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The time period after DBGT and DBZ with new and old characters [Forever Accepting] 

Tags: Dragonball Z, Roleplay, Adventure, Dragonball GT, Dragonball 

Reply ❃❃❃ Universe 7 - Approved RPC
Pars ◇ Hirio of the Hoh ◇ Saiayn ◇ Universe 7 ◇ A/A

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Hirio of the Hoh


PostPosted: Tue May 23, 2017 2:10 pm


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---𝐃 𝐁 : 𝐃 𝐂 - Character - Profile
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⨂ Character's General Info
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            XXX。。。FULL NAME
            xxxxx Pars

            XXX。。。NICKNAME
            xxxxx N/A

            XXX。。。AGE
            xxxxx 22

            XXX。。。BIRTH PLACE
            xxxxx Planet Caesa

            XXX。。。GENDER
            xxxxx Male

            XXX。。。RACE
            xxxxx Full Blooded Saiyan

            XXX。。。HEIGHT
            xxxxx 6’7”

            XXX。。。WEIGHT
            xxxxx 218.9 lbs

            XXX。。。BODY TYPE
            xxxxx Muscular


            XXX。。。PERSONALITY
            xxxxx [Rugged, Carefree, Simple/Down To Earth]
            When describing the way Pars carries himself, one can certainly describe it as Rugged, having a rough and tough demeanor, along with an unshakable confidence to boot. This ruggedness often gives Pars an aura of wild strength and manliness, creating implications that Pars may be less than civilized, such a thing is further pushed at his seeming lack of care in manners or the impressions he may give with his behavior. The confidence he has in himself is what mostly makes him so rugged, being able to be himself no matter what kind of opinions form about him. As such, he can often be seen as a delinquent, simply doing whatever and act however he wants regardless of any judgement he may receive from his peers or strangers, almost having no shame in most cases. This is also shown by his choice of appearance, typically wearing whatever outfit he deigns as the most suitable for his own comfort rather than looking good in front of others, not caring in the slightest if his outfit may not suit the situation or event whatsoever. It is with this same confidence that he can be tough, being able to believe in himself and his capabilities completely and knowing they will carry him through any storm and see the sunshine at the end of it. Being rugged, Pars is fairly tough in most situations, being able to remain strong emotionally and mentally in most situations. He seems to hold little care for manners, finding most of the typical polite actions attributed to them as troublesome, much preferring to do what he finds most comfortable for him without doing the extra steps. Despite his looks and rugged self, Pars is fairly carefree, always enjoying the present moment rather than worrying about issues that may come from the past or may appear in the future. He always tries to live in the now in order to enjoy his youth as much as he can, wanting to live the way he wants so that he can live back on it fondly without any regrets. He truly doesn’t appear to be bothered by a lot of things, but this does not mean he can’t be serious or actually feel worry for someone or something. His ruggedness further emboldens this, Pars being unshaken by many issues despite how close they may be and able to carry on his carefree attitude. In truth, Pars is a fairly simple person, he has no complicated philosophy or reasoning for why he does things, he does not go through hoops to explain his actions, it is as simple as whether or not he wants to do a certain action, if protects someone, it would be as simple as him either liking them or not liking whoever would do them harm, or whether or not he believed it was the right thing to do. This simplicity allows him to go through many challenges without hesitation, never truly second guessing himself as he is able to believe that he can handle any consequences that come his way, or rather that he will handle them. He will not only give simple reasons for his actions, but make simple solutions as well, going for the simplest answer to the problem before him, whether that is beating up the perpetrator of the problem, sleeping through something he cannot do anything about, or simply working harder to gain an absolute victory. He finds that his ruggedness, his carefreeness, and simplicity is the best way to live, doing things the way he wants without any anxiousness or doubt and doing it with a beautiful simplicity.


