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[Q] Heather Beauchamp | Sailor Moira of Roots [Stamp]

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Sweenys_Revenge

Dangerous Lover

PostPosted: Wed Nov 01, 2017 6:17 am


Name: Heather Beauchamp (pronounced BEACH-um... she doesn't know why.)

Nickname: Feathers (by her 4 year old brother, Max)

Age: 14

Birthday: December 6th

Sign: Sagittarius

Gemstone: Sodalite

Blood Type: A-

Fav. Food: Meat and potatoes. She's a simple gal.

Hated Food: You know that fancy food that comes in foams and mists and in servings the size of dimes? What's even the point?

School: St. Magdalena's Seminary

Hobbies:
Digital Art
Heather has been drawing since she was in elementary school, keeping the stacks and stacks of old note and sketchbooks in her room. As she grew older, however, she moved from traditional art to digital art. She feels that it gives her more freedom in her work since if she makes a mistake it is easier to fix or to undo. Just press a button and it never happened. It also allows her to use textures and patterns that she wouldn't be able to create otherwise with the use of overlays and masking settings. Whenever Heather has a feeling that she needs to work through, be it good or bad, she sits down with her laptop and tablet and goes to work, drawing her feelings until she has it figured out.

Wicca
Wicca itself isn't so much of a hobby as much as a lifestyle, but the work she does to help her practice is a hobby. When she goes out, she keeps a watchful eye out for items that might help her in her practice, such as agate coasters that can be used as offering plates, or marble serving bowls that she can use as chalices. Even things like herbs and materials that she's never seen before and wants to try in spellwork. Another way that this manifests as a hobby outside of her official practice is that she is always looking for crafts that she can merge with her faith. For instance, on Pinterest, she might see a decorative spring wreath. Heather would modify it to include silk flowers that are sacred to Ostara and incorporate specific colored ribbons and even beads to imbue it with magic. She loves to use this hobby to hand-make gifts for loved ones based around ehr faith. If someone that she knows is going through a rough time, she may make them a necklac with rose quartz beads to heal their hearts, or a flourite pendant to help filter out all the bad energy that they have swirling around them.

Coffee
It doesn't sound like much of a hobby until you realize that Heather often goes out of her way to find unique blends of coffee and analyze their flavor. Yeah. Analyze. It's not just about enjoying a cup of coffee for her. She knows exactly what flavors she can expect from what beans and how roasting changes that flavor. She can tell if a brew is rich and smoky or earthy and acidic. Beyond just black coffee, Heather also likes to experiment with creamers and flavorings. She is a royal terror at coffee shops, ordering complicated drinks and sending them back if they are not 100% correct. She even has a little old espresso machine that her mother found and gave to her on the counter in the kitchen. She loves to host coffee tastings with this machine in her mother's kitchen, splurging on fancy roasts and making elaborate drinks for friends and family. Even Max get's a little something, though it's usually very cool hot chocolate with the same flavorings as the older people in the room. She shares this love of coffee with everyone that she loves, often meeting people at the door with a hot cup of love!

Virtues:
Dutiful
When Heather has something that she needs to be doing, she does it. No questions asked. Maybe it was her upbringing that helped her to do this, after all, she was and remains every inch a mother and father to her baby brother. She learned responsibility from an early age, her mother always being worn down from having to work took jobs just to put food on the table. Out of undying love for her mother, she took on the mantle of parent and gave her baby brother the emotional attention that their real mother could not. This carries over to her everyday life as she always does exactly what is expected of her without question. This is handy as a worker and a student, of course, but this also makes her a very dependable friend. When she makes a promise to someone, she keeps it and follows through as best she can. If a friend needs her then if she can swing it, she'll be there.

Friendly
Heather has almost never met a stranger. Just friends that she hasn't gotten to know yet! Whether it's in line at the check out counter or on the bus across town, Heather will strike up a conversation with anyone at all and try to make friends. This has made her extremely easy to get along with and finds herself moving easily in and out of many different social groups. People also find it very easy to trust her and tend to let their guards slip around her. She has also found this trait to be very handy in solving disputes between people because she has a knack of keeping tensions low and the emotional climate friendly.

Optomistic
The glass is always half full. Always. And if someone says otherwise, well then at least there is some water, right?! Heather is always painfully optimistic, and no one can make her otherwise. Really, it's a way to stay sane. Heather has had a bit of a hard go, but even in the darkest night, she can manage to find the stars. This has helped her keep her calm in situations where other sights have broken down when then mom is at work and baby brother is crying for food. At least Heather has something to feed him, even if it isn't haute cuisine. And enough for herself too! And there is always coffee drinks for dessert! If the schoolwork is getting too hard, then well hey, she's gotten this far, right? How hard can another chapter be? Another semester? Another year? It's raining outside, but without rain, nothing would grow! And once the rain stops (and it always stops eventually) then the world smells and feels so fresh. Heather stays sane by keeping an eye on the brighter side of life.

Flaws:
Stubborn
When Heather gets an idea in her head, it's damn near impossible to get it back out. This can make her impossibly optimistic in the face of all negativity, and it can also make her like a bulldog with problems. However, there is a darker side to this trait. Once Heather makes up her mind, it will take an act of God to change it. Which means that if she had decided that someone is good news or bad news, that is just that. There is nearly no changing it. This also means that if she thinks that what she is doing is right, it's going to be hard to get her to try and do something else, even if what she is doing isn't working. Heather would rather beat her head against a wall until her skull caved in than admit that she is wrong.

