__________________Death || An Overview
tab Death, the final frontier, as many cultures across the multiverse have been found to believe. A barrier between life and death that can only been crossed once one's soul, or energy, is released from their mortal coil. Just exactly what exists beyond this barrier is a subject of philosophy and spiritualism that, frankly put, leads to a great deal of conflict due to the fear of that unknown or, in some cases, the desire of reward that comes from it. In Shattered Past we recognize that no one culture can completely agree on this subject, and so we aim not to answer it or argue it here. Instead, we have implemented our own spin on things for the fundamental purpose of making sure that when, or if, your character ever dies that the journey need not end. Within this guild Death is its own world, it's own place with its own rules, inhabitants, and yes, societies. There are levels of existence, mysteries to discover, and a whole host of adventurous possibilities just as if Death were a new planet to travel to. When reading this information please understand there will be similarities to real world myth, but we are beholden to none of them. If you have an issue with this depiction of Death while I respect it, please do not expect it to change. This is a fictional universe, after all.
tab Death in Shattered Past exists as one of many Fractal Worlds within the cosmos, a universe unto itself that coexists parallel to our own. Unlike many of the others the two are not meant to mix, with the matter from Death considered a blight until the land of the living. Normally, as it has always been, travel from one to the other was only ever permitted through physical death in the living world, after which the personage becomes a Shard of their original self, and a completely spiritual one at that. Traveling across the barrier has always been a one-way street, with no true ability to haul back the dead to the living world without someone, or something, taking its place.
tab No more.
tab As survivors of the dreaded Taking awaken they have found the world over natural rents in the fabric of creation that lead from the living world to various levels of Death. Too, strange beings known as Sprites and Fades walk the earth in "physical" form, each following a strange, as yet unknown law that allows them to exist here. What has happened, many have wondered, and herein you will find the answer. Below we will go over what planes exist with in the Land of the Dead, the nature of Shards, and the true nature of Fades and Sprites in detail. Please keep in mind that this knowledge is new-age, meaning no character can begin with this knowledge unless approved by both a member of Event Coordination and the Approval Committee, as there are some cultural and historical reasons why some people might have part of the truth, but never all of it from the get go.
tab Death, the final frontier, as many cultures across the multiverse have been found to believe. A barrier between life and death that can only been crossed once one's soul, or energy, is released from their mortal coil. Just exactly what exists beyond this barrier is a subject of philosophy and spiritualism that, frankly put, leads to a great deal of conflict due to the fear of that unknown or, in some cases, the desire of reward that comes from it. In Shattered Past we recognize that no one culture can completely agree on this subject, and so we aim not to answer it or argue it here. Instead, we have implemented our own spin on things for the fundamental purpose of making sure that when, or if, your character ever dies that the journey need not end. Within this guild Death is its own world, it's own place with its own rules, inhabitants, and yes, societies. There are levels of existence, mysteries to discover, and a whole host of adventurous possibilities just as if Death were a new planet to travel to. When reading this information please understand there will be similarities to real world myth, but we are beholden to none of them. If you have an issue with this depiction of Death while I respect it, please do not expect it to change. This is a fictional universe, after all.
tab Death in Shattered Past exists as one of many Fractal Worlds within the cosmos, a universe unto itself that coexists parallel to our own. Unlike many of the others the two are not meant to mix, with the matter from Death considered a blight until the land of the living. Normally, as it has always been, travel from one to the other was only ever permitted through physical death in the living world, after which the personage becomes a Shard of their original self, and a completely spiritual one at that. Traveling across the barrier has always been a one-way street, with no true ability to haul back the dead to the living world without someone, or something, taking its place.
tab No more.
tab As survivors of the dreaded Taking awaken they have found the world over natural rents in the fabric of creation that lead from the living world to various levels of Death. Too, strange beings known as Sprites and Fades walk the earth in "physical" form, each following a strange, as yet unknown law that allows them to exist here. What has happened, many have wondered, and herein you will find the answer. Below we will go over what planes exist with in the Land of the Dead, the nature of Shards, and the true nature of Fades and Sprites in detail. Please keep in mind that this knowledge is new-age, meaning no character can begin with this knowledge unless approved by both a member of Event Coordination and the Approval Committee, as there are some cultural and historical reasons why some people might have part of the truth, but never all of it from the get go.