|
|
Fluffesu generated a random number between
1 and 18 ...
6!
|
|
Posted: Wed Dec 06, 2017 5:41 am
SEZIAH Intricate Book Stats HP || 36 (+5)(+3) = Total Hp: 44/44 Attack || 15 (+2)(+0) = (+2) Defense || 18 (+2)(+0) = (+2) Magic || 36 (+5)(+2) = (+7) Speed || 18 (+2)(+2) = (+4) Ability List ||
Panacea: A soothing touch from a friendly hand. This spell allows a healer to remove a status aliment on themselves or another player as well as heal over 3 turns. Stage 2 heals 2 hp per turn, Stage 3 heals 4 hp per turn, Stage 4 heals 6 hp per turn. Can only be used once every 5 turns. Considered a full action. This attack is not effected by powering up.
Magic Mend: Magical mend uses magic to gently envelope a person's body to heal it slowly over time. This spell can be used on yourself, or on another person, and each turn that person will gain +2 hp. This attack uses 2 spell slots. The effects only last 4 turns. Considered a half turn action. This attack is not effected by powering up.
Roll for Initiative 6 + 4 = 10
|
 |
 |
|
|
|
|
|
|
|
Fluffesu generated a random number between
1 and 12 ...
9!
|
Posted: Wed Dec 06, 2017 5:43 am
SKADRAVI Keen Knives Stats HP || 30 (+4)(+2) = Total Hp: 36/36 Attack || 44 (+6)(+3) = (+9) Defense || 10 (+1)(+0) = (+1) Magic || 10 (+1)(+0) = (+1) Speed || 12 (+1)(+2) = (+3) Ability List ||
Fast Fingers: The thief’s hands seem to move too quickly for the eye to catch. Adds +3 damage, and any opponent who tries to dodge receives a -2 to their dodge roll. Can only be used once every 3 turns. Considered a full turn action.
Tricks of the Trade: Where did that extra dagger come from? A thief always seems to have an ace or two up his sleeve... Roll for hit and damage; the main attack does damage as normal, but the extra dagger adds 1/4 damage onto the main attack. Can be used once every 2 turns. Considered a full turn action.
Roll for Initiative 9 + 3 = 12
|
 |
 |
|
|
|
|
|
|
|
|
Fluffesu rolled 2 20-sided dice:
8, 11
Total: 19 (2-40)
|
|
Posted: Wed Dec 06, 2017 5:44 am
combat Skadravi
HP: 36/36
Skadravi attacks Seziah with Tricks of the Trade.
Skadravi needs a 12 to hit. Rolled: 8 (+9) = 17, hit
( 11 + 9 ) / 2 = 10 + 10 / 4 = 2.5 (Tricks of the Trade) = 12.5
Seziah receives 12.5 dmg. Skadravi, despite his laziest of dispositions, is the cockiest of all cocky turds and thinks he can go into a battle with an unwed mother of twins at full force. If it ain't worth doing right, it shouldn't be worth doing at all, right? Besides, no one actually trying to hurt her would go at it with anything less.
|
 |
 |
|
|
|
|
|
|
|
Fluffesu rolled 3 20-sided dice:
8, 2, 3
Total: 13 (3-60)
|
Posted: Wed Dec 06, 2017 5:46 am
combat Seziah
HP: 31.5/44
Spells ||
Fire Lvl 1: 4/5 Air Lvl 1: 5/5 Earth Lvl 1: 5/5 Life Lvl 1: 1/1 Health Lvl 1: 5/5
Seziah attacks Skadravi with Fire.
Seziah needs an 11 to hit. Rolled: 8 (+7) = 15, hit
( 2 + 7 ) / 2 = 4.5
Skadravi receives 4.5 dmg. 3 = no status effect Seziah, being of sound mind, frail body, and relatively meek disposition, ought to have known better than to engage a man twice her size who wore a the most s**t-eating of grins. But it was hardly her fault for wanting to excel in more ways than one. She had a home and family to protect now, after all...
|
 |
 |
|
|
|
|
|
|
|
|
Fluffesu rolled 2 20-sided dice:
20, 13
Total: 33 (2-40)
|
|
Posted: Wed Dec 06, 2017 5:47 am
combat Skadravi
HP: 31.5/36
Skadravi attacks Seziah with Fast Fingers. Tricks of the Trade cooldown: 1/2
Skadravi needs a 12 to hit. Rolled: 20 (+9) = 29, hit
( 13 + 9 ) / 2 = 11 x 1.5 (crit) = 16.5 + 3 (fast fingers) = 19.5
Seziah receives 19.5 dmg. Even though Skadravi had nothing against hybrids or foreigners, being one himself, it still felt to him as though if you were going to be a traveler, maybe you ought to have a little more knowledge of the world at large. Or at least a healthy understanding of 'how to properly kick a man's a**.' Seziah is clearly lacking in this.
|
 |
 |
|
|
|
|
|
|
|
Fluffesu rolled 3 20-sided dice:
4, 8, 4
Total: 16 (3-60)
|
Posted: Wed Dec 06, 2017 5:50 am
combat Seziah
HP: 12/44
Spells ||
Fire Lvl 1: 3/5 Air Lvl 1: 5/5 Earth Lvl 1: 5/5 Life Lvl 1: 1/1 Health Lvl 1: 5/5
Seziah attacks Skadravi with Fire.
