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Cassius Finwind | Brawler - Gladiator | Zombie Fishman

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Haraxmant

Sex Symbol

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PostPosted: Thu Jan 19, 2017 9:02 pm


              ______________________________________________
              RP Name: Cassius Finwind
              Age: 32
              Gender: Male
              Birth Date: March 5th
              Height: 7'4
              Weight: 244 lbs

              Race: Fishman - Zombie
              Ethnicity: Bull Shark
              Sexuality: Pansexual

              Appearance: Sharky Shark

              Allegiance: Marine
              Occupation: Brawler - Gladiator
              Goal: Reach a Human Kill count of 1,000

              Origin: West Blue

                  ___________________________________________
                  Stats: (You get 25 Points to distribute at start for both stats and techniques. See "The Basics" thread for more information on stats)
                    Strength: 00
                    Endurance: 00
                    Speed: 15
                    Accuracy: 05
                    Intelligence: 05


                    Race/Occupation Boosts:
                      +15 Strength | +15 Endurance (Fishman)
                      +10 Endurance (Zombie)
                      +05 Strength | +05 Endurance (Brawler - Gladiator)


              Special Traits: Exceptional Jaw Strength, Rough Shark Skin, Heightened Swimming Speed.

              Personality: He prefers to be alone, with at most one person to dicuss his multiple hatreds. Bit of a show off, ot shying away from a fight, even at his own risk. Heavy Smoker.
              Oh, and he is dreadfully racist to any human he crosses paths with, which sometimes extends to the Human-Like.

              Biography: TBA


Motherglare
PostPosted: Thu Jan 19, 2017 10:01 pm


Approved Customs

Special Trait: 1/1 slots used

Technique Name: Enhanced Smell
Description: Within distances, Cassius has an enhanced sense of smell for blood, able to track people short distances or keep track of those around him if they are bleeding. With this, Cassius can keep track and smell people at a base range of [15] feet, which increases by [15] for every 100,000 Experience the character has. The cap is [450] feet. Passive
Requirements: Bull Shark Fishman
Point Cost: N/A


Custom Haki Technique: 0/1 slots used

Technique Name:
Description:
Haki Type:
Point Cost: 25



Starting Techniques: 3/4 slots used

Technique Name: Deep Sea Workout
Description: Cassius was able to be trained in the art of combat while deep underwater. His entire muscle structure being used to throwing fast punches or kicks underwater. Due to this, he has gained an enhanced muscle usage, making it easy to lift large objects or break through thick materials, which would otherwise seem impossible, and gaining [+5] Strength while fighting on land. Passive.
Requirements: Fishman Race
Point Cost: 1


Technique Name: Submerged
Description: The user's body is used to deep sea diving, and the pressures that push onto his body, with it. Making his body more resilient to heavy hits and attacks, which makes knocking him back, down, or over much more difficult. [+5] Endurance Passive.
Requirements: Fishman
Point Cost: 1


Technique Name: Weightless Air
Description: Swimming for long distances underwater has trained the users movements under a weighted area. This increases his ability to run, jump, and move acrobatically while on land. Making feats like wall running for a short time, or catching himself during a fall, easier. [+5] Speed Passive.
Requirements: Fishman Race
Point Cost: 1


100,000 Experience Techniques: 1/2 slots used

Technique Name: Fishman Karate: Samehada Shotei
Description: A Powerful Palm Thrust, meant to be used as a defensive ability instead of offensive. The Samehada Shotei can be thrust into attacks to stop, or deflect them away from the user's direction. This palm thrust will cause no damage to opponents, but can force them back given the Thrust is strong enough to overcome the opponent. The power of this skill is equal to the user's Endurance, as it is a defensive skill. Adds [10] Endurance to the block or push. Cooldown of [2] Posts.
Requirements: 100,000 Experience, Fishman Karate Training
Point Cost: 1


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Requirements: 100,000 Experience
Point Cost: 3



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Point Cost: 3



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Requirements: 400,000 Experience
Point Cost: 3



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Requirements: 600,000 Experience
Point Cost: 3



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Requirements: 750,000 Experience
Point Cost: 8



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Requirements: 800,000 Experience
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Requirements: 1,800,000 Experience
Point Cost: 4



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Requirements: 2,000,000 Experience
Point Cost: 5



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Requirements: 2,800,000 Experience
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Requirements: 3,000,000 Experience
Point Cost: 6



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Requirements: 3,800,000 Experience
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Requirements: 4,000,000 Experience
Point Cost: 7



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Requirements: 5,800,000 Experience
Point Cost: 8



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Requirements: 6,000,000 Experience
Point Cost: 9



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Requirements: 6,200,000 Experience
Point Cost: 9



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Requirements: 6,400,000 Experience
Point Cost: 9



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Requirements: 6,600,000 Experience
Point Cost: 9



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Requirements: 6,800,000 Experience
Point Cost: 9



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Requirements: 7,000,000 Experience
Point Cost: 10


Motherglare

Crew

Fashionable Zealot

13,025 Points
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