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[ACQ] Corrupt Diesel of Combustion

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Indigo_Plateau
Crew

PostPosted: Tue Apr 28, 2020 2:47 pm


An upgrade for arted and acquired character Ellian Khellasati!

User Image
        Senshi: Diesel of Combustion

        Challenge: Get lit, son!
        Alt: Lord Explosion Murder!

        Fuku Colour:
        Main Color: Sunshine yellow-orange
        Secondary Color: Sunset violet

        Fuku: See ref!

        Collar -- Has a hood attached to a lace-up tall choker
        Bow -- Purple tied sash + long, slender rope tassel
        Bodice -- Super tight, black, sleeveless... jumper? It's a top and tight short shorts mashed into one.
        Sleeves -- No
        Brooch -- No brooch. Is corrupt.
        Bottoms -- Long sunset-gradient drape over sheer tights.
        Tiara -- None, is corrupt
        Choker -- Tall, laced choker.
        Shoes -- Knee high black boots
        Gloves -- Long, fingerless black gloves
        Accessories -- Has a lot of miscellaneous ties and a huge pile of piercings.

        Attacks: These are your senshi's abilities, which will be used in battle. These abilities correspond to your senshi's element. Think of it as a "summary" of what your senshi can do in one word.

        Sailor Scout Attack: Fan the Flames
        Diesel must make physical contact with another person or object in order to use his magic. The energy expelled by the impact provides the necessary 'fuel' to power his abilities, and so the magic's strength varies dependent upon how much effort he exerts. Simple contact may cause a flash burn, while something more forceful could cause a contained burst of flames that allows Diesel to forcefully repel enemies. Severity and duration of damage is up to target. He is capable of activating magic on himself (by clapping, snapping, stomping, etc) to propel himself nearer to targets. He has thirty seconds from casting to make contact with something, but the magic itself lasts for only a single burst on impact. May be used three times per battle.

        Super Sailor Scout Attack: Fuel to the Fire
        Diesel must make physical contact with another person or object in order to use his magic. The energy expelled by the impact provides the necessary 'fuel' to power his abilities, and so the magic's strength varies dependent upon how much effort he exerts. Simple contact may cause a flash burn, while something more forceful could cause a contained burst of flames that allows Diesel to forcefully repel enemies. Severity and duration of damage is up to target. He is capable of activating magic on himself (by clapping, snapping, stomping, etc) to propel himself nearer to targets. He has thirty seconds from casting to make contact with something, and this generates enough fuel for three small bursts per impact (the size of his first attack) or a single more sizable one that is capable of leaving larger burns or propelling him farther, faster. May be used twice per battle.

        Eternal Sailor Attack: Spontaneous Combustion
        Twice per battle, Diesel can compress energy 'fuel' in the palm of his hand. This orb is capable of being thrown or smashed against something so that on impact, it erupts into a forceful buffet of spreading flames that engulf whatever they touch. The flames burn for thirty seconds before disappearing. Severity and duration of damage is up to target. Diesel needs an uninterrupted thirty seconds in order to concentrate the fuel in his hand, otherwise it will 'break' and seep slowly around him for the duration of the magic.
PostPosted: Tue May 05, 2020 8:17 pm


Indigo_Plateau


This is almost stampable, however I would like to see it noted in the attacks that the injuries inflicted by the combustion is magical in nature and does not linger outside of the battle. Maybe they feel the sensation of these various types of burns, but never see physical injuries.

Sweenys_Revenge

Dangerous Lover


Indigo_Plateau
Crew

PostPosted: Fri May 15, 2020 11:32 am


Sweenys_Revenge

Updated to say damage is up to opponent!
PostPosted: Fri May 15, 2020 2:33 pm


Indigo_Plateau
Sweenys_Revenge

Updated to say damage is up to opponent!
I think I misspoke, and I'm sorry about that. What I meant was that, from the way your attacks were worded, it sounded like you senshi caused real physical injuries. I am totally okay with the effects that the attacks caused, what I wanted you to be aware of was that there cannot be physical injuries and would like that to be reflected in the attacks.

So instead of "Simple contact may cause a flash burn" the wording should be "Simple contact may cause the sensation / pain of a flash burn" Does that make more sense?

Sweenys_Revenge

Dangerous Lover


Sweenys_Revenge

Dangerous Lover

PostPosted: Sat May 16, 2020 9:05 am


Indigo_Plateau

So I was mixed up about what was allowed and what was not! Corrupted senshi can absolutely deal physical damage, and I am so sorry that I got that wrong.
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PostPosted: Sat May 16, 2020 9:41 am


Indigo_Plateau

This looks good to me, and I love his design! Corrupted Senshi magic can be more dangerous than normal White Moon magic, and because you leave it up to the player to choose how much damage they take, this seems like a well rounded set of attacks that will be fun to play with. Have fun!

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Kyuseisha no Hikari

Crew

Dragonslaying Dragon

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