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[Q] Tullia Mathews / Atira chibi senshi of leaves

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Midnightglow18

Kawaii Bookworm

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PostPosted: Sun Oct 29, 2017 11:56 am


Name: Tullia Mathews

Nickname: Tulli

Age: 12

Birthday: November 15th

Sign: Scorpio

Gemstone: Topaz

Blood Type: AB+

Fav. Food: Apples, caramel, pizza, brownies, pumpkin pie, lollipops, skittles, oranges.

Hated Food: Prunes, black licorice, root beer, strawberries, watermelon, coffee

School: Knightside Elementary

Hobbies:

Sewing: Tullia loves making everything from doll dresses to quilts, her parents are really busy and Tulli is pretty much always being watched by a nanny. So she's had to learn ways to entertain herself. Her grandmother on her mother's side taught her how to sew. She is skilled at mending clothes, even though her parents think it's a waste of time since they have the money to give her everything she could want.

Vollenteering: Even though her family has money and Tullia could stay at home and paint and play music, Tulli loves going out to help others. Painting over tag marks, cleaning up the local park. Helping other little kids with their homework at the girls and boys club. Tullia doesn't let her families money define her. All of Tulli's outside activities are watched by her nanny a strick older woman with a pinched-looking expression. Tulli spends a great deal of her time trying to ditch her nanny so she can make friends on her own.

Virtues:

Brave: Tullia isn't afraid of pretty much anything, except her parents trying to control her, she hates being controlled by others. Tullia is the kind of girl who would take on a bully at school twice her size in order to help someone who was in trouble. Even with her nanny following her everywhere she likes to face things on her own, she doesn't send others to the shelter or hospital to give away the quilts and blankets she makes. She also goes to give the hospital bereavement blankets she makes and it breaks her break everytime she goes.

Kind: Tullia had a kind open heart, she cares deeply for her friends and she tries to make friends where ever she goes. Tullia doesn't like seeing others in pain and does her best to help others when she can. Even when her parents look down on her helping and caring for those with less money than their family.

Flaws:

Head Strong: Tullia is extremely bull-headed and headstrong when she gets an idea in her head. Even if it means being grounded and having to sneak out of her bedroom window, Tullia will do what's right. She follows her own code of what she believes in no matter what her parents or her nanny say. Tullia will sacrifice her own safety to follow through with her beliefs of what is right.

Reckless: Tulli often times leaps before she thinks to look where she might land. She rushes to help others that she doesn't always think about what the consequences will be at the end of the day. She doesn't let that bother her though because every smile she gains is worth hours of detention to Tulli.


PHYSICAL DESCRIPTION

Eyes: Blue, CC

Hair: Dark brown or black

Face: Round or soft face, small ears

Clothes: School uniform, or maybe jeans and tee shirt, tennis shoes.
PostPosted: Sun Oct 29, 2017 12:19 pm


Senshi: Atira chibi senshi of leaves

Challenge: "Your the one who's falling!"

Fuku Colour: White
Main Color: Brown
Secondary Color: Orange

Fuku: White


Collar CC
Bow Leaf themed
Bodice A swimsuit-type bodice
Sleeves CC
Brooch Maybe like a leaf or a pumpkin, something fall themed?
Bottoms Typical school girl skirt
Tiara CC
Choker Scarf
Shoes Boots, flats, ect.
Gloves Yes
Accessories CC

Your MAIN COLOUR should dominate. Your SECOND COLOUR should be used for trimming.

Attacks: These are your senshi's abilities, which will be used in battle. These abilities correspond to your senshi's element. Think of it as a "summary" of what your senshi can do in one word.

Sailor Scout Attack:

Atira Leaf Whirl

Sailor Atira spins in a circle and creates a cyclone of leaves that she sends at her enemy. It is mostly a distraction and does very little damage, the dust devil of leaves is about 2 ft and she can send it about 3 ft forward giving her time to run away or hit or kick her enemy. ('knockback' effect) (15 sec)

(3 times per battle)

Super Sailor Scout Attack:

Atira Leaf Blades

Sailor Atira spins in a circle and creates a cyclone of leaves that she sends at her enemy. It is mostly a distraction and does very little damage, the dust devil of leaves is about 2 ft and she can send it about 3 ft forward giving her time to run away or hit or kick her enemy. ('knockback' effect)
The leaves take on a sharper edge leaving small cuts on the target. 3 ft round span range 4 ft forward. (20 sec)

(2 times per battle)

Eternal Sailor Attack:

Leaf it to Me! or Bonzai Leaf Jump

Sailor Atira jumps into a pile of leaves, causing them to fly outward in a 4 foot radius and as high as 3 feet. When allies are hit with the leaves, they can feel great joy and happiness with the feeling of jumping into a leaf pile on a fall day encouraging others to be happy. If an enemy is hit by the leaves, they can feel sadness, melancholy, fear thinking of the dying leaves, crumbling to dust till spring.

(Happiness' the magic adds 10% to speed and strength for the duration of the cast. For the Chaos debuff, the 'sadness' can be accompanied by a -10% speed/strength sap ).


