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Posted: Fri Jul 19, 2019 1:31 pm
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Posted: Tue Jul 23, 2019 3:38 pm
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Senshi: Corrupt Sailor Serpentis, Senshi of Oblivion
Challenge: " In Metalia's name I shall end you. "
Fuku Colour: Black Main Color: Night Sky Blue Secondary Color: Gold Tertiary Color: Rainbows
Fuku:
Collar -- Bow -- Bodice -- Sleeves -- Brooch -- Bottoms -- Tiara -- Choker -- Shoes -- Gloves -- Accessories --
Your MAIN COLOUR should dominate. Your SECOND COLOUR should be used for trimming.
Attacks:
Sailor Scout Attack: Serpentis Zero Kiss Serpentis holds her hand out and calls out her attack and an eldritch snake, that is black as night while glowing rainbow colors, appears coiled around her arm. The ethereal snake lungs at her opponent and sinks its fangs into them. The bite causes the sensation of minor to moderate pain as it sends negative energy through their body, and targets may feel the call of oblivion as a powerful sensation of imminent destruction spreads through them. At players discretion the sensation might last for longer, or they might actually take minor to moderate injuries from the magic. Range: 10 ft Duration: 25 seconds Uses:3
Super Sailor Scout Attack: Serpentis Destitute Symphony Serpentis calls out her attack and a black void appears behind her and a myriad of snakes, that look like the snake in her first attack, shoot out and strike at up to two opponents. The ethereal snakes sink their fangs into her targets, causing the sensation of moderate pain as it sends negative energy through their body. Targets may feel the call of oblivion as a powerful sensation of imminent destruction spreads through them. At players discretion the sensation might last for longer, or they might actually take moderate injuries from the bite. Range: 15 ft Duration: 35 seconds Uses: 2
Eternal Sailor Attack: Phantom Star Radiant Void Serpentis calls out her attack and a black ball that looks similar to a miniature black hole with a rainbow colored accretion disk appears in her hand. She throws this into the sky and it appears to grow above her while the magic is channeled. Enemies caught in the AOE feels the call of oblivion, and it feels as if their body is being ripped apart and shredded to nothingness by the negative energies of the black ball. At players discretion, they may choose to have the sensation last for longer, or they might choose to take moderate to major physical injuries as a result of the magic. If characters leave the AOE, the magic will follow them until the duration ends. Duration: 45 seconds Radius of effect: 15 feet Uses: 1
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