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Toshihiko Two

Sugary Marshmallow

PostPosted: Wed Oct 25, 2017 2:44 pm


InVerSe WonDerLaND

[Requirements: ]This event happens entirely while your character is sleeping. This is doable for all factions, and unlike the happy, fun Wonderland of the Wonderland simulation, this version seems a little more sinister and disjointed.

b][ Rules ] Open to all characters (not including quest)

gaia_angelright This artifact quest differs somewhat from others, it is staggered in real time, this means each dream IC day in the forest represents roughly an OOC "day" in Inception-land, however your character gauges that. This gives this mission a gated nature, it cannot be completed in one day. When your character wakes up, only a couple of actual IC hours could have passed.

gaia_angelright If one of your party falls behind or misses a few days they are able to complete prompts to catch up with the rest of the group, this is the one exception which can be made to the nature of this quest.

gaia_angelright Seperate RPs are okay! For any other questions, feel free to ask in the qna on [a href=https://discord.gg/vwBphJ8]discord, or here!


gaia_crown [ Day 1 - The Tulgey Woods: ]

Finding the location of Wonderland is something which happens by accident. On the way to some other location in pursuit of an artifact, some hunters are known to end up somewhere else entirely due to a minor portal malfunction. Your hunter and their companions are some of these people.

The forest itself is seemingly unending, perpetually dark but with the grass and trees lit from within by strange ethereal light. The sky overhead where glimpsed through the branches is an impossible black and there is no moon.

Everything in the forest itself is not quite right and any flora and fauna that they come across is not like anything they might see on Earth. Be as creative as you like with this, all harmless creatures and flowers are free to make up. Everything is like earth seen through a bizarre lens and jumbled up with other creatures and objects, the more absurd the better.

Some examples though are animals who are partially inanimate objects and sentient plants.


gaia_crown [ The Mushroom Patch ]

You come to a grove of strange mushrooms interspersed with signs which state EAT ME. There seems to be no way forward until you do just that.

gaia_angelright These prompts can be done individually or one person can roll and people can collectively respond. This is the first day wandering in the tulgey woods. Minimum of 800 words which can be soloed or back and forth rp. The hallucinations can be individual or shared with characters present able to see it all like ghosts who can watch but cannot interact.


Roll 1d10
Quote:
1. A small green mushroom, it tastes like a favourite food. It makes the eater relive a childhood meal, including the location it happened and the people present.
2. Large red mushroom with white spots, it tastes concerningly poisonous, it makes the eater relive a time when they were very angry.
3. A soggy blue mushroom, it tastes like rainwater, it makes the eater relive a time when they were very sad.
4. Bright orange mushroom that tastes spicy, it makes the eater relive a time when they were jealous.
5. A small fuzzy pink mushroom that tastes like soft vanilla, it makes the eater relive a time when they felt strong love
6. A colourless grey mushroom which tastes like paper, it makes the eater relive a time when they felt alone.
7. A sickly yellow mushroom which tastes sour, it makes the eater relive a time when they felt regret
8. A bright purple mushroom which tastes like chocolate, it makes the eater relive a time when they felt happy
9. A green flat mushroom which tastes like a favourite drink, it makes the eater relive a time when they felt part of something
10. A brilliant white mushroom that glitters like stars, it tastes like nothing ever tasted, it makes the eater relive a time when they felt wonder


On completion of this task, when everyone has partaken of their mushrooms the way opens up, the leaves parting to reveal another twisting path onwards. Somewhere up ahead a purple cat skips off into the shadows.

gaia_crown [ Day 2 – The Winding Forest ]

After a lot more wandering through the forest, following endless winding paths, they end up in a darker, more sinister part of the woods, the path once again blocked by gnarled trees and thorns making progression difficult. In the forest, it is impossible to see the sky and any glimpse of it is pitch black. Already claustrophobic it only becomes more so.

gaia_angelright Once again these prompts can be a shared experience (with the exception of the cat prompt) but everyone needs to roll, you don’t need to do the same prompt twice. You progress regardless. Once again total word count for the day must exceed 500 words per person either in one post or spread out through some rp/discussion.


