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Carmine Armato || Mistrel || Student || Human

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TheGrandOldMan

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PostPosted: Wed Feb 08, 2017 9:28 pm




Basic Character Information

User Image - Blocked by "Display Image" Settings. Click to show.

Full Name: Carmine Armato
Nicknames: Carmine, Carmine Armato, my name will not be degraded by your laziness to speak!
Age: 18
Birth date: Dec. 02
Gender: Female
Relationship Status: Single
Family: Father- Mars Armato- Retired Hunter
Mother- Crimson Armato- Retired Hunter
Rank: Student
Kingdom: Mistrel
Academy: Beacon
Likes: Hearing herself Speak, Being Praised, Training, Being Up Front
Dislikes: Know it alls, faunus, lesser class people, being overspoken.
Teammates: None ATM
Is a Faunus?: No
Is part: --

Combat Data

Strengths: Hard Hitting, Agile, Stubborn, Determined, Self Assure.

Weaknesses: Accuracy, The Unknown, Stubborn, OverDetermined, Cocky.

Equipment:
- Armor Plating, Leather layered armor.
- Waist Load bearing rig.
- 2 days light food, water, IFAK.

Stastistics
-Nationality +■ / -□

¤ Intelligence: ■□□□□
¤ Perception: ■■■□□
¤ Strength: ■■■■■
¤ Toughness: ■■■□□
¤ Endurance: ■■■[]□
¤ Speed: □□□□□
¤ Reflexes □□□□□
¤ Weapon Control: ■■□□□
¤ Sword Skills: ■■■[]□
¤ Gun Skills: ■□□□□
¤ Ranged Skills: □□□□□
¤ Melee Skills: []□□□□
¤ Technological Knowledge: □□□□□
¤ Aura: ■■■□□
¤ Semblance: ■■■■■
¤ Semblance Control: ■□□□□


Dust Mastery:

Bladed rank: 1

Guns rank: 1

Your Weapon:
Picture: User Image - Blocked by "Display Image" Settings. Click to show.
--Placeholder until sketch can be completed--
Weapon name: Divine Majesty
Weapon combination:
- Broad Sword
- Bullpup Assault Rifle

Dust slots:
- Fire

Ammo : 10 round fire dust cartridge magazines. 3 magazines on person. Magazine cannot be loaded until weapon conversion has taken place.
Weapon description: Your standard gold hilt and handle, 4 foot overall length broadsword.
Until the handle is twisted to the side, and the entire length of the blade, splits apart, where a barrel is exposed running the length of the blade. The right hilt guard, exposing a trigger mechanism, and the left hilt, folding down. The handle sinking in some, and functioning as the close in stock, the flat end of the handle helping with shouldering. And thin short magazines, able to be locked into the lower side of the handle, where the small type firing mechanism is held.
Assault Rifle Form, due to handling and lack of sight or control, means it is highly inaccurate at anything beyond close, but capable of medium range.
Magazine dimensions- 2 inch x 1/2 inch x 3 inch -LWH
Weapon Range: Short - Medium


Your Semblance:
Picture: None ATM
Semblance Name: 'Ziegelwand'
Semblance description: Essentially, a tight body shield.
When Ziegelwand is put into motion, a tight body fitting red aura envelopes Carmine. It acts not so much as a barrier, but makes her body more resilient. In that she can take harder hits, and put more force behind blows. However, it does not mean she cannot be hurt.
The extent of Ziegelwand, is that it also acts as a numbing wrap. In that it numbs the pain and exertion her body, rather, her mind feels. Essentially, feeling no pain, drain, or injury, but to an extent that it also numbs senses. Her vision becoming more tunneled, and her hearing muffled.
With this all, comes the after effect, having little to no conditioning, and low control of her semblance, being that it is mostly controlled by her emotions and feelings. And therefore can't be held for a prolonged amount of time. Adding to the fact that, every injury and pain that was nulled during use, is no longer numbed or directed away in anyway once deactivated. Meaning she will feel the full extent of her injuries, on top of having a even more drained aura.
Post duration: 2 Posts. (4 tops, with situation and pending other parties consent)
Cooldown: Extensive use of Aura, minimum of 10 posts.

