▰▰▰ PERSONAL DATA
Full Name: Zahara Kevali
Nickname: Uncle Pineapple
Age: 27
Birthdate: 11/11
Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: S+ Rank
Description: He has a hard set face, high cheekbones with shapely hollows to match and strong angled jawline. Zahara's eyes are a dull amber like a glowing ember with smokey black hair typically styled with one side swept back. Like a few shinobi, his physical body is toned with muscle for someone of his height that goes hand in hand with his general preference for melee combat. Often seen in a wide assortment of clothing, Zahara generally prefers darker clothing and outfits that are not colorful but more casual. When out on an official task or mission as a combatant, he'll often be seen with a single metal gauntlet fitted on his right hand for show and the practical purpose of making punches from that hand make a mark. One of the many distinguishing features of Zahara is the single scar over his right eye and the extensive marks and scars covered by the bandages on his left arm.
Bloodline: Hyuuga Bakuton ~ Explosive Gentle Fist
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "Perhaps there isn't anything worth believing in, but to believe in nothing is far worse." -- Zahara on his world View
Personality: Zahara is a bit of an eccentric and an individual with a bit of flair for the dramatic. Brought up with a religious family and a household with a fierce loyalty to the clan, Zahara doesn't share this strong loyalty except to his comrades. He has a strong love for open combat and general use of martial arts in his spare time, preferring to, as he calls it, "be one like fire." With aspirations to becoming one of the strongest Shinobi, Zahara is incredibly prideful of both his status and kekkei genkai despite his controversial birth with Kaguya blood. With a tendency to speak with slang, jokes and nicknames, he lacks a desire to be formal except when it is expected of him or when it is appropriate. He enjoys being the center of attention and being recognized for any possible feat he may have done, no matter how insignificant it might be. He shares a passion in cooking and an even deeper one in a fight itself, enjoying creating dishes for the table or another bloodstain in the name of his ever-expanding-self-named-martial-arts. As a fighter, he is aggressive and goes into a brawl with almost reckless abandon with a preference of an odd combination of melee and ranged techniques. He's quick to defend a close friend with words and fire, holding them dear as a banker would coin. Zahara's fascination with jutsu also extends to other mystical things of great significance as he has a respect for power, especially fellow Shinobi who could sweep the floor with himself. Despite this, he is easily jealous of another person's power as well and would be quick to make it a point to best them in some way even if it was just to please no-one else but himself.
Village: Konohagakure
Title: Sannin
Background: Under major rework and retcon.
Zahara was born in the hidden leaf village with a Hyuuga father and a mother who was a simple Botanist of the Yamanaka clan. As a half blood of both of his parental clans, he strongly inherited the dominant genes of the Hyuuga's Kekkei Genkai and a mix of the two that make up his appearance. His black hair is very typical of those naturally born into the Hyuuga clan while Zahara's eyes are actually closer to those of the Yamanaka, with a large iris. Living an interesting life through childhood and through the academy, he was often surrounded by a religious atmosphere both at home and at the Hyuuga dojo. While he never resented the religion that his father practiced, it hadn't quite caught onto him either as he grew up. Some point during his academic training, he had awakened his Byakugan during sparring match with his fellow students, golden eyes turning a dull white that identified his heritage. Following that fateful match, he was given a more rigorous training schedule despite his complaint. Later he had graduated and became an official genin after having mastered a few key techniques of both his kekkei genkai and a few select ninjutsu that he had an affinity toward. In recent history of the Leaf Village, there had been a terrible mass-village attack by a group of unknown assailants and a carnage at the northern mines that led to the deaths of many. In the attack, he had confronted one of the strange creatures that had poured into the village itself not before sustaining a wound to his right eye. Nearly losing his eye, the attack had left him hospitalized but not before breaking the creature that attacked him in two. After the attack, he was left to recover from minor injuries to the body while both prideful and annoyed of the fresh scar that now permanently marked the right side of his face. Fully recovered and off medical leave, Zahara left to the Kage's office to get back onto the record and jump start his shinobi career.
He had left the hospital that same week to go visit the Hokage for a reinstatement into the Konoha shinobi forces. During his medical leave the village had undergone a few changes politically and the dynamics in ranking had also shifted. Upon trying to get an audience with the Kage, he was stopped at the secretary's desk when the current kage had been busy with a few meetings. Zahara crossed paths with the Genin Jun and Chie, the latter hinting at not going into the office and tossing him a headband (when he already owned one). This confused him for a moment yet with nothing better to do, he headed off to the dojo to train briefly in the Collaboration Technique, getting to know both the Ninjutsu adept and the seemingly bumbling Jun. Chie trained him and Jun momentarily with fusing techniques into a single one, and Zahara grew a bit jealous of the one handed seals and subtle ways both Jun and Chie were able to use their techniques while a bit annoyed he displayed the use of his kekkei genkai. It was after the training that the trio had went over to Chie's meticulously kept apartment for Steak and a short bit of reminiscence when Jun asked them each of where they been in the middle of the recent attacks in the Leaf. Zahara truthfully told what he been through, detailing the odd creatures that he faced on his way to the mine and witnessing the death of one of his fellow genin that had graduated with him. He let it slip as well that his former teacher lost their eyesight when the banshee wail broke their glasses, with Zahara making a mental note of Chie's enthusiastic training mentality and it was also here he learned that only she and another named Kya been the ones actively making things move forward for the better.