            [Diligent, Fierce/Hot Blooded, Fighting, Provocative/Impudent/Flippant]
            Despite his carefreeness, Pars is rather diligent, working hard on whatever task he gives himself, even if it is a minor one. He seems to refuse to simply finish a task with an acceptable success, striving to go above that in order to exceed not the expectations of others, but rather his own. Indeed his desire to go above and beyond comes from the innate need to test and push himself, to become more than what he is. He does not simply wish to improve himself, he wants to exceed the him of the past by surpassing himself with each and every task he sets his mind to. This is especially so whenever he is training or working out, wishing to become stronger by a large margin within any single instance. As such he never goes for subtle improvement, he wants it to be very clear by how far he’s come. Perhaps another thing which contradicts his carefree nature is how fierce and hot blooded he can be. Pars can show to be very fierce when the situation calls for it, becoming aggressive as he charges into the scene like a wild beast. This is made especially so whenever he fights, Pars mostly dropping all calmness he has for beast-like fierceness in order to give his all in a fight. It isn't uncommon for him to let out a battle cry or some kind of hot blooded yell as he charges into battle, not bothering with any kind of stealth, though always finding enjoyment in catching his opponent off guard from such a thing. He can be shown to be very rough and reckless during these instances, rushing into a dangerous situation with his fists or any weapon on hand ready, displaying his full brute and beast-like strength and combat ability to any unfortunate enough to get in the way. He is even known to be fairly direct with others, almost to the point of being callous. This is simply his primal side taking over, not truly calming down until the current threat is defeated. An enjoyment in tormenting the enemy also comes to surface whenever Pars gets like this, particularly if they had a beat down coming. Indeed, once there is a fight, it is certain that Pars will in fact become a fierce animal who will enjoy every second the opponent's pain. His diligence especially shows during his hot blooded fierceness whenever there’s a fight, Pars seeking to go above on fighting the opponent to the point where they may have many broken bones, or even traumatized, but in most cases not ending the fight until the enemy is unconscious. This is mostly Pars showing his respect, or in some cases ferocity which depends on whether or not he hates the enemy, toward any opponent that would welcome a fight with him. He has a deep love for combat, something which may be the source for his hot bloodedness which typically comes to surface during a fight. For Pars, it isn’t just a thrill, it is a way of life, one that he is more than comfortable with and understands the risks for. He often seeks out opportunities to fight, to face fighters who would step up to the plate to do combat with him; whether it’s street fights with punks who believe they own the streets they walk down, challenging entire dojos just to get to their master, or even getting into an underground fight club, Pars will always seek out other fighters. As such, he will often ask any onlookers he catches if they want to fight as well, even if they appear weaker than him, accepting and moving on if they deny the offer, respecting the wishes of those who either have no interest in fighting or simply cannot be a fighter themselves. Whenever Pars sees someone who appears to be strong, he can be quite provocative, egging them on and being openly flippant with them in order to initiate a fight, even if it’s a fight he may lose. This leaves him as being fairly impudent, never really showing any respect to anyone, save for those who have earned his respect, which can be obtained through fighting or simply seeing enough of their personality to distinguish whether or not he likes them. Though, just like those who deny his offer, he will not pursue to provoke the fighter any more, simply respecting their wishes to not fight, however this is only the case for those who he believes he wouldn’t find much enjoyment in fighting, something he typically will determine while sizing them up or seeing how they fight as a spectator. If the fighter truly is remarkable however, Pars will hardly give up on his desire to fight them, continuing to try to egg them on, but going no further than that, believing starting a fight without their agreement would prevent them from being able to completely prepare themselves; he would neither use another person to get them to fight, especially someone who cannot fight themselves, hating the idea of having to use someone else just to get a fight between two fighters to begin. He will remain flippant and provocative during fights as well, rubbing in any mistakes they made in their face to provoke them into giving it their all during the fight. It should be noted as well that his diligence shows in his fights, particularly the fights which involve a powerful individual, that Pars typically puts all of his focus into it, failing to notice the going ons around him and his opponent as the only thing that seems to matter is defeating the person before him.

            [Low Education, Curiosity, Instinctual]
            Having been raised in an environment where there was very little educational opportunities, and having focused most of his life on combat, Pars is not the most educated individual, not being fully aware of a few simple facts that are known by any one who has been raised in a modern day society. His ignorance for a majority of modern day life often leaves the impression that he is a caveman, or at least may have been raised in the wild, he is unaware of things that most children already in fact. His lack of common knowledge is not limited to holidays, trends, history, politics, cultural traditions, even modern form of entertainment such as sports, games, and amusement parks. This is mostly due to his secluded lifestyle, having never had a reason to stay in a place where modern society thrives long enough for him to have learned anything. He is literate, for the most part, knowing how to read and write on an acceptable level, this goes the same for math.This gives him a natural curiosity toward many things often associated with modern society, never failing to be amazed by everyday things a modern populated area offers where his usual place of dwelling may lack. When something catches his curiosity hard enough, Pars will make an effort to try to understand it, investigating it thoroughly to clear any perplexions he has. To further compound his seeming status as a wild man, Pars relies heavily on his instincts, far more than logic or common sense. Due in part by avoiding many inconveniences or disadvantages simply because he listened to his instincts, Pars is an instinctual and intuitive individual, believing that the only evidence one needs on making a decision is simply to listen to their gut as things like logic can lead to over thinking and missing the simplest solution. He is very confident in his instincts, having never truly been led astray by them, each instance of them being right adding onto this confidence. Depending on the situation, particularly ones where his gut feeling is telling him to do the opposite of what the rest of his party wants, Pars can be fairly stubborn on listening to his instincts, believing that them speaking up is enough to warrant his stubbornness. This is not to say he is bull headed enough to deny anything logical, as he is more than happy to be convinced the logical argument speaks more sense than his instincts as he desires to be able to have confidence in others just the same.


