The rules are simple. Tell us who this boy is, what he's doing, and what plans you have for him! Myself and some other anonymous judges will be looking over your concepts! Remember, if you have won a free Soquili, you are not able to win Salandit!
[b]Username:[/b] WHO ARE YOU?! [b]Soquili Name:[/b] What's this guy's name? [b]Personality:[/b] What is this boy like? [b]Other:[/b] Anything you want us to know can go here! Be it a history, RP plots, interesting facts-- this is entirely up to you!
Posted: Thu Jul 13, 2017 4:04 pm
Have at it, doves~
Tsunake Crew
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~Spazzy_the_Wolfie~
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Posted: Thu Jul 13, 2017 5:04 pm
Username: ~Spazzy_the_Wolfie~ Soquili Name: Yatōmori Personality: The hood, that mischievous expression, those incredibly twitchy claws of his: like the contest title states, this fella is sneaky! Yatōmori is a thief, stealing anything that he can quickly swipe up with his claws. The only stipulation is that his finds must be round, spherical, oval, perfect… Egg. He hunts for eggs.
Yes, you read that correctly: Yatōmori loves eggs. Adores them! He began wearing that hood of his in order to shield himself from the furious pecks and scratches of angry, flapping parents. Eggs are his absolute favorite food on earth, and he would gladly risk his life to snatch up some to dine on. He would kill the parents to quiet his grumbling stomach, but that would mean no more eggs, so he merely swats them away before running off with his prizes.
Now, Yatōmori isn’t the brightest guy. Risking having his eyes pecked out by birds just to snag a treat is one thing, but his obsession with eggs has also lead him to foolishly believe that all winged Soquili produce eggs. Kalona, Winds, Hippogryphs, etc. This isn’t the case, of course, but Yatōmori doesn’t know that. And he certainly doesn’t believe others when they try to tell him otherwise. In fact, he refuses to believe it. They’re clearly just saying that to hide their eggs from him! How sneaky of them! The foolish male has attacked other Soquili in the past in his futile attempts to find and steal their “eggs”, even going so far as making a mad dash towards innocent baskets to rip them open with teeth and claws to check and see if any eggs are inside. salandit no. salandit pls. salandit u need 2 stop
Other: I could definitely see Yatōmori being roughed up and chased off in the future by his many victims, especially angry Soq parents. He’d probably put up a wicked fight before fleeing with his tail between his legs. :V
Posted: Thu Jul 13, 2017 5:24 pm
I've won my free soq ^__^
Username: Fea Line Soquili Name: Saschka Personality: A mischievous prankster, Saschka lives on adrenaline rushes and high thrills. He finds amusement in other's shock, fear, minor pain or panic with little regards to the other's well being and believes himself to be an ultimate prank master.
His weakness however is that he is extremely gullible and naive. He so badly wishes to endlessly prank others that he is easily manipulated into doing something that may be a danger to himself simply by hearing false promises that it will be the other being affected. This sometimes leaves him the victim of a prank rather than the other way around.
He is also easily impressionable and falls hard for anyone who he finds 'cooler' than himself, resulting in several heart breaks.
Other: I'd like to find a soq (or several) who would just barely put him with him following them around like some lovestruck fanboy. While he's not inherently bad I could also see him easily falling in with the wrong crowd and ending up in waaaaay over his head with no idea what to do or how to get out.
I won a soquili in another contest and can no longer be considered for the lovely salandit. I absolutely adored the chance to write a little bit about him though! Thank you for this contest!
Username: Nisshou H Soquili Name: Sa’id “Lucky” in Arabic Personality:Sa’id is a cunning and witty individual with a penchant for sarcasm. He’s generally self-centered and living in an area with scarce food and water he finds that this nature serves him well. He’d be dead if he shared everything. He favors flight over fight and finds that pride has no place when it comes to exchanging blows. Nor does it really serve any purpose in Sa’id’s life. There is nothing he won’t stoop to if it will put him ahead of others or aid his survival in any way.
Due to his nature he tends to be solitary and downright antagonistic to those unfortunate enough to cross his path. He can, however, be quite the charmer to strangers if it suits him. He’s more than happy to smile wide and lead people around like a proper, upstanding member of society. Don’t let his wide grins trick you, though, he’s only pleased to help when he sees something he wants. Be it food, water, or something shiny he is quick to take action to get what he desires and he is not afraid to be a deceitful b*****d to get it.
