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KnightsRoyal

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PostPosted: Fri Sep 25, 2020 10:10 pm


[KnightsRoyal & Geremald Ares]
User Image



╫ C O R E ╫


        *NAME ▬ (Geremald)
        *BASE LEVEL: ▬ (1.00)
        AFFILIATION: ▬ Current Caretaker of Kirien Shockcollar
        *AGE ▬ 56
        *FACTION ▬ Átlas / Shockcollar Family
        *ROLE & OCCUPATION ▬ Substitute Teacher / Butler & Caretaker of Kirien
        *SEX ▬ Male
        *SPECIES ▬ Human


╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 6'2"
        WEIGHT ▬ 196 lbs
        SCARS/TATTOOS ▬ Old Claw Marks along his Torso from his years of combat expertise.
        MARKINGS/FAUNUS FEATURES


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Expert Hand to Hand Combat: Without the use of weapons, Geremald is extraordinary in hand to hand combat, his hands moving like the wind and his kicks always focused. His fighting style is based around Kung Fu(Wushu) and is enhanced by his semblance, Combat Theatrics.
        Bonus Talent ▬ Harnessed Power: Despite his job as a butler, he is unnaturally stronger than the average human at his age. He has once thrown a bull away from his employer after it made an attempt at their lives.
        Other Talents ▬ Agility: His ability to move is slightly better than an average human, able to react to some things faster than others.
        Cooking: While Cooking isn't a necessity for naturally gifted fighters, Geremald had made sure his talent of basic cookings never went to waste. When growing up he made sure to cook in place of his mother when she was ill and always did his best to care for her.
        LEARNT ABILITIES
        Strongest Skill ▬ Combat Expertise: However long he has spent fighting, his natural fighting and unparalleled combat at hand to hand, his expertise comes in handy for developing new ways of going around an opponent's defense or learning an opponent's style of fighting to avoid getting hit. It isn't instant, but there's very little he has seen that will surprise him in close quarters.
        Weakest Skill ▬ Ranged Weaponry: He has not learned the way of the bow, or how to shoot a gun. He prioritizes the art of hand to hand combat after the art of butlery and sadly has no knowledge of how to use any ranged weapons.
        Other Skills ▬ Medicinal Care: As a Butler, and how his mother was in his life, he has learned how to care for others and can suture up most small wounds, and cover them with the proper care so long as he has the supplies needed.
        Endurance: He has little training in prolonged battles but he has made it his goal that he would make sure that if he couldn't end a battle in the first hit, he'd make sure to survive the battle to make it back to his Master's Daughter with some endurance training, being able to take hits that at his age would cripple most men.
        PERSONALITY TRAITS
        Nature ▬ He is a calm and focused man who cares more for his Master's Daughter than others. But he enjoys a nice day to relax and unwind, but when he is with her his kindness is quite shown to be powerful. When it comes to others in his stead he has been seen to be stern and slightly mean.

╫ H I S T O R Y ╫

        BACKGROUND ▬ Geremald Ares grew up in Mantle with a father who spent more time working and a mother who spent half her life span in a bed after his birth. This left little time for Geremald to enjoy life as a kid as he was spending day in day out caring for his mother and taking side-ways bets in street fights to earn more cash inbetween his father's work days. Geremald was always coming home with scratches and gashes but he learned to suture himself up with the guidance of his mother when she wasn't in bed some times. When his mother passed away while he was 18, he had saved enough money to get sent to Atlas and attend a light teaching school to learn how to butler. When he was 29 he had finally graduated after being held back a few times due to some troubles. He had been in and out of houses as a butler, most enjoying his company but were scared away when they saw his claw marks on his body. He was kept afloat on atlas for at least 10 years before he was finally hired by a man named Teshub Shockcollar and spent his remaining years up to now working under this security officer. The pay was nice, and Geremald learned alot about the mechanics of some machines when Teshub told him about it whenever he came back from his job at the dust company.

        Now, after the event of Atlas, Geremald lives in Vale as the sole guardian of Kirien and seeing her off to Beacon after teaching her all about machinery and mechanics that her father had taught him.

        FUTURE PLANS ▬ I do not plan on Geremald dying just yet. He mainly exists as a substitute teacher incase there is no one able to teach classes.

        DESIGNATED CONTROLLERS ▬ Silver, Strife, and Myself..