            [Reckless, Impulsive, Pride]
            What appears to be a constant in many of Pars' actions or fights is his recklessness, always lacking a sense of self care whenever he sets his mind to something. Typically, when assigning himself to an action that has the chances of getting himself hurt, Pars will put success over his self care, rushing toward the best route of success rather than the safer one. He will almost always think of the results before he considers the consequences, as, in his mind, there are far too many instances. This is mostly in part due to his belief that taking the thorny path over the flowery one, no matter the circumstances, is more challenging and entertaining over the latter. Not only this, but the former always has the chance of promoting growth in an individual in almost every area. Unfortunately, he shows to be fairly impulsive as well, listening to his instincts and the first thing to come to his mind, acting on both. Pars hardly ever puts much forethought into what he does, instead opting to trust his instinct as to not lose an opportunity. Once his intuition or instincts lead him to something, whether right or wrong, Pars will rush to it without a shred of hesitation. This is mostly because of his impulsiveness, and how he always seems ready to do what he feels is right and worry about the consequences later. To Pars, the idea of “Don’t Think, Feel” is a thing of pure wisdom and should be utilized in many situations. While he is capable of deep thinking and hindsight, he will always rely more on his instincts to determine whether or not an impulsive thought is worth following. More often than not, he will rush into a situation without so much as formulating a plan, preferring to go with the flow on any new developments and deal with whatever he feels to be the more difficult parts of the situation. His pride is something that is present as well, and interestingly enough it does not limit itself solely to him, rather his pride extends to those he views to be apart of his life. Indeed, Pars feels a swelling pride toward individuals and other things he considers to be important to him, believing that any wrongdoings given to them is a direct attack at his pride and will of course compensate the wrongdoers for what they did accordingly. Even the act of self deprecation or self betrayal by someone he cares about is enough to give him this feeling that his pride has been injured, often chastising the treasured person for what they did, if he hasn’t already punched them for their foolishness. He is someone who stands by his beliefs in an unwavering manner, as such he expects the same from the people he finds important, that they should be able to believe in themselves and follow their beliefs because he has pride in the fact that he has that person in his life. He as well cannot stand being taken advantage of or otherwise being tricked, as a majority of his pride is in his skill and prowess as a warrior, feeling incredibly insulted and a forming a grudge against the trickster in question, once again getting the retribution he deserves. Besides though, as expected, he especially become furious when someone puts him through some kind of hell that even his skill cannot overcome, seeing it as an insult to pride and skill.

            XXX。。。PERSONAL LIKES
            xxxxx
            [ 1 ] Fighting
            [ 2 ] Work Outs
            [ 3 ] Training
            [ 4 ] Strong Opponents
            [ 5 ] Geridza
            [ 6 ] His Former Life Style and Occupation

            XXX。。。PERSONAL DISLIKES
            xxxxx
            [ 1 ] Boring Fights
            [ 2 ] The Pushing of Philosophies
            [ 3 ] His Current Job
            [ 4 ] Isolation From Other Strong Beings
            [ 5 ] Not Being Able to Do Anything

            XXX。。。FEAR / PHOBIA
            xxxxx Isolation
            Never being able to fight again

            XXX。。。GOAL / AMBITION
            xxxxx Reunite with Geridza and defeat him
            To see where the pinnacle of his power will take him



⨂ Skillset Info - Abilities & Prowess
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            XXX。。。AURA TYPE & COLOR
            xxxxx Regular, Seafoam Green, Changes to an Intense Green upon transforming.

            XXX。。。TRANSFORMATION (S)
            xxxxx Oozaru
            xxxxx Unleashed
            xxxxx Peace of Mind

            XXX。。。UNIVERSE
            xxxxx Seven

            XXX。。。CHARACTER STRENGTHS
            xxxxxList At Least Three
            [ 1 ] Experienced Combatant
            [ 2 ] Ferocity
            [ 3 ] Tenacity
            [ 4 ] Close - Mid Range Combat
            [ 5 ]

            XXX。。。CHARACTER WEAKNESSES
            xxxxx
            [ 1 ] Long Range Combat
            [ 2 ] Reckless
            [ 3 ] Quick to get into a fight
            [ 4 ] Pride
            [ 5 ]

            XXX。。。CHARACTER STATS

            XXXXXWhat rank is being updated?
            [ Physical Based Offense ] 127 [+3]
            [ Energy Based Offense ] 105 [+1]
            [ Defense ] 105
            [ Speed ] 126
            [ Intelligence ] 186
            [ Reflexes ] 95
            [ Stamina ] 96
            [ Ki ] 96


            XXX。。。STAT BONUSES
            xxxxxPlease List All The Stat Bonuses That Apply Here
            [ 1 ] Male Warrior: +25 BP
            [ 2 ] Perk: +1 to Energy Based Offense
            [ 3 ] Brawler: Physical-Based Offense Stat +3 points
            [ 4 ]
            [ 5 ]