(45 sec. once per battle)

(Open for attack change suggestions)

Midnightglow18

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PostPosted: Thu Jun 28, 2018 6:59 pm


Midnightglow18


Hiyo Middy!

What an adorable little bean! I cannot wait to get her onto the 'dance floor' and see what she can do~ With that in mind, there are a couple things I'd like to go over with you so we can get Tullia moving onward and upwards into Destiny City, so if you'll bear with me we'll just plunge right on in.

The first thing that I should note is that at 12 years old, Tullia is too young to attend Crystal Academy, she would have to attend Knightside Elementary or be home-schooled/tutored/attend a private school of your own creation.

For her 'volunteering' hobby, you may want to expand on this just a little bit. She is only 12 years old and there's no way a genteely bred young lady would be allowed to do 'outside' projects without being watched (either by her parents, her nanny, or a supervisory type from the organization she's working with).

When it comes to the virtues and flaws, you should have an equal amount for a balanced profile. You can do this by either removing a virtue or adding a flaw, whichever you feel most appropriate for Tulli's character/your needs.

The bravery virtue could be expanded upon for more depth if you wanted, but is a good one! For instance, she could show different kinds of bravery, like making quilts for local homeless shelters and insisting on going to hand them out herself (with her nanny or parent in tow for safety) - at 12 that would be scary! Or she could be brave by going to the hospital's cancer or burn wards and volunteering her time there (reading, playing games, sewing stuffed animals or blankets or whatnot) - being confronted with that much mortality at 12 (especially people her own age or even younger) would require a lot of fortitude and bravery.

If you decide to go the route of removing a virtue, 'outgoing' is the one I would remove. If you decide to add a flaw and are therefore going to keep 'outgoing', something to keep in mind is that a 12 year old, even a precoccious one, Tullia would likely not be overly disobedient to her family/caregiver/nanny. Even a spoilt child would have some respect for the larger life rules meant to keep one safe from kidnapping and/or grevious harm, and Tullia does not come across as a spoiled child - merely headstrong. I say this not knowing what sort of backstory you have for her that may or may not make her rebelliousness in this area pertinent. It may possibly be worthwhile to expand/explain a little if she's this way because her parents were/are distant and she doesn't want to be/craves interaction because of it so that other players get a better 'snapshot' of Tullia outside rp. But that is simply a suggestion and may well be something you planned to have expressed via RPs/solos at a later date, in which case - more power to you!

The 'kind' virtue looks good and I'm only mentioning it because it gives us a really interesting window into Tullia's family dynamic - bravo. I love things like that!

'Headstrong' doesn't read as a flaw here, but more a virtue with consequences based on miscommunication and at-odds goals (parents vs tulli, nanny vs tulli). It would be a flaw if she were the sort that stuck with what she believed was "right" and "true" til-death-do-it-part, even if there were evidence put before her face showing otherwise. Unfortunately it doesn't work as is and will need to be corrected.

Reckless is a great flaw and it dovetails in nicely with brave and kind. As a character flaw it should be more than "a little bit", however. If you simply remove the "Tulli is a little bit reckless" part and just start the description at "She often..." it works beautifully, but that is simply one way you could go about it.

For her powered side the name is currently open (that may change and you will need to check again at the time you post to claim the character), the challenge and fuku look grea, but unfortunately the sphere of "fallen leaves" is too specific. If you wanted to change it to "leaves" that would be acceptable as an alternative.

You may want to revise Atira's attacks with the revised sphere, but I shall continue as though the attacks will remain the same just in case.

Her basic attack looks good, you may want to make note that it's got a 'knockback' effect for clarity's sake. You will also want to decide whether or not the attack creates a cyclone or a dust devil as they are two distinctly different phenomenon - I believe you're wanting 'dust devil' as a cyclone is a tropical depression/storm whereas a dust devil is a small whirlwind over land that is visible as a column of dust/debris. I also suggest specifying that the dust devil is 2ft in diameter and whether or not Atira can direct the 'attack' at angles or if it can only go in a direct line from her casting just for clarity's sake. (Could also maybe call it Atira Leaf Whirl --> Atira Leaf Blades --> Leaves it to Me! yes I like puns, shhh)

The super attack I recommend the same thing, the sharper edge/cuts are fine, as is the additional diameter and range.

For Bonzai Leaf Jump, the dimensions are good as is the duration of the casting. I would suggest augmenting the effect(s) so they are actual buffs/debuffs. While emotional augmentation can be effective in combat, these are pretty mild and have no real consequence to any battle/situation that Atira is in. For an Order buff, I suggest that along with the 'happiness' the magic adds 10% to speed and strength for the duration of the cast. For the Chaos debuff, the 'sadness' can be accompanied by a -10% speed/strength sap or something to that effect.

I hope my critique and suggestions are helpful in completing Tullia's profile for stamping! The suggestions I made are just that - suggestions - and you do not have to take them; however, the issues I noted will need to be corrected/addressed before she can be stamped properly.