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        ▬ Set's Gauntlets: A Pair of Electric Based Gauntlets that are usually hidden under the long sleeves of his uniform. They collapse into hidden bracers but when extended they generate a small field of energized dust as it harnesses his aura.
        Melee FormThis is how they Both appear.
        Ranged Form ▬ Shockwaves when he strikes the ground, uses the dust that lace the knuckles of each hand. Everytime he uses the shockwave, he has to wait 3 posts before he could do it again. When used with Earth Dust, the size of the shockwave goes from about shin height(2 feet) to around full body size(6 feet). The shockwaves generated can reach up to 50 feet away. The shockwaves deal damage as if being hit by his fist directly.
        Other Form(s)Bracers
        Ammo Type ▬ Dust
        ▬ Follows the rules of Dust Usage as every time he activates any dust, he can only use it's power to create his shockwave three times before he can use it again.
        ▬ He needs to strike the solid ground to send out shockwaves.

        OTHER WEAPONS
        ▬ A Pouch of Collector Coins(Up to 50 in a pouch)
        ITEMS
        ▬ Normally 8 Shards of Dust in the gauntlets and three Raw Lightning Dusts.



╫ S E M B L A N C E ╫

        *NAME ▬ Combat Theatrics
        *AURA COLOR ▬ Gray
        *DESCRIPTION
        ▬ The Art of Combat, as generally designs, normally obeys the laws of physics from a single punch to a follow-up kick. With his semblance of combat theatrics, he can defy the laws of gravity by conjuring strange hidden wires upon his body or objects he's holding. By sacrificing a bit of power, his mobility increases dramatically in his semblance.
        The wires that attach to objects are controlled by him mentally and can be manipulated to follow a trajectory he commands, albeit they lose most of the force thrown out.(I.e. He throws a knife and it can make impossible curves, but it's not going to stab or cut even if it hits.)
        His ability durations are as follows:
        Level 0: He can use it 5 times a day and each use lasts for 3 posts. After the previous effect ends he has to wait 2 posts before he can use it again.
        Level 1: He can use it 7 times a day and each use lasts for 4 posts. After the previous effect ends he has to wait 3 posts before he can use it again.
        Level 2: He can use it 10 times a day and each use lasts for 5 posts. After the previous effect ends he has to wait 4 posts before he can use it again.
        Level 3: He can use it 13 times a day and each use lasts for 5 posts. After the previous effect ends he has to wait 4 posts before he can use it again.
        *LEVEL 0 ▬ Hustling Fighting Style: When he uses his semblance on himself, he can increase his jumping capacity by twice the strength, making large leaps and land with ease from a height of 10 meters. He can also hold himself up in the air for up to 2 posts, not flying but by hovering using the wires, and he is able to hold himself up to his jump height while active. While this is active, his attacks do not hit as hard, and are reduced by half, yet he can kick off of people with ease.
        *LEVEL 1▬ Improved Theatrics: When he uses his semblance on objects now, he can use them as stepping stones to get into the air.
        When the wires are on himself, his jumping capacity increase to 3x and he can safely land from a height of 20 meters. He can suspend himself in the air for up to 3 posts and his melee attacks are only lessened by a 1/4 of his strength.
        *LEVEL 2▬ Movie Theatrics: His semblance can now be used on objects and himself at the same time.
        While the wires are on himself, his jumping capacity increase to 4x and he can safely land from a height of 30 meters. He can suspend himself in the air for up to 4 posts and his melee attacks are at full power now.
        *LEVEL 3▬ Kung Fu Movie Theatrics: His semblance now defy the laws of gravity entirely in this form.
        Objects that are wired can be returned to him when thrown after hitting an obstacle or an enemy.
        While he is wired, he can now run along a vertical wall and even battle along said wall.
        *DRAWBACKS
        1. While he is wired, his weight is treated as half as if he was being affected by purple gravity dust.
        2. Any weapon thrown by him, be it a sword, hammer, gun, or a knife, almost always bounce off any surface rather than causing lethal damage. This drawback is only applicable to his projectiles.
        3. Furniture thrown by him are treated like a movie prop and hit as hard as a normal punch before breaking apart like in a movie.
        4. While his semblance is active, his weight is treated as light and as such, he can be sent flying from any attacks or explosives.



