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a pet dino generated a random number between
1 and 31 ...
5!
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Posted: Mon Feb 08, 2016 4:27 pm
 Lasarra Keen Whip Stats HP || 50 (+10)(+3) = Total Hp: 63/63 Attack || 36 (+7)(+5)(+2) = (+14) Defense || 36 (+7)(+0) = (+7) Magic || 10 (+1)(+0) = (+1) Speed || 31 (+6)(+5)(+1) = (+12) Special Attacks:Moracker Tail: Feigning an attack, the whip lets out a large crack in close proximity to the opponent. Gives user confidence, allowing them to power up (+3 to rolls) for one turn and can cause the opponent to flinch. Opponent must roll 1d20. If roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn. Can only be used once every three turns. This attack is a half turn action Radaku Fangs: Lashing out with expertise, the player grabs onto the opponent with their whip and yanks their footing out from under them. This attack has normal strength, but causes the opponent to trip. This attack can be dodged as normal. If successful, the opponent also bleeds for two turns (-2 HP per turn). If half dodged, the opponent doesn't trip, but still incurs bleeding. Can only be used once every 5 turns. Items:None Familiar  Claw || Adds +3 to physical attack dmg Reprieve || +1 to defense bonus 5 + 12 = 17
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robot kitten generated a random number between
1 and 31 ...
14!
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Posted: Tue Feb 09, 2016 6:34 pm
Simple Whip Stats HP || 30(+5)(+1) = Total Hp: 36/36 Attack || 32 (+6)(+4) = (+10) Defense || 20 (+4)(+0) = (+4) Magic || 5 (+0)(+0) = (+0) Speed || 31 (+6)(+3) = (+9) Abilities: Moracker Tail: Feigning an attack, the whip lets out a large crack in close proximity to the opponent. Gives user confidence, allowing them to power up (+3 to rolls) for one turn and can cause the opponent to flinch. Opponent must roll 1d20. If roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn. Can only be used once every three turns. This attack is a half turn action Familiars:  Diellzac: Xaraan Active: Trigger: Add critical bonus to dmg without rolling 20 Passive: Slow: -1 to opponent's speed bonus Initiative: 14+9= I go first!
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robot kitten rolled 2 20-sided dice:
3, 2
Total: 5 (2-40)
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Posted: Tue Feb 09, 2016 6:35 pm
HP || 36/36 Attack || (+10) Defense || (+4) Magic || (+0) Speed || (+9) Full attack with Familiar using Trigger!Epic Fail. a pet dino ... San needs to stop fighting. She cant roll high for attacks. Cooldowns: Familiar trigger: 1/2 uses left
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a pet dino rolled 2 20-sided dice:
4, 13
Total: 17 (2-40)
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Posted: Tue Feb 09, 2016 6:44 pm
HP || 63 Attack || +14 Defense || +7 (+1 for familiar) = +8 Magic || +1 Speed || +12 (-1 due to Diellzac) = +11 Needs 14+ to hit 4 + 14 = 18, hit (13 + 14) / 2 = 13.5 dmg
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robot kitten rolled 2 20-sided dice:
3, 10
Total: 13 (2-40)
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Posted: Sat Feb 13, 2016 2:49 pm
HP || 36-13.5= 22.5 Attack || (+10) Defense || (+4) Magic || (+0) Speed || (+9) Full attack3+10= 13 MISS Cooldowns: Familiar trigger: 1/2 uses left
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a pet dino rolled 2 20-sided dice:
14, 18
Total: 32 (2-40)
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Posted: Sat Feb 13, 2016 3:41 pm
HP || 63 Attack || +14 Defense || +7 (+1 for familiar) = +8 Magic || +1 Speed || +12 (-1 due to Diellzac) = +11 Using Radaku Fangs and claw Needs 14+ to hit 14 + 14 = 28, hit (18 + 14) 32/ 2 = 16 + 3 = 19dmg robot kitten It's her favorite number xD -2 for next two turns, this is my reminder to add!