There had been a point of time since the over zealous false prophet made their attempted coup in the residential district of the Leaf where Zahara went absent. One of the following nights since the incident, there had been civil unrest in the Hyuuga - particular his father's branch of the clan. In a single night, a fight broke out that ended up with a few consequences. Casualties mounted and rogues were made, a split in the branch as Zahara made a quick leave - his half blooded heritage marking him a target. It was unknown to Zahara what became of the clan other than he had heard of the demon that had attacked his home some time after his self-exile. Casting aside his luxurious attire, he spent a few years out on his own for a bit and at some point he pursued personal revenge. During a small skirmish with one of those hired by his clan, Zahara had engaged into melee with a would be assassin; a blast release user that costed him his left arm. Yet, Zahara managed to kill his assailant through his gentle fist technique to induce cardiac arrest. Some time after this encounter, Zahara made a deal with a medic to undergo tests for a project of his for exchange of certain services and to acquire another arm if possible. The medic was a shady sort who dealt with connections to those in the underworld and had a hefty price for his services and Zahara accepted to being a test subject for genetic therapy in exchange to his personal history being wiped from public record and for a new arm. The doctor only needed a recent cadaver and it had been provided with a partially decayed corpse from his would be assassin, through some work he preserved the left arm of the man and went to grafting it on Zahara while he was also subject to different tests. His skeletal structure was altered and mutated through a long process along with varying other changes that altered the man, yet the doc held up his bargain well and Zahara had a new name of Kenshiro for the public. His arm was new and modified slightly, horribly scarred as it were yet it came with a very volatile chakra that ended up affecting his very elemental affinity and by extension he had the potential of using the former owner of the arm's abilities.
Another six months had passed from various treatments and favors for the doctor as he gradually underwent reconditioning training. Another side effect of the medical transplant had been a more severe one in that his bloodline had been more stable... yet... he went through a system shock. Slight amnesia plagued him, various other things such as aches, pains, dementia and small health troubles from the body recovering from the intensive treatments. It was nothing that some medication couldn't help maintain until his body slowly got used to it. In this time, he made a trip to his old village to only find dust to confirm the rumors that floated on by. With debt soon repaid he made a trip to the new village to start anew. With slight amnesia, he slowly had to piece together his former training and struggle to learn his new abilities, after five years, Zahara made his step back into his old career as a changed man.
▰▰▰ CLASSES AND STATS
First Class: Ninjutsu
▱▰▱ Ninjutsu Savant → The user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element. Ninjutsu slots are mirrored per element, including maruton. The Savant's wide understanding of the elements reduces the cost of their ninjutsu. At body rank D and C costs are reduced by [5]. At body rank B and A, costs are reduced by [10]. Finally, at body rank S and S+ costs are reduced by [15] These reductions do not stack and instead override their previous totals. (D+C -5, B+A -10, S beyond -15).
Second Class: Bloodline
▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
▱▰▱ Cross Class: → Nin – Blood: May combine one bloodline technique and one ninjutsu technique for a single activation once every three posts by paying the resource cost for both. Able to gain learning reductions on ninjutsu based on reductions given by bloodline. Bloodline techniques that share the user's elements gain the overwhelming property if not already applied.
Third Class: Medical **Add Resources and everything else later**
▱▰▱ Maladies Physician → Shinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property.
Chakra Pool: 3,615
Base Class Additions
~ D: 200 | 150
~ C: 30 | 30
~ B: 30 | 30
~ A: 40 | 30
~ S: 50 | 50
~ S+: 50 | 50
Total: 740
XP Additions
~100 XP, 50 chakra.
~200 XP, 50 chakra.
~400 XP 50 chakra.
---150
~600 XP 50 chakra.
~700 XP 50 chakra.
~900 XP 100 chakra.
--- 200
~1,100 XP 50 chakra.
~1,500 XP 100 chakra.
~1,900 XP 100 chakra.
--- 250
~2,500 XP 100 chakra.
~3,000 XP 100 chakra.
~3,500 XP 100 chakra.
--- 300
~5,000 XP 175 chakra.
~7,000 XP 175 chakra.
--- 375
~8,000 XP 400 chakra.
--- 400
Event Additions
~ 500 Chakra
Sage Additions
~ 300 Chakra
Third Class
400 Cha
Stamina Pool: 3,165
Base Class Additions
~ D: 100 | 150
~ C: 25 | 30
~ B: 25 | 30
~ A: 25 | 30
~ S: 25 | 50
~ S+: 25 | 50
Total: 565 Stamina
XP Additions
~100 XP, 50 stamina.
~200 XP, 50 stamina.
~400 XP 50 stamina.
--- 150
~600 XP 50 stamina.
~700 XP 50 stamina.
~900 XP 100 stamina.
--- 200
~1,100 XP 50 stamina.
~1,500 XP 100 stamina.
~1,900 XP 100 stamina.
--- 250
~2,500 XP 100 chakra/stamina.
~3,000 XP 100 chakra/stamina.
~3,500 XP 100 chakra/stamina.
--- 300
~5,000 XP 175 chakra/stamina.
~7,000 XP 175 chakra/stamina.
--- 375
~8,000 XP 400 chakra/stamina.
--- 400
Event Additions
~ 400 Stamina
Sage Addition
300 Stamina
Third Class Addition
225 Stamina
Senjutsu Pool: 1,500
Chakra Element: Fire, Earth, Wind, Lightning, Water
Chakra Color: Red / Gold Senjutsu
Chakra Materialization: Wispy/Fiery. Vents from limbs and body when active, manifests as an aura when it is in use.
Stats
• Strength ► 0
→→ N/A
• Speed ► 4
→→ [2] Jyuuken Stage 3, [2] Jyuuken Stage 6
• Agility ► 0
→→ N/A
• Endurance ► 0
→→ N/A
Strengths:
• Destructive Force -> Elemental Versatility with the basic elements and a powerful augmenting synergy among both Fire and Earth.
• Versatile -> A mix of several options for close, mid and long ranged combat as well as augmentations for both melee and ninjutsu.
Weaknesses:
• Burning the Flame Twice -> Powerful augmentations and effects lead to quick reduction of resources.
• Quantity over Quality -> Numerous options for elemental skills, less variety among the skills themselves.
Fears:
• Alektorophobia - Fear of Chickens
Modifiers:
• Learn 6 extra Bloodline techniques per paragraph.