            XXX。。。FIGHTING STYLE / SPECIALTY
            xxxxx[ Primary ] Brawler

            xxxxx[ Secondary ] Bomber

            XXX。。。UNIQUE RACE TRAIT
            xxxxx Zenkai

            XXX。。。RACE - SUBCLASS
            xxxxx Ancient Saiyan

            XXX。。。SPECIAL ABILITIES
            xxxxx



⨂ Skillset Info - Technique Listings
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            XXX。。。PHYSICAL SUPERS
            xxxxx

            xxxxx Hunter's Assault: To begin the combo, Pars approaches the opponent at speeds faster than the eye can see. He can do so with his natural speed or by using Ki to propel himself. He starts with a swift jab that moves at nearly untraceable speeds because of how he shifts her weight to that limb. The jab is aimed at his opponent's chest. The strength of the strike is enough to knock the air out of the opponent's lungs sending the opponent in shock and helpless against the oncoming attacks. The jab also lifts the opponent a couple of inches into the making, which makes them even more vulnerable. The opponent is then assaulted with a very large barrage of incredibly fast jabs. They may not be as strong as the first, but each of them are capable of hitting the opponent with a nauseating amount of force. Every jab that connects will lift the opponent a couple of inches higher into the sky, Pars following them via flight. Finally, when his opponent and him are a couple of meters off the ground Pars will punch the opponent's face with it downwards. This punch will launch Pars’ adversary diagonally downward at very high velocities. The foe will be launched with so much force that their impact with the ground could create a crater. The combination of all of the attacks can inflict grave wounds onto the opponent. Their body will be so beaten up that some may not even have the strength to stand. (-15 Stamina)

            xxxxx Nova Corkscrew: A compact version of Nova Tower, the Nova Corkscrew involves Pars throwing a corkscrew punch and then releasing a spiraling wave of ki toward the target. Pars begins the technique by first bringing his chosen fist to his side, elbow bent and palm facing upward, much like his technique. With his fist tightened, Pars will begin to charge energy in the very same way he would use Nova Tower, allowing it to surge all throughout his body until it reaches a critical mass, but rather than releasing it as a rising column from his body, Pars will instead release it from his fist, converging all the channeled energy into his knuckles. The second Pars is ready, all he needs to do is perform a corkscrew punch. This type of punch is a technique which involves a boxer throwing a punch that rotates inwards as the arm extends so that the palm is facing down when the fist lands. The rotation serves as a means to increase a punch’s power, speed, protect the wrist, breaks through a guard, and can protect the boxer’s chin. The corkscrew as well can be used for jabs, hooks, and even uppercuts. Once the twisting motion is completely, the gathered energy is released in linear spiraling wave of energy which smashes into the opponent as a concussive force, rather than consuming them like the attack's parent technique. The spiraling motion of the wave allows it drill and grind into whatever it strikes, often twisting the target's skin to high degree while also burning them thanks to the attack's energy composition. The size of the attack depends on how much Pars has compressed the energy, ranging from being no larger than his fist to being big enough to decimate an average size building. ( -15 ki, -5 stamina)

            xxxxx Erasure Strike: A physical strike variation of Erasure Cannon which involves Pars channeling a ki orb around his fist before slamming it into his target, causing the orb to erupt into a strong impact shockwave that sends the target flying. The technique begins just the same as any Erasure Cannon based technique, with Pars charging a green light energy from around his body and gathers it into his palm to form a bright-green energy sphere. However, rather than gathering it in his palm Pars will instead gather it around his fist. With this done, Pars will then rush toward the target before throwing a ki encompassed punch into them. The ki orb, following the contact, will then burst into an impact shockwave that slams into the target and then launches the target away as a concussive force. Alternatively, Pars can have the Erasure Strike explode upon landing, causing more destructive damage to the target rather than concussive. Only Accessible in Ancient Saiyan Forms. (-15 ki, -5 stamina)

            xxxxxGigantic Strike
            xxxxxGigantic Charge


            XXX。。。ENERGY SUPERS
            xxxxxList all the energy based super attacks in this area

            xxxxx Sunshine Spark: Pars’ signature energy based attack which involves him firing off a wave of intense ki at the target. The technique begins with Pars first forming a fist and bringing it to his hip, palm up with his arm nesting against his side. With his hand closed, though not tightly as to allow space inside the fist, Pars will proceed to charge ki within his hand, starting it off as a size that is just barely concealed by his hand. After it’s initial formation, ki will continue to pour into the small mass, increasing its size rapidly until it eventually reaches a volume to a point where containing it within a fist is no longer possible, growing until it becomes at least two times larger than Pars’ own hand. The mass itself seems intense in it’s form, wildly pulsating as though it was unstable, while also giving off an intensely bright seafoam green light, energy seeming to crackle around it’s surface as well. Upon amassing the desired amount of ki, the destructive wave is fired the moment Pars makes a certain motion of the arm, this motion having him thrust the ki mass while rotating his hand counterclockwise while giving it a clawed gesture with the fingers pointing forward, fully outstretching his arm in the direction of his target. The wave of intense energies will then race toward it’s target, easily blowing away debris and leaving a carving trail in whatever surface that happens to be near it during its flight, eventually smashing into the target, or consuming them depending on the size, as it deals consecutive damage to the opponent’s being before either dissipating.