Seziah needs an 11 to hit. Rolled: 4 (+7) = 11, hit
( 8 + 7 ) / 2 = 7.5
Skadravi receives 7.5 dmg. 4 = no status effect Seziah understands her deficiencies, thank you very much, and she wouldn't be out here with this weird, creepy man if she didn't. To be perfectly frank, she wasn't exactly enjoying herself and would much prefer to be elsewhere doing just about anything else. This guy was really kind of mean and maybe more intent in his actions than he'd initially let on.
|
 |
 |
|
|
|
|
|
|
|
|
Fluffesu rolled 2 20-sided dice:
7, 6
Total: 13 (2-40)
|
|
Posted: Wed Dec 06, 2017 5:51 am
combat Skadravi
HP: 24/36
Skadravi attacks Seziah. Tricks of the Trade cooldown: 2/2 Fast Fingers cooldown: 1/3
Skadravi needs a 12 to hit. Rolled: 7 (+9) = 16, hit
( 6 + 9 ) / 2 = 7.5
Seziah receives 7.5 dmg. Yeah, yeah, Skadravi has heard it all before and is well aware of how infrequently people are willing to take him seriously. He doesn't mind too much, because really it just means that when he actually wants to go at something, he can get the jump on unsuspecting naysayers. Like Seziah, here. She could stand to be a little more dedicated to her training.
|
 |
 |
|
|
|
|
|
|
|
Fluffesu rolled 3 20-sided dice:
16, 12, 13
Total: 41 (3-60)
|
Posted: Wed Dec 06, 2017 5:53 am
combat Seziah
HP: 4.5/44
Spells ||
Fire Lvl 1: 2/5 Air Lvl 1: 5/5 Earth Lvl 1: 5/5 Life Lvl 1: 1/1 Health Lvl 1: 5/5
Seziah attacks Skadravi with Fire.
Seziah needs an 11 to hit. Rolled: 16 (+7) = 23, hit
( 12 + 7 ) / 2 = 9.5
Skadravi receives 9.5 dmg. 13 = no status effect Seziah wants to point out that she wouldn't need training if she was already talented in the aspect of which she is hoping to improve. She is a healer, not a combat specialist, so expecting her to be proficient at lighting people on fire might really be asking a little too much. It is neither her intent nor her desire to actually hurt anyone. All she has is a desire to want to stop them if they don't feel the same toward her.
|
 |
 |
|
|
|
|
|
|
|
|
Fluffesu rolled 2 20-sided dice:
14, 2
Total: 16 (2-40)
|
|
Posted: Wed Dec 06, 2017 5:54 am
combat Skadravi
HP: 14.5/36
Skadravi attacks Seziah with Tricks of the Trade. Fast Fingers cooldown: 2/3
Skadravi needs a 12 to hit. Rolled: 14 (+9) = 23, hit
( 2 + 9 ) / 2 = 5.5 + 5.5 / 4 = 1.38 = 6.88
Seziah receives 6.88 dmg. And here Skadravi had always held a certain degree of wonder for magic. It looked pretty cool, came with a few tricks, and surely there was more to it than what Seziah seemed capable of. because if she couldn't stop one lousy guy with a knife, she really wasn't in too hot a position. Maybe he'd overestimated the capabilities for what magic could do.
|
 |
 |
|
|
|
|
|
|
|
Fluffesu rolled 1 20-sided dice:
2
Total: 2 (1-20)
|
Posted: Wed Dec 06, 2017 5:56 am
combat Seziah
HP: 4.5/44
Seziah attempts to dodge... And fails. Skadravi wins! Well, perhaps she ought to apologize for not being a merciless sorceress in the face of a guy she thought was interested in helping her. She couldn't know for sure what his level of training was, but it seemed to be well beyond hers, if her win-to-lose ratio was anything to go by. Obviously it would take craftiness and cunning to defeat someone using nothing but brute force! Maybe next time. Or maybe she would save her efforts for a wave of real danger.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed Dec 06, 2017 7:18 pm
Match is Over!
Skadravi is the winner!
Skadravi (stage 3) will receive 80 EXP Seziah (stage 3) will receive 40 EXP
|
 |
 |
|
|
|
|
|
|
 |
|