Senshi: Sailor
Tsih of
PixiesChallenge: "Faith, trust, and pixie dust is all you need!"
Fuku Colour: White Base
Main Color: Light Blue
Secondary Color: Silver
Fuku: Based on my Pixie DnD character. Most of this is CC however!
Collar -- CC
Bow -- Backbow looks like Pixie wings? c:
Bodice -- CC
Sleeves -- CC
Brooch -- Pixie brooch?
Bottoms -- Skirt that looks like a flower!
Tiara -- CC
Choker -- CC
Shoes -- Was thinking no shoes, or if anything just some fabric covering the tops of her feet and going up to her knees?
Gloves -- None, or very small.
Accessories -- Silver bands in random places, some plain silver rings?
Your MAIN COLOUR should dominate. Your SECOND COLOUR should be used for trimming.
Attacks: Sailor Scout Attack: Glittering Pixie Dust
Tsih calls out her attack and pixie dust forms in her hand, she then blows it toward an enemy (up to 5 feet away). This pixie dust causes confusion and disorientation. It's easy for the enemy to get turned around or even potentially mistake and ally for an enemy. The effects last only 25 seconds and this ability can be used twice, it can also be dodged if someone is quick enough to get out of the way. This can be an easy escape tool, or can give Tsih or her allies a good chance to land an attack. Being hit once breaks the spell!
Super Sailor Scout Attack: Sparkling Pixie Dust
Tsih can now affect up to two enemies if they are standing within 5 feet of each other (Up to 10 feet away). This causes the same sort of confusion and disorientation as the first spell, it still only lasts up to 25 seconds or until they are hit with a physical attack. Can be used up to twice in a battle!
Eternal Sailor Attack: Shimmering Pixie Illusion
Tsih spins and pixie dust spreads around her in an 10 foot radius. Around her the illusion of a forest appears. Enemies find this forest hard to navigate and are easily turned around. They can hear the sounds of tiny laughter all around them. Allies caught in this illusion feel calm and clear-headed. The illusion ends if you somehow make your way out of it or after 30 seconds. If you enter the affected zone before the 30 seconds is up, you will walk into the illusion. Can only be used once per battle.