            xxxxx Nova Tower:An omnidirectional explosive attack which consists of Pars unleashing a rising column of ki from his person. The technique starts with Pars raising and gathering a large sum of ki, taking on a firm footed stand along with crossing his arms over his chest like an X. This is to protect his body from coming attacks as to not disrupt him nor throw off his footing. As he charges the attack, it will quickly begin to affect the immediate area around Pars, energy crackling from his being and striking anything nearby like lightning, the surface beneath his feet cracking and even beginning to slightly rise, and the air seeming to subtly shake as well as have increased in pressure, all of these being signs of the dangerous attack that is coming. The moment he is ready to unleash the attack, Pars simply needs to swing his arms outstretched to his sides, releasing all the built up energy at once. What comes next is a rising pillar of surging ki that rockets off into the sky, consuming and destroying the area around it in a single eruption. Interestingly enough, anything that can withstand the initial blast is carried up in the current of the rising blast, like a reverse waterfall. For as long as they remain within the pillar of ki, consecutive damage will be dealt to them, the attack rising them higher and higher into the sky before eventually dissipating and returning the target to gravity. The consecutive damage, as well as the powerful current of the rising pillar, makes the technique difficult to escape once one is caught in it.

            xxxxxPowered Sunshine Spark: An enhanced form of Sunshine Spark which involves Pars using his other hand to fire an additional Sunshine Spark, both beam waves mixing into a singular one and hitting the target with double the power. The technique starts just the same as Sunshine Spark, Pars charging a mass of ki into an empty fist that is held close to his hip with the palm facing up, however unlike the parent technique, Pars will mirror the gesture with his other arm, having both fists at either side of his hip. After the mass’ initial formation, ki will continue to pour into the small mass in either hand, increasing its size rapidly until it eventually reaches a volume to a point where containing it within either fist is no longer possible, growing until it becomes at least two times larger than Pars’ hands. The mass itself seems intense in it’s form, wildly pulsating as though it was unstable, while also giving off an intensely bright seafoam green light, energy seeming to crackle around it’s surface as well. Upon amassing the desired amount of ki, the destructive wave is fired the moment Pars makes a certain motion with both arms, this motion having him thrust the ki mass while rotating his hands counterclockwise, giving them a clawed gesture with the fingers pointing forward, then fully outstretching his arm in the direction of his target. When fully outstretched, both arms will be parallel from one another before firing both masses of ki from his palms simultaneously. Starting out as two separate ki waves, they will quickly begin to merge and blend together not far from their launch point. This fusion of two waves will create a singular ki wave that is double the size of the standard Sunshine Spark, greatly increasing it’s radius of damage. Not only this, but the attack power behind the ki wave is double just the same, causing much more damage along with retaining the ability to cause consecutive damage to the target.

            xxxxx Erasure Cannon: An Energy Sphere that is the signature technique usable in all of Ancient Saiyan forms. First, Pars charges a green light energy from around his body and gathers it into his palm to form a bright-green energy sphere. Next, he waves his hand forward and fires the attack at the opponent, inflicting a large amount of damage. In some cases, he also fires it from his chest. The power of the Eraser Cannon seems to vary with Broly's energy; depending on how much power he uses for the attack, it is capable of causing huge explosions and holds the potential for even destroying whole planets. Only Accessible in Ancient Saiyan Forms.

            xxxxx Erasure Shotgun: A variant of the Eraser Cannon which involves the parent technique being fired before splitting out into smaller ki orbs and then exploding. The technique first beings with Pars charging a green light energy from around his body and gathers it into his palm to form a bright-green energy sphere. Once ready, Pars will then wave the hand the ki orb is currently occupying, sending it flying at the target. However, as the attack nears the opponent, the orb will suddenly split, launching forward as smaller fragments of its original form. Separating itself as 20 different fragments, the group of orbs traveling in the formation of a cone, spreading out like a shotgun to hit the target in multiple areas at once. Upon making contact, each individual orb will detonate, causing numerous minimal explosions all across whichever side they slam against.

            xxxxx Gigantic Breath: A Mouth Energy Wave used while Pars is in any of the Ancient Saiyan Forms. First, Pars opens his mouth and charges a green energy sphere. Then, he fires the energy sphere from his mouth in the form of an energy wave at the opponent. Only Accessible in Ancient Saiyan Forms.