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robot kitten rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Tue Feb 16, 2016 8:43 am
HP || 22.5Attack || (+10) Defense || (+4) Magic || (+0) Speed || (+9) Dodges and Moracracker tail!Dodge: 19+9=28 no damage! Power up for next round! +3 to my rolls next round. Cooldowns: Familiar trigger: 1/2 uses left Moracracker: 0/3 Power up: +3 to all rolls next round. a pet dino I dodged so I don't think I take your bleed either. And: Opponent must roll 1d20. If roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn. for you!
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a pet dino rolled 1 20-sided dice:
14
Total: 14 (1-20)
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Posted: Fri Feb 19, 2016 3:08 pm
HP || 63 Attack || +14 Defense || +7 (+1 for familiar) = +8 Magic || +1 Speed || +12 (-1 due to Diellzac) = +11 Rolling to see if I flinch Needs 14+ to hit + 14 = , hit ( + 14) / 2 =
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a pet dino rolled 1 20-sided dice:
14
Total: 14 (1-20)
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Posted: Fri Feb 19, 2016 3:09 pm
a pet dino HP || 63 Attack || +14 Defense || +7 (+1 for familiar) = +8 Magic || +1 Speed || +12 (-1 due to Diellzac) = +11 Using trip as my second option! 14+14 = must beat 28
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robot kitten rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Mon Mar 07, 2016 12:21 pm
Attempting to beat trip!
18+9+3(I am "powered up" and all my rolls get +3) = 30 I make it!
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robot kitten rolled 2 20-sided dice:
1, 15
Total: 16 (2-40)
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Posted: Mon Mar 07, 2016 12:22 pm
HP || 22.5 Attack || (+10) Defense || (+4) Magic || (+0) Speed || (+9) Full Attack with Trigger!!Power up: +3 to my rolls next round. Trigger means that the attack is negated and an auto crit (i save myself) Damage: : (15+10+3)/2*1.5(trigger) = 21 damage Cooldowns: Familiar trigger: 0/2 uses left Moracracker: 1/3 Power up: +3 this round! a pet dino Is trigger effected if I roll a 20 or a 1? Using trigger negates the results of the roll. So it's like getting an automatic 20. If you naturally rolled a 20, you only get to use the crit multiplier once (so it doesn't stack), and if you rolled a 1, it is replaced with the trigger's 20 so you still do crit damage to the opponent (not yourself anymore!). Technically this means her earlier trigger would have also hit but since I didn't ask this in the FAQ till later.. I'll ignore her first roll and trigger :p still used it and stuff.
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a pet dino rolled 2 20-sided dice:
3, 9
Total: 12 (2-40)
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Posted: Mon Mar 07, 2016 4:34 pm
HP || 63 - 21 = 42 Attack || +14 Defense || +7 (+1 for familiar) = +8 Magic || +1 Speed || +12 (-1 due to Diellzac) = +11 Using full attack Needs 14+ to hit 3 + 14 = 17, hit (9 + 14) = 23/ 2 = 11.5 dmg robot kitten We're learning so much here xD
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robot kitten rolled 2 20-sided dice:
16, 2
Total: 18 (2-40)
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Posted: Thu Apr 14, 2016 2:24 pm
HP || 22.5-11.5=11 Attack || (+10) Defense || (+4) Magic || (+0) Speed || (+9) Full Attackto hit: 16+10=26 hit Damage: : (2+10)/2 = 6 damage Cooldowns: Familiar trigger: 0/2 uses left Moracracker: 2/3
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a pet dino rolled 2 20-sided dice:
14, 18
Total: 32 (2-40)
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Posted: Thu Apr 14, 2016 2:32 pm
HP || 42 - 6 = 36 Attack || +14 Defense || +7 (+1 for familiar) = +8 Magic || +1 Speed || +12 (-1 due to Diellzac) = +11 Using full attack Needs 14+ to hit 14 + 14 = 28, hit (18 + 14) = 32/ 2 = 16 dmg
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robot kitten rolled 3 20-sided dice:
12, 11, 15
Total: 38 (3-60)
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Posted: Wed Apr 27, 2016 2:09 pm
HP || 11 Attack || (+10) Defense || (+4) Magic || (+0) Speed || (+9) Dodging and Counter Attack Dodge: 12 +9= 21 no damage! To hit: 11+10=21 (need a 1 cool = HITS Damage: (15+10)/4= 6.25 damageCooldowns: Familiar trigger: 0/2 uses left Moracracker: 3/3
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