Choose a path to proceed ahead
Roll 1d4 -

Quote:
1. Caterpillar - Finding yourself herded by the brambles and thorns down a tightly winding path, you find yourself at the many feet of an enormous caterpillar smoking a hookah. It looks mostly uninterested at your arrival, but does turn its attention on you, taking a long puff of its pipe and exhaling strange undulating smoke rings. It sighs. “Who are you?” it asks.
Only if you answer the question of who you really are in 100 words or more will he let you proceed, and for your trouble you gain a piece of mushroom which lets you either shrink or grow within reason in the strange world you find yourself in, but you cannot choose which (roll 1d6, odd is large, even is small)

2. Cat - You end up on a wildly twisting path through the forest, seeing the same sights over and over. You are certain you are lost and that no matter what direction you turn you always find yourself back at the same place. Before you appears a large smile, followed in turn by a striped and sinister looking cat. No one else in your group can see him but you and he speaks to you about one of your deepest secrets. You find yourself temporarily driven a little mad by the aura of the creature and you turn upon your teammates or self. This is mercifully temporary and after several minutes sanity returns once again.

3. Tea Party - Through a broad and leafy path you come across an enormous table laid for a tea party with three figures at at it, the march hare, the hatter and the dormouse. They welcome everyone to join them but no one is permitted to leave until they furnish the others with either a riddle or a story.

4. Oysters - The path opens up to a hazy sea shore and as they go they (either one individual or any number of people present) begin to lose sense of where they are and who they are. Soon enough they have to stop exhausted, overcome with the realisation that they are and were always oysters. They stop, only to be found by a large walrus in a suit and a carpenter. What began as a pleasant walk quickly degenerates into them being eaten in a graphic and unpleasant way.


Mercifully afterwards, the entire party snaps back to reality shaken but unharmed.


gaia_crown [ Day 3 – The Red Queen’s Castle ]
Routes are player choice - Anyone wanting to reach the final throne room must pass at least one of these prompts

Route 1 - Painting the roses red
You come across a group of people sized playing cards frantically trying to paint white roses red. They enlist you to help.

Roll 1d20, if you roll above 7 then you are successful in helping them and they approvingly let you pass into the castle out of gratitude, if you roll below this then you must choose one of the below two tasks to complete to proceed.

Route 2 - The castle maze -
Another way into the castle is via the castle’s enormous hedge maze, this way is perilous and difficult but can have hidden rewards. You need to roll twice successfully to pass.

Roll 1d6
1 - Success - You mentally map out the maze as you go, successfully remembering the path you need to take.
2 - Success - Ahead of you the strange cat appears and points you down the right path.
3 - Success - Runic household item - Small runiced appliance
4 - Fail - You encounter nothing but dead ends and lose your sense of direction.
5 - Fail - A dangerous pit opens up at your feet, so close you almost fall in, realising your way is now blocked.
6 - Success - You hear arguing around a corner which leads you in the right direction.


gaia_angelright If you fail you find yourself back at the beginning of the maze, either start over the maze or choose one of the other two prompts you haven’t done to proceed.

Route 3 - Prompts
You find yourself at a strange tunnel lined all the way through with mirrors. It is dark and as you go you grow more and more disorientated. After a time you realise your own reflection is watching you. It speaks to you and states. “You will only make it if you face yourself.”

Choose one of the below prompts and write 500 words on it.


- Your reflection criticises your weakest points, tearing you down, what does it say and how do you find the strength to outpace it? Can the others hear it?
- Your reflection praises you, focusing on the good things you've done, does it help you escape the tunnel? Can the others hear it?
-There is something wrong with your reflection, it seems to talk little sense and speaks about things you only vaguely remember in dreams. This makes for a surreal experience and can be quite frightening, do the others see it too?
- Your reflection is still and silent, it follows you but says nothing at all, merely watches you, what do you do? Does it unsettle you? Do you feel like it is supporting you?

gaia_crown [ Final Day - The Queen’s Throne Room. ]
gaia_angelright If you fail at any point here you must wait another day before you can roll again (unless specifically stated otherwise)

The red queen’s throne room is enormous and is linked to a vast network of guarded rooms and corridors, at the end of these rooms is the treasure room where the valuable and often stolen treasures are stowed away by the selfish queen.

gaia_angelright Success means you can move onto rolling an artifact, Safe means if you fill in an rp post you can roll again, a free re-roll can simply be immediately re-rolled if you wish. Fail means you must wait 24 hours to roll again.


