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nepsah
Vice Captain

Malevolent Mage

PostPosted: Sat May 21, 2016 8:48 pm




          User Image

          Tobias's journal is locked tight - though opening it up won't do much good. Most of what he seems to write makes no sense, if its even legible.


PostPosted: Sat May 21, 2016 8:53 pm


Tobias




User Image

Name: Tobias Imbrie
Nickname(s): Tobi
Gender: Male
Pronouns: He/Him/His
Stage: Teen
Race: Cambion
Item: Mind's Eye Talisman
Birthday: 11/06/10
Height: 5'3" with horns.
Sexual Orientation: ???
Relationship Style: Monogamous
Parents: N/A
Child(ren): N/A
Post Color: #00CCCC


Background: Tobias was adopted into a wealthy human family while the Academy was still functioning. His placement with the Imbrie's was a mistake, though. The Imbrie's had meant to adopt an Angel Meta, but a paperwork mishap had Tobias sent home with them instead. At the toddler stage, Tobias looked very human, showing no Demon-specific traits at all. As devout followers of a religious cult fixated on Angels, the Imbrie's despised Demons and from the moment Tobias began to show his Cambion traits, he was locked away from the outside world. His "parents" and their servants - also followers of the cult - would torment him endlessly. At first, Tobi tried his best to appeal to them, but after months of abuse he finally snapped.

His adoptive mother, father, and two of the servants that were present that were later found by police- or at least what was left of them. To this day, Tobias despises humans and takes great pleasure in killing them when he can.

Current Location: [REDACTED]

Current Status: Annoyed, recovering.

Commonly Known Facts: Member of the Murder Squad, enjoys pulling victims apart with his telekinesis, communicates primarily through telepathy.

Hidden Facts: His family life prior to Murder Squad







nepsah
Vice Captain

Malevolent Mage


nepsah
Vice Captain

Malevolent Mage

PostPosted: Sat May 21, 2016 8:59 pm


Powers




  • Name of Power: Telekinesis
  • Element: Mental
  • Relation to Item: Mind's Eye Talisman
  • Active or Passive: Active
  • Description of Power:
    Tobias is capable of moving/manipulating objects/other people/himself with his mind. At his stage, he is capable of lifting a maximum of 500lbs for short bursts, but can sustain weight up to 250lbs for several minutes at a time. He can use this power to lift himself, too. If he is using telekinesis on another person, it does not affect their mind, only their body. Tobias can also use his telekinesis to form a psychic barrier that can protect him from physical attacks. He is also able to expel a burst of telekinetic energy in a circular formation with himself at the center - this will hit everyone within 20ft of him.

  • Weapon: See subpower "Telekinetic Spear"

  • Limits:
    - Can only hold someone for one round.
    - As a "command":
    - The highest roll wins.
    - Command lasts 1 round.
    - Command must be within reason.
    - Range limited to average house sized
    - Can only protect someone/s for one round.
    - Cannot attack through a Telekinetic Barrier
    - AoE Lasts 1 round
    - Friendly fire (attack allies/heals enemies, etc)
    - Charge: (1/1) even if skill may have more charges,
    - May be combined with others skills but still only have one charge.
    - Range limited to average house size.

  • Charges: 3


  • Subpower: Telekinetic Spear
  • Passive - Tobias' telekinetic energy forms a spear that he is able to wield physically, or with his mind. Targets successfully hit with the spear are stunned for 1 round, unable to attack or defend.
  • Limitations:
    - Must have summoned telekinetic spear (it is a free action)
    - Uses a charge from Telekinesis to use stun
    - Stun effect lasts 1 round, highest roll wins.
    - Once runs out of charges can use telekinetic spear for basic rolls as a "normal" weapon.
    - They can only be used for 1 round to attack or defend and uses up the summoner's attack or defense slot.
    - They may have a unique power that is used when summoned, that ability must also have confirmation.
    - Depending on the power, summons can continue to exist past the use of the power but can not be used to attack or defend
    - Stun effect lasts 1 round, highest roll wins.

  • Subpower:
  • Active/Passive

  • Subpower:
  • Active/Passive



---

  • Name of Power: Telepathy
  • Element: Mental
  • Relation to Item: Mind's Eye Talisman
  • Active or Passive: Active
  • Description of Power:
    Tobias is able to broadcast his thoughts to nearby people, willing or unwilling (if he succeeds). He is also able to read the minds of nearby willing or unwilling (if he succeeds) people as well. He can share memories of his own, and dig for memories of others as well.