• Learn 6 extra Taijutsu techniques per paragraph.
• Learn 6 extra Ninjutsu techniques per paragraph.
Personal Attributes:
Natural
• Efficiency of the Half-Blood Hyuuga | The Jyuuken Training of the Hyuuga clan has extended to the basics of chakra manipulation and discipline within Zahara. The corruption of nature chakra awakened a sense of keener control when he overcame an alter ego. He is now able to manipulate chakra to a finer degree and forgo manipulation of ninjutsu techniques with hand seals to somatic movements and chakra venting from his tenketsu points, while not subtle it is efficient in practice. Allows use of ninjutsu through movements and chakra materialization. [Somantic Gestures PA]
• Internalized Combination | Zahara is keen on Chakra control and mastery over the five basic elemental natures. The teachings of his late mentor have drilled in a method of using his chakra efficiently as possible with the Hyuuga's Tenketsu control. Zahara is able to perform Korabo Ninjutsu without any external help from another person or that of a clone, instead internalizing the method with precise control of chakra. Allows the ability to perform Korabo techniques that would normally require a partner or other source, activations are still spent as normal.
• Signature Explosion Style | The user gains access to one additional taijutsu slot and may choose one Taijutsu style as their signature style as though they were Taijutsu class. The custom techniques gained in this way must be used in conjunction with that style and the Ignition Release. If the user is already Taijutsu class they recieve the additional custom slots for their current signature style and those must be used for the combination of bloodline and style.
Dual Ancestry
• Physical Prowess | The Hyuuga gains a [2] point increase in any stat after mastering stage 3 of the gentle fist and another [2] points after mastering stage 6 for a total of [4] rather than [2]. In addition, the Hyuuga gains [3] custom slots to be used exclusively for the gentle fist style and [1] taijutsu style slot.
• Purest Lineage | The clansman's thoroughbred lineage allows them access to the Byakugan without the use of a hand seal, chakra cost, or activation. In addition, should they unlock the Tenseigan, they may have 50% less reserves to maintain it than other clan members and may also activate the Tenseigan without the use of a hand seal, chakra cost, or activation.
• Piercing Accuracy | The clansman is more proficient than his fellow clan members at striking tenketsu. One's gentle fist application allows them to reduce 1.5 times the amount of chakra spent in a juken strike instead of 1.25. For example, if one spends 80 chakra on a gentle fist technique, the attack robs the target of 120 instead of the 100 normal clansmen would reduce.
• Armor Penetrating Shot | The user's fire based techniques ( including clan techniques ) have a volatile force behind them. Any katon technique with a single target has the ability to shatter armor medium tier and below on contact while heavy armor takes two instances of contact. Additionally, they are able to puncture shield techniques and barriers with equal chakra to the parent technique as though they were one rank lower.
Event
• Volatile Arsonist | The user has mastered their explosive flames, causing tiered trauma to their fire based techniques. Additionally, their katon techniques now create thunderous booms, causing deafness for two posts.
• Natural Empathy | Zahara doesn't detect chakra when he had became a sage but instead his abilities are closely tied to the snake's specific effects of their Senjutsu. While he can deduct hostile intent like other sages of his kind, he is able to feel emotion within a topic, more strongly so from chakra sentient life within ten meters of himself. Genjutsu that afflict emotion in others will muddle his senses and deals a tier higher in mental stress due to his sensitivity. This sense is treated as the base senjutsu chakra sense for purposes of system interaction, meaning it is able to be Jammed and avoided through appropriate techniques. Zahara can choose to block out this empathy at will if needed.
Flashpoint | With the use of Explosion, Zahara is usually able to create eruptions upon physical impact with a target. Yet while physically capable as he seems, the man's true strength lies in his focus of raw ninjutsu power and mastery over his own explosive release as if it were his own. Physical Contact is no longer necessary to release the explosion charged up in the body, instead it is forcibly ejected out at will while he still performs the technique it is augmenting as normal. Alternatively, Explosion can be used by itself as a Bloodline Ninjutsu with ranges specified in the original technique but Explosion however becomes a normal activation rather than a supplementary one when used in such a manner.
Essence of Control | Zahara is a master of all five basic elements and while he doesn't possess the power like a more specialized individual, he has a keen control most do not thanks to his Hyuuga heritage. While utilizing basic elemental ninjutsu that is not bloodline, Zahara can manipulate a technique for [5] chakra per rank to shape techniques to be of shorter range than normal and he is able to manipulate the technique's control to avoid unintended targets. Allies will no longer be hit by friendly fire by Zahara's techniques and he is able to adjust the range of any and all ninjutsu that has a specified reach to anything below its maximum if necessary. A flaming gout can burn straight at an ally, its chakra bending around them unharmed or an earthquake not breaking apart where a building may stand.
Rip 'n' Tear | Zahara has learned to make use of his body in unique ways specific to his kekkei genkai and taijutsu through specialized training. With the precise nature of the Jyuuken, he is able to make use of piercing/slicing techniques and apply the Kyotoryu's Knife Hand style and apply the chakra damage atop of bleeding out targets with the additional effect seen in Trauma. The bleed effect occurs with any strikes that are specified to use Kyotoryu's training when used to cut and pierce foes and is not specific to just Jyuuken.
Invoke Rage | While under the effects of either a samehada fusion or a willing state of reckless abandon, Zahara can enter a state of rage that relies on pure instinct and reliance on this innate empathy. He can now benefit from the drunken fist style without need of intoxication, techniques take an extra 10 resource while in this state. Genjutsu at act off of fear or emotion are a rank less effective while illusions seem all the more real.
Intimately Invasive Destruction | Zahara is a master of utilizing his kekkei genkai, he is able to combine the use of Vitality Destruction of Vitality Piercing Arts and Gentle Fist of the Hyuuga in single techniques and apply both simultaneously. The Vitality Piercing Arts taijutsu now also is considered Bloodline techniques, apply the Hyuuga's additional resource damage to its Stamina as if it were the Jyuuken.