1d10
Quote:
1 - You are almost caught by the guards on the way to the treasure room, however they get sidetracked by a voice from down the hallway. It sounds familiar somehow. - Re-roll without cooldown
2 - You all successfully make it to the treasure room through a combination of stealth and sheer dumb luck - Success
3 - You find a place to hide until nightfall in a quiet and rarely visited room on the upper floors - Safe
4 - Success
5 - You find a banquet hall where you have some food to eat, no one else is here and it's a safe place to hide for the day - Safe
6 - You stumble upon an attic filled with strange toys, magical objects and concerningly, guillotines. You opt to hide there for the night - Safe
7 - OFF WITH THEIR HEADS, the group find themselves caught by the red queen and only narrowly escape with their heads intact, they need to wait before they can even think of trying again -Fail
8 - Success
9 - You find yourself cornered by a group of playing card guards, they turn you in and you are sent away from the castle. Unless you successfully helped them paint the roses red, in which case, they turn a blind eye- Fail or (if you did the roses red quest) a free no-cooldown reroll.
10 - You get lost on the way to the treasure room and need to come back the next day with a better idea about where the hell you are going - Fail


[The Treasure Room]
User Image - Blocked by "Display Image" Settings. Click to show.

Quote:

ARTIFACT PRIZE LIST These prizes are UNLIMITED, meaning even if someone has one, you can get one too!
gaia_angelright Roll 1d12 to see what you find, if you wish to re-roll the 24 hour cooldown takes effect -



1. The Caterpillar’s Pipe: A strange pipe that exudes an aromatic scent.
Status Effect: When inhaled from it gives the ability to ask one question of someone which they feel compelled to answer, but only as cryptically as possible (ie: in a riddle, sarcastically, etc) (useable once a day, limited relative to the year of the person it is used on and ooc consent), the rest of the time it functions like a magical vape pen with plenty of mist.

2. The Hatter’s Hatpin A very ornate pin.
Status Effect: When used generates a fantastic and appropriate glamour hat. If the owner is sporting a neckbeard, has a penchant for fedoras.

3. Broken mirror fragment: A fragment off a mirror that seemed to have a great power.
Status Effect Lets you see someone as they really are, without makeup, enchantments or anything at all when held up, once per day. Also shows them without most clothing, so choose carefully who you point it at. Does not work on people higher ranked than you are.

4. Jingling Bell: A neat little cat bell on a collar.
Status Effect A clear ringing bell which calls forth a ghostly cat for twenty minutes, this can be pet but cannot be hurt.
Battle effect: Heals 5 HP to all friendly participants per battle/ per rp.

5. The Tweedles Rattle: A strange steel rattle on a stick
Status Effect Calls forth an aggressive raven creature which attacks anyone nearby, has 10HP and does autodamage of 5 to all per round, including the caster. This cannot be used on bosses.

6. The Hare’s Cufflink: An elaborate cufflink in the shape of a hare's head
Status Effect Can be used to turn the owner or someone else into a hare for a short period of time, maximum 5 minutes per day. Cannot be used on someone higher stage than the user. Does not work in battle.

7. The Cheshire's Smiling Signet: A ring with a large toothy smile on it
Status Effect Gives temporary invisibility (one hour once a week or 10 minutes 6 times a week) all apart from your eyes and mouth which can’t be seen when closed but is visible when open.

8. The Red Queen’s Crown: A heart shaped crowned
Status Effect Once a day lets you give an order with high persuasion. (Within reason, they can refuse on ooc grounds and consent. Doesn’t work on people higher rank than you are.) Ie: the recipient feels more inclined to agree, but doesn't necessarily mean they will.