  • Weapon: N/A

  • Limits:
    - The highest roll wins.
    - Command lasts 1 round.
    - Command must be within reason.
    - Speaking mentally can bypass those with mental resistance, unless they actively block it (speaking mentally does no damage nor allows for mind reading).
    - Range limited to average house size

  • Charges: 3

  • Subpower: Psychic Overload
  • Active - Tobias overloads the mind of a nearby target, flooding it with information and false pain signals.
  • Limits:
    - Range limited to average house size
    - Can only be used once in battle, on the character's first turn

  • Subpower: Mind Puppet
  • Active - Tobias takes control of the mind of a nearby target
  • Limits:
    - Highest roll wins
    - Command lasts 1 round
    - Command must be within reason
    - Can only be used once in battle, on the character's first turn

  • Subpower:
  • Active/Passive



---

  • Name of Power: Extrasensory
  • Element: Mental
  • Relation to Item: Mind's Eye Talisman
  • Active or Passive: Passive
  • Description of Power:
    All of Tobias' senses are heightened to abnormal levels (when compared to a human). Tobias is able to sense people/animals/things around him before they actually come into view. His sense of taste, touch, and hearing are also amplified as well.

  • Weapon: N/A

  • Limits:
    - Range is limited to average house size
    - Cannot actually see through walls/objects etc.

  • Charges: 3

  • Subpower: Clairvoyance
  • Active - Tobias is able to see the path certain actions may lead to, up to 1 week into the future. He also has an unnatural amount of knowledge concerning people he's never met if asked directly about them and shown a picture. He cannot recall a person's finer details this way, but he can fairly accurately pinpoint where they are and generally what they're up to within the last week.
  • Limitations:
    - Must specify what is being asked about
    - Must see either a photo or actual person if inquiring for information about them
    - Cannot be interrupted for 1 round in order to successfully complete clairvoyance
    - Must succeed on a vs. roll on those with psychic/future sight resistances
    - Can only be used once in battle, on the character's first turn

  • Subpower: Astral Projection
  • Active - Tobias' consciousness leaves his body. He is able to wander the world around him for up to 4 hours before having to return to his body. He can't touch or interact with things/people while astral projecting, unless they are also astral projecting.
  • Limitations:
    - Must be in a meditative state to activate power
    - Lasts no more than 4 hours
    - Can only be used once in battle, on the character's first turn

  • Subpower:
  • Active/Passive



---

  • Name of Power: Metal Coating
  • Element: Metal
  • Relation to Item: Mind's Eye Talisman
  • Active or Passive: Active
  • Description of Power:
    At this stage, Tobias is able to 'grow' a thin metal coating over his hands and up his arms to his shoulders, as we as from his feet to mid-upper thigh. The metal is flexible as if it were his own skin, but adds a layer of protection against piercing/slashing attacks.

  • Weapon: N/A

  • Limits:


  • Charges: 3

  • Subpower:
  • Active/Passive

  • Subpower:
  • Active/Passive

  • Subpower:
  • Active/Passive



---

  • Name of Power: Psychic Lock
  • Element: Mental
  • Relation to Item: Mind's Eye Talisman
  • Active or Passive: Active
  • Description of Power:
    Tobias is able to block another target from being able to access their powers temporarily. In non-combat settings the ability only lasts about 2 hours.

  • Weapon: N/A

  • Limits:
    - Highest roll wins
    - Lasts 1 round

  • Charges: 3

  • Subpower: Erase
  • Active - Tobias can erase up to 1 day's worth of memories from a target.
  • Limitations:
    - Highest roll wins
    - Cannot pick and choose which memories get erased
    - Cannot erase memories older than 1 week
    - Can only be used once in battle, on the character's first turn
    - Must have player's OOC permission to remove memories

  • Subpower: You Can't See Me
  • Active - Without actually becoming invisible, Tobias' psychic ability instead simply tricks the minds of nearby people into just Not Noticing him. Outside of combat settings, he can only maintain this for up to 4 hours a day.
  • Limitations:
    - Highest roll wins
    - Cannot take any damage while "invisible" or he will become visible
    - Lasts 1 round
    - At this stage, he can only apply this to himself
    - Can only be used once in battle, on the character's first turn

  • Subpower:
  • Active/Passive



---

Racial Powers

  • Name of Power: Dreamweave
  • Description of Power:
    Can enter the dreams of others. Can be attacked in dreams, will be expelled if weaken below 50% of hp.

