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Silva Crystallae

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Guild for the B/C shop, Silva Crystallae 

Tags: breedables, silva crystallae, changeables, fantasy, pets 

Reply ♦ Battles
- Dark Storm vs Felim

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CascadingRayn

Adorable Noob

PostPosted: Fri May 20, 2016 5:55 pm


Initiative
❧ When you've gathered your participants, everyone starts the initiative phase.
❧ Each participant must roll 1d20 to decide what order to post in. Highest rolls will go first, lowest rolls last.

Fight
❧ After everyone participating has rolled their initiative, the fight phase may begin.
❧ Players will take turns, according to the initiative order, rolling one or two d10 dice.
❧ The first die determines what kind of attack you make. Rolling 1-5 means you missed your attack. Rolling 6-9 means you landed your attack. Rolling a 10 means you made a critical hit.
❧ A successful attack does 1 HP of damage. A successful crit does 2 HP of damage.
❧ The second die indicates you choose to use a magic attack or use magic to amplify your physical attack. Rolling a 1-4 with this die means your spell failed. (If your normal attack landed, it will still do damage, but you will receive no magic benefit, and lose 1 MP anyways)
❧ Rolling 5 or 6 will amplify your damage by 1 point, and cost 2 MP. 7 or 8 by 2 points and cost 3 MP. 9 or 10 will add 3 points and cost 4 MP
❧ If you have more than one opponent, please specify who you are attacking.
❧ If you roll an attack and it hits, and roll a magic attack higher than your current mana, then you just use the highest magic attack you can afford. If your attack misses, you just ignore the magic roll.
❧ If you run out of mana, you can still keep battling but just roll the first dice, doing physical attacks.

Victory
❧ Participating in a private battle will give you 1 shop point, whether you win or lose.
❧ Please make note in the thread topic that your battle is finished, and I or a manager will make a short OOC note of the participants receiving the shop points. The winner will have a chance to gain an item. The battle manager in charge will roll for what item they will receive, then the winner must roll 1d4 to see if they win that item. 1-2 is fail, 3-4 is win.

❧ In the future, there may be familiars who increase your odds of winning the item. And familiars that increase one of your dice rolls by one.

Posting that here~
User Image vs. User Image


Dark Storm 8hp ll 7mp
Felim 6hp ll 5mp
CascadingRayn rolled 1 20-sided dice: 20 Total: 20 (1-20)
PostPosted: Fri May 20, 2016 5:56 pm


Rolling for initiative~
Also are we rping this?

CascadingRayn

Adorable Noob

Zakiax rolled 1 20-sided dice: 20 Total: 20 (1-20)

Zakiax

Vicious Firestarter

PostPosted: Tue May 24, 2016 8:20 am



The dark coated male's eye brows rose at the sight of his opponent. Her markings reminded her of the first dangerous storm he had encountered. Would she be the same? It was the question that flew through his mind. He'd just have to wait and see.



Dark Storm: 8HP 7MP
Felim: 6HP hMP .


(I rp all of mine)

CascadingRayn
CascadingRayn rolled 1 20-sided dice: 13 Total: 13 (1-20)
PostPosted: Tue May 24, 2016 11:02 am


(I guess we have to roll again ^^; )

Felim felt the tense aura as the fight began. Who was going to go first. Should she? Would that be wise? Attacking first could be advantage or just open you up to attacks. What would be the wiser choice?

Zakiax

CascadingRayn

Adorable Noob

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♦ Battles

 
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