I must also note that while the sphere (leaves), the name (Mathews), and powered name (Atira) are presently available as of this post - that may change at any time and when you do acquire this precious bean you'll want to double check the Master List to be certain they're still open!

Please let me know if you have any further questions, comments, or concerns and I will do my best to work with you to address them. Feel free to quote me when you're ready and I will come back by!

-Sy
PostPosted: Thu Jun 28, 2018 7:04 pm


Thank you I'll work on those note later <3

Midnightglow18

Kawaii Bookworm

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Syrie

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PostPosted: Thu Jun 28, 2018 10:33 pm


You're most welcome - and again, if you have any questions or anything, please feel free to give me a poke! :3
PostPosted: Tue Jul 17, 2018 6:31 am


Syrie


Hey Sy I made some edits based on your suggestions <3

Midnightglow18

Kawaii Bookworm

31,125 Points
  • Demonic Associate 100
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Syrie

Garbage Paladin

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PostPosted: Wed Jul 18, 2018 2:35 pm


Midnightglow18


Hiyo again!

Tullia looks really good to me now, the only thing I can see that needs to be done is evening out her virtues and flaws!

You can either add a flaw so you have 3 : 3 ratio, or you can remove a virtue so you're down to 2 : 2! The choice is up to you, though I do suggest that removing 'outgoing' is an easy solution - it doesn't necessarily mean that Tullia isn't outgoing, only that it isn't one of her core virtues on the profile.

Once we get the virtue-to-flaw number evened out, we can get this precious bean trial stamped and off running for one of our GMs to look over~ <3

-Sy
PostPosted: Wed Jul 18, 2018 3:43 pm


Syrie


Ta Da XD thanks forgot about that razz

Midnightglow18

Kawaii Bookworm

31,125 Points
  • Demonic Associate 100
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Syrie

Garbage Paladin

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  • Married 100
  • Perfect Attendance 400
PostPosted: Wed Jul 18, 2018 4:01 pm


Midnightglow18
Ta Da XD thanks forgot about that razz


Not a problem! I do things like that all the time xDDD

Well, errything looks good to me, so Imma just leave this here...
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A GM will be by to do a final check~

Just remember, you will need to make sure that your sphere, senshi name, and surname are all available at the time you acquire a slot since that might change between now and then!

It's been a pleasure working with you Middy~
-Sy
PostPosted: Wed Jul 18, 2018 4:02 pm


Thank you Sy ^_^

Will do since it might be a while till I try for her XD

Midnightglow18

Kawaii Bookworm

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Kyuseisha no Hikari

Crew

Dragonslaying Dragon

PostPosted: Wed Jul 18, 2018 4:35 pm


Midnightglow18


Hey, Middy! She is super cute! I will be able to drop a stamp after I ask one quick question! I don't see a duration for her basic or super senshi magic; did you have a time limit in mind, or would you be comfortable plugging in 15 seconds for basic, and 20 for super? I thought those durations would be good to give the knockback effect and to give her the time she needed to run away (or kick her enemy!) but if you had something else in mind, please let me know! Otherwise, if you plug in those durations, I can stamp her!
PostPosted: Wed Jul 18, 2018 4:42 pm


Kyuseisha no Hikari
Midnightglow18


Hey, Middy! She is super cute! I will be able to drop a stamp after I ask one quick question! I don't see a duration for her basic or super senshi magic; did you have a time limit in mind, or would you be comfortable plugging in 15 seconds for basic, and 20 for super? I thought those durations would be good to give the knockback effect and to give her the time she needed to run away (or kick her enemy!) but if you had something else in mind, please let me know! Otherwise, if you plug in those durations, I can stamp her!


I'm fine with a shorter duration for chibi XD would it go up to like 30's if she becomes a grown up?

Midnightglow18

Kawaii Bookworm

31,125 Points
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Kyuseisha no Hikari

Crew

Dragonslaying Dragon

PostPosted: Wed Jul 18, 2018 4:45 pm


Midnightglow18
I'm fine with a shorter duration for chibi XD would it go up to like 30's if she becomes a grown up?


Absolutely! When she ages up, you can revise all her magic to make them stronger! For chibi, I would recommend plugging in the 15 for basic and 20 for super, and the 45 you have for eternal looks good!
PostPosted: Wed Jul 18, 2018 4:49 pm


Kyuseisha no Hikari
Midnightglow18
I'm fine with a shorter duration for chibi XD would it go up to like 30's if she becomes a grown up?


Absolutely! When she ages up, you can revise all her magic to make them stronger! For chibi, I would recommend plugging in the 15 for basic and 20 for super, and the 45 you have for eternal looks good!


There we go XD

Midnightglow18

Kawaii Bookworm

31,125 Points
  • Demonic Associate 100
  • Battle: Rogue 100
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Kyuseisha no Hikari

Crew

Dragonslaying Dragon

PostPosted: Wed Jul 25, 2018 8:09 pm


Midnightglow18


Perfect!

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