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[Matori] Isolder Vs Iroia (I've been Skewered!) Win: Isolder Goto Page: 1 2 [>] [»|]

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Aukai Oceansoul

Springtime Shapeshifter

PostPosted: Thu Nov 09, 2017 8:36 am


A Battle Between Isolder and Iroia in Matori
Aukai Oceansoul generated a random number between 1 and 6 ... 6!
PostPosted: Thu Nov 09, 2017 9:58 am


Battle post
Isolder: Guard
Health: 19/19
Attk: (+3) || Def: (10 + 3) || Magic: (+0) || Spd: 1-6 (+0)
Opponents Def:

Special Attacks:
Heavy Hitter:Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.

Aukai Oceansoul

Springtime Shapeshifter

Aukai Oceansoul generated a random number between 1 and 22 ... 7!

Aukai Oceansoul

Springtime Shapeshifter

PostPosted: Thu Nov 09, 2017 9:59 am


Battle post
Iroia: Knight
Health: 36/36
Attk: (+6) || Def: (10 + 1) || Magic: (+0) || Spd: 1-22 (+5)
Opponents Def:

Special Attacks:
Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.

Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
Aukai Oceansoul rolled 2 20-sided dice: 6, 16 Total: 22 (2-40)
PostPosted: Thu Nov 09, 2017 10:05 am


Iroia Attacks

6+6=12 < 13 miss

Aukai Oceansoul

Springtime Shapeshifter

Aukai Oceansoul rolled 2 20-sided dice: 9, 16 Total: 25 (2-40)

Aukai Oceansoul

Springtime Shapeshifter

PostPosted: Thu Nov 09, 2017 10:07 am


Isolder Attacks

9+3 = 12> 11 = Hit

16+3 = 19/2 = 9.5
Aukai Oceansoul rolled 2 20-sided dice: 2, 5 Total: 7 (2-40)
PostPosted: Thu Nov 09, 2017 10:31 am


Aukai Oceansoul
Battle post
Iroia: Knight
Health: 26.5/36
Attk: (+6) || Def: (10 + 1) || Magic: (+0) || Spd: 1-22 (+5)
Opponents Def:

Special Attacks:
Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.

Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).


Iroia Attacks

Another 2! Miss

Aukai Oceansoul

Springtime Shapeshifter

Aukai Oceansoul rolled 2 20-sided dice: 19, 17 Total: 36 (2-40)

Aukai Oceansoul

Springtime Shapeshifter

PostPosted: Thu Nov 09, 2017 10:44 am


Isolder Attacks

19 + 3 = 21 hit

17+3 = 20/2 = 10 dmg
Aukai Oceansoul rolled 2 20-sided dice: 13, 11 Total: 24 (2-40)
PostPosted: Thu Nov 09, 2017 10:45 am


Aukai Oceansoul
Battle post
Iroia: Knight
Health: 16.5/36
Attk: (+6) || Def: (10 + 1) || Magic: (+0) || Spd: 1-22 (+5)
Opponents Def:

Special Attacks:
Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.

Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).


Iroia Attacks
13+3 = 16 hit
11+6 = 17/2 = 8.5dmg

Aukai Oceansoul

Springtime Shapeshifter

Aukai Oceansoul rolled 2 20-sided dice: 12, 5 Total: 17 (2-40)

Aukai Oceansoul

Springtime Shapeshifter

PostPosted: Thu Nov 09, 2017 10:46 am


Aukai Oceansoul
Battle post
Isolder: Guard
Health: 11.5/19
Attk: (+3) || Def: (10 + 3) || Magic: (+0) || Spd: 1-6 (+0)
Opponents Def:

Special Attacks:
Heavy Hitter:Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.


Isolder Attacks
12+3 = 15
5 + 3 = 7/2 = 3.5
Aukai Oceansoul rolled 2 20-sided dice: 5, 16 Total: 21 (2-40)
PostPosted: Thu Nov 09, 2017 10:49 am


Aukai Oceansoul
Battle post
Iroia: Knight
Health: 13/36
Attk: (+6) || Def: (10 + 1) || Magic: (+0) || Spd: 1-22 (+5)
Opponents Def:

Special Attacks:
Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.

Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).


Iroia Attacks
5+6 = 11 Miss

Aukai Oceansoul

Springtime Shapeshifter

Aukai Oceansoul rolled 2 20-sided dice: 17, 18 Total: 35 (2-40)

Aukai Oceansoul

Springtime Shapeshifter

PostPosted: Thu Nov 09, 2017 10:53 am


Isolder Attacks
17+3 = 20

18+3 = 21/2 = 10.5 dmg
Aukai Oceansoul rolled 2 20-sided dice: 6, 15 Total: 21 (2-40)
PostPosted: Thu Nov 09, 2017 10:56 am


Aukai Oceansoul
Aukai Oceansoul
Battle post
Iroia: Knight
Health: 2.5/36
Attk: (+6) || Def: (10 + 1) || Magic: (+0) || Spd: 1-22 (+5)
Opponents Def:

Special Attacks:
Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.

Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).


Iroia Attacks
6+6 = 12 Miss

Aukai Oceansoul

Springtime Shapeshifter

Aukai Oceansoul rolled 2 20-sided dice: 11, 19 Total: 30 (2-40)

Aukai Oceansoul

Springtime Shapeshifter

PostPosted: Thu Nov 09, 2017 11:02 am


Isolder Attacks

11+3 = 14 hit
19+3 = 21/2 = 10.5 dmg
PostPosted: Thu Nov 09, 2017 11:04 am


Aukai Oceansoul
Battle post
Iroia: Knight
Health: 0/36
Attk: (+6) || Def: (10 + 1) || Magic: (+0) || Spd: 1-22 (+5)
Opponents Def:

Special Attacks:
Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.

Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).


Iroia Is KO

Aukai Oceansoul

Springtime Shapeshifter


Aukai Oceansoul

Springtime Shapeshifter

PostPosted: Thu Nov 09, 2017 11:05 am


Isolder Wins
Reply
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