• Pushing Beyond | With the training of Beyond the Target Zahara applies this training to any strikes made with the Jyuuken and benefit from its training and apply its resource reduction. Chakra Bullets sent from techniques altered by Beyond the Target are treated as Taijutsu and retain the effects of his PAs.
• | Unused Event PA
Event Gains
• x6 Formless Techniques Converted to x6 Genjutsu - [Monthly 2k17(5), Xmas 2k17(1)]
• x350 Chakra & Stamina - [Hallow's Eve 2k17(50/50), Xmas 2k17(50/50), Time-Skip(50/50), 200 Member 2k20 (200/200) ]
• x150 Chakra - [One-Year 2k19 (150)]
• x50 Stamina - [April Foolz 2k19(50)]
• x7 Tai/Buki or 10 Nin/Gen - [Hallow's Eve 2k17, Xmas 2k17, Time-Skip, One-Year 2k19, July 4th 2k19, Koga, Time-Skip 2 (2k19)] UNUSED
• x4 Customs - [Time-Skip(2), Xmas 2k17 conversion(2)]
• x25 Customs - [One-Year 2k19 (15) Xmas 2k19 (10)]
• x9 PAs - [Hallow's Eve 2k17(1), Xmas 2k17 (x3), Time-Skip Pt.2 2k19 (1), X-Mas 2k19 (2), 200 Member 2k20 (2)]
• Class-Themed PA - [One-Year 2k19]
• 120,000 Ryo [Koga (30k), SR 2 Year (90k)]
• x19,500 AC - [Hallow's Eve 2k18(2.5k), Time-Skip (7k), Koga (10k)] *Converted to XP*
• 00/80 Training Coupons (Used/Total) [Time-Skip] **Turned to 4 End Game Awards**
• Third Class - End Game Claim
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両120,000
XP: 8,000
Narrative XP: 19,496
Missions Complete:
D Rank :: 17
C Rank :: 7
B Rank :: 2
A Rank :: 3
S Rank :: 1
Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Profession Titles
• {Profession} || → {Current Title}
• {Profession} || → {Current Title}
Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Mission, Training, and Job Claims
Check associated Post below.
▰▰▰ INVENTORY
• Sharkskin / Geniki [Legendary 7 Sword]
• Legendary Scroll [Snake Contract]
• Three Scrolls / Reverse Summoning Pacts [Masahiro, Lahlil, Nava]
•
•
•
Weapon Specs
Wat
▰▰▰ TECHNIQUES
Limitations:
• Ninjutsu [Null] : : 00 / 35
• Ninjutsu [Fire] : : 00 / 35
• Ninjutsu [Earth] : : 00 / 35
• Ninjutsu [Lightning] : : 00 / 35
• Ninjutsu [Wind] : : 00 / 35
• Ninjutsu [Water] : : 00 / 35
• Ninjutsu : : 02 / 25 [Independent Slots]
• Genjutsu : : 00 / 65 [Class]
• Genjutsu : : 00 / 06 [Event]
• Taijutsu Styles : : 00 / 7 [2x Bloodline, 5x Class & 3x Event]
• Customs : : 01 / 08
• Customs [HG] : : 00 / 03
• Customs [EV] : : 00 / 29
Maruton
• E | Transformation | [Henge]
• E | Substitution | [Kawarimi]
• E | Clone | [Bunshin]
• E | Water Walking | [Suimen Hokou no Waza]
• E | Tree Climbing | [Kinobori no Waza]
• E | Release | [Kai]
• D | Body Flicker | [Shunshin]
Bloodline Slots
• E | String Reeling | [Ayatsuito]
• C | Summoning | [Kuchiyose]
• B | Shadow Clone | [Kage Bunshin]
Fire
• C | Great Fireball | [Gokakyu]
Earth
E | Earth Military Movement | [Tsuchi Gunjikoudou]
C | Earth Tremor Sense | [Jihibiki Kansei]
C | Mud Silhouette | [Doro Houshi] Variable, C-S
C | Earthen Rising Spears | [Doryuusou]
B | Rock Pillar Spears | [Ganchuusou] Augment
B | Rock Hill Creation | [Sekkai Saka] Variable, D-S
Lightning
E | Lightning Clone | [Raikou Bunshin]
E | Electrical Resistance | [Teikou no Kuntou]
E | Static Strings | [Seidenki Ito]
D | Lightning Bolt | [Rakurai]
C | Lightning Blast | Augment
C | Lightning Beam | [Raikou Kousen] Augment
B | Lightning Ball | [Raikyuu] Variable
A | Thousand Birds | [Chidori]
A | Lightning Strike Armor | [Raiton Yoroi]
Wind
~~
Water
~~
Bloodline
Bakuton Physical
X | Explosion | [Bakuha] | Spirit | Supplementary
X | Explosive Action | [Bakuhatsu Koi] | Complex
X | Landmine Stance | [Jirai Dachi] | Simple
X | Explosive Wave [ Baku Shuuha ] | Spiritual
X | Timed Explosion [ Jigen Bakuhatsu ] | Spiritual | Supplementary
X | Explosive Catapult [ Ekusu Kataparuto ] | Spiritual
C | Infernal Body [ Jigoku no Karada ] | Training
B | Total Body Mortar [ Zenshin Hōhei ] | Complex
A | Landmine Explosion [ Jirai Bakuhatsu ] | Spiritual
S+| Howitzer Impact | [Hauza Inpakuto] | Complex
Genjutsu
Illusory
• {Remove if none}
Enchantment
• {Remove if none}
Instance
• {Remove if none}
Chain
• {Remove if none}
Taijutsu
{Style name here}
• {Stage progression / techniques learned}
Bukijutsu
{Style name here}
• {Stage progression / techniques learned}
Full Name: Zahara Kevali
Nickname: Uncle Pineapple
Age: 27
Birthdate: 11/11
Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: S+ Rank
Description: He has a hard set face, high cheekbones with shapely hollows to match and strong angled jawline. Zahara's eyes are a dull amber like a glowing ember with smokey black hair typically styled with one side swept back. Like a few shinobi, his physical body is toned with muscle for someone of his height that goes hand in hand with his general preference for melee combat. Often seen in a wide assortment of clothing, Zahara generally prefers darker clothing and outfits that are not colorful but more casual. When out on an official task or mission as a combatant, he'll often be seen with a single metal gauntlet fitted on his right hand for show and the practical purpose of making punches from that hand make a mark. One of the many distinguishing features of Zahara is the single scar over his right eye and the extensive marks and scars covered by the bandages on his left arm.