narxfang

xLulie

Deadly_Tiger

Ghost254

Alysian Virago

1234boo75

Eddy_Soul5
PostPosted: Fri Oct 09, 2020 9:41 pm


KnightsRoyal
[KnightsRoyal & Geremald Ares]
User Image



╫ C O R E ╫


        *NAME ▬ (Geremald)
        *BASE LEVEL: ▬ (1.00)
        AFFILIATION: ▬ Current Caretaker of Kirien Shockcollar
        *AGE ▬ 56
        *FACTION ▬ Átlas / Shockcollar Family
        *ROLE & OCCUPATION ▬ Substitute Teacher / Butler & Caretaker of Kirien
        *SEX ▬ Male
        *SPECIES ▬ Human


╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 6'2"
        WEIGHT ▬ 196 lbs
        SCARS/TATTOOS ▬ Old Claw Marks along his Torso from his years of combat expertise.
        MARKINGS/FAUNUS FEATURES


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Expert Hand to Hand Combat: Without the use of weapons, Geremald is extraordinary in hand to hand combat, his hands moving like the wind and his kicks always focused. His fighting style is based around Kung Fu(Wushu) and is enhanced by his semblance, Combat Theatrics.
        Bonus Talent ▬ Harnessed Power: Despite his job as a butler, he is unnaturally stronger than the average human at his age. He has once thrown a bull away from his employer after it made an attempt at their lives.
        Other Talents ▬ Agility: His ability to move is slightly better than an average human, able to react to some things faster than others.
        Cooking: While Cooking isn't a necessity for naturally gifted fighters, Geremald had made sure his talent of basic cookings never went to waste. When growing up he made sure to cook in place of his mother when she was ill and always did his best to care for her.
        LEARNT ABILITIES
        Strongest Skill ▬ Combat Expertise: However long he has spent fighting, his natural fighting and unparalleled combat at hand to hand, his expertise comes in handy for developing new ways of going around an opponent's defense or learning an opponent's style of fighting to avoid getting hit. It isn't instant, but there's very little he has seen that will surprise him in close quarters.
        Weakest Skill ▬ Ranged Weaponry: He has not learned the way of the bow, or how to shoot a gun. He prioritizes the art of hand to hand combat after the art of butlery and sadly has no knowledge of how to use any ranged weapons.
        Other Skills ▬ Medicinal Care: As a Butler, and how his mother was in his life, he has learned how to care for others and can suture up most small wounds, and cover them with the proper care so long as he has the supplies needed.
        Endurance: He has little training in prolonged battles but he has made it his goal that he would make sure that if he couldn't end a battle in the first hit, he'd make sure to survive the battle to make it back to his Master's Daughter with some endurance training, being able to take hits that at his age would cripple most men.
        PERSONALITY TRAITS
        Nature ▬ He is a calm and focused man who cares more for his Master's Daughter than others. But he enjoys a nice day to relax and unwind, but when he is with her his kindness is quite shown to be powerful. When it comes to others in his stead he has been seen to be stern and slightly mean.

╫ H I S T O R Y ╫

        BACKGROUND ▬ Geremald Ares grew up in Mantle with a father who spent more time working and a mother who spent half her life span in a bed after his birth. This left little time for Geremald to enjoy life as a kid as he was spending day in day out caring for his mother and taking side-ways bets in street fights to earn more cash inbetween his father's work days. Geremald was always coming home with scratches and gashes but he learned to suture himself up with the guidance of his mother when she wasn't in bed some times. When his mother passed away while he was 18, he had saved enough money to get sent to Atlas and attend a light teaching school to learn how to butler. When he was 29 he had finally graduated after being held back a few times due to some troubles. He had been in and out of houses as a butler, most enjoying his company but were scared away when they saw his claw marks on his body. He was kept afloat on atlas for at least 10 years before he was finally hired by a man named Teshub Shockcollar and spent his remaining years up to now working under this security officer. The pay was nice, and Geremald learned alot about the mechanics of some machines when Teshub told him about it whenever he came back from his job at the dust company.

        Now, after the event of Atlas, Geremald lives in Vale as the sole guardian of Kirien and seeing her off to Beacon after teaching her all about machinery and mechanics that her father had taught him.

        FUTURE PLANS ▬ I do not plan on Geremald dying just yet. He mainly exists as a substitute teacher incase there is no one able to teach classes.

        DESIGNATED CONTROLLERS ▬ Silver, Strife, and Myself..

