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Grifferie rolled 6 6-sided dice:
1, 3, 3, 6, 4, 4
Total: 21 (6-36)
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Posted: Fri Sep 18, 2015 5:58 pm
Paintball:
Among all of the equipment and sports gear that lie around ready for common use on the playing field, there is a section squared off for another test that the faction has created for new members. It's simple enough - you're given a paintball gun with a silencer on it - this is important, because guns are too noisy to be fired out in the open field, even if it's still protected by the electrified fence. It might attracted too much unwanted attention.
A crudely made mechanical device pops up cardboard cut outs of what looks like were once poster advertisements of various people. There's a busty woman smoking a cigarette and leaning on something that might have been a car. There's a young man in jeans that hang too low, trying to look like James Dean in a black and white photo. There are several of these cardboard people, most of which are only from the midsection up, that pop up at random times like Whack a Moles. Interspersed between them are similar cutouts - except these have been altered. The skin has been colored to green, eyes have been blackened or reddened, and blood seems to have been drawn everywhere. These are the infected. It's your job to shoot them. And only them.
The test isn't necessarily a chance to practice your shooting skills - it's meant to test your ability to make quick decisions, and a crude attempt to lesson friendly fire casualties. The cutouts pop up fast, and at random, making for a hectic challenge; so it's also a stress test.
Step One: Roll 6d6 in one NON-RP post. Each dice is considered one cutout, in the exact order they are rolled. Even means it was a human, odd means it was a zombie.
Step Two: In your next post, roll 6d6 again. Each dice is considered the shot for the cutouts in your first roll. The first dice tells you whether you hit the first cutout, and so on. Even means you shot it, odd means you did not shoot. -You must roleplay each cutout individually, although you may do them all in this one post. Just describing what you hit is enough. -This post in total must be a minimum of 300 words.
Example: -I roll 6d6 and get 5, 6, 3, 1, 5. This means I have a zombie, a human, a zombie, a zombie, and a zombie, in that order. -I roll 6d6 again, and get 6, 3, 5, 1, 2. This means I hit a zombie, I did not fire at a human, I did not fire at a zombie, I did not fire at a zombie, I hit a zombie.
IC Modifiers: -Your character might be wary about shooting anything (This is your roleplay choice based on your character). If so, you are allowed to choose to change one of your six shots to a no-shot, each time you do this exercise. -Your character might be trigger happy (This is your roleplay choice based on your character). If so, you are allowed to choose to change one of your six shots to a hit, each time you do this exercise. -You may not do BOTH of these each time. Just one. -You may choose to do neither. -The choices you make do affect your end score.
Rewards: For every zombie you hit, you get 1 bar. For every human you did not shoot, you get 1 bar. For every human you hit, you lose 1 bar. You cannot get negative numbers, so if your third shot hits a human and you are at 0, you remain at zero. If you get a -1, then a 1, however, you end up with 0. You may do this once a day.
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Grifferie rolled 6 6-sided dice:
1, 1, 3, 5, 3, 3
Total: 16 (6-36)
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Posted: Fri Sep 18, 2015 6:00 pm
Autumn had been making it a point to go to the gym because she knew the importance of being ready. But she had yet to hit the paintball field. She'd never fired any sort of gun... not that fired projectiles, at least. It was far past time for her to begin practicing at that.
She took the gun, all prepped and ready. It was strange to hold in her hands, even if it was just a paintball gun. Ok. She could do this. "I'm ready."
It wasn't a lie, she really thought she was ready. But when that first cut-out popped up -a green woman with black eyes- Autumn froze. The gun was aimed in the right direction, but she just didn't pull the trigger. The zombie cut-out had popped up too fast, Autumn was terrified of shooting a human, and... By the time she'd registered it was a zombie, the second one popped up. Autumn jumped and tried to figure out what to do. Oh, the second was a zombie, too. A zombie child. Oh, heavens.
Pssh! The third cut-out popped up, drawing her attention. Zombie! She could shoot it, she could- Boop! The gun went off and the ball of paint hit the bushes with a little thwack!. She'd missed.
And then the fourth popped up. She could hit it, she just had to focus. OH! It was human. A little old lady with a fancy bag. For a moment Autumn was glad she hadn't shot. But then the next one popped up, causing her to jump again. Another human, a young woman. The fifth followed right away, a young man this time, and Autumn almost fired. Not that she would have hit him, her aim was terrible.
All in all, she'd fired one shot, into the bushes.
It was clear that guns were not Autumn's thing. And possibly the whole situation but she was going to blame the gun.