9. The Jabberwock’s Spines: Dried, bony spines that have been broken down to form a bracelet.
Status Effect When wearing it, reflexes are quickened. This does not effect battle but can make for a very cheaty game of tennis.

10. The Walrus’ Oyster Shell: A shell shaped clasp containing some self replenishing silver powder
Status Effect Can make any food eaten sprinkled by the contents of the shell taste wonderful regardless of how horrible it may well be. Doesn’t negate poison, inedibility etc.

11. The Dormouse’s Silver Spoon: A silver spoon which sparkles when you tap it on objects.
Status Effect Can repair any broken inanimate object to its former glory as long as it is teacup sized or smaller (including phones!), cannot improve what wasn’t already improved. Once every week.

12. The Rabbit’s Watch:
Status Effect Can be set to one individual and the hands will monitor where that person is and what they are doing as long as the target is wearing a traditional wristwatch or pocketwatch (Spectre watches, Halloween watches, and phones do not count).
PostPosted: Wed Oct 25, 2017 2:45 pm


[Requirements: ]This event happens entirely while your character is sleeping. This is doable for all factions, and unlike the happy, fun Wonderland of the Wonderland simulation, this version seems a little more sinister and disjointed.

[ Rules ] Open to all characters (not including quest)

gaia_angelright This artifact quest differs somewhat from others, it is staggered in real time, this means each dream IC day in the forest represents roughly an OOC "day" in Inception-land, however your character gauges that. This gives this mission a gated nature, it cannot be completed in one day. When your character wakes up, only a couple of actual IC hours could have passed.

gaia_angelright If one of your party falls behind or misses a few days they are able to complete prompts to catch up with the rest of the group, this is the one exception which can be made to the nature of this quest.

gaia_angelright Seperate RPs are okay! For any other questions, feel free to ask in the qna on [a href=https://discord.gg/vwBphJ8]discord, or here!

Toshihiko Two

Sugary Marshmallow


Toshihiko Two

Sugary Marshmallow

PostPosted: Wed Oct 25, 2017 2:45 pm


gaia_crown [ Day 1 - The Tulgey Woods: ]

Finding the location of Wonderland is something which happens by accident. On the way to some other location in pursuit of an artifact, some hunters are known to end up somewhere else entirely due to a minor portal malfunction. Your hunter and their companions are some of these people.

The forest itself is seemingly unending, perpetually dark but with the grass and trees lit from within by strange ethereal light. The sky overhead where glimpsed through the branches is an impossible black and there is no moon.

Everything in the forest itself is not quite right and any flora and fauna that they come across is not like anything they might see on Earth. Be as creative as you like with this, all harmless creatures and flowers are free to make up. Everything is like earth seen through a bizarre lens and jumbled up with other creatures and objects, the more absurd the better.

Some examples though are animals who are partially inanimate objects and sentient plants.


gaia_crown [ The Mushroom Patch ]

You come to a grove of strange mushrooms interspersed with signs which state EAT ME. There seems to be no way forward until you do just that.

gaia_angelright These prompts can be done individually or one person can roll and people can collectively respond. This is the first day wandering in the tulgey woods. Minimum of 800 words which can be soloed or back and forth rp. The hallucinations can be individual or shared with characters present able to see it all like ghosts who can watch but cannot interact.


Roll 1d10
Quote:
1. A small green mushroom, it tastes like a favourite food. It makes the eater relive a childhood meal, including the location it happened and the people present.
2. Large red mushroom with white spots, it tastes concerningly poisonous, it makes the eater relive a time when they were very angry.
3. A soggy blue mushroom, it tastes like rainwater, it makes the eater relive a time when they were very sad.
4. Bright orange mushroom that tastes spicy, it makes the eater relive a time when they were jealous.
5. A small fuzzy pink mushroom that tastes like soft vanilla, it makes the eater relive a time when they felt strong love
6. A colourless grey mushroom which tastes like paper, it makes the eater relive a time when they felt alone.
7. A sickly yellow mushroom which tastes sour, it makes the eater relive a time when they felt regret
8. A bright purple mushroom which tastes like chocolate, it makes the eater relive a time when they felt happy
9. A green flat mushroom which tastes like a favourite drink, it makes the eater relive a time when they felt part of something
10. A brilliant white mushroom that glitters like stars, it tastes like nothing ever tasted, it makes the eater relive a time when they felt wonder


