❖ Blake Trinity: A love-struck socially-awkward half elf Mage who specializes in Conjuration and Necromancy. ❖ Margaret "Maggie" Grafine: A weeaboo minotaur Knight with a big a** sword, purple hair, and anger issues. ❖ Echo Egare: A tsundere dreamer who's good at the punching.
Posted: Tue Jun 21, 2016 8:11 pm
Username: Weeamoo Name: Blake Trinity Nickname: Pipsqueak, Lady Blake, Big Sis, Duchess Trinity Race: Half-Elf Ethnicity: Caucasian Gender: Female Orientation: Heterosexual Alignment: CG Affinity: Spirit Age: Twenty Three Birthday: May 9th Height: 5'6" Weapon: Mythril Bow of Holy: Blessed with positive energy, undead take twice as much damage from arrows fired from this bow. Knight: Rowan Gram Magic: School: Necromancy | Subschool: Conjuration ❖Creation: A basic magecraft used to create various objects/items. These can range in size from very small to being quite large and can range from crude to somewhat detailed. The clearer the image is in her head while casting, the better and more accurate the creation. If it has inner mechanisms the caster isn't clear on, then those sorts of items can't function properly: fountains, phones, etc. The items are capable of lasting up to a week before they dissipate depending on the amount of mana used per creation. Blake uses this spell not only to create useful items, but she also uses it to make platforms and make-shift cover in combat. This is one of Blake's oldest and most-often used spells, so she can quick-cast this almost without thinking. RANK C- ❖Summoning: A spell that calls a familiar from another plane for aid. Blake's specialty is with the afterlife and her own spiritual affinity; the Astral and Ethereal Planes are the two easiest from which she can summon. Fallen familiars are sent back to their original plane and cannot be reformed until their allotted re-summon time. | Counter Summon: This spell is able to be cast in a manner that sends creatures of the material plane to either the Ethereal or Astral Planes. Doing so makes their appearance seem ghost-like, and they're able to pass through physical objects/buildings. This is a risky magecraft, though, as it can put the subject of the spell in danger of creatures that inhabit whichever Plane they're sent to. Familiars:
- Astral Hound: A large transparent dog familiar with fur like the night sky. Blake is able to summon three of these at a time. Great for physical combat and tracking. The Astral Hound is able to be resummoned in half an hour. RANK C+ - PSYCHOPOMP | Nevermore: The Nevermore sings a melody able to fascinate souls, living or dead, within earshot. The creature is normally viewed as a dark omen, appearing as a four-winged black crow wearing a mask. Not great for combat but a good distraction. Psychopomps are normally difficult to summon due to their mana requirement. Given Blake's vast mana and personal preferences, she can call the creatures without issue and allow this smaller summon quite a range from her. This makes the Nevermore great for letter deliveries and scouting ahead. The Nevermore takes about six hours to reform before it can be re-summoned. RANK D - PSYCHOPMP | Wrath: This skeletal nightmare is held aloft by a pair of black feathered wings. Replacing its skull is an intricate ceramic mask shaped like a bird's head. Considered a guardian of both purgatory and the Ethereal Plane, these creatures are even capable of summoning their own weapons, a scythe most commonly. They're highly adept at combat. These familiars are powerful and have their own duties to attend to, so it takes about three days before they can be resummoned. This spell requires less mana and effort to cast in the mage's mood is foul. RANK B -PSYCHOPOMP | Strega: This familiar takes on the form of a inhumanly large woman bathed in astral robes, hands always clasped in prayer. It wears a bright blue and gold venetian mask with a solemn expression. Removing this would reveal nothing but smoky darkness within the hood. This creature serves as a guardian of the Astral Plane and relieves humanoid creatures from their nightmares, acting as a harbinger of good dreams. People usually have a good opinion of this feminine creature, but it's honestly just eating... This familiar is Blake's most combatively capable as it's normally tasked with protecting dreams from invasive creatures who hope to infiltrate them. Strega uses the branch-like extendable appendages hidden under its robes to pierce, bludgeon, and detain. They extend to a medium range and are extremely deadly in combat. Very few Strega exist, so Blake isn’t capable of summoning another at the same time, and it can only be reformed after a week’s time. RANK B+ =gray]- REAPER | Azrael: Reapers are nearly impossible to summon for most casters and are considered not worth the cost. The ritual leaves the caster unconscious, even ill. Some have even died trying to complete certain summons. They require too much mana to only be used in niche situations, as they're only effective against undead. What makes them appealing is how effective they are against undead. While a reaper cannot harm the living, any target that's cheated death in some shape or form is ripe for the taking. Luckily, Blake has plenty of mana to spare as well as a method of active replenishment. Azrael appears as a dark, smoky skeletal torso hovering above the ground. The chains its covered in clink violently when it moves as it drags its spine behind it. Like all reapers, it wields a crude-looking scythe. Azrael in particular is unaffected by most magecraft and spells- and I'll finish this later 'cause I'm getting sleepy.