His favorite trick is to invite poor souls to dine with him. What they don’t know is that he has quite a talent for mixing potent poisons using desert plants and venom from snakes and scorpions. Once they take his food they’re dead unless he gets what he wants. Then he’ll give them the antidote just before they die to make sure he has plenty of time to escape. His hood helps him conceal his identity from strangers, should he ever cross their paths again all he has to do is stash the hood and act like he is none the wiser.
Other: History- Sa’id’s parents weren’t the most attentive so even though they were around his grandmother raised him. She was a kind and encouraging woman. He was a rambunctious child but his grandmother was never bothered by his exuberance and encouraged him to run around and play and make his mistakes early on. He loved his grandmother very much and was often found in her shadow when he wasn’t running amok. She taught him everything she knew about plants and wildlife in the desert while he hovered around her as she worked. As a healer she made it her business to help other people.
And as their healer Sa’id thought people would come to help her when she fell ill. They did not and he was left virtually alone. His parents were of little comfort to him even if they still ensured he was cared for. He found solace in experimenting more with his grandmother’s herbs and found that different mixtures could do vastly different things than heal wounds and cure illness. As a yearling he found that they could even cause illness. It fascinated the young stallion to no end and he never stopped experimenting.
When he was old enough to be on his own his parents left to continue their lives and Sa’id was left to make his way in the world with only what his mind held. Who knew how devious his new found fascination of poisons could be?
Fun facts- -He prefers to hunt around at night when temperatures are cooler and uses his hood to hide his bright hair from sight so he’s less of a beacon to whatever else might be lurking.
-He has developed a way of rubbing mud onto his back and tail to hide his markings in the same way as he hides his hair. This primarily involves him wetting the ground and rolling on it in an undignified way.
-The necklace around his neck is an emergency supply of snake venom. Should he be attacked and out of his league all he has to do is get it in his attacker’s mouth. He thinks this should be easy but is likely wrong.
-He lives on the border of the badlands and the desert where sand meets rock.
-He loves sunning himself on rocks when he’s full and happy.
-He’s very short and finds that people are more likely to trust him because he’s so little.
-He is occasionally mistaken for a large child.
Posted: Thu Jul 13, 2017 8:00 pm
Username: belloblossom Soquili Name: Salamander (often referred to as Sal) Personality: Sal is a collector of all things valuable. He loves things that sparkle and shine, naturally, but he especially delights in things that have value to other Soquili. That necklace was a gift from your departed grandmother you say? Well now he has to have it. Sal loves to collect the irreplaceable to runs a business to acquire what his heart desires.
He deals in the rare, trading away jewels and silks and finery in exchange for precious memorabilia. He always assures his clients that he will take very good care of what they give over to him and this is quite true. Like a dragon with a hoard of gold, Sal protects his knick-knacks with the ferocity of any larger beast and will not hesitate to fight if you threaten his wares. Unless you have something more precious to offer him, that is, then he may listen to your proposal. Other: The mare who had found him certainly didn't look like his typical clientele. She wore a drab shawl that hung loosely across her shoulders. Her coat was a dull brown and her mane was a mess of tangles. She had been referred to Sal through a friend of a friend of a friend who just so happened to be one of Sal's best customers.
The only thing remotely interesting about her was the old basket that she carried with her. From its markings, it looked like it had once held a foal, but now, it was empty. The basket itself was elegant with intricate details and markings more colorful than that of the mare's. Her eyes were misty as she looked at Sal, but she carried herself well.
"I'm told you're the stallion to go to when a mare wants something gone." She said and pushed the basket forward with her paw. "Well, I want this gone."
"Not quite, my ssssweet." Sal hissed softly. "I only take thingss that are valuable to the Ssssoquili or irreplaceable. I am no garbage collector." The mare flinched at his harsh words. Perhaps the basket did mean something to her, despite her desire to get rid of it. "And I am rarely given thingss without ssome sssort of exchange." He went on. "What iss it that you want?"
The mare shifted her hooves. "I... I just want that basket gone. It used to be so full of hope for the future, but now, while it is still my dearest memory, it is also my most painful." She was looking anywhere, but the basket now. "I can't bear it any longer."
Realization dawned on Sal as he looked down at the basket again with new interest. The mare had lost a foal and by her reaction felt guilty about the loss. No wonder she wanted to get rid of its basket, he thought. He liked to be guilt-free too. Still, he was a fair trader and donations made him feel uneasy.