  • Limits:
    - Target must be asleep.
    - 1 Charge




---

Resistances--



▸▸▸▸Mind Powers
Mind control, or mind games, do not work on Tobias as those are his strong suits. He has an easy time seeing through illusions and might even use a mental connection attempted on him to take over the attacker instead.


▸▸▸▸Projectiles
Tobi usually catches them in his telekinesis, so if you're going to hit him, get close.



Weaknesses--



▸▸▸▸Physical Combat
Tobi has a strong mind, but a weak body. Get close enough to hit him and it'll to massive damage.


▸▸▸▸Overstimulation
Too many people with too many loud thoughts can easily overload his telepathy and cause Tobias to lose control over his powers. The downside is, he usually reacts to this by attempting to kill whatever it is that's overloading him - so be sure to make enough noise to completely shut him down.

PostPosted: Sat May 21, 2016 9:01 pm


Relationships




▸▸▸▸Name
Thoughts: Stuff


✘ Hate ● Wary ◇ Neutral ◆ Friendly ♡ Love ✦ Family



▸▸▸▸Blaise
Thoughts: She gets too carried away, but I guess its nice she lets me do what I want.



▸▸▸▸Undine
Thoughts: I suppose she's the best suited for leading us. Honestly I'm fine with it since she understands mercy isn't needed here.



▸▸▸▸Cressida
Thoughts: Hiding her hand... better not be wasting our time.



▸▸▸▸Felix
Thoughts: Little more than a feral dog. I'll skin you alive myself if you don't watch yourself.








nepsah
Vice Captain

Malevolent Mage


nepsah
Vice Captain

Malevolent Mage

PostPosted: Sat May 21, 2016 9:02 pm


Table of Contents




Click on a link to go to the entry!

[H] - History
[D] - Diary
[RP] - Roleplay
[Stage] - What stage the entry is for


Journal Entries:


  1. H I S T O R Y [H] [Teen]
  2. M O V I N G [D] [Teen]
  3. P U L C H R A D O R O [D] [Teen]
  4. Link [Type] [Stage]
  5. Link [Type] [Stage]
  6. Link [Type] [Stage]
  7. Link [Type] [Stage]
  8. Link [Type] [Stage]



Roleplay Log:


  1. We Speak [Parley] [Teen] [Gaia]
  2. Joining Forces [Tobias, Blaise, Cressida, others] [Teen] [Discord]
  3. Link [Stage] [Gaia/Discord]
  4. Link [Stage] [Gaia/Discord]
  5. Link [Stage] [Gaia/Discord]
  6. Link [Stage] [Gaia/Discord]
  7. Link [Stage] [Gaia/Discord]



Growth Requirements:
Teen --> Adult
2/6 Roleplays
2/10 Diary Entries
Many years/1 Month since drop-off



PostPosted: Sun May 29, 2016 9:07 pm


Reserved

nepsah
Vice Captain

Malevolent Mage


nepsah
Vice Captain

Malevolent Mage

PostPosted: Sun May 29, 2016 9:07 pm


Reserved
PostPosted: Sun May 29, 2016 9:08 pm


Reserved

nepsah
Vice Captain

Malevolent Mage


nepsah
Vice Captain

Malevolent Mage

PostPosted: Sun May 29, 2016 9:08 pm


Reserved
PostPosted: Sun May 29, 2016 9:08 pm


Reserved

nepsah
Vice Captain

Malevolent Mage


nepsah
Vice Captain

Malevolent Mage

PostPosted: Sun May 29, 2016 9:08 pm


Reserved
PostPosted: Sun May 29, 2016 9:09 pm


Reserved

nepsah
Vice Captain

Malevolent Mage


nepsah
Vice Captain

Malevolent Mage

PostPosted: Sun May 29, 2016 9:09 pm


Reserved
PostPosted: Sun May 29, 2016 9:09 pm


Reserved

nepsah
Vice Captain

Malevolent Mage


nepsah
Vice Captain

Malevolent Mage

PostPosted: Sun May 29, 2016 9:09 pm


Reserved
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