Bloodline: Hyuuga Bakuton ~ Explosive Gentle Fist
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "Perhaps there isn't anything worth believing in, but to believe in nothing is far worse." -- Zahara on his world View
Personality: Zahara is a bit of an eccentric and an individual with a bit of flair for the dramatic. Brought up with a religious family and a household with a fierce loyalty to the clan, Zahara doesn't share this strong loyalty except to his comrades. He has a strong love for open combat and general use of martial arts in his spare time, preferring to, as he calls it, "be one like fire." With aspirations to becoming one of the strongest Shinobi, Zahara is incredibly prideful of both his status and kekkei genkai despite his controversial birth with Kaguya blood. With a tendency to speak with slang, jokes and nicknames, he lacks a desire to be formal except when it is expected of him or when it is appropriate. He enjoys being the center of attention and being recognized for any possible feat he may have done, no matter how insignificant it might be. He shares a passion in cooking and an even deeper one in a fight itself, enjoying creating dishes for the table or another bloodstain in the name of his ever-expanding-self-named-martial-arts. As a fighter, he is aggressive and goes into a brawl with almost reckless abandon with a preference of an odd combination of melee and ranged techniques. He's quick to defend a close friend with words and fire, holding them dear as a banker would coin. Zahara's fascination with jutsu also extends to other mystical things of great significance as he has a respect for power, especially fellow Shinobi who could sweep the floor with himself. Despite this, he is easily jealous of another person's power as well and would be quick to make it a point to best them in some way even if it was just to please no-one else but himself.
Village: Konohagakure
Title: Sannin
Background: Under major rework and retcon.
Zahara was born in the hidden leaf village with a Hyuuga father and a mother who was a simple Botanist of the Yamanaka clan. As a half blood of both of his parental clans, he strongly inherited the dominant genes of the Hyuuga's Kekkei Genkai and a mix of the two that make up his appearance. His black hair is very typical of those naturally born into the Hyuuga clan while Zahara's eyes are actually closer to those of the Yamanaka, with a large iris. Living an interesting life through childhood and through the academy, he was often surrounded by a religious atmosphere both at home and at the Hyuuga dojo. While he never resented the religion that his father practiced, it hadn't quite caught onto him either as he grew up. Some point during his academic training, he had awakened his Byakugan during sparring match with his fellow students, golden eyes turning a dull white that identified his heritage. Following that fateful match, he was given a more rigorous training schedule despite his complaint. Later he had graduated and became an official genin after having mastered a few key techniques of both his kekkei genkai and a few select ninjutsu that he had an affinity toward. In recent history of the Leaf Village, there had been a terrible mass-village attack by a group of unknown assailants and a carnage at the northern mines that led to the deaths of many. In the attack, he had confronted one of the strange creatures that had poured into the village itself not before sustaining a wound to his right eye. Nearly losing his eye, the attack had left him hospitalized but not before breaking the creature that attacked him in two. After the attack, he was left to recover from minor injuries to the body while both prideful and annoyed of the fresh scar that now permanently marked the right side of his face. Fully recovered and off medical leave, Zahara left to the Kage's office to get back onto the record and jump start his shinobi career.
He had left the hospital that same week to go visit the Hokage for a reinstatement into the Konoha shinobi forces. During his medical leave the village had undergone a few changes politically and the dynamics in ranking had also shifted. Upon trying to get an audience with the Kage, he was stopped at the secretary's desk when the current kage had been busy with a few meetings. Zahara crossed paths with the Genin Jun and Chie, the latter hinting at not going into the office and tossing him a headband (when he already owned one). This confused him for a moment yet with nothing better to do, he headed off to the dojo to train briefly in the Collaboration Technique, getting to know both the Ninjutsu adept and the seemingly bumbling Jun. Chie trained him and Jun momentarily with fusing techniques into a single one, and Zahara grew a bit jealous of the one handed seals and subtle ways both Jun and Chie were able to use their techniques while a bit annoyed he displayed the use of his kekkei genkai. It was after the training that the trio had went over to Chie's meticulously kept apartment for Steak and a short bit of reminiscence when Jun asked them each of where they been in the middle of the recent attacks in the Leaf. Zahara truthfully told what he been through, detailing the odd creatures that he faced on his way to the mine and witnessing the death of one of his fellow genin that had graduated with him. He let it slip as well that his former teacher lost their eyesight when the banshee wail broke their glasses, with Zahara making a mental note of Chie's enthusiastic training mentality and it was also here he learned that only she and another named Kya been the ones actively making things move forward for the better.