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Grifferie rolled 6 6-sided dice:
5, 4, 3, 1, 2, 6
Total: 21 (6-36)
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Posted: Sun Sep 20, 2015 9:33 pm
REUSING THREAD OKAY YES GOODGrnGriff Paintball: Among all of the equipment and sports gear that lie around ready for common use on the playing field, there is a section squared off for another test that the faction has created for new members. It's simple enough - you're given a paintball gun with a silencer on it - this is important, because guns are too noisy to be fired out in the open field, even if it's still protected by the electrified fence. It might attracted too much unwanted attention.
A crudely made mechanical device pops up cardboard cut outs of what looks like were once poster advertisements of various people. There's a busty woman smoking a cigarette and leaning on something that might have been a car. There's a young man in jeans that hang too low, trying to look like James Dean in a black and white photo. There are several of these cardboard people, most of which are only from the midsection up, that pop up at random times like Whack a Moles. Interspersed between them are similar cutouts - except these have been altered. The skin has been colored to green, eyes have been blackened or reddened, and blood seems to have been drawn everywhere. These are the infected. It's your job to shoot them. And only them.
The test isn't necessarily a chance to practice your shooting skills - it's meant to test your ability to make quick decisions, and a crude attempt to lesson friendly fire casualties. The cutouts pop up fast, and at random, making for a hectic challenge; so it's also a stress test.
Step One: Roll 6d6 in one NON-RP post. Each dice is considered one cutout, in the exact order they are rolled. Even means it was a human, odd means it was a zombie.
Step Two: In your next post, roll 6d6 again. Each dice is considered the shot for the cutouts in your first roll. The first dice tells you whether you hit the first cutout, and so on. Even means you shot it, odd means you did not shoot. -You must roleplay each cutout individually, although you may do them all in this one post. Just describing what you hit is enough. -This post in total must be a minimum of 300 words.
Example: -I roll 6d6 and get 5, 6, 3, 1, 5. This means I have a zombie, a human, a zombie, a zombie, and a zombie, in that order. -I roll 6d6 again, and get 6, 3, 5, 1, 2. This means I hit a zombie, I did not fire at a human, I did not fire at a zombie, I did not fire at a zombie, I hit a zombie.
IC Modifiers: -Your character might be wary about shooting anything (This is your roleplay choice based on your character). If so, you are allowed to choose to change one of your six shots to a no-shot, each time you do this exercise. -Your character might be trigger happy (This is your roleplay choice based on your character). If so, you are allowed to choose to change one of your six shots to a hit, each time you do this exercise. -You may not do BOTH of these each time. Just one. -You may choose to do neither. -The choices you make do affect your end score.
Rewards: For every zombie you hit, you get 1 bar. For every human you did not shoot, you get 1 bar. For every human you hit, you lose 1 bar. You cannot get negative numbers, so if your third shot hits a human and you are at 0, you remain at zero. If you get a -1, then a 1, however, you end up with 0. You may do this once a day.
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Grifferie rolled 6 6-sided dice:
2, 3, 4, 4, 4, 1
Total: 18 (6-36)
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Posted: Sun Sep 20, 2015 9:35 pm
It was silly, she knew. But she had to do something to prove herself useful, even if she was blind. If she could find something she was really talented at, then she’d be an asset. Being deadweight, or even just dead, terrified Autumn. She was almost willing to admit that. Almost. But even if she couldn’t outright admit it, she was willing to try and do something about it. Hence, she found herself on the paintball field. If she couldn’t see, she’d just have to rely on her ears. There was a little noise when the cut-outs went up, she knew that much. Sure, they all sounded the same, but at this point in time all Autumn wanted to do was try. She had to try something. It had taken some convincing, but they’d agreed to give her the gun and point her in the right starting direction. She didn’t even have to fully hit the targets, just try to hit them. That was enough to make her feel good about herself. Or at least better. So, she stood with the gun in hand, ready and listening. The first shoop! was loud, and the person running the thing hadn’t lied, it was right in front of her. Or at least as far as she knew. Autumn pulled the trigger, and heard a splat! Whether she’d actually hit the target she didn’t know, but she didn’t need to. She’d tried. The first was followed by a long silence, a whisper that might have been a cutout…but Autumn didn’t fire. The third was loud, a hiss and a thud, and Autumn wheeled to face where she thought it might be and fired. There was a thud next to it, and she fired at that, too. Was she shooting things? Zombies? Humans? The bushes? She really, really didn’t know. It was frustrating not to know. It was frustrating not to see. Frustrating and scary. Autumn bit down on her tongue and tried to focus on the task she’d given herself. The next one was loud again, and Autumn fired two shots off in its direction. Okay, she told herself. There should be one more. She never heard it. Soon enough, the person running the course came over and took her gun away. She’d apparently not done too bad. Her aim was horrible, of course, but she’d fired at three zombies and only one human. “Luck,” she said. “Luck this time. I need more practice, though.” Quote: Z, H, Z, Z, H, H S, N, S, S, S, N 3 zombies shot at, two humans not fired on, and one human shot at 4 Bars.
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