xxGENDER:Male. xxBIRTH DATE:November 12th. xxAGE:9 years old.
xxHEIGHT:4'3". xxWEIGHT:60 ʟʙs
xxPHYSICAL TRAITS: ✚ Hair Color: Rustic red-brown. ✚ Eye Color: Grey-blue. ✚ Complexion: Lightly tanned. Freckles under his eyes. ✚ Build: Kid build. ✚ Birthmark(s): He has a birth mark that looks like a jagged etching of two crescent moons colliding on his back left hip. ✚ Scar/Tattoo/Other(s): He's got several scratches and scars on his hands and arms from rough training sessions and encounters with wild pokemon.
xxPERSONALITY: Esben is a simple child; he comes from a rough background of survival and on top of being a child, has a rather black and white view of the world. He’s hard-headed and short-tempered, with a stubborn streak that won’t have him hesitating to go to arms when conflict arises. He is dedicated and loyal to those important to him and is resourceful when he needs to be. Esben isn’t very good at listening to others and doing what they say which gets him in trouble at times too and can be some of a brat if he’s not getting his way. When he’s being good though, he’s very pleasant and curious to learn. Sometimes.
xxBACKGROUND: It's uncertain exactly when and what time in the past and region Esben originates from; according to him, his clan and others are constantly in battle with dragon types, fighting for their right to survive in the shared territory and resulting a fierce hostility for dragons and their ilk.
At one point, he claims there was a fierce battle between the warriors of his clan and a rampaging Dialga who came along to exact its revenge against the humans for their actions against them. In the process, the legendary used its signature move and a young Esben, needlessly flinging himself into battle to try and assist, was caught up in the move and launched through time to the modern-day era.
xxDISLIKES: ✖ Dragon pokemon. ✖ Being weak. ✖ Vegetables. ✖ Adults (Most of them). ✖ Bullies.
xxFEARS: - Not returning to his own time. - Failing his clan. - Being abandoned.
xxGOALS/DREAMS: - Destroying all the dragons. - Saving his clan. - Getting back to his own time.
xxTYPE PREFERENCE: - Turtle-looking pokemon. - Bear-looking pokemon. - Pokemon good against dragons.
✎ NOTES ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ✚ He's originally from a different time period and he's having a really hard time adjusting. ✚ He really, really, really doesn't like dragon pokemon nor dragon-looking pokemon. ✚ His mannerisms are horrible. ✚ He carries an axe with him. Try and take it and you'll be in trouble. Maybe.
"Come along Esben dear. The lab is just right here," the elderly woman ushered, cane tapping lightly against the ground as she came to a pause and waited for her self-appointed ward. A young man in his twenties simply rolled his eyes before rolling up to stand next to the woman, pure agitation written over what appeared to already be a naturally gloomy disposition. He didn’t want to be here evidently and his gaze just narrowed behind him. "You heard her pipsqueak, hurry up!"
Esben scowled, which might’ve been more menacing if he wasn’t so baby-faced. Duncan was lucky Ms. Elizabeth was there or he would’ve given him a taste of steel like a proper warrior would’ve. Or tried. Even if he considered him a wuss, Duncan was taller, older and … probably just a bit stronger. But only for now.
He didn’t even want to be here; he was more than ready to set off into the world and find his way home. Elizabeth had convinced him otherwise though; that he ought to talk to a ‘professor’ (which he’d come to kind of assume was a leader sort?) and that maybe they’d have a way to help get him home. Esben knew how to get back though; he just needed to find a Dialga and smack it until it sent him there! That’s how he’d gotten here! He’d told the elderly woman just that in fact though he felt she didn’t believe him. There was something off about him though, that was for sure and after much talking he’d agreed that he’d go along with her suggestions of ‘getting help’. Not that anyone had… been helpful.
His stubbornness probably hadn’t helped. "I’m comin’!" Elizabeth had the patience of a saint (given her own grandson, who was even surprised) and gave him a pat on the head before continuing along the path to the lab, Duncan rolling his eyes and giving an exasperated sigh. Well Esben didn’t want him here either but he kept his mouth shut for the time being, instead checking to make sure that Byr and Isi stuck close. The bears were trotting steady behind him, keeping pace (which wasn’t difficult) like the good companions they were. He was honestly grateful that they were with him; he still wasn’t entirely use to this world or time or … whatever it was. Culture? Something. It was confusing, and having some semblance of comfort helped. Not that he was scared or anything. It was just weird.
"Do you really think he can help?" He chimed up as they approached a building, eyeing it with a bit of a leery look. He didn’t get these buildings either; they were massive and from some of the ones he’d seen, full of weird contraptions that he couldn’t understand. Making fire or heat… and weird noises. Nothing like the homes his family built, of solid stone and wood, material he could recognize right away. He was certain there were ghosts living in the strange metal things in Elizabeth’s house and he might’ve… gone and damaged a few in response. One being a shining screen that Duncan had clearly valued immensely. Maybe it shouldn’t have been making so many odd noises then.
Elizabeth smiled, waiting for her grandson to get the door for them as she glanced down at the young boy. ”Possibly dear. The professors are very smart individuals. If anything, they can get you set up to go on a journey to find what you need.” Esben scoffed, puffing his chest out. "I don’t need help! I’ve got everythin’ I need already!" Which, in his mind, was true. He had Byr and Isi, his axe and his sister's axe wielding lessons, his cousin's scavenging technique, his mama’s courage, his papa’s strength and the whole backing of dragon slaying knowledge that a young nine-year old child could have. Basically; he was set and ready to survive any and everything! At least he thought so. He hoped so because if it wasn't enough he wouldn't be getting home... a thought that he had to push from his mind for the millionth time since first waking up after that vicious battle.
The elderly woman just chuckled as they stepped inside. ”Well, even warriors need help from time to time don’t they? Come along, I’m sure the professor is waiting.” She commented, ignoring another annoyed grunt from Duncan as they entered. Esben grumbled a bit but fell in step with the woman, growing a bit unnerved as they entered the building full of whirling machines and oddities he didn’t know. Byr and Isi clung to the sides of his pants as well, the Teddiursa keeping a resolute expression, ready to take on anyone or anything that threatened them. Isi was more subdued, on the lookout but not nearly as ready for confrontation as his other companion. Esben kept a hand on each of their heads, both to comfort them and himself. They were out of their element in so many ways; it was hard not to notice.
”Excuse me young lady,” Elizabeth inquired as she caught the attention of one of the lab assistants, ”is Professor Rowan available? I’ve got myself a young one who could use a little assistance getting ready for a pokemon journey.”
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition.
Attacks GHT | PHY || Lick:30 DMG; 7/10 Chance to paralyze. NRM | PHY || Fury Swipes:18 DMG; Hits 2-5 times. NRM | PHY || Covet:60 DMG; Steals targets hold item (Item is returned at the end of the battle). DRK | PHY || Fling:Power depends on held Item. Refer to this page for power and effects.
Ability Slush Rush: Doubles this pokémon's speed when Hail is in effect.
Attacks NRM | OTH || Growl:Lower targets physical attack one stage. ICE | SPC || Powder Snow:40 DMG; 3/10 Chance to freeze. NRM | PHY || Bide:The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1)