❖Binding Heal: A spell that works on both the living and the dead. Once per day, Blake can fully heal an ally using pure positive energy or completely destroy all soulless undead in the area. A very extreme version of this spell was used to resurrect her friend Ian Reignhart. RANK B ❖Raise Dead: Blake can easily call the deceased from their graves. This is typically a few soulless, undead [draugr, skeletons, zombies, etc], not very hardy but great for hordes. This spell will stir any humanoid dead within 20ft. Blake rarely uses this spell because she doesn't enjoy interrupting the rest of the deceased. RANK C ❖Control Undead: Sometimes it's easier to simply gain influence over an enemy than go through the trouble of defeating them. Control Undead allows one necromancer to test the mettle of their magic over another by attempting to dominate a raised corpse or spirit. Right now, Blake can use this necromancy on weak-willed unead [skeletons, ghosts, ghouls, etc.] Vampires, dhampirs, and undead of similar circumstance are currently out of her grasp. RANK D+ ❖Ambassador of the Dead: An active spell taught to Blake by Cheyenne, capable of lasting all day (or until Blake's mana runs dry). If the spell were to be cast in the morning, the user is able to commune with those passed as well as sense ghosts and undead within a 20ft radius. RANK D ❖Call Item: A spell more for convenience than anything, this summons an item from wherever it may be. To do so, this item must have a conjuration rune on it that Blake has imbued with her own mana. This spell has no limit of distance to it and requires significantly less mana and concentration than Creation. It's essentially just an effort-saver. Currently, there are only two items she has done this to: her bow and Natalia's battle ax. Weapons have been more...conspicuous lately. RANK E ❖Temple Cleanse: Channeling positive energy to her core, Blake's soul reaches out into the Ethereal Realm to touch another. If used on an undead with a soul or remnant of one, it allows the spirit to pass on to the next life, thus rendering the body useless and ending combat. Normally, she's able to do this within five feet or at arm's length. There are some cases, however, where Blake would leave her body for a target farther away (20ft). This seemingly causes her to lose consciousness. It is possible for stronger souls to resist her influence, but those weakly attached to bodies comply. RANK C ❖Undead Trap: Blake can use this spell to summon bone structures, disembodied hands, or any general part of a corpse. These structures can then be used to pin down other beings, keep them locked away, or even crush them if need be. This spell has a variety of uses, and it can even be prepared ahead of time. It can also be used anywhere, as long as bodies are present. To set this trap, the user must specify what type of trap it will be and what the trap will be composed off. Once these parameters are chosen, the trap will be set in place be triggered if someone comes within twenty feet of it. RANK B
Relationships: ❖ Cheyenne Trinity: Mother | Mentor ❖ Alistair Trinity: Father | Trainer ❖ Rowan Gram: Knight | Has Deep Feelings for Him ❖ Melody Aupere: Best friend | Penpal ❖ Natalia: Maid | Manager | Begrudging Friend ❖ Lucy Reignhart: Dependent ❖ Phaser: Contact
Strengths: ✔ Undying Will: Blake is extremely strong willed. That is a basic requirement for her preferred line of work. It's rather difficult for her to succumb to unpleasant emotions. ✔ Mana Well: A vast amount of mana swims through Blake's veins. It allows her to provide her Knight with a large amount of it for combat as well as continue casting with no problems. ✔ Commune with the Dead: Ever since she was a child, Blake has been able to communicate and contact those lost souls who've yet to move on to the next realm, the ones trapped in the ethereal and astral planes. Rather than dwell on the negative, she uses her gift and natural talent for conjuration to help both the living and the dead after passing. ✔ Popularity: Blake's been able to enjoy plenty of new experiences due to her rapidly growing popularity, and while she's grateful, she finds it a bit overwhelming. Luckily, it's a chance to act as an "unofficial" representative of Carmillion and Terra. ✔ Wealth: There are few things some would consider money unable to fix. ✔ Magecraft: Although finding herself responsible for many things lately, Blake considers herself first and foremost a magus. There's always time for studying, so she knows quite a bit about magecraft and its workings. ✔ Attractive: That's what people tell her. ✔ Archery: If there's a weapon Blake doesn't epically fail at, it's the bow.
Weaknesses: ✘ One-track Mind: When Blake becomes set on something, she can easily become fixated on that one thing be it a person, event, or goal. It can be very difficult to get her to think about anything else once this happens. ✘ Combat Deficiency: Mages aren't normally combat proficient in the first place, given why they need their Knights. Blake, however, is especially terrible. Despite knowing basic martial arts and some weaponry, something always seems to go wrong: falling, missing hits... She summons creatures to do that part for her. Blake's trying her best, learning from both her father and Natalia. ✘ Popularity: While Blake's always considered herself not very good with people, the half elf has been becoming quite popular. She'd been slowly getting accustomed to being a noble, but now even denizens of the new world are becoming fans. ✘ Wealth: Due to the events over the past few months, Blake has come by quite the amount of cash. This leaves her with no need for a job and makes life quite boring. ✘ Allergy: Blake cannot consume any tree nuts. Being around them is fine, they just can't be ingested. ✘ Technology: Normally, the half-elf is quite good at picking up on new things, but in a very mage-like fashion, the secrets of the new world's technology and social media elude her. Facespace, Instachat, it's all kind of gibberish.
Likes: ✔ Helping Others: She's not currently able to provide services for those who need them, not having the time, but Blake still does her best to aid those she can. ✔ Her Knight: Perhaps "like" isn't the appropriate word. ✔ Her Family: They've been spending a lot more time together lately ✔ Adventure: A life full of action, discovery, and meeting new people? Yes, please! ✔ Studying: Between Blake's boost in status and The Moment, there hasn't been much of a chance for reestablishing her mortuary business. What time she would've normally spent on that, she's recently poured into studying Earth, Japan, and magic. ✔ Lucy: Having the kid in her life is like a breath of fresh air. Although that could very well be the result of Lucy being the only "normal" person in her life. ✔ Japanese: While lucky that one of the most common languages of Earth is very similar to the common language of Terra, Carmillion was dropped right in Japan. Blake's been trying to learn what she can of it and is more or less conversational.
