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MATCH RULES

• Eliminations are 1 dice roll only. Highest number hits. If you roll a 10 on a elimination, the person you're eliminating must automatically hit the floor.
• You may NOT reverse an elimination into a elimination.
• You may use RESILIENCY (1-15 dice roll ONCE) to avoid elimination if you are the final four superstars in the ring.
• You may use RESILIENCY AGAIN (1-15 dice roll ONCE) to avoid elimination if you are the final two superstars in the ring.
• You may hit your finisher or signatures any time in the match.
• Eliminations do not occur until page 6.
• The entries that drew numbers 1 and 2 will start the match.
• The match will start on page 2. A new superstar will arrive every 2 pages. This will go on until all 30 superstars have entered the ring.
• Everybody's entry numbers have been messaged privately, and you will be alerted when it's your turn to enter if you're not watching already.
• I will update with a post on who's in the ring if it's too filled to keep track.
• No exiting the ring, unless it makes sense to your character.
• Do not stay out of the ring for a unreasonably long period of time.
• This match is not fixed at all, which means we have one try to get this right. Don't screw up on this match, and don't screw up the organization, or it'll be your a**.

Introducing the individual's who drew numbers 1 and 2...