen: 3 Charges
- Adult: 4 Charges
- Elder: 6 Charges

Makeover: A revitalization that's not just skin deep.
All characters get a buff that they can use on one skill for the duration of the battle.
Buffs raise the value of an attack or defense. They do not take a attack or defense slot to activate but need to be said when they are activated on a skill.
Can only have a max of three buffs on a skill (a mixture of the buff power given to all characters plus any racials)
Limits:
-Can be placed on almost any skill during battle.
-Lasts until end of battle on chosen skill
-Can not stack with another permanent buff.
-Does not take an attack or defense slot to activate
-Can not be used on someone else
Values:
Child: +1
Teen: +1
Adult:+2
Elder:+3

Tough Skin: High tolerance to pain or feels no physical pain at all but still takes damage. (Passive)
Unbroken Favor: Can fix self by putting the original parts together or replacing the parts, but only within a few hours time. Can not live for more than a day without more than half the body. (Passive)

Water: She can float. In fact, diving is abnormally difficult for her.
Chocolate: She can't really taste food so chocolate has no affect on her.

Electricity: It burns and melts doll parts. And explodes them.
Fire: It burns and melts doll parts.