Dislikes: ✘ Negative attitude: It gets people nowhere. ✘ Tree nuts: As previously mentioned, she's allergic. ✘ Violent or invasive spirits: They're hard to deal with. Blake's a medium not an exorcist. ✘ Being rich: Middle class was just too much to ask, wasn't it? ✘ Natalia's Antics: Honestly, isn't a maid's job to make life easier? ✘ Ill Intent: The Moment was a traumatizing experience for everyone involved. Terrans were thrown into a new environment while Earthlings became exposed to concepts and creatures they would've never thought existed. Taking things out on or making things worse for either side is simply going to slow progression and create more problems. ✘ Complicated Technology: TVs and the internet are great and all, but keeping it together is difficult enough without social media. ✘ Snakes: It's less of a fear now than it is a certain level of unsightliness.
Personality: ❖ When it comes to any sort of job, Blake is a professional. This once applied to her job in the funeral service but has transferred over to her frequent interviews and the like. She's calm and friendly, ensuring those with whom she's communicating feel the same. It's important to maintain a good atmosphere to grant a capability of moving forward, both with the deceased and the after events of the Moment. Blake is very respectful, and is always willing to accept a new job when it comes to magic or funeral service. Sometimes either of those skills are mistaken for exorcism or other shifty things of sorts, but as long as the request is good in nature, she'll usually agree. Things like this can usually get her into trouble and have once or twice. She's usually just as accepting considering interviews and appearances, but will decline every so often if she becomes overwhelmed. While this used to be a strong front she'd put up, this Blake's personality has lately been more and more her true nature. She isn't immune from losing this cool, however. One loaded question or embarrassing remark can flip a switch back to her socially awkward self. Her level of composure on the job is important. No judging, no complaining, no fear. The elf is definitely an upbeat young woman. She's naturally friendly and outgoing with almost anyone be it clients, fans, or friends. Some find it rather annoying, but many find her happy attitude charming and well-placed, a bright light in this dimming world. Though she's less prone to impulse now, the woman is still stubborn as a mule. No matter what, Blake will do her best to help anyone who asks her. This can lead to some trouble if she ends up getting caught in someone else's mess, earning her a chastising from anyone willing to give her a "dose of reality". Despite this somewhat depressing fact, Blake tries her best to to do what she can for the world. That's exactly what it is now. Terra or Earth, it's all their shared space. Whether the outcome was ideal or not, this is what became of for what they fought. When it comes to fighting, Blake's gotten...better in her own right. Gods forbid she pick up a sword, and as unwilling she is to cause harm to another, she understands now that it's a necessary evil. If she knows her actions will protect others, the fae can use her magic and massive amounts of mana to deal devastating attacks. Pair that with a relentlessly powerful knight or battle-crazy dragon kin, and you've got a force to be reckoned with. Unfortunately, her soft heart can be easily pandered to and cause her to get distracted or have second thoughts. Blake isn't immune from bad feelings, but her will allows her to get past them rather quickly. This is super-helpful when certain people are being particularly rude, others particularly harassing, or when she finds herself between a rock and a hard place. When it comes to interviews, possible fans, parties, or anything really pertaining to Blake's popularity, she does her best to keep her composure and not say anything awkward. The interest is appreciated, but her life goals remain elsewhere, though such a realistic lifestyle seems far-fetched at this point. As someone who enjoys working, getting paid for practically nothing seems strange to her, but the woman recognizes her place.
History: ❖ Pre-Nevermore: A Tale of Knights:
Born to a strong Knight and talented necromancer , Blake Trinity has always had a high affinity for the afterlife. Spirits haunted her dreams and nightmares. These things were scary, torn apart by their deaths and unfinished business, they called to her in moaning voices while she hid under the covers. Hospitals and cemeteries petrified her, and living at above her family's funeral home certainly didn't help. Her mother was the one to show her how to turn her natural gifts around. Cheyenne even inspired her to get into her current line of work, helping those with lost loved ones move on after the deaths. It did Blake's heart good knowing that she could help those both alive and dead, even aiding those who've past to move on to the next realm. To continue in this line of work, however, she'd need to go under a lot of training to better her capabilities of doing so. Thus began her adolescent years. Blake spent a lot of her time perfecting her conjuring magic. She reached into the planes to which she had greater connection, contacting and even summoning creatures some may never even see in their lives. While doing this, she worked in her parent's funeral home as an intern, helping those torn with loss to connect with their loved ones and move on. It was during this time that she began her weekly sparring with her father. If the girl was intent on becoming a prolific magus, she'd have to learn how to take care of herself to a degree before taking on a Knight. It was then they found out that she was very bad at combat. Laughably bad. Years of training have only barely fixed that, but her competence on the battlefield really layers down to her magic capability. Toward the end of this physical and magical training, she met someone who became rather important to her. The kid was feeling rather down one day. One of the clients had called her names because of something an ethereal client wanted to convey. The woman didn't like what she heard and decided to shoot the messenger. Training didn't go too well, either. She got a little ahead of herself and ended up getting more injured than she was used to. Smile, though, say thank you for the lesson, offer to go run errands, and cry a little before getting to town. He happened to be in the right place at the right time. The soldier caught her and saved her from falling and loosing the groceries she had collected, and after that, they began talking. They spoke often, and he was willing to help her with little mundane things, listen to her issues. She even developed somewhat of a child's crush on him, silly with their age difference at the time, but there'd be a chance to catch up. Cute, pre-teen feelings the she giggles at now. Ian hardly seemed to judge her. She wasn't annoying or weird, and this time became cherished to the girl. He helped her see the bright side of things, and inspired her to be the woman she is today. After some time...they fell out of contact. It made Blake sad, but she understood that he probably had to move around as a military man. She hoped that he had accomplished his goals of becoming a Knight. It made her think of her father.