There had been a point of time since the over zealous false prophet made their attempted coup in the residential district of the Leaf where Zahara went absent. One of the following nights since the incident, there had been civil unrest in the Hyuuga - particular his father's branch of the clan. In a single night, a fight broke out that ended up with a few consequences. Casualties mounted and rogues were made, a split in the branch as Zahara made a quick leave - his half blooded heritage marking him a target. It was unknown to Zahara what became of the clan other than he had heard of the demon that had attacked his home some time after his self-exile. Casting aside his luxurious attire, he spent a few years out on his own for a bit and at some point he pursued personal revenge. During a small skirmish with one of those hired by his clan, Zahara had engaged into melee with a would be assassin; a blast release user that costed him his left arm. Yet, Zahara managed to kill his assailant through his gentle fist technique to induce cardiac arrest. Some time after this encounter, Zahara made a deal with a medic to undergo tests for a project of his for exchange of certain services and to acquire another arm if possible. The medic was a shady sort who dealt with connections to those in the underworld and had a hefty price for his services and Zahara accepted to being a test subject for genetic therapy in exchange to his personal history being wiped from public record and for a new arm. The doctor only needed a recent cadaver and it had been provided with a partially decayed corpse from his would be assassin, through some work he preserved the left arm of the man and went to grafting it on Zahara while he was also subject to different tests. His skeletal structure was altered and mutated through a long process along with varying other changes that altered the man, yet the doc held up his bargain well and Zahara had a new name of Kenshiro for the public. His arm was new and modified slightly, horribly scarred as it were yet it came with a very volatile chakra that ended up affecting his very elemental affinity and by extension he had the potential of using the former owner of the arm's abilities.
Another six months had passed from various treatments and favors for the doctor as he gradually underwent reconditioning training. Another side effect of the medical transplant had been a more severe one in that his bloodline had been more stable... yet... he went through a system shock. Slight amnesia plagued him, various other things such as aches, pains, dementia and small health troubles from the body recovering from the intensive treatments. It was nothing that some medication couldn't help maintain until his body slowly got used to it. In this time, he made a trip to his old village to only find dust to confirm the rumors that floated on by. With debt soon repaid he made a trip to the new village to start anew. With slight amnesia, he slowly had to piece together his former training and struggle to learn his new abilities, after five years, Zahara made his step back into his old career as a changed man.
▰▰▰ CLASSES AND STATS
First Class: Ninjutsu
▱▰▱ Ninjutsu Savant → The user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element. Ninjutsu slots are mirrored per element, including maruton. The Savant's wide understanding of the elements reduces the cost of their ninjutsu. At body rank D and C costs are reduced by [5]. At body rank B and A, costs are reduced by [10]. Finally, at body rank S and S+ costs are reduced by [15] These reductions do not stack and instead override their previous totals. (D+C -5, B+A -10, S beyond -15).
Second Class: Bloodline
▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
▱▰▱ Cross Class: → Nin – Blood: May combine one bloodline technique and one ninjutsu technique for a single activation once every three posts by paying the resource cost for both. Able to gain learning reductions on ninjutsu based on reductions given by bloodline. Bloodline techniques that share the user's elements gain the overwhelming property if not already applied.
Third Class: Medical **Add Resources and everything else later**
▱▰▱ Maladies Physician → Shinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property.
Chakra Pool: 3,615
Base Class Additions
~ D: 200 | 150
~ C: 30 | 30
~ B: 30 | 30
~ A: 40 | 30
~ S: 50 | 50
~ S+: 50 | 50
Total: 740
XP Additions
~100 XP, 50 chakra.
~200 XP, 50 chakra.
~400 XP 50 chakra.
---150
~600 XP 50 chakra.
~700 XP 50 chakra.
~900 XP 100 chakra.
--- 200
~1,100 XP 50 chakra.
~1,500 XP 100 chakra.
~1,900 XP 100 chakra.
--- 250
~2,500 XP 100 chakra.
~3,000 XP 100 chakra.
~3,500 XP 100 chakra.
--- 300
~5,000 XP 175 chakra.
~7,000 XP 175 chakra.
--- 375
~8,000 XP 400 chakra.
--- 400
Event Additions
~ 500 Chakra
Sage Additions
~ 300 Chakra
Third Class
400 Cha
Stamina Pool: 3,165
Base Class Additions
~ D: 100 | 150
~ C: 25 | 30
~ B: 25 | 30
~ A: 25 | 30
~ S: 25 | 50
~ S+: 25 | 50
Total: 565 Stamina
XP Additions
~100 XP, 50 stamina.
~200 XP, 50 stamina.
~400 XP 50 stamina.
--- 150
~600 XP 50 stamina.
~700 XP 50 stamina.
~900 XP 100 stamina.
--- 200
~1,100 XP 50 stamina.
~1,500 XP 100 stamina.
~1,900 XP 100 stamina.
--- 250
~2,500 XP 100 chakra/stamina.
~3,000 XP 100 chakra/stamina.
~3,500 XP 100 chakra/stamina.
--- 300
~5,000 XP 175 chakra/stamina.
~7,000 XP 175 chakra/stamina.
--- 375
~8,000 XP 400 chakra/stamina.
--- 400
Event Additions
~ 400 Stamina
Sage Addition
300 Stamina
Third Class Addition
225 Stamina
Senjutsu Pool: 1,500
Chakra Element: Fire, Earth, Wind, Lightning, Water
Chakra Color: Red / Gold Senjutsu
Chakra Materialization: Wispy/Fiery. Vents from limbs and body when active, manifests as an aura when it is in use.
Stats
• Strength ► 0
→→ N/A
• Speed ► 4
→→ [2] Jyuuken Stage 3, [2] Jyuuken Stage 6
• Agility ► 0
→→ N/A
• Endurance ► 0
→→ N/A
Strengths:
• Destructive Force -> Elemental Versatility with the basic elements and a powerful augmenting synergy among both Fire and Earth.
• Versatile -> A mix of several options for close, mid and long ranged combat as well as augmentations for both melee and ninjutsu.
Weaknesses:
• Burning the Flame Twice -> Powerful augmentations and effects lead to quick reduction of resources.
• Quantity over Quality -> Numerous options for elemental skills, less variety among the skills themselves.
Fears:
• Alektorophobia - Fear of Chickens
Modifiers:
• Learn 6 extra Bloodline techniques per paragraph.