On completion of this task, when everyone has partaken of their mushrooms the way opens up, the leaves parting to reveal another twisting path onwards. Somewhere up ahead a purple cat skips off into the shadows.
Toshihiko Two rolled 1 10-sided dice: 5 Total: 5 (1-10)
PostPosted: Wed Oct 25, 2017 3:02 pm


Roswell's dreams since he arrived at the island had not been kind.
At least the endless dreams of drowning and watery torture, always feeling distinctly foreign had subsided.

His own dreams, even his nightmares, had a familiar feeling, like the odor of his own sweat. Those had been different.

And this was different too.

Fear clutched his heart immediately, sweat rolling down his neck at finding himself in a strange wood, and much worse than that, alone.

"Sir?" He whispered. "Fred?"

There was a broad hand on his shoulder, and a gentle question in return. "Ros? Is that you?" The voice was usually in his head, but here in...here wherever he was, Gil was a handsome and genteel presence, with hair that fell in front of his eyes and a too-big nose. When he talked, there was a flash of too-sharp teeth. A pair of small wings fluttered at his back.

"In a bit of a predicament, aren't we? I don't suppose it will be as easy as signs to point us homeward."

"No," Ros said miserably, trying to ignore Gil's more demonic elements, "I don't suppose it will be."

Toshihiko Two

Sugary Marshmallow

Baneful rolled 1 10-sided dice: 4 Total: 4 (1-10)

Baneful
Crew

Dramatic Hunter

PostPosted: Wed Oct 25, 2017 3:10 pm




Lysander's dreams had always been a bit weird honestly. Anyone looking at him and how he behaved might assume his dreams would be frivolous, silly characters from movies and games, treating things as if they were meaningless underfoot. Instead his dreams tended towards the serious and cryptic, strange landscapes and figures he didn't know from the waking world interspersed with night terrors and various other oddities. He didn't sleep all that well most of the time and sometimes - even back in the most comfortable penthouse money could buy - had needed sleep aids just to get over his insomnia borne of concern about sleep itself.

This wasn't one of his usual strange landscapes, but to him it was still steeped pervasively in a feeling of deep dread.

He was alone, at least at first, eyeing the strange moving grass with queasiness. There was something all wrong about this dream. He was aware of too much, of the way his breathing had picked up, the strange mingled sweet scents of things he couldn't identify. It was just odd.

His first instinct wasn't to look for help nor to explore this strange new world. His first instinct was to sit down and see if he could think of something helpful he could do to get out of here.

He thought he heard someone nearby, but he didn't go in their direction, not sure if he was able to cope with adventure right now when everything normally turned so /sinister/.

PostPosted: Fri Oct 27, 2017 3:27 am


"We have to pick some direction," Roswell said, going left with Gil amiably behind him, brushing aside a tree branch that had several full, ripe jars of jam growing from it.

Gil made an amiable whickering noise. He was taller than Roswell by a good deal.

"I'm at my impossible things limit, Gil," Roswell said grimly. "I mean, even you-"

Gil looked a little offended.

"Sorry," Roswell said. "I don't know if it matters. Even if we get back to the island,
we're never getting home again." He halted in his path, because seated in the middle of the trail was, at last, a familiar face.

"Lysander!" Roswell burst, rushing forward to kneel next to him. "Are you alright?
What are you doing out here, sir? What are we doing out here?"

Toshihiko Two

Sugary Marshmallow


Baneful
Crew

Dramatic Hunter

PostPosted: Fri Oct 27, 2017 3:58 am




Lysander looked up when he heard Roswell, looking immediately relieved. If there was one thing which held true, it was that if he waited, his Roswell would come. Things were manageable with him there. "Oh I was taking a break to get my bearings." he said. "But now you are here so we'll proceed from this point." And without too much hesitation he stood up.