Once Blake and her family were finally confident in her skills, she started her own business helping people. Her work began to grow over time. She felt like her life was finally beginning. The elf even moved a few towns south of her parents and rented the apartment where she currently resides. Every once in a while, she'd get the odd job, but it wasn't anything she couldn't handle. Her most recent misunderstanding did happen to get her into a particular amount of trouble. An elderly man on the outskirts of town had already paid her for a job she hadn't finished. Blake had a hard time turning him down... "You can commune with the dead, right? These fellows keep coming to my house trying to attack me. I could really use your help." There were surely people more battle proficient and capable at a job like this than her, but it was so much cash, the elf hated to have to give it back. With a confident breath, Blake nodded. The old man lived on the outskirts of one of the not-so-explored forests between the kingdoms. The actual location was rather far out. The man had mentioned he'd found it on a walk, going too far into the forest. What he'd uncovered was a burial site and abandoned cult meeting ground. It was full of nearly a hundred undead. Blake barely escaped with her life, relying at the end solely on what she knew of martial arts, expending all of her spells. Inside on a pedestal was an armored arm that particularly caught her interest... No matter how many times she tried, Blake couldn't get it on. It seemed to actually reject her, almost propelled from her flesh like a magnet. The fey's eyes widened at her conclusion about the piece, but she was also rather frustrated with the truth... The man was thankful, but Blake came out rather wounded and out-of-commission for a week. She still has the scar along her arm from a deep wound. This event lead her to a revelation: She needed a Knight. Only one person came to mind. He, however, had his own priorities, his own goals. Certainly playing body guard to soothe-sayer wouldn't peak his interest. She tried dawning the arm again. Maybe something like this would help her fight on her own merit. It still rejected her. Items of fable, armaments, chose their master, and this one was not a fan of Blake. What a pain. The young woman wasn't wrong. Very few Knights were willing to work for such a boring magus. It was almost disheartening. An idea struck her during a meeting with a client, one particularly upset about their death.
With a John Doe cadaver and an item as a focus, she could contact a resentful soul and tie them to it. It would take almost all of her mana to complete the spell, and getting the right item would take some time. She was sure that her mother could get a hold of a body, and a battlefield would hold something she could find for a strong soul! Undercover, Blake was accompanied by an Astral Hound as she made her way between the kingdoms. Blake found here something that she couldn't believe. For the first time in a while, the elf cried. Collapsing to the Earth, she gripped the pendant like a lifeline as she bawled horribly for what seemed like hours. This was Ian's, the only other friend she had before Melody. The photo of her locked inside...no one else but her parents had a copy. Many things ran through her mind: how he could have dropped it, how it could've been stolen by someone else, but some undeniable feeling, one she knew well, told her that he was gone. This... This would serve as her conduit. Blake would bring him back... She would help him be a Knight again.
The night she summoned Rowan was dark and warm. She hid herself in her attic with the remains in the middle of a massive summoning circle, one she'd been working on for weeks. Blake placed the pendant on the body and held tightly to the somewhat charred photo of herself. Closing her eyes and mumbling the words of her Bonding Heal, she let her own soul stretch out into the ethereal plane, looking for her lost friend. Her determination allowed her to latch onto another human, and she could swear it held the same warmth, but the person she summoned was much colder... Blake lay outside the circle, crippled with exhaustion, panting and shaking as she looked up at the stranger. The body even now somewhat resembled him! Her magic wasn't as good as she'd thought it was, though. This person, the soul she pulled, wasn't her friend. They didn't even know her. It wasn't as if Blake hadn't prepared for this, but the hope that filled her left her expectations high. Dubbing her new Knight “Rowan,” the young fey formed a bond with whoever this person was. Despite everything, she still needed him...
❖ Pre-Witch Invasion Arc:
Blake lived together with Rowan for a few months, learning more about the man. Well, as much as she could given his amnesia. He was cynical, self-deprecating, and was sassy beyond necessary. For someone with no memories, his view of the world was quite dark. Despite his crude and stoic exterior, Rowan was still... supportive in his own right. He gave her the courage to venture outside of Carmillion's borders and proved his over-qualification as her knight time after time. There was something about the man, though...always scratching at the back of her mind. Sometimes, he'd let things slip about how much he really remembered, do things that reminded her only of the one she'd initially tried to resurrect. The two of them were at such odds, though, and it was hard to tell what he was thinking anymore than simply attempting to deter her good mood... Who knew the amount of pain he'd been putting himself through? It was when Rowan let a rather major detail slip that she made up her mind, to do some delving into his past. Whether this was a mistake or the right choice still evades the woman, for she learned far more than she expected.