• Learn 6 extra Taijutsu techniques per paragraph.
• Learn 6 extra Ninjutsu techniques per paragraph.
Personal Attributes:
Natural
• Efficiency of the Half-Blood Hyuuga | The Jyuuken Training of the Hyuuga clan has extended to the basics of chakra manipulation and discipline within Zahara. The corruption of nature chakra awakened a sense of keener control when he overcame an alter ego. He is now able to manipulate chakra to a finer degree and forgo manipulation of ninjutsu techniques with hand seals to somatic movements and chakra venting from his tenketsu points, while not subtle it is efficient in practice. Allows use of ninjutsu through movements and chakra materialization. [Somantic Gestures PA]
• Internalized Combination | Zahara is keen on Chakra control and mastery over the five basic elemental natures. The teachings of his late mentor have drilled in a method of using his chakra efficiently as possible with the Hyuuga's Tenketsu control. Zahara is able to perform Korabo Ninjutsu without any external help from another person or that of a clone, instead internalizing the method with precise control of chakra. Allows the ability to perform Korabo techniques that would normally require a partner or other source, activations are still spent as normal.
• Signature Explosion Style | The user gains access to one additional taijutsu slot and may choose one Taijutsu style as their signature style as though they were Taijutsu class. The custom techniques gained in this way must be used in conjunction with that style and the Ignition Release. If the user is already Taijutsu class they recieve the additional custom slots for their current signature style and those must be used for the combination of bloodline and style.
Dual Ancestry
• Physical Prowess | The Hyuuga gains a [2] point increase in any stat after mastering stage 3 of the gentle fist and another [2] points after mastering stage 6 for a total of [4] rather than [2]. In addition, the Hyuuga gains [3] custom slots to be used exclusively for the gentle fist style and [1] taijutsu style slot.
• Purest Lineage | The clansman's thoroughbred lineage allows them access to the Byakugan without the use of a hand seal, chakra cost, or activation. In addition, should they unlock the Tenseigan, they may have 50% less reserves to maintain it than other clan members and may also activate the Tenseigan without the use of a hand seal, chakra cost, or activation.
• Piercing Accuracy | The clansman is more proficient than his fellow clan members at striking tenketsu. One's gentle fist application allows them to reduce 1.5 times the amount of chakra spent in a juken strike instead of 1.25. For example, if one spends 80 chakra on a gentle fist technique, the attack robs the target of 120 instead of the 100 normal clansmen would reduce.
• Armor Penetrating Shot | The user's fire based techniques ( including clan techniques ) have a volatile force behind them. Any katon technique with a single target has the ability to shatter armor medium tier and below on contact while heavy armor takes two instances of contact. Additionally, they are able to puncture shield techniques and barriers with equal chakra to the parent technique as though they were one rank lower.
Event
• Volatile Arsonist | The user has mastered their explosive flames, causing tiered trauma to their fire based techniques. Additionally, their katon techniques now create thunderous booms, causing deafness for two posts.
• Natural Empathy | Zahara doesn't detect chakra when he had became a sage but instead his abilities are closely tied to the snake's specific effects of their Senjutsu. While he can deduct hostile intent like other sages of his kind, he is able to feel emotion within a topic, more strongly so from chakra sentient life within ten meters of himself. Genjutsu that afflict emotion in others will muddle his senses and deals a tier higher in mental stress due to his sensitivity. This sense is treated as the base senjutsu chakra sense for purposes of system interaction, meaning it is able to be Jammed and avoided through appropriate techniques. Zahara can choose to block out this empathy at will if needed.
Flashpoint | With the use of Explosion, Zahara is usually able to create eruptions upon physical impact with a target. Yet while physically capable as he seems, the man's true strength lies in his focus of raw ninjutsu power and mastery over his own explosive release as if it were his own. Physical Contact is no longer necessary to release the explosion charged up in the body, instead it is forcibly ejected out at will while he still performs the technique it is augmenting as normal. Alternatively, Explosion can be used by itself as a Bloodline Ninjutsu with ranges specified in the original technique but Explosion however becomes a normal activation rather than a supplementary one when used in such a manner.
Essence of Control | Zahara is a master of all five basic elements and while he doesn't possess the power like a more specialized individual, he has a keen control most do not thanks to his Hyuuga heritage. While utilizing basic elemental ninjutsu that is not bloodline, Zahara can manipulate a technique for [5] chakra per rank to shape techniques to be of shorter range than normal and he is able to manipulate the technique's control to avoid unintended targets. Allies will no longer be hit by friendly fire by Zahara's techniques and he is able to adjust the range of any and all ninjutsu that has a specified reach to anything below its maximum if necessary. A flaming gout can burn straight at an ally, its chakra bending around them unharmed or an earthquake not breaking apart where a building may stand.
Rip 'n' Tear | Zahara has learned to make use of his body in unique ways specific to his kekkei genkai and taijutsu through specialized training. With the precise nature of the Jyuuken, he is able to make use of piercing/slicing techniques and apply the Kyotoryu's Knife Hand style and apply the chakra damage atop of bleeding out targets with the additional effect seen in Trauma. The bleed effect occurs with any strikes that are specified to use Kyotoryu's training when used to cut and pierce foes and is not specific to just Jyuuken.
Invoke Rage | While under the effects of either a samehada fusion or a willing state of reckless abandon, Zahara can enter a state of rage that relies on pure instinct and reliance on this innate empathy. He can now benefit from the drunken fist style without need of intoxication, techniques take an extra 10 resource while in this state. Genjutsu at act off of fear or emotion are a rank less effective while illusions seem all the more real.
Intimately Invasive Destruction | Zahara is a master of utilizing his kekkei genkai, he is able to combine the use of Vitality Destruction of Vitality Piercing Arts and Gentle Fist of the Hyuuga in single techniques and apply both simultaneously. The Vitality Piercing Arts taijutsu now also is considered Bloodline techniques, apply the Hyuuga's additional resource damage to its Stamina as if it were the Jyuuken.