            xxxxx Nova Corkscrew: A compact version of Nova Tower, the Nova Corkscrew involves Pars throwing a corkscrew punch and then releasing a spiraling wave of ki toward the target. Pars begins the technique by first bringing his chosen fist to his side, elbow bent and palm facing upward, much like his technique. With his fist tightened, Pars will begin to charge energy in the very same way he would use Nova Tower, allowing it to surge all throughout his body until it reaches a critical mass, but rather than releasing it as a rising column from his body, Pars will instead release it from his fist, converging all the channeled energy into his knuckles. The second Pars is ready, all he needs to do is perform a corkscrew punch. This type of punch is a technique which involves a boxer throwing a punch that rotates inwards as the arm extends so that the palm is facing down when the fist lands. The rotation serves as a means to increase a punch’s power, speed, protect the wrist, breaks through a guard, and can protect the boxer’s chin. The corkscrew as well can be used for jabs, hooks, and even uppercuts. Once the twisting motion is completely, the gathered energy is released in linear spiraling wave of energy which smashes into the opponent as a concussive force, rather than consuming them like the attack's parent technique. The spiraling motion of the wave allows it drill and grind into whatever it strikes, often twisting the target's skin to high degree while also burning them thanks to the attack's energy composition. The size of the attack depends on how much Pars has compressed the energy, ranging from being no larger than his fist to being big enough to decimate an average size building.

            xxxxxBlaster Meteor: First, Pars forms an Powered Shell around his body. Then, he brings his hands apart to each side and releases many powerful energy blasts that home in on the target, inflicting a massive amount of damage.

            xxxxxGigantic Full Blast: Pars starts by charging an energy sphere in his hand(s). Then, he draws his hand(s) forward and fire the energy sphere in the form of an energy wave at the opponent, inflicting a great amount of damage.

            xxxxxGigantic Cluster: Pars draws his right hand back and charges a green or yellow energy sphere. Then, he waves his hand forward and fire several, compact, powerful energy sphere bullets that follow the opponent's movements, inflicting considerable damage.

            XXX。。。OTHER TECHNIQUES
            xxxxxList all the other techniques your character knows here in this area. This area includes your character's 'Speed & Movement Techniques' as well.

            xxxxxAfterimage Technique: An ability to move so swiftly that an image of the user is left behind. Theoretically, the Afterimage Technique is a move that can be performed (to some degree) in the real world, since it merely requires moving faster than the eye can see. This is a similar phenomenon to that of one moving their hand back and forth very fast, and seeing a sort of afterimage of the hand. However, the speed at which the Z Fighters move their entire bodies is far too difficult for a normal human to perform.

            The image itself cannot perform physical tasks, as it fades through everything. Most often, it is used to dodge an incoming attack and get behind the opponent to perform a counterattack. Its usage is not limited to just counterattacks, though, as it can also be used to confuse enemies: the image is used to distract the enemy, forcing them to think it is the actual fighter and giving the user a chance to perform the actual attack. In early Dragon Ball, afterimages are characterized as being see-through distortions of the users; however, in later parts of the series, they can be easily confused with the user simply moving at great speeds to avoid incoming attacks.
            xxxxx Ki Sense/Control: Able to manipulate his ki to lower levels to hide it from those who wish battle, while also being able to raise it to combat those who wish to fight him at his fullest and also sense others who have normal Ki [not Deities].
            xxxxx Powered Shell: A technique used to generate an energy shield around the user to protect them from attacks. Only Accessible in Ancient Saiyan Forms.
            xxxxx Ki Blast
            xxxxx Flight


            XXX。。。ULTIMATE SUPER
            xxxxx

            xxxxxStriking Nova: A ultimate technique which involves Pars enveloping himself in a mass of ki before flying at the target, slamming into them, the mass then flying off of Pars to consume the target and fly off with them before erupting into a massive explosion. The technique starts with Pars first charging and then swelling out a great deal of ki from his person, continuing to do so until it encapsulates his being as a mass two times larger than himself. The mass of ki itself is rather unstable, pulsating wildly and crackling with energy, anything being near it seeming to be blown away without resistance. The mass itself appears to be very durable, deflecting most ki attacks and blasts off of its surface, or even tanking them, in order to not only protect Pars, but also itself, acting like super armor often found in games, though this is not to say it can defend against anything. Once ready, Pars will then proceed to fly at the target at astounding speeds, the mass of ki acting as an additional propulsion to drastically increase Pars’ flight speed. During his and the mass’ flight, Pars is capable of flying in sudden serpentine motions, almost like zigzags, allowing him and the mass to avoid most fire with the intent to shoot them down before they reach their target. Once Pars and the mass reaches their destination, the mass will start to push forward and off of Pars, quickly consuming the target and dealing consecutive damage to them the moment they enter the mass, a great deal of pressure additionally keeping them trapped within for the most part. Not a second after completely consuming the target will the mass then resume it’s flight path while carrying the target inside of it, continuing to deal damage to them until the mass either reaches a certain range or hits something solid enough to stop its movement. The moment either happen, the mass will finally erupt, discharging into a large explosion that envelopes the immediate area with the target at its core, damaging the target once more in a way that it far exceeds the damage previously gained as they are consumed by the explosion.