"One moment." He said and crawled back into his cave, squeezing through the small opening. From inside echoed the sounds of quite a lot of rummaging sounds until at last he returned with a cage swinging in his maw. Within it was a small chittering bird.
"This sssongbird was given to me a while ago, ssaid to have the mosst beautiful voice of them all." He sniffed and placed the cage at the mare's hooves. "It refusess to ssstop ssssinging and givess me quite the headache. Perhapsss you will like itss company better than I." He said and curled his tail around the basket, pulling it close. "Thank you for your businesssss." Sal said, before slipping into his cave again to reorganize his collection and find a good spot to place his new addition.
Skamander was raised by a master that placed value on death above all else. Each and every day Skamander was taught how to kill, and how to do it in the most efficient way possible. And though he excelled in this trade, his heart would not allow for him to actually go through with taking a life. As it turned out he was not cut out to be a killer.
Despite having gotten away from his mentor without any physical damage, Skamander took a psychological hit. He had never been socialized with others and as such is incredibly awkward in nearly all social contexts. He knows very little about himself in the sense that his only identity was that of an assassin, an identity that turned out to be a lie. It is because of this that he finds it hard to connect with others. It is difficult for him to simply pick up a conversation because he cannot relate to others, and they cannot relate to him.
However, he does not allow his shortcomings to keep him from applying his new-found trade. He is in the business of helping others start a new life by staging their deaths. Using his knowledge as a killer he was able to create a type of poison that imitates death for a short period of time, and he is willing to give it to any who are in need, as well as make their fake deaths as convincing as possible. He believes it is a way to atone for allowing the mare he was meant to kill to perish at the hands of his master. He even carries the vile of poison he was going to use around his neck as a constant reminder of the events that lead him to where he is today.
His master is still out there, and he knows that if he is somehow discovered by other assassins he will have to face him again. This means he is constantly monitoring everything he does. He knows he must avoid drawing any unwanted attention. Someone with his ‘kill’ record is bound to be an assassin worthy of recruitment.
He has all of the airs of an assassin but without having to have spilled one drop of blood.
Other:
The only true power in this universe is the power to create and destroy life or, at least, that is what Skamander’s master had drilled into his malleable young mind for as long as he could remember. More specifically though, it was the power to destroy life that inspired his mentor. It was due to this fascination that Skamander had the upbringing of one destined to be a dealer of death; a cold and calculating assassin.
He never faltered and always did he strive to make his master proud, until the eve of his graduation.
Up until that point his training consisted mainly of learning methods upon methods that he could utilize in his trade. Always rehearsal and talk, but never had he taken a life. Though, upon the night of his graduation he was expected to put into practice what he had learned.
His master had hunted around for the perfect pray. Something simple that a well-trained novice could handle with ease, a frail and elderly mare as it turned out. It was up to Skamander to decide her fate, and as he crept nearer to his target his mind brimmed with ideas geared specifically toward earning him the best reputation, but he eventually decided upon death by a poison of his own engineering. Ever did he strive to make his master proud.
Perhaps it was the way the moonlight painted her soft features, or the tender way she breathed after taking each step, or possibly even the scent of flowers upon the breeze, but something nestled deep within the core of his being shook loose. Call it compassion, awareness or a conscience if you will, but the end result was a complete mission failure.
He could not do it. He would not take a life.
Enraged, his master attempted to kill him after first disposing of the mare Skamader had refused to destroy. He intended to remove the blemish he had created from the face of this earth, but Skamander was quick witted enough to escape practically unscathed.
For what seemed like an eternity afterward, Skamander was left with nothing but a hollow ache in his heart and the sense that he was a failure without purpose. What fate did a failed assassin earn?
One dreary day he crossed paths with a stranger during his aimless wanderings. The stranger, catching a glimpse of the vile of unused poison hanging from Skamander’s neck and the hood covering his weary face, assumed he was in the presence of a dealer of death. He approached Skamander and asked that he put an end to his life, for he was tired of running and always looking over his shoulder.
The stallion had gotten himself mixed up in something horrendous and desired a quick death as opposed to the cruel fate that surely awaited him.
Posted: Mon Jul 17, 2017 1:18 am
Edited: 7:25 am the 17th to add my sketch.