• Pushing Beyond | With the training of Beyond the Target Zahara applies this training to any strikes made with the Jyuuken and benefit from its training and apply its resource reduction. Chakra Bullets sent from techniques altered by Beyond the Target are treated as Taijutsu and retain the effects of his PAs.
• | Unused Event PA
Event Gains
• x6 Formless Techniques Converted to x6 Genjutsu - [Monthly 2k17(5), Xmas 2k17(1)]
• x350 Chakra & Stamina - [Hallow's Eve 2k17(50/50), Xmas 2k17(50/50), Time-Skip(50/50), 200 Member 2k20 (200/200) ]
• x150 Chakra - [One-Year 2k19 (150)]
• x50 Stamina - [April Foolz 2k19(50)]
• x7 Tai/Buki or 10 Nin/Gen - [Hallow's Eve 2k17, Xmas 2k17, Time-Skip, One-Year 2k19, July 4th 2k19, Koga, Time-Skip 2 (2k19)] UNUSED
• x4 Customs - [Time-Skip(2), Xmas 2k17 conversion(2)]
• x25 Customs - [One-Year 2k19 (15) Xmas 2k19 (10)]
• x9 PAs - [Hallow's Eve 2k17(1), Xmas 2k17 (x3), Time-Skip Pt.2 2k19 (1), X-Mas 2k19 (2), 200 Member 2k20 (2)]
• Class-Themed PA - [One-Year 2k19]
• 120,000 Ryo [Koga (30k), SR 2 Year (90k)]
• x19,500 AC - [Hallow's Eve 2k18(2.5k), Time-Skip (7k), Koga (10k)] *Converted to XP*
• 00/80 Training Coupons (Used/Total) [Time-Skip] **Turned to 4 End Game Awards**
• Third Class - End Game Claim
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両120,000
XP: 8,000
Narrative XP: 19,496
Missions Complete:
D Rank :: 17
C Rank :: 7
B Rank :: 2
A Rank :: 3
S Rank :: 1
Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Profession Titles
• {Profession} || → {Current Title}
• {Profession} || → {Current Title}
Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Mission, Training, and Job Claims
Check associated Post below.
▰▰▰ INVENTORY
• Sharkskin / Geniki [Legendary 7 Sword]
• Legendary Scroll [Snake Contract]
• Three Scrolls / Reverse Summoning Pacts [Masahiro, Lahlil, Nava]
•
•
•
Weapon Specs
Wat
▰▰▰ TECHNIQUES
Limitations:
• Ninjutsu [Null] : : 00 / 35
• Ninjutsu [Fire] : : 00 / 35
• Ninjutsu [Earth] : : 00 / 35
• Ninjutsu [Lightning] : : 00 / 35
• Ninjutsu [Wind] : : 00 / 35
• Ninjutsu [Water] : : 00 / 35
• Ninjutsu : : 02 / 25 [Independent Slots]
• Genjutsu : : 00 / 65 [Class]
• Genjutsu : : 00 / 06 [Event]
• Taijutsu Styles : : 00 / 7 [2x Bloodline, 5x Class & 3x Event]
• Customs : : 01 / 08
• Customs [HG] : : 00 / 03
• Customs [EV] : : 00 / 29
Maruton
• E | Transformation | [Henge]
• E | Substitution | [Kawarimi]
• E | Clone | [Bunshin]
• E | Water Walking | [Suimen Hokou no Waza]
• E | Tree Climbing | [Kinobori no Waza]
• E | Release | [Kai]
• D | Body Flicker | [Shunshin]
Bloodline Slots
• E | String Reeling | [Ayatsuito]
• C | Summoning | [Kuchiyose]
• B | Shadow Clone | [Kage Bunshin]
Fire
• C | Great Fireball | [Gokakyu]
Earth
E | Earth Military Movement | [Tsuchi Gunjikoudou]
C | Earth Tremor Sense | [Jihibiki Kansei]
C | Mud Silhouette | [Doro Houshi] Variable, C-S
C | Earthen Rising Spears | [Doryuusou]
B | Rock Pillar Spears | [Ganchuusou] Augment
B | Rock Hill Creation | [Sekkai Saka] Variable, D-S
Lightning
E | Lightning Clone | [Raikou Bunshin]
E | Electrical Resistance | [Teikou no Kuntou]
E | Static Strings | [Seidenki Ito]
D | Lightning Bolt | [Rakurai]
C | Lightning Blast | Augment
C | Lightning Beam | [Raikou Kousen] Augment
B | Lightning Ball | [Raikyuu] Variable
A | Thousand Birds | [Chidori]
A | Lightning Strike Armor | [Raiton Yoroi]
Wind
~~
Water
~~
Bloodline
Bakuton Physical
X | Explosion | [Bakuha] | Spirit | Supplementary
X | Explosive Action | [Bakuhatsu Koi] | Complex
X | Landmine Stance | [Jirai Dachi] | Simple
X | Explosive Wave [ Baku Shuuha ] | Spiritual
X | Timed Explosion [ Jigen Bakuhatsu ] | Spiritual | Supplementary
X | Explosive Catapult [ Ekusu Kataparuto ] | Spiritual
C | Infernal Body [ Jigoku no Karada ] | Training
B | Total Body Mortar [ Zenshin Hōhei ] | Complex
A | Landmine Explosion [ Jirai Bakuhatsu ] | Spiritual
S+| Howitzer Impact | [Hauza Inpakuto] | Complex
Genjutsu
Illusory
• {Remove if none}
Enchantment
• {Remove if none}
Instance
• {Remove if none}
Chain
• {Remove if none}
Taijutsu
{Style name here}
• {Stage progression / techniques learned}
Bukijutsu
{Style name here}
• {Stage progression / techniques learned}