Quiet
For all of her stubbornness and friendly nature, Heather is very quiet about all of it. Often times, Heather prefers to keep her mouth shut and her ears open than to speak, and while this can sometimes seem like a benefit, it often means that she is overlooked and left behind. After all, how can someone know your opinion if you don't make it known? This can also make her seem rather aloof since she doesn't voice many of her opinions or emotions but rest assured. Heather has many many feelings. The good news is that once she gets to know you and she trusts you, her quietness melts away a little bit, though never totally. She will always play it very close to the vest and never tell anyone everything that she thinks. Call it a defense mechinism if you want, but she calls it caution. Letting everyone know everything isn't always the best course of action.

Overly Cautious
Are you sure this water is sanitary? It looks questionable to me! Heather always looks both ways sixteen times before she crosses the street. She always double, triple, quadruple checks things before she acts. She is overly prepared and overly worried at all times. This seems like it can be a good thing, however, it has often times lead to panicked freezing. Did I do everything that I was supposed to do? Did I forget something? What if's swirl around her mind like a whirlwind, and more often than not, this comes into direct conflict with her stubborn nature. She's on a one-track thought, but then something comes along and puts the brakes on. But she wants to keep chugging. But what if. But no keep going. This is what causes the panicked freezing. The competition between her cautiousness and many of her other personality traits. For instance, if she felt a sense of duty in a place or fashion that she felt was dangerous, her over cautious nature would be in contention with that sense of duty and cause her to freeze and she would either end up doing nothing or she would proceed with extreme caution. This extreme caution may cause mistakes and oversights to be made. As a young adult, she is working hard to over come this cautiousness, and most of the time it is limited to hesitation and over preparing.

PHYSICAL DESCRIPTION

Eyes: Large green eyes, almost too big for her face

Hair: Long, pale sand in color. Usually worn down.

Face: Soft and round, with baby fat still clinging to her cheeks.

Clothes: Layers and scarves. Lots of layers and scarves.
PostPosted: Wed Nov 01, 2017 6:18 am


Senshi: Sailor Moira, Sailor Senshi of Roots

Challenge: Deep Roots Are Not Reached by the Frost

Fuku Colour:
Main Color: Forest Green
Secondary Color: Earthy Brown

Fuku: Here

Attacks:

Sailor Scout Attack:
Moira Root Achnor
Moira calls out the name of her attack and points at a target within 5 feet. From the earth, magical roots coil around the legs of that target up to about their knees. Roots also grow up around Moira's legs to about the same height. This anchors both parties in place but it also has a secondary effect. The roots drain 10% of her target's energy and transfer it to Moira. The effects of this drain are up to character players. The energy that Moira absorbs only gives her an energy buff it does not heal wounds, nor does it numb pain. The roots last for 15 seconds if they are not broken, and after that time passes, they simply vanish without a trace. If a target is strong enough, they can break the roots. If this happens, the roots around Moira's legs vanish and she is not able to absorb any more energy. She can use this attack up to three times in a battle.

Super Sailor Scout Attack:
Moira Root Whip
Moira calls out the name of her attack and pulls from the earth a ten-foot long root whip. This new attack allows Moira to move around while she casts it, but it also allows her target to do the same. The roots drain 15% of her target's energy and transfer it to Moira. The effects of this drain are up to character players and while the whip is not meant to do any damage if the player wishes for the character to feel stinging from the strike, they may. The energy that Moira absorbs gives her an energy buff as well as numbs minor aches and pains and stops the bleeding from surface injuries. The roots last for 30 seconds if they are not broken, and after that time passes, they simply vanish without a trace. If a target is strong enough, they can break the roots. If this happens, the whip vanishes and she is not able to absorb any more energy. She can use this attack up to three times in a battle.

Eternal Sailor Attack:
Moira Root Disruption
Moira calls out the name of her attack and flings her arms out to the side. With her at the epicenter, roots coil and twist out, close to the surface of the ground. This root system disrupts the terrain around her, breaking up the ground and upending anything just sitting on top of it. This system of roots also pulls energy from the earth and brings it back to the center of the system, giving anyone at the epicenter a 20% energy buff. This buff also stops bleeding from minor injuries and numbs aches and pains. If someone is on their last legs, this may also give them a second wind. The epicenter of the root system where the buff takes effect is about five feet in diameter, and anyone standing in the space is benefited by the buff. The root system lasts for 30 seconds, and then vanishes. When the roots vanish, the ground goes back to normal, but any objects like benches or trashcans that are upended stay upended. Someone can also easily chase Moira and her team out of the center of the system. If this happens, they are no longer benefited by the buff. The buff cannot distinguish between order and chaos, so if someone else takes over the center of the root system, they are buffed.

Sweenys_Revenge

Dangerous Lover


Sweenys_Revenge

Dangerous Lover

PostPosted: Sun Apr 08, 2018 10:31 am


omg i finally got this done
PostPosted: Tue May 08, 2018 8:44 pm


Sweenys_Revenge


Looks good to me, have fun!

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