"Hernsa City"
Connecting Land Routes:
Helbech Town, Brookmill Town,
Connecting Tunnel Routes:
Queenscrown City, Greenlead village
Connecting Land Routes:
Helbech Town, Brookmill Town,
Connecting Tunnel Routes:
Queenscrown City, Greenlead village
Location specific items:
Pixie Plate: Fairy type attacks do +20% damage, but if a fairy type is using the attack, it does +40% instead. To Obtian: 50 Posts
Gym Leader:

Name: Sunny (Sun Tzu )Challenge:
Prize: Pixie Badge, 95 Exp & TM-99: Dazzling Gleam
Clefable Lv:48 [ F ]
Magic Guard: Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint.
Life Orb: All attacks do +30% damage, but the holder looses 10% max HP every turn. Does not damage the holder if the holder has the Magic Guard or Sheer Force ability or when hitting a substitute. It does not boost the damage for self-inflicted confusion damage.
[ SP ]►Dazzling Gleam: 80:
[ EF ]►Cosmic Power: Raise physical defense and special defense one stage
[ EF ]►Fake Tears: Lower targets special defense two stages
[ EF ]►Metronome: Generate a number 1-18. The number results in what type of move the attack is then roll a 12-sided dice to determine damage.scale. You are free to choose any attack that deals a corresponding amount of damage. If no move of that type is within the roll pick a move of the next weakest roll.
1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy
10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel
1-0Dmg, 2-10-25 / 3-30-35 / 4-40-45 / 5-50-55 / 6-60-65 / 7-70-75 / 8-80-85 / 9-90-95 / 10-100-110 / 11-120-150 / 12-200-250
Wigglytuff Lv:50 [ F ] 

Frisk: Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle)
[ SP ]►Dazzling Gleam: 80:
[ EF ]►Mimic: Copies last move used and keeps in place of mimic until the battle ends
[ EF ]►Disable: Disables last move used by target pokemon for 4 turns
[ SP ]►Psychic: 90: 1/2 chance to lower targets special defense one stage
Granbull Lv:52 [ M ] 
Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition.
Weakness Policy: A one-time use item that raises the holder's Attack and Special Attack by 2 stages each when hit by a super effective move.
[ SP ]►Dazzling Gleam: 80:
[ PH ][ ç• ]►Super Fang: Does damage equal to 1/2 the targets current HP
[ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance To Burn.
[ PH ][ ç• ]►Dig: 80: User digs underground on first turn, strikes the next turn
Pokemon Appearances:
- -3 RP posts are required, then roll a 10-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild Pokemon.
Wild Pokemon:
1= Loudred
2= Larvesta
3= Kricketune
4= Shelgon
5= Loudred
6= Camerupt
7= Kricketune
8= Masquerain
9= Loudred
10= Bronzong
1= Lv. 35 / 25 Exp
2= Lv. 36 / 25 Exp
3= Lv. 37 / 25 Exp
4= Lv. 38 / 25 Exp