Stat transfer:
¤ Perception: -3
¤ Endurance: +1
¤ Toughness: +2

Character Description

Looks: "A fair maiden of soft looks and finesse, floating as she walks. What you would come to expect of any maiden of Mistrel. Soft Pink long hair, and Dark Orange eyes befitting of jewels."
Personality: Brash, Headstrong, Uptight, Proper, Loud
Height: 5'9"
Weight: 127 pounds
Eye Color: Dark Orange
Hair Color: Soft Pink

Background Information

- Mistrel Academy had produced many a number of glorious and famed fighters, but among those, also came the average and even mediocre hunters and huntresses. Like those of Mars and Crimson, her mother and father, who barely graduated by the skin of their... well, bodies. Attempting to cloak themselves and their terrible style with show and glamour, which only really appealed to the even lesser of the academy and hunters/huntresses, which there weren't many.

Living the low, looked down upon, Glory Lives, they begot a daughter, who, with their growing age, decided to pour all of their "fame", "riches", and "family name glory and history" into, which she quickly ate up and took as truth, never hearing out the words or truths coming from others around her, but with those wary few who truly did hype and believe the falsified stories and rhetoric, it cemented into her mind that she was made from greatness, and destined to it, no, deserving of it! And anyone else who didn't aspire to the greatness she wished to achieve, were under her, and would not ever hold the glory her family name holds. Which in all reality and fact in, None, or a strong lack there of. She grew up in her shell of false greatness and prestige, growing more and more funneled into her own legacy, her self assurance and confidence growing, but not with her ability. Quite the opposite infact, that during one squabble, her parents had to finally establish some ground, informing Carmine, that she should go to school, an academy, to better hone her skills.

Being stubborn and falsely motivated as she was, she took it as a challenge to not become better, but to show Remnant what the next generation of the Armato's was, and could be.
She would show everyone, the Armato name is still one to be feared as it was before. One to be remembered in praise.

But in the real world, it is a name of pitiful attempts, failure, and humility. But not to Carmine...
PostPosted: Thu Feb 09, 2017 12:12 am


Each stat has a maximum of 5 points that can be allotted to it, and cannot go over that amount. You have a maximum of 30 points before your nationality bonus, which makes it a total of 33 points. Just compile all the points together and differentiate them with brackets for the nationality bonus.

Axel_Dragonfire

Skilled Combatant


TheGrandOldMan

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PostPosted: Thu Feb 09, 2017 12:17 am


Axel_Dragonfire
Each stat has a maximum of 5 points that can be allotted to it, and cannot go over that amount. You have a maximum of 30 points before your nationality bonus, which makes it a total of 33 points. Just compile all the points together and differentiate them with brackets for the nationality bonus.


Updated
PostPosted: Thu Feb 09, 2017 12:22 am


Ok, so your base perception is a 3, only change it when you have the semblance active in posts. Otherwise it gets confusing.

Axel_Dragonfire

Skilled Combatant


TheGrandOldMan

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PostPosted: Thu Feb 09, 2017 12:43 am


Axel_Dragonfire
Ok, so your base perception is a 3, only change it when you have the semblance active in posts. Otherwise it gets confusing.


Gotcha. Yeah I see how that can be confusing.
Updated and ready for final review.
PostPosted: Thu Feb 09, 2017 3:17 pm


Everything looks fine to me. I'll move you to accepted profiles. Axel said he's told you that the students have almost finished their trek through the forest and will be at the school soon. He said he will let you know when Carmine can enter the roleplay.

Have fun!

Skimblekitten


TheGrandOldMan

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PostPosted: Thu Feb 09, 2017 5:06 pm


Skimblekitten
Everything looks fine to me. I'll move you to accepted profiles. Axel said he's told you that the students have almost finished their trek through the forest and will be at the school soon. He said he will let you know when Carmine can enter the roleplay.

Have fun!


Excellent! And thankyou, I'll happily be awaiting.
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