Username:
ProphetOfProfit
Soquili Name:
Mercutio "Merc"
Personality:
Mercutio is as witty as he is skeptical.
A crafty bugger with a pension for everything most people would call mischievous and what he affectionately refers to as humorous. His most prominent personality traits however are those of loyalty and honesty. If you can put up with the jokes and a good ribbing almost constantly (which let's face it, hardly anybody can) you've got a friend that will NEVER let you down. Whether you need a hand in a fight or just a thoughtful, unbiased opinion he's always ready. That's not to say he's just a kind-hearted trickster though. As you can plainly see "Merc" or "Murk" is built for stealth, those claws aren't just for looking at and what a waste it would be for him to ignore his natural talon-nts. Ha see what I did there? He loves a good pun. *cough* uh okay enough fooling around, back to the subject at hand. Murk works primarily as a thief and he doesn't mind doing dirty work for just about anyone. Provided it doesn't go against his strict moral code. He's not afraid to use a little tooth and claw. Hell he'll take candy from a baby if you ask him to, or rob a poor widow blind, but he doesn't do anything involving manipulation. Free will is, as far as he's concerned, is somewhat sacred.
"Matters of the heart, and mind, are a treasure I will not touch."
So you won't catch him planting evidence, or breaking hearts for some contrived revenge plot.
Other:
Relations/family information: At this time Mercutio's only relation still alive is his cousin Vincent. The rest of their family is presumed dead or in hiding . . .hiding really well. Likely all dead though.
Bio: Merc and Vincent being cousins and sons of the same disgraced family are no strangers to doing what's needed to survive. Their family was wiped out in some political power struggle almost over night. Luckily in a heard of nearly six hundred members, the soq equivalent of a city, the two colts were easily swallowed up and forgotten in the confusion, avoiding the notice of their would be killers and ultimately their family's fate. Orphaned and alone The strict hierarchy they didn't fit into any longer made their lives difficult. The two colts had to rely heavily on staying one step ahead of the law, two steps in the shadows, and together. Later on in life they found a group who could see potential in the two of them. A family of sorts, a rogue's guild if you will. Where there is light there is also shadow and the rogue's guild ran anything that was even slightly underhanded. Merc and Vincent fit right in with their devil may care attitudes and the skills they had developed to survive. Which were now as second nature as breathing. They weren't top of their class so speak due to their moral codes not allowing them to take certain work, but the work they did do was always handled in a way that made most of their employers question if the two had really done anything at all or if coincidence had just worked out unusually well in their favor. It was all, as Merc would say, "pretty sweet feed" (his way of saying a cake walk) for awhile. A long while in fact until Vincent took a job he really shouldn't of.
RP Ideas:
Wrong for the Right reason: Vincent tells Merc of the opportunity of a lifetime. One job in exchange for restoring their families lost status within the herd. That they could be nobles again as their family had wanted them to be instead of doing their dirty work for table scraps and risking their lives. The job however is something Merc refuses to be be party to. Unlike his brother his code is stone an immobile point that cannot be moved. They argue but Vincent is blinded by the promise of a better life and refuses Merc's sensible advice. A rift is created between them.
A deed deserves another: Vincent goes through with the job Merc senses trouble and sure enough finds it. One night Vincent disappears seemingly without a trace. Soon he finds out that Vincent was set up and saddled with all the blame. As such he now has a rather hefty reward on his head and all their prior "co workers" in the rouges guild are out for his hide. Without second thought Merc drops everything and goes off to find his wayward cousin whatever his fate.
-Loyalty is stronger than even blood: Merc finds Vincent and a bit more than he expected. Seems his dear cousin has seen the error of his ways and means to make it up to his prior job. That prior job being a former oracle. A pretty pink, oracle with a temper and claws to match Merc's own. He can't help but wonder what has he signed himself up for.
-a new home in a strange land: The two cousins look to find themselves a new home in these strange lands they have come to. A fresh start, step out of the shadows and into the normal. . . Or maybe just fall back into old habits. Who knows what the future holds
random escort missions, mercenary work, and random encounters along the way
Art:
I did a pencil drawing. Who ever wins him can have it as fan art. They can crop Vincent out if they like. Sorry it's oddly shadowed I don't have a scanner so I had to make do with poor office lighting and my cell phone camera. Mercutio lizard and Vincent Snake.