            xxxxx Nova Sunshine: Pars’ greatest ultimate technique and having been born from combining the ideas behind the Sunshine Spark and Nova Tower, the Nova Sunshine involves Pars charging a great deal of ki in between his hands before compressing it and then launching it at the target, causing massive amounts of damage in the form of an explosion. The technique begins with Pars first clasping his hands tightly together, only a slight gap being left open in between his palms, his arms in a horizontal position with his elbows extending out at his sides. While clasped, Pars will begin the process of charging the Nova Spark within his hands, starting out with a small ball of ki and increasing its size over the course of charging by feeding it large sum of ki. The mass will continue its growth exponentially, increasing in size until it exceeds Pars’ body size by three times, forcing Pars to separate his hands and hold it above his head. Pars will then start to compress the mass, somewhat refining it, until it’s size is reduced to being only a quarter larger than Pars. With this done, while it is still above his head, Pars will then begin to launch it, starting with a motion that swings the Nova Sunshine to either his left or right side with both hands, then thrusting it forward with that side’s arm with a powerful push, launching the compressed mass of seafoam green ki at the target. The Ultimate Attack will race toward the target at astonishing speeds, easily outpacing most others as it charges to its destination, the force of it along being mighty enough to easily blow away large solid formations that may be in its way. Upon making contact with the target, the condensed mass will erupt, unleashing all of its energy and destructive potential in the form of an air shaking violent explosion of giant proportions. Should a target survive the initial explosion, they then receive consecutive damage so long as they remain inside the Nova Sunshine’s explosion. Much like the Sunshine Spark, the Nova Sunshine is a chargeable attack, allowing Pars to pour even more ki and increasing it’s attack power at the cost of requiring more time to get it ready.



⨂ Character's Background Info
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            XXX。。。OUTSIDE OCCUPATION
            xxxxx Bodyguard

            XXX。。。BIOGRAPHY
            xxxxx Long ago a Family of Saiyans along with their allies had moved away from their home Planet due to Freeza's control. After moving to a completely different solar system, they had taken over a planet and named it Caesa. Many years later, the decedent of the original settlers, a Saiyan Elite named Coln, was known for his brutality which stood out among even his fellow Saiyans. He would kill his enemies slowly, completely tormenting them for the sake of pleasure and to inflict fear into their allies. Saying he was a sadist was a grand understatement for he truly enjoyed seeing pain and fear in others. Even his fellow Saiyans were not safe from his horrid tendencies should they interest him or anger him enough. It was because of his ferocious nature that he often was sent to planets by himself as nearly any Saiyan that was unlucky enough to be partnered with him would meet their demise by one of his attacks. For years Coln had gone solo, every Saiyan making sure to avoid him at all costs; the brutal Saiyan thought for sure he would die alone and that was okay with him, a lover would merely slow him down and take away his brutality is what he thought. He’d be wrong however as he soon met Zucchi, a low class female Saiyan who was strong for her class and known to do whatever it took to completely annihilate her enemies. Her desire to rise through the ranks and eventually rule the Saiyan race was on a grand scale, matching Coln’s desire for destruction. When the two met, they had instantly started to mock one another, their words cutting deeply into one another like swords. The verbal fighting would eventually turn into physical fighting, their blows and ki blasts causing the area around them to turn into a landscape of ruin, anything with life being destroyed as well. This fight had gone on for hours, but out of nowhere, the two Saiyan warriors had stopped fighting and begun to get passionate with one another. Like animals they had done deeds on their battlefield that no child should witness and out of this, they had grown a bond, albeit a not exactly healthy one. Soon the two had gone on missions with one another, celebrating in a way only lovers could after each successful mission and soon enough they had conceived a son. A few days after his birth, he was immediately sent to a planet to conquer in the name of Caesa, but his parents would intend to give their child a surprise when he returned. The couple had planned a coup d'etat against the current King of Caesa, Coln's Father, along with other Saiyans who wished to make changes. While the many Saiyans did fight proudly and bravely, they all eventually died, including Coln and Zucchi whom met a particularly violent death as they were the leaders of this Uprising.


            As the parents died, their child: Pars, would soon land in the outskirts of a City that was settled on the Planet he was meant to conquer. Things however did not go as planned as a group of rather dangerous looking Aliens had found the pod. The second in command of this small rag tag group of intergalactic bounty hunters had rushed to their leader, a Frost Demon known as Geridza, and told him of what they found. The Green and burly Right Hand, Eom, had told his boss how one Saiyan in particular had wiped out his home planet with horrid ferocity. He begged Geridza to kill the Saiyan before it woke up as it had yet to exit its Pod; Geridza would rip the Saiyan Pod door off and would give the honors to Eom but if he could not kill the Saiyan then they would become a member of this Bounty Hunter group. Believing it would simple, Eom had approached the pod, only to break out into a cold sweat as the Saiyan was not some titan with massive muscles, but rather a infant in a incubator. Thanks to his age, Pars did not die that day and was raised by the Frost Demon Geridza.

