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	Painted Moose generated a random number between
	1 and 15 ...
	1!
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                     Posted: Wed Feb 07, 2018 6:36 pm 
 
 
                        
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			            Battle post Finnufarinel: Mage
 Health: 23/23
 Attk: (+1) || Def: (10 + 2) || Magic: (+5) || Spd: 1-15 (+2)
 Opponents Def:
 
 Special Attacks:
 Delayed Elemental Blast: || This attack deals damage 2 rounds AFTER it has been cast. || Treated like having an extra attack. || This attack uses 1 spell slot. || Roll an additional 2d20 to determine if you hit and your damage on the turn it activates. || This can only be used 3 times in a battle and can only on one target at a time. || Considered a half turn action. || This attack is not effected by powering up.
 
 Spells ||
 Fire Lvl 1: 5/5
 Air Lvl 1: 5/5
 Earth Lvl 1: 5/5
 Lightning Lvl 1: 5/5
 
 1 + 2 = 3
 
 
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	Sabra Knight generated a random number between
	1 and 14 ...
	6!
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                     Posted: Wed Feb 07, 2018 7:06 pm 
 
 
                        
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			            Battle post Arima: Monk
 Health: 30/30
 Attk: (+1) || Def: (10 + 4) || Magic: (+7) || Spd: 1-14 (+2)
 Opponents Def:
 
 Special Attacks:
 Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
 
 Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.
 
 -Spells-
 
 Air lvl 1 x 5 / Water lvl 1 x 5 / Heal lvl1 x 5 / Lightning lvl1 x 5
 
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		Sabra Knight rolled 3 20-sided dice:
		18, 15, 3
		Total: 36 (3-60)
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                     Posted: Wed Feb 07, 2018 7:07 pm 
 
 
                        
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			            Battle post Arima: Monk
 Health: 30/30
 Attk: (+1) || Def: (10 + 4) || Magic: (+7) || Spd: 1-14 (+2)
 Opponents Def:
 
 Special Attacks:
 Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
 
 Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.
 
 -Spells-
 
 Air lvl 1 x 5 / Water lvl 1 x 5 / Heal lvl1 x 5 / Lightning lvl1 x 5
 
 Using Lightning!
 
 18, 15, 3
 
 18 + 7 = 25, hit!
 
 Damage: 15 + 7 = 22 / 2 = 11 Damage
 
 No effect!
 
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		Painted Moose rolled 3 20-sided dice:
		14, 17, 18
		Total: 49 (3-60)
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                     Posted: Wed Feb 07, 2018 7:14 pm 
 
 
                        
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			            Battle post Finnufarinel: Mage
 Health: 12/23
 Attk: (+1) || Def: (10 + 2) || Magic: (+5) || Spd: 1-15 (+2)
 Opponents Def: 14
 
 Spells ||
 Fire Lvl 1: 4/5
 Air Lvl 1: 5/5
 Earth Lvl 1: 5/5
 Lightning Lvl 1: 5/5
 
 Attacking with Fire
 14 + 5 = 19, Hit
 
 Damage
 17 + 5 = 22 / 2 = 11
 
 Arima is burned!
 An opponents burn will inflict -1HP per turn for 3 turns if spell hits (burn cannot be dodged when inflicted).
 
 
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		Sabra Knight rolled 3 20-sided dice:
		15, 9, 8
		Total: 32 (3-60)
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                     Posted: Wed Feb 07, 2018 7:24 pm 
 
 
                        
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			            Battle post Arima: Monk
 Health: 18/30 (1/3 turn of burn)
 Attk: (+1) || Def: (10 + 4) || Magic: (+7) || Spd: 1-14 (+2)
 Opponents Def:
 
 Special Attacks:
 Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
 
 Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.
 
 -Spells-
 
 Air lvl 1 x 5 / Water lvl 1 x 5 / Heal lvl1 x 5 / Lightning lvl1 x 5
 
 Using Lightning!
 
 15,9,2
 
 15+ 7 = 22, hit!
 
 Damage: 9 + 7 = 16 / 2 = 8 Damage
 
 No effect!
 
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		Painted Moose rolled 1 20-sided dice:
		11
		Total: 11 (1-20)
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                     Posted: Wed Feb 07, 2018 7:38 pm 
 
 
                        
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			            Battle post Finnufarinel: Mage
 Health: 4/23
 Attk: (+1) || Def: (10 + 2) || Magic: (+5) || Spd: 1-15 (+2)
 Opponents Def: 14
 
 Spells ||
 Fire Lvl 1: 4/5
 Air Lvl 1: 5/5
 Earth Lvl 1: 5/5
 Lightning Lvl 1: 5/5
 
 Dodge Failed
 
 Powering Up
 
 
 
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		Sabra Knight rolled 3 20-sided dice:
		9, 12, 14
		Total: 35 (3-60)
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                     Posted: Wed Feb 07, 2018 7:48 pm 
 
 
                        
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			            Battle post Arima: Monk
 Health: 18/30 (1/3 turn of burn)
 Attk: (+1) || Def: (10 + 4) || Magic: (+7) || Spd: 1-14 (+2)
 Opponents Def:
 
 Special Attacks:
 Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
 
 Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.
 
 -Spells-
 
 Air lvl 1 x 5 / Water lvl 1 x 5 / Heal lvl1 x 5 / Lightning lvl1 x 3
 
 Using Lightning!
 
 9,12,14
 
 9+7 = 16, hit
 
 damage: 12 + 7 = 19 = 9.5 damage!
 
 no effect
 
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		Painted Moose rolled 1 20-sided dice:
		9
		Total: 9 (1-20)
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                     Posted: Wed Feb 07, 2018 7:58 pm 
 
 
                        
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			            Battle post Finnufarinel: Mage
 Health: 4/23
 Attk: (+1) || Def: (10 + 2) || Magic: (+5) || Spd: 1-15 (+2)
 Opponents Def: 14
 
 Spells ||
 Fire Lvl 1: 4/5
 Air Lvl 1: 5/5
 Earth Lvl 1: 5/5
 Lightning Lvl 1: 5/5
 
 Dodge (with help from Power Up)
 9 + 1 + 3 = 13, Half dmg
 
 Finn is out!
 
 Arima wins
 
 
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                     Posted: Mon Mar 12, 2018 12:57 pm 
 
 
                        
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			            Match is Over!
 Arima is the winner!
 
 Arima (stage 3) will receive 20 EXP
 Finnufarinel (stage 2) will receive 23 EXP
 
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