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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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[Rider] Amna of White Zunulth [Approved]

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ShinosBee

Nerd

PostPosted: Wed Sep 06, 2017 6:51 am


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Name: Amna
Age: 27 turns
Sex: Female
Sexual Orientation: Heterosexual.
Weyr: Western Weyr
Rider Rank: Wingrider
Previous Rank/Craft: Smithcraft (Architecture, Journeyman)

Physical Description: Amna is small. Maybe not tiny (she's still 5'2" okay!) but certainly small. All her youth she wanted to be tall, but that didn't work out. She's mostly past it at this point...mostly. Her skin is naturally pale, and despite her efforts to protect it, you just can't live in Western and not end up sunburned. Turned ruddy and dappled with freckles by the sun, at least it doesn't seem to bother her. She sports what would be a thick mane of curls up top, though she keeps it short, piled atop her head because of the heat, often tied up or simply cut too short to cover her neck. Her eyes are dark brown, and bright despite often looking a little tired.

She's got more curves than she'd like, and it adds weight to her frame, a softness that the harder life of a dragonrider hasn't quite shaved off. Her style of dress is only vaguely feminine at best, often including cropped trousers and a breezy blouse, with a slew of accessories and bangles she claims to have gathered from all over Pern. There is a faint but notable scar across her forehead, a line running horizontally, though not perfectly, for about an inch or two, from an accident in her youth. A second scar, more obvious, cuts across the back of her left hand: an injury from A'myl's blade as they fought to break their dragons' egg open.

Personality: Amna, more than anything else, seems unbothered by anything. She takes life with a grain of salt and a tablespoon of sugar, and rolls with the punches like a seasoned fighter. Everything is interesting, fascinating, but nothing is worth getting riled up over, if you ask her, or almost nothing. Life's too short to waste time being angry, and being angry is exhausting to boot. She's happy to meet anyone and everyone, and thrives on being liked and being able to make people smile. Being rejected or disparaged, that's the one thing that really seems to lance her general bubble of contentment and leave her seeking isolation for some time to recover.

She's fairly smart, has a wealth of obscure knowledge, but comes across a bit awkward at times. Like the wrong words get tangled up, or her mind leaps to odd connections that make it hard for her to express what she means. It all seems good-natured, if a bit off-putting, and she stumbles over local cultural issues more often than would be expected from someone who's seen almost all of the major parts of Pern. Her attitude of general relaxation also can make her seem spaced out now and then, slower to respond or react than one would expect, though once she's going she does just fine keeping up with anything.

She thinks of things in strange ways, and has a head for numbers, probably from her craftsman days. Some days she feels wasted in her role as just a wingrider, but hard work is HARD, and it's just so hard to get started...

Positive Trait List Relaxed, unshakable, light-hearted, intelligent, giving, romantic.
Negative Trait List Awkward, secretive, indecisive, sensitive to criticism.

History: Born in Crom, Amna was a very quiet, introverted child growing up. She made few friends, and showed no real interests or aptitude for anything, preferring to sit quietly and watch others play than join in. Her parents were understandably upset about this, and pushed her to try to find something she was interested in. She seemed taken with the Hold's whers when she met them, and for a time that looked to be her path, the girl even going so far as to join the wher handlers on a few trips into the mines once she hit apprenticing age. An unfortunate accident ended that idea though, and Amna spent almost a full month unconscious with Crom's healers, who were unsure she'd wake at all, or if she did what the damage would be.

When she did wake, it was like she was a different person. Suddenly outgoing, social, bright and rampantly eager to devour any and all knowledge, her parents were beyond overjoyed. Her change in attitude was waved off in their simple joy to still have a daughter, and they were devoted in helping her to regain her place in society, as well as her memories. Most, it seemed, had been lost in the trauma. She remembered how to talk, dress herself, and effectively everything she'd need to know to live, but stumbled to put names to faces that should be familiar, and had an awe at the world around her akin to one who'd never seen it before, let alone lived there her whole life. The mines no longer interested her, though whers did, and she was grabbed up almost immediately by an older Architect when she revealed an aptitude for math and design that her quieter self had kept hidden.

