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Posted: Sun Nov 08, 2015 6:46 pm
After ranking up enough, you can now use various spells that otherwise don't have a specific place in magic.
Depending on how powerful a spell is, it may consume more than 1 spell slot.
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Posted: Tue Nov 10, 2015 7:59 pm
 4 Misc. Spell Slot Occupant.
Concealment: Concealment Magic is a type of Magic that allows its user to conceal people and objects and prevents them from being sensed. It also allows the user to trap people inside the hidden object or place using runes, preventing them escaping from it. People under the effects of this Magic can see and hear other people, however, they themselves cannot be heard nor seen.
Activation Cost: 300MP
Rank: S
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Posted: Tue Nov 10, 2015 8:12 pm
 Demon's Eye: This Magic is based on the use of one of the caster's eyes, which is usually covered by an eye patch. This Magic has to be "awakened" in order to activate its effects: Strength and magic power are increased by 1 star (costs 25 MP per post to maintain). This Magic can be deactivated by simply closing the eye using the Magic.
Activation Cost : 80MP
Rank: S
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Posted: Tue Nov 10, 2015 8:18 pm
 Figure Eyes: Figure Eyes is a special type of Eye Magic that allow the user to take control of the souls of living things who come into direct eye contact with him, and to manipulate them as if they were his dolls. Foe's Agility, Flexibility, and Accuracy are lowered by 1 star while active (Costs 50 MP to maintain). Activating this Eye Magic usually forces targets to close their eyes, in order to avoid eye contact with him; this very action, however, leaves them open to other attacks.
Activation Cost : 80MP
Rank: S
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Posted: Tue Nov 10, 2015 8:26 pm

Heaven's Eye: Heaven's Eye is a form of Eye Magic which allows the user to see over long distances, giving them the ability to see through solid objects, thereby allowing one to track enemies with relative ease.
Activation Cost : 80MP
Rank: S
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Posted: Tue Nov 10, 2015 8:31 pm
 Stone Eyes: It is a unique variation of Eye Magic which allows the user to turn anyone who looks directly into the their eyes into stone. This spell inflicts a 5 post paralysis and silence status, and can only be used once per battle. The Magic also doesn't work on people who wear glasses. The Magic is unstable at times, so the caster has to wear glasses to stop the magic from being used on the person the Spell was cast on. Activation Cost : 100MP Rank: S
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Posted: Tue Nov 10, 2015 8:37 pm
 Fitting: The user has the ability to swap the clothes that a person is wearing with other clothes in the room.
Cost: 40 MP
Rank: S
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Posted: Tue Nov 10, 2015 8:39 pm

Flattening: The caster is able to distort their body structure and flatten it. This Magic is especially convenient for stealthy purposes, such as hiding by sticking into the wall, or passing through small spaces.
Cost: 40 MP
Rank: S
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Posted: Tue Nov 10, 2015 8:44 pm
 2 Misc. Spell Slot Occupant.
Iron Dog: A type of Transformation Magic that transforms the user's right arm into an iron dog. In addition to augmenting the user's hand-to-hand combat skills, the Iron Dog can also smell, bite, and eat things. It has been described as being similar to Gajeel's Magic, and noted to be borderline cute.
Cost : 60 MP
Rank: S
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Posted: Tue Nov 10, 2015 8:48 pm
 4 Misc. Spell Slot Occupancy
Maximum Defense Seal: Maximum Defense Seal, as the name suggests, is a defensive Magic. It involves the user creating multiple seals around them that are used for blocking an enemy's attack. However, it takes a while to complete the seals. Lasts 10 posts
Activation Cost : 300MP
Rank: S
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Posted: Wed Nov 11, 2015 5:29 pm

3 Misc. Spell Slot Occupancy
Memory Control: This Magic allows its users to add their existence to other people's memories, delete parts, or even completely rewrite a person's memories of events they took part in. However, it works the same as Charm: if the targets find out about the truth, the Magic will wear off. An additional skill associated with this Magic is that the user may at any given point relay and subsequently replay their own memories to whomever they desire.
Activation Cost : 200MP
Rank: S
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Posted: Wed Nov 11, 2015 5:33 pm

Muscle Speak: A type of supporting Magic. By chanting some incantations, the user can increase the muscle mass of their surrounding allies. The target will receive +1 star to Defense and Strength for 5 posts. However, to maximize the efficiency of this Magic's effects, the caster's body must also be well-toned. Thus, the user usually needs to exercise consistently on a daily basis. The caster's own Strength Stat must be maxed out to attain this spell.
Activation Cost : 100MP
Rank: S
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Posted: Wed Nov 11, 2015 5:48 pm

Phasing: A type of Magic that enables the user to pass through solid matter. The user temporarily merges with the matter they are attempting to phase through, neither harming them nor the matter upon exit.
Cost: 40 MP
Rank: S
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Posted: Wed Nov 11, 2015 5:58 pm

Sleep: Sleep Magic is a Magic that gives the caster the ability to induce sleep on single or multiple targets. It may be accomplished through the flick of the caster's bare hand. Can only be used once per battle. Single target is sent to sleep for a maximum of 5 posts.
Cost : 50MP
Rank: S
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Posted: Wed Nov 11, 2015 6:01 pm

Spin: the ability to force their target to start spinning. This command is executed when by twirling their finger in a circular motion, whether at the target or not. Costs 40MP to maintain
Activation Cost : 60 MP
Rank: S
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