And noticed Gil, pausing for just a second.

"Oh! Who is your friend Roswell? Lysander Astoria, pleased to meet you." he said, extending a hand.

"Don't touch him until you know if he's friend or foe Sandy!" came a small bright voice and Lysander froze, withdrawing his hand more out of shock than anything else.

A small girl in a very fancy black lacy dress stepped out of the shadows to glare at Gil in a suspicious way. She had hooves and a long leonine tail, along with equine ears and a long lethal looking hooked horn which had bows strung along it in an attempt to look harmless.

"Who are you mister?" she said to Gil accusingly.

PostPosted: Fri Oct 27, 2017 4:06 am


Roswell stood with him, moving to fuss with the dust on Lysander's jacket compulsively. "Proceed where, exactly?"

"Gilden," Gil said, hand left hovering to meet Lysander's cordially, although his nervousness seemed to increase at the accusation.

He withdrew his hand as if it were a gun, wiping it apologetically on the front of his vest.

"A friend, I hope. I know you, although we haven't, hum, formally met. And you must be Herald, it's a pleasure."

Roswell spared a glance at Gil. "I don't know why he's out here, suddenly. But, yes. It's Gil."

Toshihiko Two

Sugary Marshmallow


Baneful
Crew

Dramatic Hunter

PostPosted: Fri Oct 27, 2017 4:17 am




Lysander seemed to relax further at being fussed over by the other man, giving him a heartened smile and once again extending his hand to Gil. "All right." he said brightly. "Pleasure to meet you in person then Gilden. Sorry about that. Herald is..protective." And he gave her a slightly stressed look, not coping very well with being unable to dismiss her as invisible and impossible.

Lysander re-extended his hand to Gilden. "So is this a dream?" he asked Ros. "I was definitely asleep."

Herald didn't look too convinced by the explanation. "Yes I'm Mistress Glasgow Herald of Pollution." she said snippily to the other weapon, her ears immediately flicking back in a way that said if she was actually a horse she'd have been considering biting him on the nose. She was even more irritable about her name because for the life of her she couldn't remember why it was so long, nor what all of it even meant.

"We've met pretty closely I'd say mister." she said, rolling her eyes. It was apparent that even in spite of her youthful appearance she was inherently older, as if wearing a disarming glamour. Even the way she held herself was a little too prim and proper. Lysander didn't say it but he was reminded of the vampire child from the Anne Rice movies he'd watched.

"But you can call me mistress."

PostPosted: Fri Oct 27, 2017 4:25 am


"Mistress Herald," Gilden said, taking Lysander's hand lightly and brushing his lips across Lysander's knuckles. His ears were upright, forward and interested.

He knelt to take Herald's hand in the same fashion.

"Oh, I'd say that too," he agreed amiably. "It doesn't feel entirely like a dream," Gil said, "but Nightmares are temperamental creatures. I'm not put off of meeting this one."

"We all must be here for something," Roswell asserted, "But I'm very glad to see you, sir."

Toshihiko Two

Sugary Marshmallow


Baneful
Crew

Dramatic Hunter

PostPosted: Fri Oct 27, 2017 11:18 am




Lysander seemed to take this sort of greeting as fitting tribute and nodded, pleased with Gilden’s manners. Not that Lysander was the most mannered individual in the world, but he’d grown up accustomed to a certain level of respect from all around him.

Herald relaxed her ears a little when her hand was addressed, seeming placated by the compliance with her rules. “I might not remember much, but I remember all demons have silver tongues. You’ll need to prove yourself to me Mister Gilden.”

Lysander nodded to Roswell. “Likewise. I don’t think this is a normal dream at all, Its probably like that horseman thing, there’s probably something ulterior at work here. It looks so unnatural. But we appear to be stuck.”

PostPosted: Fri Oct 27, 2017 5:38 pm


"I'm not really known for my reliability," Gil confessed, "but I'll do my best as a companion. Ros is the stalwart sort, aren't you!"