            Ever since the Saiyan had grown to the age of eight, his adoptive father Geridza had trained Pars brutally in the ways of martial arts and bounty hunting. Every training session was a torturous and unforgettable experience. The Frost Demon had always treated Pars with ferocity, it was enough to completely break a normal child. Luckily Pars wasn't normal, he was a full blooded Saiyan and growing stronger was enough for him to power through the cruel training sessions. The relationship between these two was a master student one, but it was beyond that. It was more like a man making his life harder in order to make it more interesting by raising a beast. As time moved on, Pars' abilities as a Saiyan and a fighter grew more and more, he was eventually able to defeat moderate amounts of low leveled bounties and members of Geridza's crew. But his strength increasing grew consequences in itself as Geridza's right hand, Eom had started to grow paranoid. His fear of Pars becoming a berserker that would end them all would come soon, that is what the alien bounty hunter had thought. But his paranoia was for naught, however he unfortunately did not realize this, as Pars eventually began to see Geridza as a Father, but the desire to defeat this Frost Demon and to witness his full power made it possible for Pars to ignore any hesitation whenever the two spared. Once the young lad had reached the age of 17 however, Eom had finally decided it was high time for the Saiyan to leave before he killed them all. There had been a high ranking member of the Galactic Patrol that was giving Geridza some trouble for the way he dealt with bounties as he and his crew always caused collateral damage and even casualties. The last time he and Geridza had met, it was in front of Pars and the young Saiyan did not appreciate how this stranger was speaking to the person who was basically his Father. Angrily, Pars had threatened the Galactic Patrolman with death. After that daring move, Eom knew exactly that the time for Pars to go was here. The cowardly bounty hunter had destroyed destroy the Galactic Patrolman while he flew off in his ship. After doing such an act, he had made sure to do whatever he could to make it appear as though Pars was the perpetrator and sadly he was completely successful. Now Pars had a massive bounty on his head and faced the threat of being hunted down by every Bounty Hunter in the galaxy. Lucky for him, Geridza had for this one time showed compassion for Pars and threw him into the Saiyan Pod they found him in before the Frost Demon had sent him to Earth. There, after getting a handle of a Earth Life Style, Pars had taken up the job as a Bodyguard For Hire while remaining on the down low.

            XXX。。。CHARACTER RELATIONSHIPS
            xxxxx
            [ 1 ] Father: Coln [Deceased]
            [ 2 ] Mother: Zucchi [Deceased]
            [ 3 ] Grandfather: Arug [???]
            [ 4 ] Mentor: Geridza [???]
            [ 5 ]

            XXX。。。PERSONAL THEME SONG
            xxxxx


PostPosted: Wed Jun 14, 2017 11:44 am


Holy Hakaishin Hiroto
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TheBurritoBandit

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Hirio of the Hoh


PostPosted: Fri Jun 16, 2017 9:39 pm


User Image

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STATS

[ Physical Based Offense ] 127 [+3]
[ Energy Based Offense ] 105 [+1]
[ Defense ] 105
[ Speed ] 126
[ Intelligence ] 186
[ Reflexes ] 95
[ Stamina ] 96
[ Ki ] 96


Text, Text, Text

[Emotions: ] [Location: ] [Company: ] [Transformation: N/A] [Zenkai Status: 1/8] [LoB Points: 0] [Action: ] [Training Type: ] [Training Status:]
[OOC:]
HP: 4,646/4,646 | Ki: 1,410/1,410 | Stamina: 1,260/1,260 | BP: 2,950


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[color=#00CC99]STATS
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[size=12]※[/size] [ Physical Based Offense ] 127 [+3]
[size=12]※[/size] [ Energy Based Offense ] 105 [+1]
[size=12]※[/size] [ Defense ] 105
[size=12]※[/size] [ Speed ] 126
[size=12]※[/size] [ Intelligence ] 186
[size=12]※[/size] [ Reflexes ] 95
[size=12]※[/size] [ Stamina ] 96
[size=12]※[/size] [ Ki ] 96
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[color=#00CC99][size=18]✧[/size][/color][color=#00CC99]T[/color][size=11]ext, Text, Text

[/size][color=#00CC99][size=9][i][Emotions: ] [Location: ] [Company: ] [Transformation: N/A] [Zenkai Status: 1/8] [LoB Points: 0] [Action: ] [Training Type: ] [Training Status:]
[OOC:]
HP: 4,646/4,646 | Ki: 1,410/1,410 | Stamina: 1,260/1,260 | BP: 2,950[/align][/i][/color][/size]
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