As it turns out, Blake Trinity had actually succeeded in a full-on resurrection. Rowan not only had his memories but was also the exact person she had tried to bring back, or rather... he was what remained. After making a deal with her mother to go back to her roots and train at the capital, her Knight's tragic past was made clear to her. His dreams and aspirations... his hardships... and his death, the most horrible, gruesome, disturbing thing she'd yet to see. Bodies weren't always worthy of open-casket funerals. The poor thing had seen her fair share of death and gore in her line of work, but this was a whole other level. Right before her eyes, the man she had idolized for such a long part of her life was being literally torn apart by a sadistic, malevolent dragon woman. Mentally and emotionally exhausted, Blake went off with Cheyenne to her childhood home to repent for breaking a sacred code. It would be a while before she saw her Knight again.
Blake trained with Cheyenne for a few weeks while her father, Alistair, and Rowan traveled outside the kingdom. When they returned to the funeral home, the Mage and Knight had a little... talk with one another. Each revealing their own truths whether they wanted to or not. Somehow, even the half-elf's emotions regarding the man were dragged into the light. With all these things out in the open, she felt there was a whole other air around them. Wanting to support him as well as getting her own kind of closure, Blake agreed to help exact his revenge on the dragon kin that had done more than take the lives of him and his fellow soldiers. This led the two on their own sort of quest to do exactly that, though doing so without Cheyenne's permission led to some...interesting accusations and run-ins. After all, taking off without any warning did warrant some suspicious activity. It didn't help that Blake's mother had a particular distaste for him.
It took quite some time to find the dragon kingdom, a massive platform of land floating up in the sky over a necrotic-looking forest. They'd come by several interesting things, people, and situations. Blake even took the lead for some time during their travels. All the while, Rowan "trained". Using one of his more lethal techniques, he tore up his body again and again while she healed him, repaired his busted ligaments and muscles so they grew stronger to make up for the damage. It was a worrisome tactic for the poor girl. Seeing him break himself like that caused her a certain amount of distress; however, these were the terms she agreed to when wanting to help with this venture. Surprisingly, something concerned her a little more. Whenever he came by dragons or dragon kin, there seemed to be a chance that he'd lose himself... This had initially simply been her own theory, though it would later be confirmed in a very... strange manner. Nonetheless, they found her. The witch of a woman who'd used her power for slaughter rather than defense. The one who'd killed Ian. At the end of the battle, Blake wasn't sure if this was the right option. Would revenge lead to liberation or emptiness? Was fighting fire with fire the appropriate choice? In the end, however, Rowan made his own choice... to spare the woman named Natalia.
❖ Witch Invasion Arc:
I'm honestly getting tired of recapping, so I'm gunna fill in this chunk later.
❖ The Moment: Upon being enveloped in the white light of the witches' spell, Blake had honestly expected searing pain. Instead, it was cold, not painfully cold, no. This was something more akin to a draft in a room. The worst thing about this sensation was the ringing in her ears. In fact, she still felt her dad's arms still wrapped around her, having kept her from charging in like a madwoman to stop whatever ridiculousness Rowan had planned. Eventually, the light subsided, and as it faded, the group was met with a very strange image: they were in an entirely different place. No, it wasn't entirely different, but it was certainly not the same At first, it was hard to wrap her head around it. On one hand, she was slightly delirious given the power of spell her knight had absorbed a few moments before. On the other, it was simply a lot to take in. All that was immediately clear was one thing: everyone was here but Rowan. Blake was in a daze as the group was approached by just as confused-looking humans.
Turns out the witches' spell had some sort of effect they had no expected as their homeworld Terra had merged with a place called Earth. Everything was distributed around awkwardly, causing its own sort of distress, but the humans of Earth weren't prepared for the creatures Terra brought with it. Although...where were the witches? Where was her knight? Had the ones who'd been immediately caught up in the blast incinerated? With the disappearance of the enemy, that would have been the safe assumption, but... She didn't want to believe such a thing if it meant the same for Rowan. So, for the first month, she looked for him. She looked all over Carmillion, she looked in parts of Japan, but the man was nowhere to be found. It was while she and Natalia had been looking in a part of the city when a huge monster was released to wreak havoc. Apparently, an extremist group wanted to make a message. Either it wasn't as tough as it looked or Blake had gotten stronger as she and Natalia worked together to defeat it. Little did they know the amount of people recording that fight...
It was after this that Blake's every-increasing popularity skyrocketed. Things took a weird turn from there. She was a desirable Terran with a good heart and some level of capability. The internet caused her to blowup in nearly a night. Natalia, for some reason, grasped onto this concept and ran with it... Since then, Blake's been doing her best to keep up with everything thrown at her while accomplishing her own goals. The dragon woman had gone from maid to manager, scheduling Blake for all sorts of weird interviews and appearances that she's slowly becoming used to. She's also become a caretaker. Wanting to do right by Rowan and put her resources to good use, the half-elf had gotten in contact with the woman who'd taken in Lucy, Ian's little sister, some time ago. At this point, she was plenty capable of something as small as this. It also held its own importance with Blake... It was beginning to sink in... that she probably wouldn't see him again. At least this way, the Lucy didn't seem so far from home.
Overall, it's been three months since the merging of the two worlds. Things are still... difficult for everyone; however, it's settling down for the most part. At least on the surface. Blake lives in her own manor in Carmillion that had been built prior with her parents, Lucy, and Natalia. Keeping up with the nobility/idol game is strange to her, but she does her best. In her free time, she studies or spends some time with Lucy of whom she's grown quite fond. There are also times she aids Cheyenne and her father at their new funeral home in Lusia, though they don't live there. A curious rumor has piqued her interest, lately, as well as an email from an interesting human of Earth... While she's looking into this for the purposes of integrity, the Delinquent of Shibuya planted a little seed of hope into her...