Roswell gave Gil a rankled look, trying to simmer down enough to give Herald a curt nod.

"Lovely to finally to meet you."

He was trying not to think too hard about her age. About how much she looked like Odette. Odette's birthday had just been recently.

Further on down the trail, there was a clearing, and the area seemed impossible to pass. Even turning around, it seemed as if the forest had closed up, and all that was in front of them was a circle of different sizes and colors of mushrooms.

"Odd," Roswell said, crossing his arms stiffly. "Very odd."

Toshihiko Two

Sugary Marshmallow


Baneful
Crew

Dramatic Hunter

PostPosted: Sat Oct 28, 2017 6:42 am




"Unsurprised." Herald said to him. "But you will do your best with us because I will make sure you do!" She seemed to mean this sincerely and it almost felt like a threat.

Lysander seemed less fussed by the mushroom patch they'd found themselves in, more willing to just accept that things were how they were. It was how he felt on the island, he didn't like it at all but there was a sort of helpless feeling outside of his old life and comfort zone. This all made about as much sense to him as having to sleep in a bad bed and walk everywhere.

There was a sense of compulsion to eat the mushrooms against his better judgement. "I guess at least we won't starve." And wether he meant this as some sort of suicide pact or the naive thought the mushrooms wouldn't poison them was up to interpretation.

PostPosted: Sat Oct 28, 2017 7:05 am


"Yes, that makes absolute sense!" Roswell said, "We come across something unidentifiable and we eat it."

"They're not as bad as that," Gil said, already popping one that looked pink and soft into his mouth. "It's always been difficult for me to resist a good gamble. Shame there's nothing interesting at stake." He rolled it around a little, smacking his lips as he tried to capture each puff of flavor.

"Vanilla," he said with delight.

And at once they were all in a back alley, stone cobbled streets slick with rain and mud. A door opened, warm light and laughter spilling out for a single moment, and with it a completely naked Gil. The demon was covered in bruises, very, very drunk, and could do very little besides lie where he had been tossed, trying to alternatively hold his head and cover his personals and not doing a very good job of either.

There was a sense of time passing, and a boogeyman (or guard) or some uniformed description passing the alley. He hurried away, but came back shortly with enforcements. The insignia on their badges wasn't earthly, and they had stiff cloaks to keep out the rain. Gil was pulled to his feet, and bundled into a carriage.

When Gil woke again, he was clean, in soft clothes that had his monogram sewed into the pocket. Light filtered in through the window, pooling gently on his large bed. At his bedside dresser was a goblet with a bloody, peppery concoction simmering with barely-cooked eggs and black, bobbing eyeballs.

He sat up, retrieving the goblet miserably and giving it a swallow.

At the window, waiting, was someone who Gil seemed to expect, and he gave the figure a wobbly and relieved smile.

Toshihiko Two

Sugary Marshmallow


Baneful
Crew

Dramatic Hunter

PostPosted: Sat Oct 28, 2017 7:17 am




The figure was tall, slender and where their skin showed, very very black. It was sort of darkness which seemed to pull on the other shadows in the room, like a hole in the world which looked on into some other plane Sometimes there'd be a flicker across their skin which looked like white eyes in that darkness of varying sizes. They had their back to Gil at first but seemed to notice him waking and turned, perking a set of lagomorphic long ears as he did so. He was tall, very tall atop a pair of strong looking hare legs with the sharp tuft of a black tail poking out between his finely tailored black coat and trousers. His hair like the rest of him was impossibly black but marked out in that none of the eyes appeared there like distant dying stars, it was just black with a silky sheen. Atop the hair, stark against the lack of pigment was a silver crown arrayed with a cluster of diamons which gleamed a fractal rainbow of colour.

"They shan't bother you again. We fed them to the gardens. We fed them to the hungry ones."

Two flat white eyes remained steady and level in what amounted to a face and narrowed a little at him. "We have not decided what to do with you, or if there is anything possible to do with you."

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THIS IS HALLOWEEN: Deus Ex Machina Training Facilities

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Play with Platinum