Quote:
[ JOB LISTING ] Restoration Apprentice
[ DIFFICULTY LEVEL ] gaia_star gaia_star
[ TASK ] You seem competent enough to be trusted with some of the more delicate work that goes on in the shop. Namely the handling of some of the finer goods. It's either dirty or broken and needs a quick fix and a small polish. "You'll be in the basement today, follow me," the manager says Roll 1d10 to find out which object you get to work with.
If you roll 1-3
You are handed a small wooden crate. Inside are several delicately wrapped pottery pieces. "They're Greek. They're old. Be careful with them." Your job is simple. Re-assemble an urn using some special adhesive made for such things.
First Step: Separate the pieces. Roll 5 d6. You will have to do this at least twice. You are looking to get a 1, 2, 3, 4, 5, and 6 - in any order. You just need one of each. Once you have all six, you have your pieces!
Second Step: Simply RP matching them up/gluing them together. (this can be done in the same post as your last piece roll)
First Step: Separate the pieces. Roll 5 d6. You will have to do this at least twice. You are looking to get a 1, 2, 3, 4, 5, and 6 - in any order. You just need one of each. Once you have all six, you have your pieces!
Second Step: Simply RP matching them up/gluing them together. (this can be done in the same post as your last piece roll)
If you roll 4-7
You are given a painting to clean. You are left a box of q-tips, a bottle of water, and a few very fine and soft towels. "It's a spit shine we are going for. Yes, spit." The manager gestures at the painting. "It's one of the very best things for cleaning old oil paintings like this one. Wet the q-tip, use it till it's dirty, then get a new one." He points at a table with a stool. "Get started." Roll 1 d20 to see what the manager thinks of your work. RP accordingly.
If your roll was 1-10:
--You work on the painting for no more than 5 minutes before the Head Restorer interrupts you. "You are pushing too hard. It's a light touch. Feather light." She watches you to make sure you get it right.
-----Look at the 1 d20 roll again. (no need to reroll)
-------If even she nods. "Yes. Just like that," she says with a smile. "Excellent work." You get to spend the next few hours painstakingly cleaning the painting.
-------If odd she shakes her head and sighs. "No. Lightly. Just," she puts her hand over her face and inhales. "Just go over there and watch how Remus is doing it." You get to spend the rest of the day observing.
If your roll was 11-20:
--The manager watches you work for a few minutes before nodding and walking away. It seems he trusts you to complete the task - so you spend the next couple of hours on it.
-----Look at the 1 d20 roll again. (no need to reroll)
-------If even after two hours, just as you are about half way done with the painting, the manager returns. "Yes, you are doing very well, indeed." He smiles, and then sets down a second painting, even larger than the first. "I expect this one to be done after you complete the first." He nods and walks away.
-------If odd after two hours, the manager returns and leans over your work. "Oh dear. Oh no." He looks at you and shakes his head. "It's not bad, but it's not good enough. Adelaide would never approve. Start again. The colors should be vibrant and bright after you've gone over them." He leaves you alone with your work.
If your roll was 1-10:
--You work on the painting for no more than 5 minutes before the Head Restorer interrupts you. "You are pushing too hard. It's a light touch. Feather light." She watches you to make sure you get it right.
-----Look at the 1 d20 roll again. (no need to reroll)
-------If even she nods. "Yes. Just like that," she says with a smile. "Excellent work." You get to spend the next few hours painstakingly cleaning the painting.
-------If odd she shakes her head and sighs. "No. Lightly. Just," she puts her hand over her face and inhales. "Just go over there and watch how Remus is doing it." You get to spend the rest of the day observing.
If your roll was 11-20:
--The manager watches you work for a few minutes before nodding and walking away. It seems he trusts you to complete the task - so you spend the next couple of hours on it.
-----Look at the 1 d20 roll again. (no need to reroll)
-------If even after two hours, just as you are about half way done with the painting, the manager returns. "Yes, you are doing very well, indeed." He smiles, and then sets down a second painting, even larger than the first. "I expect this one to be done after you complete the first." He nods and walks away.
-------If odd after two hours, the manager returns and leans over your work. "Oh dear. Oh no." He looks at you and shakes his head. "It's not bad, but it's not good enough. Adelaide would never approve. Start again. The colors should be vibrant and bright after you've gone over them." He leaves you alone with your work.
If your roll was 8-10
"Here," the manager says, leading you to a quiet corner with a table and some cleaning supplies. "I need you to take care of what's in the box."
Roll 1 d100 and look inside the box:
If your roll ends in 0 or 5
---The box holds several knives, all covered in blood. "They need cleaned, I expect a like-new shine. They are old, so be gentle with them." She glances at the box them back at you. "I expect discretion. We do not worry about what clients do outside of our store." S
----If the roll ended in 0, you cut yourself at least once. (If it ended in 5 the cut is up to you.)
If your roll ends in 2, 4, 6, or 8
---The box holds a large amount of gold and silver coins. They are tarnished and covered in much and water deposits. "We are cleaning them for a client who found them off the coast." The manager doesn't say which coast. "They are indeed pirate gold. I expect them to be cleaned and as polished as you can make them."
---When you are finished, Remus inspects your work.
-----If your roll ended in 2 or 4: "Good work. Now, empty your pockets. All of them. It's company policy."
-----If your roll ended in 6 or 8: "Could be better. I'll have Harv give them another once over. Now empty your pockets. Company policy."
(No, you can't steal the coins.)
If your roll ended in 1, 3, 7, or 9
--The box is full of kittens. "These were found in the alley out back last week. We've still had no sign of the mother, and I have to be out of the office all day. You are on kitten sitting duty." Remus hands you some kitten food and some small dishes. "Don't panic, they are old enough for kitten food, no bottle feeding unless you really want to. Don't let them out of your sight. Adelaide will kill us all if something happens to them."
No extra dice rolling, just RP your character babysitting 5 kittens in the corner of a basement. gaia_kittenstar
[ UPON COMPLETION ]