Outfits: ❖ Casual Wear: Blake's preferences balance both comfort and style. This sort of thing allows her to look fashionable and up-to-date with the general public but also makes it easy to move around upon the chance some fight breaks out. ❖ Interview Wear: Natalia has been taking the reigns in Blake's TV and online personality, usually choosing a deep-cut fey-inspired outfit to boost her "otherworldly presence". ❖ Funeral Wear: A simple white button-up, some flowers, and a simple black pencil skirt allow her to seem stylish yet professional. ❖ Formal Wear: A black draped plunge floor-length halter dress shows off Blake's assets as well as keeps her classy.
Items: ❖Ian's Rowan's Pendant: She keeps it in her room as well as several other items of his. ❖ Brown Leather Belt with Several Pouches: These small pouches button closed with small dowels of varying materials: Adamantine, Forged Steel, Synthetic Glass, Synthetic Wood, Aluminum, Hard and Soft Plastic, and Synthetic Fabric each have their own pocket. These are stored here for use of Blake's Creation Spell. ❖ Silver and Sapphire Pendant of Mana Regen: Allows for spells to be cast once during their recuperation period. ❖ Cell Phone: Despite not being too fond of the complicated technology, being able to contact people from a distance without summoning a Nevermore, sending letters via giant fish, or having a landline available is pretty convenient. Calls are all she really uses it for, though. It's nearly void of apps.
Other: ❖
Themes: ❖Main Theme:Charles English Dub by Mes ❖Battle Theme:I May Fall by Jeff Williams ❖ Emotional Theme:Ikanaide English Dub by Mes
▰▱▰▱▰▱▰▱▰▱▰▱▰▱ Holy COW! We are killing SEVERAL birds with one stone! This is exciting! First of all, that awkward line isn't between the photos, so it's a smooth transition! PNGS! PNGS! PNGS! Second of all, I didn't think this would look as good as it does. Hooray for trying again rather than going with our crummy first choice! Alright, time for the actual coding part. Ren's got me all excited for Nevermore. Heheheh, I've been trying to downplay my want for it. Perhaps the fact that I'm doing decent in keeping up with RWBY means I graduate. Who knows? REN! Look at the new post style with Blake! It looks so nice! I'm feeling so INSPIRED meow! Gah! Alright, alright, alright. We need a little symbol to go in the beginning and end. I tried her usual crosses, but they weren't flying, so we'll just go with these basic parallelograms for meow. Okay, now it's time for the font colors, but that'll be easy enough since I don't plan on changing Blake's speech color to save my life.
"It's yellowgreen, right? I'm pretty sure it's been that color since day one." Yes, well, it makes coding/coloring after typing a post a little bit easier. Let's check it out. This profile is going to make fine use to the Spoiler GaiaOnline gave us. Anyway, bad news, Blake. Lately, I've just been going with basic grey for thoughts rather than worrying too much about color palettes, and I'm going to do the same for you. No more gold text. "Oh, really? That's not a problem." At least no one has to strain their eyes as much now.
That's the way! Okay, I think we're done! Yay! Crap. I forgot you need a quote at the end. Uhmm... Good 'nuff.
"If you focus too much on what could go wrong, you'll lose sight of what'll go right."▱▰▱▰▱▰▱▰▱▰▱▰▱▰
𝕭 L A K E __𝕿 R I N I T Y
ⓜ ⓐ ⓖ ⓔ
╬
Yay! New post style for Blake! It's dreadful that it's center-aligned, but I think this sort of post style has done well for me, and without having a long image to the side of my text will allow me to be less...self conscious about the lengths of my posts: allowing for faster posting times! Yay! Same color scheme, so dimgray for text,"yellowgreen for speech," and gold for thougts.
"Hold on... there's light despite all this darkness."
≎𝕭lake 𝕿rinity≎ Ⓜⓐⓖⓔ
Test posting for Blake! Huzzah! Let's start with basic text. Shall we go with the default or gray? Let's find out. It would help if I made the text the right size in the first place. Let's try this again. Well, we're the right size now, but the title text is looking a little small. We gotta fix this size problem before we address the colors, it seems. Okay, we got the sizes down, so now we'll work on color. The default is looking a little dark, so let's try gray, I guess. As usual, gray is beautiful but maybe there's a dark gray? Alright, it looks like dimgray is my color! I already have Blake's color palette, so from this point on, it should be easy."What should be easy?"Oh! Picking colors for your speaking and thinking texts. Your color palette is literally monochrome and Sprite. I really think this is okay, though. If I decide on something else, then it'll change, but this'll be fine for now. Whatever you say, boss!I'm clearing this post for...posting.
Relationships: ❖ Hayate Yamachi: Significant Other | Professional Partner
Strengths: ✔ Martial Arts: Ever since her "beginning", Echo had been needed to fight. It's a skill of which she refuses to let go. In fact, she's honed her brawling into a more refined use of hand-to-hand by training in mixed martial arts. ✔ Interrogation: Knowing which buttons to press to force someone to spill information is something the woman's quite good at. This used to be significantly easier, but her skills are still impressive. ✔ Patience: It's a virtue. ✔ Perception: Echo is quite the attentive person, never wanting to miss a detail. She's able to pick out things others may simply miss due to distractions. ✔ Agility: As someone with a medium frame only a step from small, most of her opponents are bigger than her. It's safer to rely on speed and maneuverability rather than strength, though she doesn't lack in this department. ✔ Appreciation: Given her origins, Echo is very...grateful to be in this world no matter how it changes. She also believes that everyone deserves the chance to feel the same, though it isn't her fault if anyone squanders that chance.