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        ▬ Set's Gauntlets: A Pair of Electric Based Gauntlets that are usually hidden under the long sleeves of his uniform. They collapse into hidden bracers but when extended they generate a small field of energized dust as it harnesses his aura.
        Melee FormThis is how they Both appear.
        Ranged Form ▬ Shockwaves when he strikes the ground, uses the dust that lace the knuckles of each hand. Everytime he uses the shockwave, he has to wait 3 posts before he could do it again. When used with Earth Dust, the size of the shockwave goes from about shin height(2 feet) to around full body size(6 feet). The shockwaves generated can reach up to 50 feet away. The shockwaves deal damage as if being hit by his fist directly.
        Other Form(s)Bracers
        Ammo Type ▬ Dust
        ▬ Follows the rules of Dust Usage as every time he activates any dust, he can only use it's power to create his shockwave three times before he can use it again.
        ▬ He needs to strike the solid ground to send out shockwaves.

        OTHER WEAPONS
        ▬ A Pouch of Collector Coins(Up to 50 in a pouch)
        ITEMS
        ▬ Normally 8 Shards of Dust in the gauntlets and three Raw Lightning Dusts.



╫ S E M B L A N C E ╫

        *NAME ▬ Combat Theatrics
        *AURA COLOR ▬ Gray
        *DESCRIPTION
        ▬ The Art of Combat, as generally designs, normally obeys the laws of physics from a single punch to a follow-up kick. With his semblance of combat theatrics, he can defy the laws of gravity by conjuring strange hidden wires upon his body or objects he's holding. By sacrificing a bit of power, his mobility increases dramatically in his semblance.
        The wires that attach to objects are controlled by him mentally and can be manipulated to follow a trajectory he commands, albeit they lose most of the force thrown out.(I.e. He throws a knife and it can make impossible curves, but it's not going to stab or cut even if it hits.)
        His ability durations are as follows:
        Level 0: He can use it 5 times a day and each use lasts for 3 posts. After the previous effect ends he has to wait 2 posts before he can use it again.
        Level 1: He can use it 7 times a day and each use lasts for 4 posts. After the previous effect ends he has to wait 3 posts before he can use it again.
        Level 2: He can use it 10 times a day and each use lasts for 5 posts. After the previous effect ends he has to wait 4 posts before he can use it again.
        Level 3: He can use it 13 times a day and each use lasts for 5 posts. After the previous effect ends he has to wait 4 posts before he can use it again.
        *LEVEL 0 ▬ Hustling Fighting Style: When he uses his semblance on himself, he can increase his jumping capacity by twice the strength, making large leaps and land with ease from a height of 10 meters. He can also hold himself up in the air for up to 2 posts, not flying but by hovering using the wires, and he is able to hold himself up to his jump height while active. While this is active, his attacks do not hit as hard, and are reduced by half, yet he can kick off of people with ease.
        *LEVEL 1▬ Improved Theatrics: When he uses his semblance on objects now, he can use them as stepping stones to get into the air.
        When the wires are on himself, his jumping capacity increase to 3x and he can safely land from a height of 20 meters. He can suspend himself in the air for up to 3 posts and his melee attacks are only lessened by a 1/4 of his strength.
        *LEVEL 2▬ Movie Theatrics: His semblance can now be used on objects and himself at the same time.
        While the wires are on himself, his jumping capacity increase to 4x and he can safely land from a height of 30 meters. He can suspend himself in the air for up to 4 posts and his melee attacks are at full power now.
        *LEVEL 3▬ Kung Fu Movie Theatrics: His semblance now defy the laws of gravity entirely in this form.
        Objects that are wired can be returned to him when thrown after hitting an obstacle or an enemy.
        While he is wired, he can now run along a vertical wall and even battle along said wall.
        *DRAWBACKS
        1. While he is wired, his weight is treated as half as if he was being affected by purple gravity dust.
        2. Any weapon thrown by him, be it a sword, hammer, gun, or a knife, almost always bounce off any surface rather than causing lethal damage. This drawback is only applicable to his projectiles.
        3. Furniture thrown by him are treated like a movie prop and hit as hard as a normal punch before breaking apart like in a movie.
        4. While his semblance is active, his weight is treated as light and as such, he can be sent flying from any attacks or explosives.



narxfang

xLulie

Deadly_Tiger

Ghost254

Alysian Virago

1234boo75

Eddy_Soul5

User Image

Ghost254

Dangerous Lunatic

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Reply
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