Username: ABVirus Soquili Name: Sebastian Personality: Seb, as he demands he be called, is a ferocious beast! He will slice you to ribbons with his claws and steal your most precious treasures! He's a wild stallion and he's not afraid to take you ought! You don't believe him? Well, do you see that tree with a bunch of claw marks on it? Wait, what? Yeah, they're really there! Look closer... closer... Yeah, see?! There they are! He did that! And he can do that to you too, if you mess with him!
While Sebastian talks big, he's actually just a wanna-be "gangster" type. He's rowdy sure and makes a big show of disobedience, stealing, spitting, running away and kicking stuff, but... He's not actually your typically "I'm going to cut you if you look at me twice" sort. A hidden softie, Sebastian just wants companionship and to prove himself worth your while. A very impressionable sort, Sebastian's ending personality will be determined by which crowd he falls in with. Other: Sebastian can go one of two ways (as I see it currently.) The first is that he could actually fall in with dangerous Soquili and become the aggressive-cool stallion he always fantasized. Sure, he would have to grow up pretty fast, since he would definitely see some heavy stuff, but I feel like he could get in with the group pretty well. Sure, he might kill himself on the way, but that's what you do for the sake of good plots! twisted
The other option would be to introduce a father-figure or a rolemodel to steer him onto the path of goodness. It doesn't have to be a total knight in shining armor type, it can even be a reformed villain, but it should be someone who doesn't mind adopting a scrappy kid who thinks he wants to be a villain when he's actually got a good heart. Someone who can embellish Seb's good side and show him that you can be cool without hurting others. heart
I am ineligible for this game since I have won a Soq from another game!
Posted: Tue Jul 18, 2017 12:58 pm
Username:The Ghost with the Most Ghouliboo
Soquili Name: Salandit (Sal for short, I can't resist since the name is cute in itself)
Personality: Sneaky and aloof, Salandit is not the kind of Soquili you'd take home to meet your parents. In fact, Sal isn't the time of Soquili you'd take to meet anyone, provided you actually care for said person you'd be introducing him to. Sal prefers to skulk and lurk in the shadows, cutting deals and making arrangements for the sole purpose of benefiting the one stallion that really counts: himself.
Other:
Sal is:
A deal maker - he'll offer you whatever you desire in return for what he desires. Whether or not he can really pull it off is besides the point, so it's probably best if you don't cave in to his request for giving you a blessing or charm in return for your delicious looking snack or the fancy feather tucked in your mane. A scam artist - coming up with tricks is his specialty. For instance, he wears a vial around his neck full of "magic" juice. Some people think it's honey. Other people suspect it could be body fluids (please, please don't ask). Even others will tell you that it's probably slime from a willing (or not so willing) toad by the creek near Sal's edge of the forest. Whatever it is, Sal isn't telling the ingredients... just that it's a form of magic that will change your world... for the right price. A night dweller - the bright sun burns his poor, sensitive eyes, so he usually sleeps during the day and begins to roam during the dusk. So hide yo foals, hide yo mate because after the sun sets, Sal's on the loose. Has an undetermined background - his story always changes, so try not to pay too close attention to what he's telling you. Chances are, none of it's actually true. It was actually pretty boring and a little bit sad and sad doesn't sell or look very impressive, so he likes to BS his way through his own history. Can't grow a full mane - thus after stealing some cloth from one of the local villages, he constantly wears his hood to protect his pride and dignity. Poor sap.
History:
A bullied foal, he tended to shy away from large groups. Growing up, his eye sensitivity and lack of a full mane left him as a target for being picked on, so he chose to keep to himself as a colt. As a stallion, he soon figured out that his shady appearance and knack for telling tales could be used for his benefit in trades and lies, so he took on this persona and kept at it, creating a new life for himself. Still lonely, he bides his time by weaving new scams and tales together to fool his next potential victim with...
Misc:
I was feeling creative, so enjoy some MYSTERIOUS SAL JUICE™
Ghouliboo
Sugary Romantic
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xKOVAKtheWOLFx Crew
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Posted: Tue Jul 18, 2017 3:59 pm
Username: xKOVAKtheWOLFx Soquili Name: Saladit Personality: Saladit is cunning and uses his wits to get around. He is not a very strong Soq, so he relies on his brain power instead of physical force to get things done. Sal hates it when others try to challenge him in a skirmish, because he knows he'll loste, but that doesn't mean he doesn't mind using his claws every now and then! Other: he's long lost brothers with Vex!