Weaknesses: ✘ Charisma: Echo's never been great at expressing herself. Keep in mind, she's gotten much, much better. Gathering and giving info are two different things. ✘ Sense of "Self": After all this time and what she's been through, the woman feels much more "real", much more worthy of existing. For the most part, she just does, but if one's capable of catching her in a bad mood, be prepared for comments like "I'm just a ghost." ✘ Suspicious: Her younger self had been manipulated one too many times for Echo to simply be open and accepting of what everyone says. It's difficult for her now to trust people right off. ✘ Pastries: Wanna bribe her into doing something she doesn't want to? ✘ Perfectionist: As a way of proving herself, Echo sets very high standards... though they really only pertain to her success. If something small goes wrong on her end, it's very easily for her to become frustrated.
Likes: ✔ Hayate: Obviously ✔ Exercise: It doesn't matter what kind, though she most enjoys training and, well, dancing has its own sort of health benefits, though she pales in comparison to her partner. ✔ Soda: Sweet or sour, bubbles are fun. ✔ Baked Goods: Cookies, brownies, tarts, pie, cake, especially cake. She's not a glutton, of course. Everything is good in moderation. That makes it all the more cherished. ✔ Reading: Books hold a special place in Echo's heart. ✔ Quiet: The more the better. ✔ Organization: How can things go well if there is a sense of chaos? ✔ Foliage and Forests: She finds living greenery beautiful. ✔ Crowds: Being surrounded by so many different people is an interesting experience. Go to a busy street on the same day at the same time and the people are always different. This has been made especially interesting by the introduction of the otherworlders. ✔ Routine: If it isn't broken, don't fix it.
Dislikes: ✘ Messes: Any kind. ✘ Explosions: They're the messiest kind of attack. ✘ People with Ill Intent: What's the point of living if it means harming others? ✘ Indecency: Didn't your mother teach you any better? ✘ Waking Up Early: Sleep, despite her not needing it, is something Echo can appreciate. ✘ Mushrooms: Everything about it. Taste, consistency, they're horrendous. ✘ Mochi: The one sweet thing she doesn't enjoy. It's so soft and pure... killing such a thing by eating it must be some kind of crime. ✘ Being Troublesome: She'd rather be an asset than a hindrance.
Personality: ❖ Emoting was never something Echo was good at. That's gradually changed since meeting Hayate, but that doesn't say a lot given that she's only really comfortable expressing herself around him. For the most part, the woman is quiet and keeps to herself. People usually find her cold or off-putting, though that isn't the case. It's just how Echo is. She's a listener, not a talker. When she must speak up, however, it's usually in a cool and polite tone unless the mood requires otherwise. Few things can really get on her bad side for words are more a means to an end. Just...don't go bad-mouthing literature or her favorite cafe. It should be fine... She also has no tolerance for unnecessary mess. What really earns her ire, however, is needless destruction. Harming others, their livelihood, or civilization in general without reason or concern is a level of unjust she cannot understand. Her frustration can range in consequence, but unless there are ill intentions or a toppled over bookcase, be prepared for some annoyed chastising or silent seething. While quiet, Echo is extremely inquisitive and can sometimes bite off more than she can chew to get answers or information. Luckily, if caught into rough in a situation, her training can help her force her way out.
If Hayate is the brains of their little operation, Echo is most assuredly the brawn. In a fight, she's one to wait for openings or exploit weaknesses, anything to take down her opponent, non-lethally, of course. She's not a fan of using weapons or going up against them, being the first to let anyone know that a knife can be scarier than a gun. Her true talents here are very similar to her questioning methods: disarm the enemy, get them off-balance, and take them down. Many problems in life can be focused in on in such a way. That is, however, as long as she has the power to address said problems.
If there is anything Echo doesn't like, it's becoming a problem for someone else. She'd rather be helpful than deterring and does her best to keep things that way. Nothing is more troublesome for her than becoming trouble for another person. Because of this, the woman is very independent and will do her best to remedy a situation on her own if she can, especially if the problem is her own. Don't misunderstand. She's not so stubborn as to not call for help when she needs it. Her experiences have shown her the value of having allies. Still, she'd prefer to keep things nice and clean. This is even more frustrating for Echo if she ends up being a hindrance or worry for Hayate.
The man is like a light to her, a sort of beacon that keeps her feet on the ground despite his often nature of his head being in the clouds. Around him, most cynical thoughts don't even have the chance to exist and it's much easier for Echo to express herself. Despite his often denial of logic for the sake of fixing things, the woman is the first to support him. It's easy to think anything's possible when he gets serious, inspiring hope beyond measure. The difference between her personality with him around can surprise anyone who may have met her before. After all, Hayate was the one that gave her a second chance at life.
History: ❖ Much of Echo's past is still... static. Only the strongest memories returned after she'd found out what exactly had happened to her. There are flashes: her flashes, herself, people she was close to... The freshest memories are the only ones that really lasted, her last two years alive. They were really only pieces of highschool, however. Classes, track and field, birthdays, a couple family outings, friends, things like that. The best were hanging out with a close friend of hers, both in person and in her dreams... Until- more static. She couldn't feel the sensation of her own death. Despite having seen the whole thing with her own eyes through the memories of someone else, her killer, it wasn't something that ever came back to her. If Echo were honest, it wasn't an event she wanted to recall. That was the day what remains of her was left behind.
