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Posted: Tue Sep 29, 2015 5:54 pm
Sophomore Quest: Spar!
To keep with the theme of bettering your chances for survival the leaders called for you to pair up and spar!
Quest Notes - Remember only Sophomore Level people can do this quest! - You can not do this quest solo, you need one other person to do this quest with you. - For this quest it's 2 people only! Because this is 1 VS 1. - You will be using old Lazar tag equipment against each other. They are old and run on batteries.
HOW THIS WORKS:
- Each player starts off with 20 points. - The goal is to have your opponents points hit 0 before yours do! First person to hit 0 loses!
Step one: - Each of you roll 1d10. Person with the Highest number goes first. - In case of a Tie, Do the above step again.
Step Two: - Once you figure out who goes first, Roll dice as usual! (2d6-6) - Go in order, taking turns.
Example: - Steve and Bob decide they want to spar! To determine who goes first, they each roll 1d10! Steve rolls a 2, Bob rolls a 5. Bob goes first! - Bob rolls his dice, 2d6-6. He rolls 4,5. To determine damage, add the two dice and minus 6 from that total. So 4+5 = 9. 9-6= 3. So Steve takes 3 damage to his points! Steve now has 17 points. - its Steves turn! Steve rolls 2d6-6. He rolls 2,3 to a total of 5. Whoops! When he then tries to minus 6, he finds himself in a negative number. This means his attack missed! - Continue like this back and forth. Whomever's points reach 0 first loses.
Rewards: - To complete this Quest all posts must be filled in with RP and one opponents Points have to be gone entirely. - Wordcount limit of 300 per character! - Upon completing this quest Both of you will get 5 credits.
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Inu-Mitsu rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Tue Sep 29, 2015 5:59 pm
Working out Cecil could do but actual fighting he was a little up in the air on. He was curious about the equipment Corey had set them up with, glancing over the vest he was supposed to wear (somehow) and the toy gun run on batteries. At least all those batteries he found were going to use for something he supposed. Though he had pictured flashlights over this.
"I guess this is a test of speed?" He set the gun aside and put on the vest. It was uncomfortably snug.
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OnionGrump rolled 1 10-sided dice:
9
Total: 9 (1-10)
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Posted: Tue Sep 29, 2015 6:00 pm
When they said that they had old laser tag equipment to train with, Rook was a little more than excited to test it out. Though how well that equipment would work was yet to be seen. They ran on batteries and batteries were an item that were kind of in short supply these days. Especially ones at full power. But even still--LASER TAG!
"Guess so." He tapped the equipment, checking to see if everything was in working order, before grinning up at the taller man. "And evasion I'm assuming. Which is pretty much the only thing we really have going for us. But hey! At least this will be fun, come on!" He gave the man a hardy slap on his back and darted into the room, vanishing among the many obstacles.
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OnionGrump rolled 2 6-sided dice:
5, 3
Total: 8 (2-12)
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Posted: Tue Sep 29, 2015 6:19 pm
Immediately Rook began crawling along the floor, the theme song of mission impossible playing loudly in his head, before he popped up and took a shot at Cecil.
Damage: 2 Rook's points 20/20
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Inu-Mitsu rolled 2 6-sided dice:
4, 4
Total: 8 (2-12)
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Posted: Tue Sep 29, 2015 6:21 pm
As soon as there was confirmation Rook was gone flush against the floor and army crawling across. Wow.
Cecil just stood in wait and the moment Rook popped up to take his shot he aimed at him as well for a counter attack. And look he didn't have to crawl around to do it. Sorry buddy.
HP: 18/20 Damage: 2
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OnionGrump rolled 2 6-sided dice:
2, 3
Total: 5 (2-12)
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Posted: Tue Sep 29, 2015 6:22 pm
Rook took the shot and fell back with an over dramatic flair and of course, completely missed his shot because of it.
Damage: n/a Rook's points 18/20
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Inu-Mitsu rolled 2 6-sided dice:
6, 4
Total: 10 (2-12)
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Posted: Tue Sep 29, 2015 6:23 pm
Cecil stood in roughly the same spot he had been standing since this began just staring after Rook in amazement. There was a snort of amusement that followed the display of flailing limbs right before Cecil popped off another shot with a hit.
"Come on, Bud. What are you doing?"
Damage: 4 HP: 18
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OnionGrump rolled 2 6-sided dice:
4, 1
Total: 5 (2-12)
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Posted: Tue Sep 29, 2015 6:26 pm
"What do you mean?" Rook piped up from the floor and rolled onto his side, due to the nonexistent force of the 'bullet.' "I'm being realistic."
Not really. But A+ for effort, right?
Damage: n/a Rook's points 14/20
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Inu-Mitsu rolled 2 6-sided dice:
1, 6
Total: 7 (2-12)
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Posted: Tue Sep 29, 2015 6:27 pm
"Haha, how are you being realistic? You're hopping around like a squirrel high on sugar."
He finally moved from his spot following Rook at a slow steady pace and as soon as he was in sight he fired and heard the odd electronic chime of victory. "Sounds like I'm winning." He grinned.
Damage: 1 HP: 18
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OnionGrump rolled 2 6-sided dice:
1, 6
Total: 7 (2-12)
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Posted: Tue Sep 29, 2015 6:30 pm
There was a slight sound of annoyance, as if to tell Cecil that he was completely wrong. Though before he could say anything to defend himself, the electronic sound went off.
There was a startled gasp, before he quickly retaliated by firing a shot at the man.
A flesh wound. Sometimes you had to make small sacrifices for victory.
Damage: 1 Rook's points 13/20
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Inu-Mitsu rolled 2 6-sided dice:
4, 2
Total: 6 (2-12)
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Posted: Tue Sep 29, 2015 6:31 pm
His only reply came in the form of Rook popping up out of no where like a gopher from a hole to take his shot and vanish. Cecil didn't have a chance to fire back but he heard his vest make noise to let him know he had been hit.
He chuckled far too entertained by his friend running all over the place. "I would hate to think you are darting all over the place because you're afraid you're going to lose."
HP: 17 Damage: 0
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OnionGrump rolled 2 6-sided dice:
2, 1
Total: 3 (2-12)
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Posted: Tue Sep 29, 2015 6:32 pm
Rook made a rude sound.
Lose? Him? He was a pro! A master of stealth and skill ******** he missed again.
Damage: 0 Rook's points 13/20
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Inu-Mitsu rolled 2 6-sided dice:
6, 2
Total: 8 (2-12)
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Posted: Tue Sep 29, 2015 6:32 pm
"Hahah, Something wrong with your gun?" Cecil moved forward with a few quick strides and found where Rook was hiding and popped off a shot. "You seem to miss a lot considering the target." When you were big sometimes you had to just accept it.
Damage: 2 HP: 17
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OnionGrump rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Tue Sep 29, 2015 6:33 pm
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OnionGrump rolled 2 6-sided dice:
6, 5
Total: 11 (2-12)
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Posted: Tue Sep 29, 2015 6:35 pm
Rook muttered a curse and rolled behind another obstacle, tapping his gun against the floor. This happened sometimes in war. Guns jammed and he was taking damage because of it. It didn't help that his 'enemy' was very elusive. But he wouldn't give up! He would just have to persevere and soldier on!
But of course, there was no jamming with these guns and Cecil had hardly moved since the battle began. To put it simply, Rook had a terrible shot.
Damage: 5 Rook's points 11/20
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