Perhaps because she felt so behind without her memories (she had to relearn even the teaching songs, and though she did so quickly, that she HAD to at all was somewhat upsetting), she dove into her training with a dedication more common to much older students. It was something she could do, and do well, and she saw a future for herself in it, apparently. In fact, her mentor advised she go to Telgar to continue on from Journeyman to Master as she reached her late teen years, and she seemed eager to do just that...until the day she went to clamber atop the dragon meant to take her there, and instead it swung around to look at her, and fell in love. Well, she fell in love. The dragon simply thought she might make a good candidate. Plans were swiftly changed, because as soon as her feet left the ground there was nothing she wanted more than to never have to put them back down again.

She took to Weyr life like a duck to water, too enamored of the great dragons to be bothered by deeper lingering political issues at High Reaches. She didn't care if she was on green or gold or maybe even blue, she just HAD to be a rider. Her first hatching was a wild affair, heart-pounding even if it was a disappointment in the end. She still had plenty of time, they told her, but that didn't stop the thundering of her worried heart. The second time around, when she heard the faintest whisper from an unusually still, supposedly dud egg, one that was large, but laced wit ha crack well before the hatching, she didn't think. To act might cost her any future chance at a dragon, but to not act felt like that would be the end of it too. And she wasn't the only one, to her shock.

Another boy, not even wearing candidate robes, had beat her to the punch. He was attacking the egg with a blade, and they ended up working together to crack it open. She wasn't sure why he wanted to help her get to her dragon, at least, not until the big shell split to reveal two undersized hatchlings in need.

In the end she traded the regard of the weyrfolk for Zunulth, and new 'brothers' in A'myl and Viyanakerth, which was hard. Brutal, even. He was so small, but never weak, not as small at least as his twin white, whom they both worried over to excess. One day, he promised. One day they'd fly, and they could go somewhere they could both be happy. Training was agony for them both, physically and emotionally, but they knew there was an end in sight. When they graduated, they stuck around, bore it out another turn to see A'myl and Viyanakerth finally muster out...but then promptly requested a transfer, and they were both heartened and sad to find the weyrling master had already filled out the paperwork on their behalf. But their sadness didn't last long—not now that their feet had wings, and they had all of Pern to see on their way to finding their new home in Western Weyr.

Other: She might be a search rider, or a message runner, if Western has a spot for that.

DRAGON
Name: Zunulth
Age: 10 turns
Color: White
Size: 17'

Physical Description: Zunulth is a perfectly formed dragon, not a single flaw to be found! Well...aside from being a white, of course. And, well...maybe one or two other things. His joints, especially his shoulders and knees, are laced with stretch-mark like streaks, evidence of his uneven growth. He is large for a white, though still small, but larger than usual wings and a broad chest lend him strength that he might otherwise lack. It's almost as if his raw desire to be strong enough to make Amna's dreams come true made him grow to fill those needs, though of course that is more lucky happenstance than anything else. He is quick and controlled on the ground, and a lightning bolt in the sky, moving at speeds and shooting through turns that would make even greens dizzy to try to follow. His stamina, of course, is intensely lacking, but fairly respectable for as small as he is, thanks to slowly working to build it up over turns and turns.

Personality: Zunulth KNEW he could be something great. In High Reaches he was seen as overconfident, egotistical for what he is, but really it's just that he knows he can do anything any other dragon can, and gets upset when anyone tells him he can't. Most importantly, Amna knows he can do anything he tries, and he's sure she can to. He also knows how much she risked to free him from his egg, and even ten turns later, and despite her telling him over and over not to, he feels he owes his rider somehow. He shows that devotion by vetting most of her contacts, peppering with questions to try to suss out anyone that might make her feel the way she felt back at High Reaches so he can chase them off. This has led to a few awkward talks, as he's run off more than one potential romantic interest for Amna, as he has no real concept of anyone wanting to do that, including his rider (though obviously anything she wants he thinks she should get to have!) He's a grounding force for Amna, and can help her to make a definitive decision when she might otherwise waffle.

Positive Trait List Patient, confident, highly intelligent, devoted.
Negative Trait List Indifferent to some, a bit of a smart-a**, prone to taking risks, defensive.

Dragon Art or Proof of Obtainment: [x]
PostPosted: Wed Sep 13, 2017 7:15 pm


Approved. Placing them in Yokohama Wing for now.

Masterharper
Vice Captain

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