Echo woke up in the center of a place called the Dreamscape, a plane where the collected subconsciouses of sleeping people could interact with one another. Lost, without memories and without purpose, the girl wandered this place searching for some kind of answers. All the while, others came and went. It was hard to keep track of the days... During this time, Echo became aware of the one ability gifted to her upon waking: the ability to see the memories of others via skin contact. It must have been some kind of sick joke. Having access to every memory, being able to watch, manipulate, wipe any seen from the mind of someone else while being barred from her own. The reality of it was some kind of unfairness she couldn't begin to describe. It was...helpful, though. Using this, Echo got many of the answers for which she'd been looking: where she was, what everyone else was. She eventually made her own conclusions about her situation, though it was one she'd already made before this...
Lonely and at a bigger loss than ever, Echo took solace in visiting the library. The place had access to every book that had ever been published. Reading about epic adventures, secrets of the past, and secrets of the present, the young woman came across an ancient relic that sparked a small bit of hope in her. It was that spark that allowed her to be manipulated by the Knightmares, a group who sought to send everyone's minds to the Dreamscape. A world full of people sounded wonderful to Echo, so she helped them... Every once in a while, the woman will wonder how many souls were lost due to her exposing their enemies. One in particular had always evaded her searches somehow. Who knew he'd stumble right into her beloved library?
Phaser, without knowing a lick of what he was doing, used his ridiculous abilities to breathe a new form of existence into her. Having her metaphysical form into the physical world succeeded in several things. The first was confirm her hypothesis... she was something different than everyone else, less than human. Or at least, that had been the case. The second was force her to reconsider her motivation for being a part of the Knightmares. In an instant, she'd been brought into the world of which she had been so jealous. Echo probably didn't belong here, she knew that, but there was an easier solution to her crippling loneliness than initially thought! The third, and most namely, it confused the hell out of her. Curious about the state of things, her partnership with him began as begrudging acceptance. The more they worked together, the more information they found out, this grew as secrets were uncovered and brought to light.
She and Phaser, or rather, Hayate, had been friends before her death became a part of a tragic strain of mysterious murders from within the Dreamscape, all having been part of the Knightmares' plans. Her existence was simply a one in a million chance side effect. Working together and fighting alongside Hayate, they'd grown closer than either of them could have planned for. After relentless searching in both worlds, hers and his, the two of uncovered her origins, defeated her murderer and by proxy, stopped the final plans of the organization trying to disrupt the physical world. This also seemed to have the effect of barring entrance into the Dreamscape... After that, it was just her and the guy she'd ended up falling for. For the last ten years, they've been working together., opening up a private investigative agency and taking on most whatever cases were brought to them. It's been a happy little existence for the two of them given their pasts. Everything had been pretty normal for all that time.
Recently, the strange has returned to greet them with the merging of their world and one by the name of Terra, a place inhabited by things once only possible in the Dreamscape. The transition wasn't seamless. Who could've been prepared for great changing of landmasses, the appearance of floating landmasses and creatures that up until now were though to be fantasy? It brought about a ton of new work for Hayate and her, even leading them to the discovery of an underground terrorist group who plan to keep the distance between the Terrans and the humans of Earth... The two of them are trying to find out as much as they can about this group, but they may prove to be more trouble than initially expected.
Outfits: ❖ Wanting to retain some semblance of professionalism, Echo normally wears straight-cut clothing in some equation of white and black: buttoned shirts, pencil skirts, boot cut jeans, or slacks, a blazer every once in a while. One can always count on, however, the addition of a leather jacket on top of that. ❖ On a day off or around the house, Echo will wear something a bit...softer than her usual choices: loose-fitting chemises, a sundress, or flowing skirt in pastel colors are pieces she enjoys. Something along these lines will usually be her go-to for a date night.
Items: ❖ A book: Doesn't matter what she's doing, she's always got either a new release or a really obscure title on her. ❖ Cellphone ❖ Pocket Knife: For utility. ❖ Earbuds
●○●○●○●○●○●○●○●○YAAAAS! THE SEAM IS FLAWLESS! The answer to all my problems in RWBY was pngs! Ah, what a wonderful thing for me to find out after all this time. Unfortunate that it took this long, but I'm legitimately happy they're looking good meow. Sigh, if I Ren were here... Anyway! Let's start coding! Geez, these circles are not working. Well, I like them, but they're not the right size...so smol. Every time I blast the size up a notch, they still look tiny. Let's try eighteen. Alright, it's a lot better meow, and the slate blue isn't bad, but let's check out how it looks with her speech color: medium orchid. "So you just need me to say something?" Yeah, yeah. Pour your heart, baby! "I'd rather not." Fair enough. It isn't in your character to do such a thing, is it? Huh, I am not digging it as much as I wanted to...
Welp, your thought text will be simple enough. We've been going with grey italics, so that's easy. No point in breaking the standard for me. Yes! Well, no, but- you know what I mean! Anyway, let's try dark violet for your speech. It looks like that has more "popping" potential. Yes! Alright! That's awesome. Okay, now it's just quote time. *yawns* Oh boy, I'm getting a little tired.
"I can't condone actions that would bring pain to others. I won't allow it. Never again."○●○●○●○●○●○●○●○●